Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 06:09:26 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (212) 1060 Value Destroyed (11272) 11272 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3670) 3670 TOTAL SCORE: 24262 Bonus ------- High Alert Combat Kills 2520 Follower Combat Kills 50 Registered with UFD 300 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/3150 Matter 73/300 Energy 326/395 System Corruption 9% Temperature Cool (0) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (4) ------ Stasis Canceller Graphene Brace > --- WEAPON (2) ------- Nova Cannon Enhanced Nova Cannon > --- INVENTORY (1) ---- Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Impulse Thruster Array Flightbrick > --- UTILITY ---------- Scrap Suit Improved Coolant Injector Triangulator Stasis Canceller Graphene Brace Rainbow Chip > --- WEAPON ----------- Improved Heavy Laser Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- (None) [Rating: 132] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Flightbrick Leg Aluminum Leg Flight Unit Flightbrick Utility Rainbow Chip Device Scrap Suit Storage Medium Matter Pod Processor Rainbow Chip Protection Makeshift Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Build | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 9 | 4 1 1 . . 1 1 . . . . . . . . 1 Power 1 | 1 . . . . . . . . . . . . . . . Propulsion 4 | 1 . 1 . . 1 1 . . . . . . . . . Utility 3 | 1 1 . . . . . . . . . . . . . 1 Weapon 1 | 1 . . . . . . . . . . . . . . . Parts Attached 71 | 7 16 3 4 2 8 9 6 . 1 1 2 1 5 . 6 Power 13 | 2 3 . . . 1 2 3 . 1 1 . . . . . Engine 8 | 2 1 . . . 1 2 1 . 1 . . . . . . Core 3 | . 2 . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . 1 . . 1 . . . . . Propulsion 16 | 2 4 1 . . 2 1 2 . . . . 1 3 . . Treads . | . . . . . . . . . . . . . . . . Leg 6 | 2 4 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . 1 . . 2 1 2 . . . . 1 3 . . Utility 21 | . 4 2 3 1 2 3 1 . . . 2 . 1 . 2 Device 12 | . 1 . 1 1 1 2 1 . . . 2 . 1 . 2 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 4 | . 2 1 . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . 1 2 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | 3 5 . 1 1 3 3 . . . . . . 1 . 4 Energy Gun 7 | 3 1 . . . 2 1 . . . . . . . . . Energy Cannon 7 | . . . . 1 1 2 . . . . . . 1 . 2 Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 4 . 1 . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 . 1 . . 1 1 . 1 . . Parts Lost 3 | . . . . . . . . 1 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 96 80 48 52 54 68 72 72 74 74 72 67 65 66 67 Engine 5 | . 12 8 5 5 4 8 7 5 8 4 . . . . . Core 5 | . 11 8 5 5 . . 1 5 5 5 5 5 5 5 5 Reactor 1 | . . . . . . . . . . 3 5 5 5 5 5 Leg 5 | . 23 15 . . . . . . . . . . . . . Flight 7 | . . 1 5 5 6 10 14 15 16 16 16 11 11 11 10 Device 13 | . . . 1 5 13 24 25 24 22 22 22 22 22 22 24 Storage 1 | . 1 8 1 . . . . . . . . . . . . Processor 8 | . 22 12 5 5 5 5 5 5 5 5 5 5 5 5 5 Protection 2 | . . 4 9 11 10 1 . . . . . . . . . Energy Gun 4 | . 10 . . . 8 5 5 5 5 5 5 5 5 5 5 Energy Cannon 5 | . . . . 4 1 10 10 10 11 11 11 11 10 11 10 Ballistic Cannon 5 | . 12 17 11 5 . . . . . . . . . . . Peak Build Rating 132 | 6 13 60 64 76 91 111 123 120 119 125 123 122 126 127 132 Average Rating 79 | 5 9 26 62 67 84 103 118 119 118 120 121 120 120 126 129 On Entrance 87 | . 6 11 60 64 76 91 111 120 118 119 122 122 120 126 127 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 18 22 28 37 42 50 58 52 53 57 60 57 62 63 67 Greatest Support 70 | 20 20 29 34 39 45 66 66 58 58 58 58 59 65 65 70 Greatest Overweight (x) 2 | 2 1 2 . . 1 1 . . . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 Average Carried . | . . . . . . . . . . . . . . 1 . Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . . . 1 . 1 1 . . . . . . 1 1 1 Class Distribution -------------------- 50% | Mutant 25% | Gunner 20% | Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Gunner | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Testing Gunner | -2/Research Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 2051 | 270 368 694 288 10 70 130 60 . 10 . 30 18 56 18 29 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9926 | . 403 291 241 . 572 468 961 573 786 . 964 902 1475 526 1764 Parts 479 | . 43 27 5 . 17 31 36 16 23 . 36 64 70 32 79 Haulers Intercepted 2 | . 1 . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . 12 . . . . . 16 24 . 36 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 184 | . 14 13 8 . 11 7 18 9 13 . 16 22 25 7 21 Guns 44 | . 8 . . . 10 . 6 1 3 . 4 1 4 1 6 Cannons 110 | . 4 13 8 . 1 4 6 6 7 . 10 19 18 5 9 AOE 5 | . 2 . . . . . . . . . . . . . 3 Classes Destroyed 22 | . 5 4 4 . . 1 3 . . . . . 2 . 3 Worker 6 | . . . . . . . 1 . . . . 3 1 . 1 Builder 4 | . . . . . . . 1 . . . . . . . 3 Hauler 2 | . 1 . . . . . . . . . 1 . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . . . . 2 1 . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . 4 Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 12 | . 3 . . . . 2 1 . . . . 2 . 1 3 Swarmer 36 | . 5 3 . . . . 7 4 1 . 5 7 4 . . Grunt 50 | . 9 . . . 5 . 6 2 7 . 6 6 7 1 1 Brawler 5 | . . . . . . . 1 . 2 . 1 . . . 1 Duelist 8 | . . . 1 . 2 . 2 1 1 . 1 . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 24 | . . 1 4 . 3 2 2 2 2 . 1 3 . 2 2 Demolisher 1 | . . . 1 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . 3 . . Hunter 20 | . . . . . . 3 . . . . 2 4 5 . 6 Programmer 22 | . . . 2 . 1 2 . . . . . 2 6 4 5 Q-Series 1 | . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . Best Kill Streak 12 | . 4 5 3 . 3 3 8 4 4 . 5 12 10 4 8 Combat Bots Only 11 | . 3 3 3 . 3 2 8 4 4 . 5 11 10 4 5 Max Kills in Single Turn 3 | . 2 1 1 . 1 1 2 1 1 . 1 2 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1390 | . 44 98 55 . 194 17 85 48 64 . 81 210 236 52 206 Missed 600 | . 14 39 14 . 104 12 29 21 27 . 31 89 115 29 76 Damage Taken 12779 | . 358 1072 690 . 740 72 857 434 732 . 932 1890 1511 447 3044 Core 9928 | . 294 811 496 . 520 58 665 341 565 . 738 1491 1179 355 2415 Absorbed by Shields 540 | . . . . . 276 26 146 92 . . . . . . . Redirected to Core 9138 | . 197 747 467 . 453 46 637 314 565 . 665 1364 1141 331 2211 Ignored by Resistances 1562 | . . . . . . . . . . . 142 449 319 70 582 Regen/Repaired (Parts) 158 | . . . . . 122 . . . . . . . . 10 26 Core Remaining (%) 51 | 100 . . . 25 29 54 . . . . 64 . 45 42 . Volleys Fired 556 | . 30 109 37 . 56 24 44 21 35 . 43 41 49 17 50 Largest 3 | . 2 2 2 . 2 3 3 3 3 . 3 3 3 3 3 Hottest 298 | . 90 70 74 . 150 261 261 261 261 . 261 261 276 298 298 Shots Fired 1311 | . 60 166 74 . 108 64 123 63 91 . 124 119 143 50 126 Gun 406 | . 33 . . . 95 20 36 21 28 . 38 37 46 16 36 Cannon 899 | . 27 166 74 . 13 44 87 42 63 . 86 82 97 34 84 Launcher 6 | . . . . . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 272 | . 27 166 74 . 5 . . . . . . . . . . Thermal 999 | . 3 . . . 99 64 123 63 91 . 124 119 143 50 120 Explosive 6 | . . . . . . . . . . . . . . . 6 Electromagnetic 34 | . 30 . . . 4 . . . . . . . . . . Robot Hit Streak 37 | . 16 37 11 . 37 6 24 31 23 . 27 24 29 19 37 Robot Miss Streak 5 | . 3 2 3 . 5 4 3 3 1 . 2 3 2 1 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 932 | . 40 92 51 . 86 38 88 49 72 . 96 88 110 41 81 Core Hits 347 | . 26 26 14 . 23 20 27 13 27 . 29 43 45 14 40 Critical Kills 14 | . . . . . . 2 2 . 1 . 1 3 2 1 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 41 | . 2 3 2 . 1 3 4 3 1 . 5 8 4 2 3 Burn 20 | . . . . . 1 1 2 3 . . 4 5 2 1 1 Meltdown 14 | . . . . . . 2 2 . 1 . 1 3 2 1 2 Blast 6 | . 1 3 2 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30681 | . 738 1414 1023 . 2212 1279 2882 1523 2377 . 3034 3227 4588 1874 4510 Guns 8912 | . 329 . . . 2006 300 845 449 669 . 843 820 1332 498 821 Cannons 20714 | . 245 1414 1023 . 206 932 2037 1074 1708 . 2191 2407 3256 1376 2845 Explosions 1055 | . 164 . . . . 47 . . . . . . . . 844 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2773 | . 245 1414 1023 . 91 . . . . . . . . . . Thermal 26642 | . 201 . . . 2038 1232 2882 1523 2377 . 3034 3227 4588 1874 3666 Explosive 792 | . . . . . . . . . . . . . . . 792 Electromagnetic 474 | . 292 . . . 83 47 . . . . . . . . 52 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 1 . . . . . . . 2 11 . 9 Average Corruption 3 | . . . 1 1 . . . . . . . 1 5 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 38 | . . . 2 . . . . . . . . 5 19 . 12 Message Errors 2 | . . . 1 . . . . . . . . . 1 . . Matter Fused 9 | . . . 1 . . . . . . . . 1 3 . 4 Heat Flow Errors 8 | . . . . . . . . . . . . 1 4 . 3 Energy Discharges 7 | . . . . . . . . . . . . . 6 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 3 . . Data Loss (major) 2 | . . . . . . . . . . . . 1 . . 1 Misfires 3 | . . . . . . . . . . . . 1 1 . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 790 | . 18 . 45 . . 24 58 25 32 . 109 87 72 84 236 Projectiles 666 | . . . 45 . . 24 58 25 32 . 109 87 72 84 130 Explosions 124 | . 18 . . . . . . . . . . . . . 106 Melee . | . . . . . . . . . . . . . . . . Knockbacks 29 | . 3 11 14 . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 24 | . 3 11 9 . 1 . . . . . . . . . . Secondary 5 | . . . 5 . . . . . . . . . . . . Self-Inflicted Damage 74 | . 37 . . . . . . . . . . . . . 37 Shots 3 | . 1 . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 402 | . 216 . 115 . 201 31 84 114 123 . 190 276 334 197 402 Average Temperature 76 | . 69 . 49 . 75 11 25 42 47 . 75 97 91 120 121 Received Heat Transfer 1444 | . 114 261 117 . 207 . 97 72 180 . 72 78 138 45 63 Effects 4 | . . . . . 2 . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 28 | . . . . . . 3 7 2 3 . 2 4 3 1 3 Combat Hostiles 25 | . . . . . . 3 6 2 3 . 2 2 3 1 3 Parts Melted 129 | . . . . . 4 14 14 4 12 . 10 29 21 13 8 Heat Transferred 34814 | . 261 . . . 3034 1805 4332 2451 3425 . 4680 4643 5448 1591 3144 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 1659 | . 309 . 219 . 347 374 896 . . . . 866 1114 989 1659 Initial 621 | . . . 22 . . 142 182 . . . . 122 409 621 592 Average 419 | . 192 . 91 . 201 203 506 . . . . 548 803 735 1042 Maximum Alert Level 5 | . 1 . 1 . 1 1 3 . . . . 3 4 3 5 Low Security (%) 38 | 100 63 . 88 . 43 60 7 . . . . 12 . . . Level 1 24 | . 36 . 11 . 56 39 18 . . . . 21 . . . Level 2 14 | . . . . . . . 62 . . . . 23 37 52 21 Level 3 15 | . . . . . . . 11 . . . . 42 51 47 26 Level 4 6 | . . . . . . . . . . . . . 11 . 48 Level 5 . | . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . . . 3 . 5 . 1 . . 1 3 2 4 Investigation 6 | . 2 . . . 1 . . . . . . . . 1 2 Extermination 4 | . . . . . 1 . . . . . . . 1 1 1 Reinforcement 7 | . 1 . . . 1 . 1 . . . . 1 2 . 1 Assault 2 | . . . . . . . 1 . 1 . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 7 | . . . . . . 1 . . . . . . 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 294 | . 22 19 9 . 19 10 27 14 16 . 16 33 41 20 48 Peak Tracking Total 14 | . 3 4 6 . 4 2 9 7 9 . 5 14 7 7 10 Tactical Retreats 45 | . 2 5 1 . 3 1 2 3 3 . 2 3 3 6 11 Traps | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 7 | . 3 . . . 1 . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 14 | . 1 3 . . 1 3 1 1 . . . . 2 . 2 Max in Single Turn 1 | . 1 1 . . 1 1 1 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 38 | . 9 2 12 3 3 1 . 2 . 3 . . . 1 2 Terminals 15 | . 7 . 6 . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . 2 Recycling Units 10 | . 2 . 6 . 1 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 66 | . 12 2 24 7 3 1 . 7 . 6 . . . 1 3 Successful 53 | . 9 2 16 7 3 . . 7 . 6 . . . 1 2 Failed 13 | . 3 . 8 . . 1 . . . . . . . . 1 Catastrophic 1 | . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 12 . 19 . 1 1 . . . . . . . 1 3 Terminals 25 | . 10 . 13 . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . . . 3 Recycling Units 15 | . 2 . 11 . 1 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 23 | . . 2 . 7 1 . . 7 . 6 . . . . . Record 13 | . . 1 . 4 . . . 6 . 2 . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 5 . 1 . . . . . . . . . . Report Inventory 6 | . . . 5 . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 9 . 11 . 1 . . . . . . . . 1 2 Terminals 12 | . 7 . 5 . . . . . . . . . . . . Botnet 12 | . 7 . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . . 1 2 Patch 3 | . . . . . 1 . . . . . . . . . 2 Recycling Units 8 | . 2 . 6 . . . . . . . . . . . . Tunnel 8 | . 2 . 6 . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . Used 2 | . 1 . . . . 1 . . . . . . . . . Hacking Detections 9 | . 3 . 5 . . 1 . . . . . . . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . . . . . . 2 . 1 Programmers 5 | . . . . . . 2 . . . . . . 2 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 6 | . . . . . . . . . 1 . . . . 5 . Largest Group 5 | . . . . . . . . . 1 1 1 . . 5 . Highest-Rated Group 320 | . . . . . . . . . 47 47 47 . . 320 . Highest-Rated Ally 64 | . . . . . . . . . 47 47 47 . . 64 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . 3 . 3 . . 25 . Total Damage 674 | . . . . . . . . . 44 . 96 . . 534 . Kills 2 | . . . . . . . . . 1 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 9308 | 74 1452 1235 578 594 737 671 338 280 523 77 577 519 699 335 619 Spaces Moved 15132 | 55 1079 1078 1053 1475 1277 1480 507 649 1123 187 1373 876 1251 663 1006 Core 7 | 5 . 2 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 1750 | 50 1079 621 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 13375 | . . 455 1053 1475 1277 1480 507 649 1123 187 1373 876 1251 663 1006 Fastest Speed 27 | 50 120 40 40 40 34 37 27 27 27 27 27 27 37 39 39 Average Speed 44 | 115 120 86 40 40 38 37 28 27 27 27 27 34 37 39 39 Slowest Speed 190 | 150 190 150 40 40 80 97 40 27 27 27 93 80 80 39 45 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 92 | . . . 7 . 17 8 6 . 3 . . 14 26 7 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 91 48 99 88 32 29 12 77 91 62 94 24 82 24 24 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 9 | . 2 . 6 . . . . . 1 . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 13 | . . 4 . 3 . . . 3 2 . 1 . . . . Spaces Dug 5 | . . . . . 1 1 1 . . . . . . . 2 Terrain Destroyed 205 | . 14 . 2 . 2 14 20 9 13 . 16 16 13 8 78 Melee . | . . . . . . . . . . . . . . . . Projectile 128 | . . . 2 . 2 14 20 9 13 . 16 16 13 8 15 AOE 77 | . 14 . . . . . . . . . . . . . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 16440 | 63 1170 1218 1127 1478 1400 1546 602 705 1268 213 1482 990 1354 694 1130 Wait 392 | . 21 12 33 . 43 10 14 36 72 23 21 30 28 8 41 Move 14937 | 54 1078 1077 1038 1474 1242 1463 494 648 1116 186 1372 850 1198 649 998 Hop 88 | . . . 7 . 17 8 6 . 3 . . 11 26 6 4 Pick Up 9 | . 1 3 . . 1 1 . . . . . . 1 . 2 Fast Attach 59 | 7 15 1 4 2 8 8 6 . 1 1 1 1 4 . . Attach 7 | . 1 2 . . . 1 . . . . 1 . 1 . 1 Detach 24 | 1 3 3 1 . 2 5 3 . . 1 1 1 3 . . Swap 5 | . . . . . . . . . . . . . . . 5 Drop 46 | 1 6 3 2 2 6 6 7 . . 2 1 2 6 1 1 Fire 556 | . 30 109 37 . 56 24 44 21 35 . 43 41 49 17 50 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 310 | . 15 8 5 . 25 20 22 . 40 . 42 54 38 13 28 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 11) 403 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Discovered new exit (range 17) 999 | -10/Materials | Discovered new exit (range 8) 1089 | -10/Materials | Reached level 2 1157 | -10/Materials | Upgraded with Utility slot (x1) 1517 | -10/Materials | Discovered new exit (range 8) 1527 | -10/Materials | Entered Subcaves 1529 | -10/Subcaves | Reached level 3 1560 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1563 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1585 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1640 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2130 | -10/Subcaves | A Subdweller sparked back to life 2130 | -10/Subcaves | A Subdweller sparked back to life 2130 | -10/Subcaves | A Subdweller sparked back to life 2150 | -10/Subcaves | Core integrity fell below 50% 2173 | -10/Subcaves | Core integrity fell below 20% 2189 | -10/Subcaves | Found Prototype Processor 2191 | -10/Subcaves | Identified Rainbow Chip 2192 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2447 | -10/Subcaves | Visited 4L-MR0's lab 2455 | -10/Subcaves | Upgraded with Propulsion slot (x1) 2471 | -10/Subcaves | Found Flightbrick 2473 | -10/Subcaves | Attached Flightbrick, gained temporary slots: Utility x3 2494 | -10/Subcaves | Discovered new exit (range 15) 2534 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2541 | -10/Subcaves | Learned Materials security intel 2604 | -10/Subcaves | Visited Clippyterm 2605 | -10/Subcaves | Identified exit to Recycling 2762 | -10/Subcaves | Entered Recycling 2764 | -9/Recycling | Reached level 4 2856 | -9/Recycling | Scanned before Scraplab entrance 3173 | -9/Recycling | Discovered new exit (range 17) 3263 | -9/Recycling | Reached level 5 3335 | -9/Recycling | Entered Scraplab 3338 | -9/Recycling | Discovered new exit (range 4) 3340 | -9/Recycling | Entered Scraptown 3341 | -9/Scraptown | System corruption cleaned by C-Scrubber 3431 | -9/Scraptown | Discovered new exit (range 13) 3538 | -9/Scraptown | Visited Science Testing Area 3548 | -9/Scraptown | Visited Assassins FH 3592 | -9/Scraptown | Visited SPCMW 3608 | -9/Scraptown | Visited Comm Corps 3630 | -9/Scraptown | Visited Red Mages 3655 | -9/Scraptown | Visited UFD Registry 3656 | -9/Scraptown | Registered with UFD as "Pipemind" 3670 | -9/Scraptown | Visited Science Guys 3687 | -9/Scraptown | Visited Botcube Research 3697 | -9/Scraptown | Visited Abandonware Association 3703 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3703 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 3756 | -9/Scraptown | Visited Analyses Database 3771 | -9/Scraptown | Visited Infowarlord's Domain 3796 | -9/Scraptown | Visited Scrap Suit Storage 3835 | -9/Scraptown | Discovered new exit (range 5) 3860 | -9/Scraptown | Visited Curators Association 3869 | -9/Scraptown | Visited Junk Repository 3913 | -9/Scraptown | Found Scrap Suit 3934 | -9/Scraptown | Entered Factory 3935 | -6/Factory | Core integrity fell below 50% 3936 | -6/Factory | Reached level 6 3969 | -6/Factory | Reached level 7 4008 | -6/Factory | Upgraded with Propulsion slot (x1) 4100 | -6/Factory | Discovered new exit (range 15) 4440 | -6/Factory | Discovered new exit (range 17) 4671 | -6/Factory | Entered another Factory area 4672 | -5/Factory | Core integrity fell below 50% 4673 | -5/Factory | Reached level 8 4889 | -5/Factory | Discovered new exit (range 12) 5054 | -5/Factory | Discovered new exit (range 14) 5084 | -5/Factory | Reached level 9 5091 | -5/Factory | Upgraded with Propulsion slot (x1) 5162 | -5/Factory | Build established: Gunner 5342 | -5/Factory | Entered another Factory area 5344 | -4/Factory | Reached level 10 5366 | -4/Factory | Core integrity fell below 50% 5379 | -4/Factory | Garrison activated, responded to threat 5424 | -4/Factory | Reached level 11 5484 | -4/Factory | Destroyed 8 combat bots 5498 | -4/Factory | Discovered new exit (range 15) 5592 | -4/Factory | First assault squad dispatched 5641 | -4/Factory | Reached level 12 5648 | -4/Factory | Build established: Sprinter 5651 | -4/Factory | Discovered new exit (range 17) 5680 | -4/Factory | Entered Upper Caves 5768 | -4/Upper Caves | Found DCF Scrap (14 items) 5777 | -4/Upper Caves | Learned 8 Research zone layouts 5777 | -4/Upper Caves | Learned Extension trap positions 5777 | -4/Upper Caves | Learned Armory trap positions 5777 | -4/Upper Caves | Learned Factory emergency access door positions 5777 | -4/Upper Caves | Learned Extension emergency access door positions 5809 | -4/Upper Caves | Encountered a Warlord checkpoint 5831 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5846 | -4/Upper Caves | Discovered new exit (range 9) 5876 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5893 | -4/Upper Caves | Reached level 13 5947 | -4/Upper Caves | Core integrity fell below 20% 5960 | -4/Upper Caves | Entered another Upper Caves area 5961 | -4/Upper Caves | Discovered new exit (range 12) 5968 | -4/Upper Caves | Learned location of 1 exit from Research 6094 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6129 | -4/Upper Caves | Reached level 14 6202 | -4/Upper Caves | Discovered new exit (range 8) 6264 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6483 | -4/Upper Caves | Entered Zhirov 6483 | -4/Zhirov | Accompanied by 1 ally 6483 | -4/Zhirov | Discovered new exit (range 3) 6488 | -4/Zhirov | Met Zhirov 6502 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6560 | -4/Zhirov | Entered Proximity Caves 6560 | -3/Proximity Caves | Accompanied by 1 ally 6562 | -3/Proximity Caves | Reached level 15 6704 | -3/Proximity Caves | Reached level 16 6726 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6852 | -3/Proximity Caves | Discovered new exit (range 16) 7137 | -3/Proximity Caves | Entered Research 7138 | -3/Research | Identified exit to Testing 7139 | -3/Research | Reached level 17 7139 | -3/Research | Reached level 18 7272 | -3/Research | Core integrity fell below 50% 7373 | -3/Research | Reached level 19 7380 | -3/Research | Core integrity fell below 20% 7435 | -3/Research | Destroyed 11 combat bots 7656 | -3/Research | Entered Testing 7658 | -3/Testing | Reached level 20 7686 | -3/Testing | Build established: Gunner 7696 | -3/Testing | Reached level 21 7781 | -3/Testing | Spotted PL-MQ5WFFDM59 7811 | -3/Testing | Scanned by Researcher 7963 | -3/Testing | Reached level 22 8067 | -3/Testing | Destroyed 10 combat bots 8178 | -3/Testing | Reached level 23 8213 | -3/Testing | System corruption reached 10% 8317 | -3/Testing | Discovered new exit (range 12) 8355 | -3/Testing | Entered Research 8356 | -2/Research | Core integrity fell below 50% 8357 | -2/Research | Reached level 24 8442 | -2/Research | Spotted B-90 Cyclops 8499 | -2/Research | Spotted B-90 Cyclops 8568 | -2/Research | Reached level 25 8582 | -2/Research | Scrapoids reinforcements arrived? 8632 | -2/Research | Discovered new exit (range 20) 8690 | -2/Research | Entered Access 8691 | -1/Access | Core integrity fell below 50% 8692 | -1/Access | Reached level 26 8724 | -1/Access | Reached level 27 8873 | -1/Access | Upgraded with Utility slot (x1) 8887 | -1/Access | Found Fusion Bomb Launcher 8985 | -1/Access | Spotted B-99 Colossus 9065 | -1/Access | Core integrity fell below 20% 9088 | -1/Access | Reached level 28 9175 | -1/Access | Spotted B-99 Colossus 9175 | -1/Access | Destroyed B-99 Colossus 9296 | -1/Access | Reached level 29 9309 | -1/Access | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 09301_ Q520-r deploys Swarm Drone. 09301_ Penetrated by Slug. 09302_ System corrupted: Neutrino Core rejected. 09302_ Temporary Power slot lost. 09303_ The unstable cave ceiling collapses. 09303_ Penetrated by Slug. 09303_ Swarm Drone suffers critical hit (Blast). 09303_ Swarm Drone knocked back. 09304_ The unstable cave ceiling collapses. 09305_ Penetrated by Slug. 09305_ Rainbow Chip destroyed. 09305_ Penetrated by Slug. 09305_ Temporary Propulsion slot lost. 09305_ Temporary Utility slot lost. 09305_ Temporary Weapon slot lost. 09307_ Knocked back. 09308_ Penetrated by Slug. 09308_ Temporary Utility slot lost. 09309_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????#############;#?????????????????????? | | ?????????????# %##?????????????????????? | | ?????????????# % !#?????????????????????? | | ??????????? ?# [@##?????????????????????? | | ??????????? ?# #??????????????????????? | | ??????????? ?# #??????????????????????? | | ??????????? ?# ####???????????????????? | | ??????????# ?# #???????????????????? | | ??????????# # ##???????????????????? | | ??????????# # #???????????????????? | | ??????????# ##???????????????????? | | ??????????# # ##????????????????????? | | ??????????# # n #????????????????????? | | ??????????# ## n #????????????????????? | | ??????????# n n # ?????????????????????? | | ??????????# %% Q #?????????????????????? | | ########### #?????????????????????? | | # ############?????????????? | | # H #?????????????? | | "" # [["" #?????????????? | | """ # [F""# #?????????????? | | "R # ["""# #?????????????? | | """ + # "" #?????????????? | | """ # # "" #?????????????? | | # + """""" #?????????????? | | # ^ [ # """""" #?????????????? | | # [ ! # "" ???????????????? | | # == ==* # "" ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 80 Energy Generation 56 Energy Capacity 650 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 250 Resistance: KI 20 Resistance: TH 20 Evasion (%) 64 Targeting Accuracy 10 Matter Filtering 50 Item Schematics ----------------- Lgt. Neutrino Core | -3/Testing | Archive Exp. Optical Array | -3/Testing | Archive Robot Schematics ------------------ W-44 Eye | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Levels Raised 28 | . 1 1 2 . 2 2 3 1 1 . 2 3 4 2 4 XP Earned 45100 | 3000 2265 1600 2760 650 2925 2795 3799 1450 2025 650 2710 4857 5206 3169 5239 XP Spent 44470 | 2650 1110 2160 1430 1100 3140 3000 975 4605 . . 3600 5615 2100 1500 11485 Upgrades 105 | 6 5 16 6 1 8 2 3 12 . . 8 13 1 3 21 Power Slot 1 | 1 . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . 1 . . 1 1 . . . . . . . . . Utility Slot 3 | 1 1 . . . . . . . . . . . . . 1 Weapon Slot 1 | 1 . . . . . . . . . . . . . . . Core Integrity 51 | . . 14 4 . . . . 9 . . . 9 . . 15 Heat Dissipation 12 | . 3 . 1 . 4 . . . . . . . . . 4 Energy Generation 2 | . . . . . 1 . 1 . . . . . . . . Energy Storage 2 | . . . . . . . 2 . . . . . . . . Mass Support 6 | . . 1 1 1 . 1 . . . . . . 1 . 1 Inventory Capacity 1 | 1 . . . . . . . . . . . . . . . Sight Range 4 | . 1 . . . . . . . . . . . . 3 . Ranged Accuracy 6 | 1 . . . . 2 . . 3 . . . . . . . KI Resistance % 4 | . . . . . . . . . . . 4 . . . . TH Resistance % 4 | . . . . . . . . . . . 4 . . . . TH Damage % 4 | . . . . . . . . . . . . 4 . . . Protomatter Created 3224 | . 186 47 52 . 193 143 278 62 381 . 405 647 454 164 212 Integrity Restored 6842 | . 311 141 96 . 579 429 456 . 912 . 939 1194 858 291 636 Core 6775 | . 244 141 96 . 579 429 456 . 912 . 939 1194 858 291 636 Parts 67 | . 67 . . . . . . . . . . . . . . Protomatter Decayed 613 | . 80 25 20 . . . 56 . 68 . 46 194 124 . . Game ------ Seed UtilityStructuralCoupler Manual? 0 Play Time 03:03:27 Cumulative 94.5 hours Start 2025.02.08 @ 02:55:13 End 2025.02.08 @ 06:09:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 42 Rogue 38 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 45 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5287190c-364b-4994-8dc7-3c07c13a572a