Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 21:16:50 Player: Ecrucean Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (696) 696 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3332 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 531/550 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Cooling System Medium Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Light Armor Plating System Shield Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Hammer Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Heat Sink Medium Storage Unit Medium Matter Pod High-capacity Matter Pod Light Armor Plating Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Hammer Axe [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 27 | 6 10 4 1 . 6 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 5 1 . . 2 Treads 3 | . 2 1 . . . Leg 4 | 2 . . . . 2 Wheel 3 | . 3 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 . . . 2 Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 2 1 3 1 . 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 3 1 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . 3 1 . . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 1 | . 1 . . . . Weapon 2 | . 1 1 . . . Highest Loss Streak 1 | . 1 1 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 99 95 85 78 Engine 13 | . 13 14 14 14 9 Treads 13 | . 13 14 14 14 9 Leg 1 | . 1 . . . 16 Wheel 13 | . 12 14 14 14 9 Device 8 | . 2 14 14 14 3 Storage 13 | . 14 14 14 14 9 Processor 3 | . 8 . . . 6 Energy Gun 4 | . 10 . . . . Ballistic Gun 21 | . 17 27 23 14 8 Naked Turns . | . . . . . . Heaviest Build 51 | 13 29 29 36 36 51 Greatest Support 20 | 20 20 16 16 16 16 Greatest Overweight (x) 3 | . 2 1 2 2 3 Average Overweight (x) 1 | . 1 1 1 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 12 | 2 10 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 935 | 260 565 60 10 . 40 Remotely . | . . . . . . Salvage Created 824 | 72 414 108 50 . 180 Parts 54 | 2 35 7 3 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 12 2 1 . 4 Guns 17 | . 12 2 1 . 2 AOE 2 | . . . . . 2 Classes Destroyed 7 | 1 4 . 1 . 1 Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 6 . . . . Grunt 11 | . 6 2 . . 3 Sentry 1 | . . . . . 1 Hunter 1 | . . . 1 . . Best Kill Streak 4 | 1 3 1 1 . 4 Combat Bots Only 4 | . 3 1 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 78 | . 70 4 . . 4 Missed 20 | . 20 . . . . Damage Taken 675 | . 559 49 . . 67 Core 125 | . 90 16 . . 19 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 57 . Volleys Fired 62 | 4 54 4 . . . Largest 2 | 1 2 2 . . . Hottest 60 | 40 60 40 . . . Shots Fired 132 | 4 101 8 11 . 8 Gun 132 | 4 101 8 11 . 8 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 110 | . 83 8 11 . 8 Thermal 22 | 4 18 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 16 4 4 . 12 Robot Miss Streak 4 | 1 4 1 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Autonomous 19 | . . . 11 . 8 Shots Hit Robots 90 | 3 65 5 8 . 9 Core Hits 36 | 2 23 4 2 . 5 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1530 | 34 806 53 165 . 472 Guns 1289 | 34 805 53 165 . 232 Cannons . | . . . . . . Explosions 182 | . . . . . 182 Melee 58 | . . . . . 58 Ramming 1 | . 1 . . . . Kinetic 1116 | . 666 53 165 . 232 Thermal 355 | 34 139 . . . 182 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 58 | . . . . . 58 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | . 168 . . . . Average Temperature 94 | . 94 . . . . Received Heat Transfer 336 | . 276 24 . . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 475 | 75 300 . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 141 | 5 141 111 . . 112 Initial 54 | . 3 54 . . . Average 47 | 1 62 42 . . 19 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 21 6 . . 6 Peak Tracking Total 5 | . 3 3 . . 5 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 8 . 2 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 36 . 2 . . Successful 24 | . 22 . 2 . . Failed 13 | . 13 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 25 | . 24 . 1 . . Terminals 32 | . 32 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 13 . 2 . . Record 3 | . 2 . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 9 . . . . Terminals 5 | . 5 . . . . Track 2 | . 2 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Monitor 1 | . 1 . . . . Reject 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 3 Highest-Rated Group 40 | . . 40 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 20 | . . 9 . . 11 Total Damage 180 | . . 72 . . 108 Kills 4 | . . 3 . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2596 | 95 1021 869 411 19 181 Spaces Moved 1860 | 62 649 695 334 15 105 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 110 | 58 52 . . . . Wheels 1746 | . 597 695 334 15 105 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 115 115 130 130 Average Speed 117 | 115 113 115 119 130 143 Slowest Speed 145 | 120 120 115 130 130 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 85 97 64 10 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . . . . 50 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 49 | . . . . . 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2171 | 78 834 762 347 14 136 Wait 165 | 2 104 47 . . 12 Move 1855 | 61 648 694 333 14 105 Hop . | . . . . . . Pick Up 30 | 5 14 6 . . 5 Fast Attach 11 | 6 1 . 1 . 3 Attach 7 | . 3 1 . . 3 Detach 4 | . . . 2 . 2 Swap 9 | . 6 3 . . . Drop 17 | . 3 7 2 . 5 Fire 62 | 4 54 4 . . . Melee 1 | . . . . . 1 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 9 | . . . 9 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 4) 488 | -10/Materials | Central database locked down 577 | -10/Materials | Discovered new exit (range 3) 901 | -10/Materials | Discovered new exit (range 14) 1108 | -10/Materials | Discovered new exit (range 7) 1117 | -10/Materials | Entered Mines 1167 | -10/Mines | Learned location of Storage (-9) 1174 | -10/Mines | Discovered new exit (range 5) 1476 | -10/Mines | Learned Materials emergency access door positions 1625 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1690 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1690 | -10/Mines | Discovered new exit (range 5) 1705 | -10/Mines | Discovered new exit (range 6) 1834 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1986 | -10/Mines | Entered Exiles 1986 | -10/Exiles | Found Exiles lab destroyed 1986 | -10/Exiles | Accompanied by 3 allies 2030 | -10/Exiles | Discovered new exit (range 15) 2185 | -10/Exiles | Learned location of Zion (-7) 2259 | -10/Exiles | Opened EX-Vault 2268 | -10/Exiles | Found AWS/Gauss 2381 | -10/Exiles | Discovered new exit (range 14) 2397 | -10/Exiles | Entered Mines 2397 | -9/Mines | Accompanied by 3 allies 2407 | -9/Mines | Discovered new exit (range 8) 2416 | -9/Mines | Entered Materials 2416 | -8/Materials | Accompanied by 3 allies 2416 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2597 | -8/Materials | Self-destructed Last Messages --------------- the same volley. 02569_ Sneak attack on A-02 Transporter. 02572_ Acquired AWS/Gauss. 02589_ O-16 Technician sends out distress signal. 02589_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02590_ Slug penetrates G-50 Soldier. 02591_ Slug penetrates Terminal. 02591_ Terminal disabled. 02592_ Slug penetrates G-50 Soldier. 02592_ Slug penetrates Wall. 02593_ G-50 Soldier destroyed. 02593_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02595_ G-47 Trooper destroyed. 02596_ Slug penetrates G-47 Trooper. 02597_ Slug penetrates Fusion Modulator. 02597_ Fusion Modulator explodes. 02597_ G-47 Trooper destroyed. 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"Y" ??????# #????? | | ??????????????? ?????# %#????? | | ?????????????? ?????# #????? | | ??????????????? ###### #????? | | ????????????????# ]]] # ! #????? | | ????????????????? ]]] # #????? | | ???????????????????]]] ####+######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed PlasmaEncryptedSubcomponent Manual? 0 Play Time 00:17:33 Cumulative 0.8 hours Start 2024.06.17 @ 20:59:07 End 2024.06.17 @ 21:16:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05daebd1-0a9a-42a1-bbd6-491f97186bac