Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 23:07:52 Player: pickelover66 Result: Destroyed by YL-QPU(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (495) 495 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1275 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Flightbrick Heat Sink Disposable Heat Sink Medium Battery (150) Signal Interpreter Shield Generator Shield Generator Subdweller Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Subdweller Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Flightbrick Heat Sink Disposable Heat Sink Medium Battery Signal Interpreter Shield Generator Shield Generator EM Pulse Gun Subdweller Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 8 11 7 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 3 4 2 Treads . | . . . Leg 3 | 2 1 . Wheel 6 | 1 3 2 Hover . | . . . Flight . | . . . Utility 9 | 1 6 2 Device 5 | . 4 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 5 | 3 1 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 10 | 2 9 12 Power 1 | . 1 1 Propulsion 1 | 1 1 1 Utility 5 | . 4 6 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 13 13 Leg 12 | . 22 . Wheel 14 | . 5 26 Device 12 | . 13 11 Storage 14 | . 14 14 Energy Gun 22 | . 27 16 Launcher 4 | . . 11 Peak Build Rating 15 | 6 10 15 Average Rating 9 | 4 8 11 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 34 | 14 32 34 Greatest Support 36 | 20 36 36 Greatest Overweight (x) 7 | 1 7 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 10 15 Most Carried 15 | 4 11 15 Average Carried 11 | 2 9 13 Final Capacity 15 | 8 15 15 Final Carried 12 | 4 11 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 691 | 216 200 275 Remotely . | . . . Salvage Created 485 | . 150 335 Parts 24 | . 6 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 4 8 Guns 8 | . 4 4 AOE 4 | . . 4 Classes Destroyed 3 | . 1 2 Grunt 6 | . 4 2 Sentry 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 56 | . 18 38 Missed 14 | . 6 8 Hits 42 | . 12 30 Projectile 42 | . 12 30 AOE 1 | . . 1 Damage Taken 913 | . 172 741 Core 256 | . 25 231 Absorbed by Shields 68 | . 25 43 Regen/Repaired (Parts) 11 | . 11 . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | . 16 36 Largest 2 | . 2 2 Hottest 110 | . 110 110 Shots Fired 94 | . 32 62 Gun 79 | . 32 47 Cannon . | . . . Launcher 15 | . . 15 Special . | . . . Kinetic . | . . . Thermal 59 | . 23 36 Explosive 15 | . . 15 Electromagnetic 20 | . 9 11 Robot Hit Streak 12 | . 6 12 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | . 21 38 Core Hits 26 | . 8 18 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1085 | . 360 725 Guns 806 | . 287 519 Cannons . | . . . Explosions 242 | . 36 206 Melee . | . . . Ramming 37 | . 37 . Kinetic . | . . . Thermal 688 | . 254 434 Explosive 206 | . . 206 Electromagnetic 154 | . 69 85 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 100 | . 49 51 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 192 | . 192 1 Average Temperature 66 | . 70 1 Received Heat Transfer 220 | . 75 145 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 1193 | . 496 697 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 66 | . 66 . Initial . | . . . Average 14 | . 15 . Influence Increases 278 | . 193 85 Destroy 0b10 Robot/C 140 | . 80 60 Destroy Leader 40 | . 30 10 Successful Hack 19 | . 19 . Disable Machine 30 | . 30 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 278 | . 157 121 Entered New Map 18 | . . 18 Time Decay 252 | . 157 95 Lost Part 8 | . . 8 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 11 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 12 9 Successful 16 | . 7 9 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 5 9 Record 8 | . . 8 Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1382 | . 830 552 Sensors 1382 | . 830 552 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1763 | 50 953 760 Spaces Moved 1210 | 32 644 534 Core 3 | 1 2 . Treads . | . . . Legs 548 | 22 526 . Wheels 659 | 9 116 534 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 113 | 111 118 107 Slowest Speed 400 | 190 400 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 84 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 76 | . 3 73 Melee . | . . . Projectile . | . . . AOE 76 | . 3 73 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1493 | 43 801 649 Wait 155 | . 98 57 Move 1208 | 31 643 534 Hop . | . . . Pick Up 21 | 3 13 5 Fast Attach 13 | 7 5 1 Attach 4 | . . 4 Detach 1 | 1 . . Swap 20 | 1 10 9 Drop 15 | . 12 3 Fire 52 | . 16 36 Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 385 | -10/Materials | Repaired Ion Engine 469 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Derelicts attacked the area 830 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Discovered new exit (range 8) 1004 | -10/Materials | Entered Subcaves 1438 | -10/Subcaves | Visited 4L-MR0's lab 1528 | -10/Subcaves | Found Flightbrick 1733 | -10/Subcaves | Core integrity fell below 50% 1746 | -10/Subcaves | Core integrity fell below 20% 1764 | -10/Subcaves | Destroyed by YL-QPU(R) with Subdweller Shrapnel Launcher Last Messages --------------- 01674_ Spikes shoot up from the floor. 01676_ Acquired 45 matter. 01681_ Acquired 35 matter. 01692_ Acquired 2 matter. 01709_ Acquired Sub. Monowheel. 01711_ Acquired 10 matter. 01725_ Grenade Launcher destroyed. 01734_ JB-TXZ(R) destroyed. 01737_ Acquired 10 matter. 01737_ Wheel destroyed. 01741_ Ion Engine destroyed. 01745_ Acquired 10 matter. 01748_ XC-VSJ(R) affixes Scrap Shield Fragment to Scrap Shield. 01754_ XC-VSJ(R) suffers critical hit (Destroy). 01754_ Sub. Optics melted. 01754_ XC-VSJ(R) destroyed. 01759_ YL-QPU(R): "ECOKILL!" 01764_ Sub. Laser destroyed. 01764_ EM Pulse Gun destroyed. 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""????????????????????????????? | | ??????????????????""????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 81% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Resistances Are Futile Challenges ------------ None Game ------ Seed PhysicsSuperchargedNullifier Manual? 0 Play Time 00:34:18 Cumulative 29.2 hours Start 2026.01.06 @ 22:33:28 End 2026.01.06 @ 23:07:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 614c5d3f-5d50-4b5d-92f8-04de28fc2f3a