Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.25 @ 19:37:21 Player: LU-1G1 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (937) 937 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 2704 Bonus ------- Aligned with FarCom 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 306/310 System Corruption 0% Temperature Cool (12) Movement Treading (400) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-powered Tractor Beam > --- WEAPON (2) ------- 8R-AWN's Boregun > --- INVENTORY (20) --- High-capacity Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Tractor Beam Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-powered Tractor Beam > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- High-capacity Storage Unit Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod Tractor Beam Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Heavy Battle Rifle 8R-AWN's Boregun [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 7 8 7 10 1 Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 2 . 4 . Treads 8 | 2 2 . 4 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 2 1 . Device 2 | 1 . . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 13 | 2 2 5 3 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | . 2 3 3 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . 1 6 6 . Power 3 | . 1 1 1 . Propulsion 4 | . . . 4 . Utility 3 | . . 2 1 . Weapon 3 | . . 3 . . Highest Loss Streak 3 | . 1 3 2 . Average Slot Usage (%) 90 | . 100 94 81 71 Engine 11 | . 14 8 10 . Treads 26 | . 28 28 24 14 Device 4 | . 12 . . 14 Storage 14 | . 14 14 14 14 Protection 8 | . 1 14 11 . Ballistic Gun 20 | . 25 16 19 14 Launcher 2 | . . 11 . . Naked Turns . | . . . . . Heaviest Build 72 | 13 52 52 72 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) 16 | . 1 1 16 . Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 20 | 8 20 20 20 14 Average Carried 16 | 4 15 17 17 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 15 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1154 | 270 489 241 103 51 Remotely 58 | . . . 7 51 Salvage Created 1310 | 117 817 199 177 . Parts 71 | 8 47 14 2 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 35 | . 18 10 7 . Guns 28 | . 18 4 6 . AOE 7 | . . 6 1 . Classes Destroyed 10 | 2 5 3 . . Worker 1 | . 1 . . . Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 3 | 1 1 1 . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 3 . . Grunt 20 | . 15 5 . . Demolisher 1 | . . 1 . . Assembled 7 | . . 1 6 . Best Kill Streak 6 | 1 3 3 6 . Combat Bots Only 6 | . 3 3 6 . Max Kills in Single Turn 2 | 1 1 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 2047 | . 528 667 737 115 Core 251 | . 52 78 104 17 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 81 | 4 54 17 2 4 Largest 2 | 2 2 2 1 1 Hottest 80 | 80 46 60 23 30 Shots Fired 206 | 5 108 32 57 4 Gun 193 | 5 108 19 57 4 Cannon . | . . . . . Launcher 13 | . . 13 . . Special . | . . . . . Kinetic 188 | . 108 19 57 4 Thermal 5 | 5 . . . . Explosive 13 | . . 13 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 4 13 3 11 1 Robot Miss Streak 5 | . 5 4 5 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Autonomous 56 | . . . 55 1 Shots Hit Robots 144 | 4 78 18 43 1 Core Hits 85 | 3 47 19 16 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | . 1 . . 2 Critical Strikes 4 | . 2 . . 2 Destroy 4 | . 2 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3289 | 41 1153 844 1208 43 Guns 2608 | 41 1144 172 1208 43 Cannons . | . . . . . Explosions 667 | . . 667 . . Melee . | . . . . . Ramming 14 | . 9 5 . . Kinetic 2567 | . 1144 172 1208 43 Thermal 41 | 41 . . . . Explosive 667 | . . 667 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 61 | . . 61 . . Projectiles . | . . . . . Explosions 61 | . . 61 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . . 145 . . Shots 5 | . . 5 . . Rammed 7 | . 6 1 . . Targets Rammed 8 | . 6 2 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 57 | 18 4 57 3 12 Average Temperature 8 | 12 1 14 3 7 Received Heat Transfer 407 | . 252 135 20 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | 100 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 256 | 10 256 219 . . Initial 39 | . 6 39 . . Average 111 | 5 143 83 . . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 78 | 100 62 95 . 100 Level 1 21 | . 37 4 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 25 11 15 4 Peak Tracking Total 9 | . 4 2 9 4 Tactical Retreats 7 | . 3 . 4 . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 3 | . . . 3 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 4 | . . 1 3 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 5 . 2 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 13 . 2 . Successful 6 | . 4 . 2 . Failed 9 | . 9 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3784 | 124 1231 890 1530 9 Spaces Moved 1501 | 65 555 345 536 . Core 25 | 6 . . 19 . Treads 1476 | 59 555 345 517 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 . Average Speed 222 | 149 176 240 266 . Slowest Speed 850 | 160 240 240 850 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 95 64 70 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 136 | . . 109 25 2 Melee . | . . . . . Projectile 27 | . . . 25 2 AOE 109 | . . 109 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1802 | 83 697 374 641 7 Wait 125 | . 50 2 72 1 Move 1497 | 64 554 344 535 . Hop . | . . . . . Pick Up 36 | 8 16 1 11 . Fast Attach 11 | 7 2 . 2 . Attach 15 | . 2 5 7 1 Detach 3 | . 1 . 2 . Swap 7 | . 4 2 1 . Drop 19 | . 8 1 9 1 Fire 81 | 4 54 17 2 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 6 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 11) 706 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Identified exit to Mines 1356 | -10/Materials | Entered Mines 1565 | -10/Mines | Learned Materials security intel 1571 | -10/Mines | Assembled infested the area 1576 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1593 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1742 | -10/Mines | Lost 3 parts (1u2w) 1903 | -10/Mines | Core integrity fell below 50% 1939 | -10/Mines | Lost 3 parts (1p1u1w) 2011 | -10/Mines | Discovered new exit (range 7) 2083 | -10/Mines | Learned location of Zion (-7) 2237 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2237 | -10/Mines | Discovered new exit (range 5) 2246 | -10/Mines | Entered Exiles 2285 | -10/Exiles | Discovered new exit (range 15) 2311 | -10/Exiles | Met 8R-AWN 2348 | -10/Exiles | Met EX-HEX 2503 | -10/Exiles | Met EX-DEC 2727 | -10/Exiles | Met EX-BIN 2760 | -10/Exiles | Aligned with FarCom system 2763 | -10/Exiles | Given EX-Vault access code 2842 | -10/Exiles | Opened EX-Vault 2857 | -10/Exiles | Found AWS/Gauss 2912 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3292 | -10/Exiles | Attacked by the Exiles 3407 | -10/Exiles | Destroyed 8R-AWN 3414 | -10/Exiles | Found Prototype Ballistic Gun 3546 | -10/Exiles | Core integrity fell below 20% 3732 | -10/Exiles | Discovered new exit (range 14) 3776 | -10/Exiles | Left Exiles lab with AWS/Gauss 3776 | -10/Exiles | Entered Mines 3778 | -9/Mines | Identified 8R-AWN's Boregun 3785 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03777_ AWS/Gauss suddenly breaks down. 03777_ C-30 ARC bursts open, deploying its payload. 03777_ S-10 Pest unfolds itself. 03777_ Dropped Broken AWS/Gauss. 03778_ Acquired 23 matter. 03778_ Identified 8R-AWN's Boregun. 03779_ Acquired 10 matter. 03779_ HV Slug penetrates Wall. 03780_ Acquired 6 matter. 03781_ HV Slug penetrates S-10 Pest. 03781_ S-10 Pest suffers critical hit (Destroy). 03781_ Destroyed Lgt. Assault Rifle. 03781_ HV Slug penetrates Wall. 03782_ Acquired 6 matter. 03783_ HV Slug penetrates Wall. 03784_ Acquired 6 matter. 03785_ HV Slug penetrates S-10 Pest. 03785_ S-10 Pest suffers critical hit (Destroy). 03785_ Destroyed Flight Unit. 03785_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????? ??????????????????????????? | | ???????????????? #?????????????????????????? | | ???????????????? s#????????????????????????? | | ???????????????? ????????????????????????? | | ????????????????? #???????????????????????? | | ????????????????? ##?????????????????????? | | ????????????????? ####??????????????????? | | ??????##????????? #??????????????????? | | ??????? ???????# ???????????????????? | | ????????? ?????# ???????????????????? | | ??????????? ##### ????????????????????? | | ????????????? ss ?????????????????????? | | ??????????????? s #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# @ #?????????????????????? | | ????????????????## ##?????????????????????? | | ?????????????????####??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicNuclearTerrabomb Manual? 0 Play Time 00:15:42 Cumulative 433.4 hours Start 2021.11.25 @ 19:21:15 End 2021.11.25 @ 19:37:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 198 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/5/2/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 568d4136-4123-4210-b23a-4b4d9474d421