Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 21:49:51 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (5075) 5075 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (691) 691 TOTAL SCORE: 11931 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 77 Aligned with FarCom 300 Cogmind --------- Core Integrity 874/1000 Matter 137/300 Energy 270/340 System Corruption 2% Temperature Cool (0) Movement Walking (300) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (30) --- Light Antimatter Reactor Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Large Matter Pod (0) Improved Core Analyzer Light Armor Plating Hacking Suite System Shield Skeleton Box Proton Cannon Proton Cannon Advanced Plasma Cannon Flak Gun XL Autogun Array Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved Heavy Laser Advanced Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Advanced Heat Sink Large Matter Pod Improved Core Analyzer Light Armor Plating Hacking Suite System Shield Skeleton Box Arc Projector Gauss Rifle Flak Gun Flak Gun XL Autogun Array Flak Cannon Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Proton Missile Launcher Missile Launcher Chainsword [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Humpback Device Improved Terrain Scanner Storage Humpback Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun AWS/Thermal Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 1 . . . Utility 6 | . . . 2 . . . . 1 . . 3 Weapon . | . . . . . . . . . . . . Parts Attached 123 | 7 14 . 19 4 7 1 3 48 8 . 12 Power 15 | 1 2 . 2 1 . . . 5 1 . 3 Engine 8 | 1 2 . 1 1 . . . 1 1 . 1 Core 7 | . . . 1 . . . . 4 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 3 . 5 . 4 1 3 18 4 . . Treads 10 | . 1 . 4 . 1 1 . 3 . . . Leg 25 | . . . . . 3 . 3 15 4 . . Wheel 5 | 2 2 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 3 . 6 1 2 . . 11 2 . 5 Device 4 | 1 . . 1 . . . . . . . 2 Storage 16 | 1 3 . 3 . 2 . . 6 1 . . Processor 3 | . . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . . Protection 9 | . . . 2 1 . . . 5 1 . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 6 . 6 2 1 . . 14 1 . 4 Energy Gun 8 | . . . . . 1 . . 6 1 . . Energy Cannon 3 | . . . . . . . . 1 . . 2 Ballistic Gun 15 | 2 4 . 3 1 . . . 4 . . 1 Ballistic Cannon 4 | . . . 1 . . . . 3 . . . Launcher 2 | . . . 1 . . . . . . . 1 Special Weapon 3 | . 2 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 1 . 1 Parts Lost 56 | . 3 . 4 3 . . . 33 9 . 4 Power 10 | . 1 . 1 . . . . 7 1 . . Propulsion 25 | . 2 . 1 1 . . . 15 4 . 2 Utility 8 | . . . . . . . . 5 2 . 1 Weapon 13 | . . . 2 2 . . . 6 2 . 1 Highest Loss Streak 6 | . 1 . 2 3 . . . 5 6 . 4 Average Slot Usage (%) 84 | . 98 100 96 93 75 65 72 79 92 100 99 Engine 6 | . 13 14 3 10 11 11 9 1 7 7 2 Core 2 | . . . 7 . . . . 5 . . 7 Treads 5 | . 3 . 10 18 4 7 . 7 . . . Leg 18 | . . . . . 15 14 36 28 36 38 28 Wheel 5 | . 24 28 10 . . . . . . . . Device 1 | . 7 . 1 . . . . . . . 5 Storage 22 | . 20 28 31 33 23 22 18 16 29 30 23 Protection 3 | . . . 8 11 4 . . 5 2 7 1 Energy Gun 3 | . . . . . 2 11 9 2 1 7 4 Ballistic Gun 9 | . 27 28 17 11 5 . . 5 . . 1 Ballistic Cannon 2 | . . . 4 6 . . . 4 13 7 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 182 | 11 45 45 68 68 177 177 177 182 165 102 113 Greatest Support 68 | 20 32 32 43 40 26 26 52 67 68 68 68 Greatest Overweight (x) 13 | . 2 1 2 3 6 13 3 3 3 1 1 Average Overweight (x) 2 | . . 1 1 1 5 7 3 2 2 1 1 Largest Inventory Capacity 50 | 6 16 16 22 22 44 44 44 50 44 30 30 Average Capacity 33 | 5 11 16 21 22 37 44 44 43 37 30 30 Most Carried 44 | 6 16 16 22 22 38 40 44 44 40 30 30 Average Carried 31 | 3 10 16 20 21 29 39 42 41 34 29 29 Final Capacity 44 | 6 16 16 22 22 44 44 44 44 30 30 30 Final Carried 44 | 6 16 16 22 21 38 40 44 41 30 30 28 Class Distribution -------------------- 80% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -7/Recycling Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Matter Collected 4423 | 231 738 120 724 183 313 89 52 1452 303 66 152 Remotely . | . . . . . . . . . . . . Salvage Created 5783 | 76 619 73 611 102 . 377 564 2660 359 66 276 Parts 330 | 5 42 8 49 5 . 15 37 134 17 2 16 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 115 | . 14 6 16 2 . 7 11 46 9 . 4 Melee 1 | . . . . . . . . . 1 . . Guns 90 | . 14 6 9 2 . 7 11 38 1 . 2 Cannons 20 | . . . 4 . . . . 8 7 . 1 AOE 4 | . . . 3 . . . . . . . 1 Classes Destroyed 13 | 2 4 . 4 1 . 1 . 1 . . . Worker 9 | . . . 2 . . . 1 5 1 . . Builder 5 | . . . 3 . . . . 1 . . 1 Tunneler 1 | 1 . . . . . . . . . . . Recycler 10 | 1 2 . . . . . . 6 . 1 . Operator 2 | . 1 . . . . . . 1 . . . Watcher 11 | . 1 . 3 . . . 4 3 . . . Swarmer 27 | . 6 6 4 . . . 4 7 . . . Grunt 54 | . 8 . 6 1 . 5 2 24 4 . 4 Brawler 4 | . . . 1 . . 1 1 1 . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 18 | . . . 5 . . . 3 7 3 . . Hunter 6 | . . . . . . 1 1 2 2 . . Programmer 5 | . . . . . . . . 5 . . . Best Kill Streak 10 | 1 7 3 6 2 . 3 7 10 4 1 2 Combat Bots Only 6 | . 5 3 4 2 . 3 4 6 3 . 2 Max Kills in Single Turn 4 | 1 1 1 4 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . 1 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Damage Taken 9910 | . 554 136 1243 549 . 294 300 5191 846 . 797 Core 1175 | . 101 43 278 99 . 15 . 376 137 . 126 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 54 | 100 . 42 . . . 2 100 . . 26 . Volleys Fired 377 | 4 68 17 78 18 . . . 149 29 . 14 Largest 2 | 2 2 2 2 2 . . . 2 2 . 2 Hottest 163 | 40 100 46 100 67 . . . 144 113 . 163 Shots Fired 850 | 8 133 34 152 27 . 24 61 332 52 . 27 Gun 670 | 8 130 34 106 17 . 24 61 259 7 . 24 Cannon 173 | . . . 43 10 . . . 73 45 . 2 Launcher 3 | . . . 2 . . . . . . . 1 Special 4 | . 3 . 1 . . . . . . . . Kinetic 657 | 8 130 34 149 27 . . . 252 45 . 12 Thermal 187 | . 3 . 1 . . 24 61 77 7 . 14 Explosive 2 | . . . 2 . . . . . . . . Electromagnetic 4 | . . . . . . . . 3 . . 1 Robot Hit Streak 31 | 2 7 5 13 6 . 11 21 22 7 . 31 Robot Miss Streak 10 | 1 7 4 3 4 . 2 3 10 3 . 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 6 | . 2 1 1 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . Autonomous 132 | . . . . . . 24 61 47 . . . Shots Hit Robots 611 | 4 71 15 94 17 . 21 52 276 35 . 26 Core Hits 338 | 3 31 6 32 6 . 10 18 199 18 1 14 Critical Hits 6 | . . . 1 . . . . 1 3 . 1 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . . 1 2 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13251 | 49 981 233 1871 293 . 516 1492 5617 896 86 1217 Guns 9693 | 49 981 233 1006 175 . 516 1492 4584 152 . 505 Cannons 2350 | . . . 518 118 . . . 949 698 . 67 Explosions 992 | . . . 347 . . . . . . . 645 Melee . | . . . . . . . . . . . . Ramming 216 | . . . . . . . . 84 46 86 . Kinetic 7805 | 49 981 233 1524 293 . . . 3810 698 . 217 Thermal 4178 | . . . . . . 516 1492 1663 152 . 355 Explosive 867 | . . . 347 . . . . . . . 520 Electromagnetic 185 | . . . . . . . . 60 . . 125 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 4 4 4 2 Average Corruption 3 | . . . 3 4 4 4 . 2 4 4 2 Corruption Purged . | . . . . . . . . . . . . Effects 112 | . . . 4 7 29 20 . 37 12 3 . Message Errors 34 | . . . 2 1 6 8 . 11 4 2 . Matter Fused 16 | . . . 1 . 7 5 . 1 2 . . Heat Flow Errors 12 | . . . . 1 5 1 . 3 2 . . Energy Discharges 14 | . . . . . 5 3 . 6 . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . 6 2 . 8 1 1 . Targeting Errors 13 | . . . 1 3 . . . 6 3 . . Weapon Failures 4 | . . . . 2 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 47 | . . . 7 19 . . . . 8 1 12 Projectiles 27 | . . . . 19 . . . . 8 . . Explosions 19 | . . . 7 . . . . . . . 12 Melee 1 | . . . . . . . . . . 1 . Knockbacks 23 | . . . 3 2 . . . 11 7 . . Impact . | . . . . . . . . . . . . Kinetic 22 | . . . 3 2 . . . 10 7 . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 96 | . . . . . . . . . . . 96 Shots 2 | . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed 15 | . . . . . . . . 8 3 4 . Kicked 15 | . . . . . . . . 8 3 4 . Crushed . | . . . . . . . . . . . . Highest Temperature 292 | . 28 16 189 220 234 179 . 292 258 . 240 Average Temperature 64 | . 9 9 55 95 97 96 . 67 88 . 99 Received Heat Transfer 2862 | . 237 . 456 159 . 129 108 1293 267 . 213 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . . . . . 2 6 . . . Heat Transferred 5782 | . . . . . . 666 1887 2500 222 . 507 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Peak Influence 1155 | 10 181 70 271 209 . 116 262 576 541 236 1155 Average Influence 226 | 3 57 54 110 167 . 58 84 322 397 184 1024 Maximum Alert Level 4 | . . . 1 1 . . 1 2 2 1 4 Low Security (%) 61 | 100 100 100 84 68 . 100 86 31 . 66 . Level 1 16 | . . . 15 31 . . 13 26 43 33 . Level 2 17 | . . . . . . . . 41 56 . . Level 3 4 | . . . . . . . . . . . 98 Level 4 . | . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 4 . . 1 . . 2 13 3 . 3 Investigation 4 | . 1 . . . . . 1 1 . . 1 Extermination 4 | . . . . . . . . 4 . . . Reinforcement 10 | . 3 . . . . . 1 3 3 . . Assault 5 | . . . . 1 . . . 2 . . 2 Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Distress Signals 9 | . 3 . 1 . . . 1 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 192 | . 25 7 27 7 . 7 15 67 13 11 13 Peak Tracking Total 8 | . 6 3 6 5 . 3 4 6 4 5 8 Tactical Retreats 7 | . 2 . 1 . . . . 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Traps Triggered 6 | . 1 . 2 . . . 1 1 . . 1 Indirectly 1 | . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Machines Disabled 14 | . . . 1 2 . . 1 7 2 . 1 Max in Single Turn 6 | . . . 1 1 . . 1 6 1 . 1 Garrison Access 2 | . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Machines Accessed 32 | . 7 1 4 . 1 . 4 11 3 1 . Terminals 24 | . 7 1 4 . . . 3 6 2 1 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 2 1 . . Total Hacks 85 | . 23 3 13 . 1 . 14 24 5 2 . Successful 40 | . 14 2 4 . 1 . 6 10 2 1 . Failed 45 | . 9 1 9 . . . 8 14 3 1 . Catastrophic 9 | . 2 . . . . . 2 4 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 8 1 9 . 1 . 8 1 3 . . Terminals 69 | . 23 3 13 . . . 13 12 3 2 . Fabricators 5 | . . . . . . . . 5 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access 6 | . . . . . . . 1 3 2 . . Terminal Hacks 32 | . 14 2 4 . 1 . 5 3 2 1 . Part Schematic 3 | . 2 . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 7 | . 4 . . . . . 1 1 1 . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 6 | . 3 1 1 . . . . 1 . . . Locate Traps 4 | . 2 . . . . . 2 . . . . Zone Layout 8 | . 2 1 2 . . . 1 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 3 | . . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 6 1 4 . . . 3 10 4 1 . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . 1 . . . . 1 . . . Parts Built 6 | . . . . . . . . 6 . . . Matter 372 | . . . . . . . . 372 . . . Time 186 | . . . . . . . . 186 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . . Total Damage 171 | . . . . 171 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Turns Passed 10044 | 72 847 881 1060 177 1078 885 615 3298 425 323 383 Spaces Moved 4785 | 58 551 728 549 64 382 279 280 1320 165 210 199 Core 6 | 6 . . . . . . . . . . . Treads 1169 | . 76 . 197 64 172 189 . 471 . . . Legs 2003 | . . . . . 210 90 280 849 165 210 199 Wheels 1607 | 52 475 728 352 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 180 180 300 210 175 150 150 150 Average Speed 171 | 76 105 110 139 194 273 314 210 185 189 150 150 Slowest Speed 510 | 80 200 110 200 220 300 510 210 210 210 150 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 97 97 51 15 69 52 36 28 33 47 6 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 3 | . 2 . 1 . . . . . . . . Terrain Destroyed 161 | . 3 . 27 2 . 6 7 80 13 . 23 Melee . | . . . . . . . . . . . . Projectile 62 | . 3 . 13 2 . 6 7 18 13 . . AOE 99 | . . . 14 . . . . 62 . . 23 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Total 5955 | 74 699 781 715 90 415 289 310 1884 223 217 258 Wait 358 | . 36 37 35 . . 5 16 207 6 . 16 Move 4774 | 57 550 727 548 63 381 278 279 1319 164 209 199 Hop . | . . . . . . . . . . . . Pick Up 223 | 6 18 . 19 2 21 4 9 120 12 2 10 Fast Attach 27 | 7 4 . 6 2 3 . . 3 1 . 1 Attach 60 | . 2 . 3 1 1 1 3 37 6 . 6 Detach 3 | . 1 . . . 2 . . . . . . Swap 36 | . 8 . 10 1 3 . . 8 1 . 5 Drop 82 | . 12 . 16 3 4 1 3 33 1 2 7 Fire 377 | 4 68 17 78 18 . . . 149 29 . 14 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 15 | . . . . . . . . 8 3 4 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 4) 329 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 11) 721 | -10/Materials | Discovered new exit (range 8) 801 | -10/Materials | Discovered new exit (range 15) 899 | -10/Materials | Discovered new exit (range 13) 920 | -10/Materials | Entered Mines 990 | -10/Mines | Learned location of Zion (-7) 1059 | -10/Mines | Discovered new exit (range 6) 1060 | -10/Mines | Learned location of Storage (-7) 1412 | -10/Mines | Core integrity fell below 50% 1554 | -10/Mines | Discovered new exit (range 9) 1801 | -10/Mines | Entered Materials 1801 | -9/Materials | Evolved 2 slots: Utility x2 2267 | -9/Materials | Build established: Hauler-Mutant 2550 | -9/Materials | Core integrity fell below 50% 2619 | -9/Materials | Discovered new exit (range 13) 2861 | -9/Materials | Entered Mines 2862 | -9/Mines | Met a Derelict testing a Signal Generator 2873 | -9/Mines | Found Signal Generator 2897 | -9/Mines | Discovered new exit (range 9) 2956 | -9/Mines | Core integrity fell below 20% 3010 | -9/Mines | Lost 3 parts (1n2w) 3027 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3030 | -9/Mines | Discovered new exit (range 5) 3038 | -9/Mines | Entered Exiles 3089 | -9/Exiles | Met 8R-AWN 3126 | -9/Exiles | Met EX-HEX 3304 | -9/Exiles | Met EX-DEC 3671 | -9/Exiles | Met EX-BIN 3713 | -9/Exiles | Aligned with FarCom system 3716 | -9/Exiles | Given EX-Vault access code 3791 | -9/Exiles | Opened EX-Vault 3816 | -9/Exiles | Found Skeleton Box 3823 | -9/Exiles | Found AWS/Thermal 3827 | -9/Exiles | Found XL Autogun Array 3894 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4083 | -9/Exiles | Discovered new exit (range 14) 4116 | -9/Exiles | Stole three prototypes: AWS/Thermal, Skeleton Box, XL Autogun Array 4116 | -9/Exiles | Entered Mines 4981 | -8/Mines | Discovered new exit (range 6) 5001 | -8/Mines | Entered Materials 5001 | -8/Materials | Evolved 2 slots: Propulsion x2 5204 | -8/Materials | Identified exit to Factory 5616 | -8/Materials | Entered Factory 5616 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5618 | -7/Factory | FarCom data flow suspended 5903 | -7/Factory | Garrison activated, responded to threat 6175 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 6245 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 6316 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 6575 | -7/Factory | Lost 3 parts (2n1w) 6783 | -7/Factory | Lost 4 parts (1p1n1u1w) 6959 | -7/Factory | Lost 4 parts (3n1w) 6997 | -7/Factory | Lost 5 parts (2p3u) 7189 | -7/Factory | Lost 3 parts (1p1n1u) 7807 | -7/Factory | Lost 3 parts (3n) 8155 | -7/Factory | Lost 3 parts (1p1n1w) 8284 | -7/Factory | Discovered new exit (range 3) 8816 | -7/Factory | First assault squad dispatched 8860 | -7/Factory | Core integrity fell below 50% 8899 | -7/Factory | Lost 3 parts (1p2n) 8914 | -7/Factory | Entered Storage 9167 | -7/Storage | Lost 6 parts (1p1n2u2w) 9333 | -7/Storage | Used back door to open Recycling access 9333 | -7/Storage | Discovered new exit (range 5) 9339 | -7/Storage | Entered Recycling 9388 | -7/Recycling | Spotter reported a threat 9405 | -7/Recycling | Spotter reported a threat 9450 | -7/Recycling | Spotter reported a threat 9458 | -7/Recycling | Spotter reported a threat 9481 | -7/Recycling | Spotter reported a threat 9533 | -7/Recycling | Spotter reported a threat 9555 | -7/Recycling | Spotter reported a threat 9555 | -7/Recycling | Spotter reported a threat 9555 | -7/Recycling | Spotter reported a threat 9556 | -7/Recycling | Spotter reported a threat 9584 | -7/Recycling | Spotter reported a threat 9608 | -7/Recycling | Spotter reported a threat 9608 | -7/Recycling | Spotter reported a threat 9608 | -7/Recycling | Spotter reported a threat 9639 | -7/Recycling | Discovered new exit (range 10) 9653 | -7/Recycling | Spotter reported a threat 9661 | -7/Recycling | Spotter reported a threat 9662 | -7/Recycling | Entered Factory 9662 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 9962 | -5/Factory | First assault squad dispatched 10045 | -5/Factory | Self-destructed Last Messages --------------- 10036_ E-15 Imp destroyed. 10039_ Alarm Trap short circuited. 10039_ An alarm sounds. 10039_ ALERT: Alarm triggered, dispatching investigation squad. 10039_ Door malfunctions. 10039_ Nuclear Reactor explodes. 10039_ Door malfunctions. 10039_ Destroyed Microactuators. 10039_ Proton Missile Launcher destroyed. 10039_ Destroyed Proton Missile Launcher. 10039_ G-50 Soldier destroyed. 10039_ U-05 Engineer destroyed. 10040_ Aluminum Leg destroyed. 10040_ Imp. Sensor Array destroyed. 10041_ K-01 Serf collects debris. 10043_ Slug penetrates P-70 Sage. 10043_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 10043_ W-25 Informer sends out distress signal. 10044_ Imp. Carbon-fiber Leg destroyed. 10044_ P-70 Sage resets L-41 Fighter, system corruption cleaned. Map ----- +----------------------------------------------------+ | """" #???????????????? #?????????????????????? | | """" #???????????????? #?????????????????????? | | """" #???????????????? #?????????????????????? | | #???????????????? ##????????????????????? | | ! #???????????????? #????????????????????? | | ! #???????????????# ^#????????????????????? | | ! #???????????????# +????????????????????? | | #???????????????# #????????????????????? | | ############????# #????????????????????? | | ## #????# #????????????????????? | | ####+### #????# #????????????????????? | | + """ ] #????# #????????????????????? | | ^ # """ %[###### #????????????????????? | | # """ " "!+ # """"???????????????? | | # "R" ###### w k%""""???????????????? | | # """*#????# # """"???????????????? | | ## # =#????#R #???"????????????????? | | ?# ###+############ #????????????????????? | | ?# #????????????????????? | | ?+ u#????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?# #????????????????????? | | ?############### # #####?????????????????? | | ???????????????# ! / #?????????????????? | | ???????????????# g= @ #?????????????????? | | ???????????????# p%*p l #?????????????????? | | ???????????????# |% g ]]]#?????????????????? | | ???????????????# ]]]#?????????????????? | | ???????????????# ]] #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# k #?????????????????? | | ???????????????# ###?????????????????? | | ???????????????+ # # ###???????????????????? | | ???????????????# ####?##?????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Humpback | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Imp. Aluminum Leg | x2 | -7/Factory Imp. Aluminum Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeTrapDrive Manual? 0 Play Time 01:10:02 Cumulative 170.2 hours Start 2020.08.31 @ 20:34:32 End 2020.08.31 @ 21:49:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 62 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2679a906-e5e8-4f7d-b56d-21c3c6ae4533