Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 10:52:44 Player: Blue Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (145) 725 Value Destroyed (6356) 6356 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1298) 1298 TOTAL SCORE: 16399 Bonus ------- Follower Combat Kills 293 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -95 Cogmind --------- Core Integrity 0/1300 Matter 221/300 Energy 695/1465 System Corruption 0% Temperature Critical (2349) Movement Core (2700) Ox53 Location -3/DSF Parts ------- > --- POWER (3) -------- Antimatter Reactor Antimatter Reactor Particle Reactor > --- PROPULSION (4) --- Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY (11) ----- Advanced Cooling System Huge Storage Unit Compact Battery Energy Well Energy Well Advanced Targeting Computer Improved Weapon Cycler Layered Light Armor Plating Graphene Brace Hacking Suite > --- WEAPON (3) ------- Quantum Rifle Quantum Rifle > --- INVENTORY (25) --- Matter Compressor (109) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Lightpack 2.0 Compact Battery Energy Well Advanced Targeting Computer Improved Weapon Cycler Improved Medium Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Hardcell Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Particle Reactor Light Particle Reactor Medium Treads Myomer Leg Improved Heat Sink Advanced Cooling System Advanced Cooling System Huge Storage Unit Compact Battery Compact Battery Energy Well Energy Well Energy Well Matter Compressor Advanced Terrain Scan Processor Advanced Targeting Computer Recoil Stabilizer Advanced Actuator Array Advanced Actuator Array Layered Light Armor Plating Layered Light Armor Plating Remote Shield Improved Component Analysis Suite Gatling Laser Quantum Rifle Proton Burst Cannon Heavy Flak Cannon Heavy Flak Cannon Power Maul Greatsword [Rating: 156] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hardcell Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . . . Utility 9 | . . . 2 . . . . 1 1 . . . . 2 2 . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 140 | 6 3 . 10 . 2 3 12 10 4 2 8 . 25 6 18 3 . 4 24 Power 19 | 1 . . 3 . . . 1 1 . . . . 4 1 2 1 . 1 4 Engine 8 | 1 . . 3 . . . 1 . . . . . 1 . . 1 . 1 . Core 6 | . . . . . . . . 1 . . . . 3 1 1 . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . 4 Propulsion 36 | 2 . . 1 . . 1 6 4 1 . 4 . 8 1 2 . . . 6 Treads 15 | . . . . . . . 1 4 1 . 4 . 2 . 2 . . . 1 Leg 12 | . . . . . . 1 4 . . . . . 2 . . . . . 5 Wheel 9 | 2 . . 1 . . . 1 . . . . . 4 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 51 | 1 3 . 4 . 2 . 1 2 2 . 1 . 4 3 12 2 . 3 11 Device 23 | . 1 . 2 . 1 . 1 1 1 . 1 . 1 1 7 1 . 1 4 Storage 10 | 1 1 . . . 1 . . . 1 . . . . . 1 1 . . 4 Processor 4 | . 1 . . . . . . . . . . . . 2 . . . . 1 Hackware 2 | . . . . . . . . 1 . . . . . . . . . 1 . Protection 12 | . . . 2 . . . . . . . . . 3 . 4 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 . . 2 . . 2 4 3 1 2 3 . 9 1 2 . . . 3 Energy Gun 11 | . . . 1 . . . 2 1 . . . . 4 . . . . . 3 Energy Cannon 5 | . . . 1 . . . . 1 1 1 1 . . . . . . . . Ballistic Gun 4 | 2 . . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . 3 . 2 . . . . Launcher 6 | . . . . . . 1 . . . 1 2 . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . Parts Lost 92 | . . . 5 . . 4 10 2 1 . 5 . 24 . 13 1 3 . 24 Power 14 | . . . 3 . . . 1 . . . . . 5 . 1 . . . 4 Propulsion 28 | . . . 1 . . 1 4 1 . . 4 . 10 . 3 . . . 4 Utility 31 | . . . 1 . . 1 1 1 1 . 1 . 3 . 8 1 2 . 11 Weapon 19 | . . . . . . 2 4 . . . . . 6 . 1 . 1 . 5 Highest Loss Streak 12 | . . . 2 . . 4 4 1 1 . 3 . 8 . 9 1 3 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 24 | 3 5 7 9 14 14 11 8 24 35 38 37 34 24 35 34 27 32 29 31 Power 3 | . 1 1 2 3 2 1 . 1 4 5 5 6 3 3 3 2 2 1 3 Propulsion 3 | 1 2 2 2 2 2 1 . 6 7 7 8 5 1 2 2 . 3 3 2 Utility 12 | . 1 3 2 5 5 5 4 10 13 15 12 12 11 23 23 19 20 18 20 Weapon 5 | . 1 1 1 4 5 4 2 5 10 10 10 11 8 5 4 5 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . . . 1 . 2 . 1 1 4 1 5 . 10 2 7 . . . 25 Power 8 | . . . 1 . 1 . 1 . . . 1 . 1 . . . . . 3 Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 37 | . . . . . 1 . . 1 3 1 3 . 7 2 7 . . . 12 Weapon 13 | . . . . . . . . . 1 . 1 . 2 . . . . . 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 100 93 99 93 66 76 77 84 86 85 86 75 81 82 78 77 78 80 Engine 4 | . 14 14 8 10 11 11 9 7 6 6 6 6 1 . . 1 5 9 . Core 4 | . . . . . . . . 4 6 6 6 6 7 10 5 5 5 4 3 Reactor 1 | . . . . . . . . . . . . . . . 4 3 . . 8 Treads 12 | . . . . . . . 4 20 25 26 25 26 13 . 1 10 10 9 7 Leg 2 | . . . . . . 8 18 2 . . . . 4 . . . . . 2 Wheel 5 | . 28 28 19 22 22 12 . . . . . . 4 16 13 . . . . Device 8 | . . . 16 . 2 4 5 10 10 6 6 6 3 4 14 15 14 13 14 Storage 10 | . 14 14 11 11 11 11 9 7 7 13 13 13 13 11 10 9 10 9 11 Processor 3 | . 11 14 11 11 8 . . . . . . . . 10 9 5 5 4 4 Hackware 2 | . . . . . . . . . 6 6 6 6 6 . . . . 3 4 Protection 4 | . . . 4 22 16 . 2 . . . . . 2 5 5 10 10 9 7 Energy Gun 3 | . . . 1 11 11 2 3 8 5 . . . 10 . . . . . 3 Energy Cannon 4 | . . . 4 11 11 5 . 5 8 18 12 6 1 . . . . . . Ballistic Gun 3 | . 28 28 16 . . 5 16 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . 16 11 13 10 9 8 Launcher 1 | . . . . . . 5 . . . 1 6 13 3 . . 1 4 . . Impact Weapon 1 | . . . . . . . 6 5 4 . . . . . 3 . . 3 . Peak Build Rating 156 | 6 8 8 14 16 41 41 51 68 80 82 90 89 89 105 127 127 127 134 156 Average Rating 74 | 5 7 8 11 15 22 38 43 62 76 81 86 89 75 103 114 126 126 133 137 On Entrance 64 | . 6 8 8 14 16 41 38 51 68 79 82 89 89 87 102 127 127 118 134 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 11 46 46 56 60 60 17 22 34 37 44 49 47 50 58 79 79 73 77 161 Greatest Support 140 | 26 26 26 32 32 32 16 38 60 80 80 88 88 88 60 140 140 140 140 140 Greatest Overweight (x) 53 | . 1 1 3 1 1 5 2 7 . . . . 2 . 1 . . . 53 Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 34 | 7 17 20 20 20 25 40 40 40 40 40 40 40 40 40 40 40 40 40 37 Most Carried 40 | 4 7 7 15 15 17 13 13 30 40 40 40 36 40 40 40 34 34 32 40 Average Carried 25 | 3 5 7 9 14 14 11 8 24 36 39 38 36 25 38 37 28 33 29 32 Final Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 25 Final Carried 40 | 4 7 7 15 15 13 10 13 30 40 37 36 36 37 40 29 34 33 30 1 Class Distribution -------------------- 29% | Hauler-Mutant 28% | Hauler-Gunner 15% | Hauler-Tank 13% | Mutant 5% | Scavenger-Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Data Miner Hauler-Gunner | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Mutant | -4/Factory Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Upper Caves Hauler-Mutant | -3/Research Hauler-Tank | -3/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Matter Collected 4159 | 178 156 . 318 10 . 48 287 74 . 146 387 . 687 . 731 429 72 . 636 Remotely 217 | . . . . . . . . . . . . . . . 217 . . . . Salvage Created 5779 | . 87 . 934 . . 126 517 74 82 267 965 . 699 . 577 425 23 . 1003 Parts 237 | . 9 . 45 . . 2 16 5 5 15 39 . 45 . 19 17 3 . 17 Haulers Intercepted 5 | . 1 . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . . 14 34 . 29 . . 26 3 . . Prevented 25 | . . . . . . . . . . . 14 . 11 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Combat Hostiles Destroyed 124 | . . . 12 . . 3 7 2 2 8 27 . 20 . 9 16 5 . 13 Guns 28 | . . . 9 . . . 6 1 . . . . 7 . . . . . 5 Cannons 42 | . . . 2 . . 1 . 1 1 3 5 . 5 . 8 11 . . 5 AOE 45 | . . . 1 . . 2 1 . . 4 19 . 7 . 1 5 5 . . Classes Destroyed 18 | . 2 . 5 . . . 1 1 1 1 2 . 2 . 2 . . . 1 Worker 1 | . . . . . . . . . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler 5 | . 1 . 4 . . . . . . . . . . . . . . . . Recycler 6 | . . . 2 . . . 2 . . . . . . . 2 . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . Watcher 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . Swarmer 40 | . . . . . . . . . . 4 13 . 13 . . 5 5 . . Grunt 39 | . . . 8 . . 3 5 . . 4 10 . 1 . 3 2 . . 3 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . 1 . . . . . . . . 3 . . . Sentry 9 | . . . 3 . . . 1 . . . 1 . 3 . . 1 . . . Specialist 7 | . . . . . . . . . 1 . . . . . . 2 . . 4 Hunter 13 | . . . . . . . . . . . 2 . 1 . 2 3 . . 5 Programmer 8 | . . . . . . . . 2 1 . . . 1 . 4 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . 1 . 1 . . . . . . Best Kill Streak 13 | . 1 . 12 . . 2 3 1 1 4 13 . 5 . 4 7 5 . 3 Combat Bots Only 13 | . . . 5 . . 2 3 1 1 4 13 . 5 . 3 7 5 . 3 Max Kills in Single Turn 4 | . 1 . 2 . . 1 1 1 1 4 3 . 3 . 2 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 1 1 . . 4 3 . 2 . 1 2 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Hostile Shots Fired 1282 | . . . 59 2 . 47 63 19 64 43 95 . 236 1 142 100 55 . 356 Missed 418 | . . . 23 1 . 7 22 6 27 17 27 . 79 1 49 38 13 . 108 Hits 864 | . . . 36 1 . 40 41 13 37 26 68 . 157 . 93 62 42 . 248 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . Projectile 862 | . . . 36 1 . 40 41 13 37 26 68 . 157 . 93 62 40 . 248 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 31 | . . . . . . 1 2 2 . 1 . . 3 . 7 1 1 . 13 Actively Blocked 18 | . . . . . . . . . . . . . . . 3 1 1 . 13 Damage Taken 15775 | . . . 584 16 . 671 842 195 594 529 1142 . 3466 . 1961 723 604 . 4448 Core 2710 | . . . 149 . . 191 82 14 . 75 126 . 391 . 109 . 138 . 1435 Absorbed by Shields 1383 | . . . . . . . . . . . . . . . 335 441 203 . 404 Reduced by Siege Mode 49 | . . . . . . . . . . . . . . . . 3 . . 46 Redirected to Shielding 101 | . . . . . . . . . . . . . . . 35 31 . . 35 Core Remaining (%) 75 | 100 . 100 . . . 15 85 98 . . . . 30 100 . . 78 . . Volleys Fired 356 | . 11 . 58 . . 15 39 6 4 17 34 . 70 . 32 32 3 . 35 Largest 3 | . 2 . 2 . . 2 3 3 3 3 3 . 3 . 3 3 1 . 3 Hottest 268 | . 40 . 133 . . 133 154 154 218 245 217 . 245 . 161 161 39 . 268 Shots Fired 766 | . 22 . 116 . . 22 85 17 11 31 68 . 145 . 70 76 4 . 99 Gun 388 | . 22 . 105 . . 7 83 15 4 . . . 87 . . . . . 65 Cannon 301 | . . . 11 . . 12 . 2 7 30 41 . 24 . 70 70 1 . 33 Launcher 77 | . . . . . . 3 2 . . 1 27 . 34 . . 6 3 . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 368 | . 22 . 99 . . 3 66 4 . . . . . . 70 70 1 . 33 Thermal 286 | . . . 17 . . 16 17 13 11 30 22 . 95 . . . . . 65 Explosive 55 | . . . . . . 3 2 . . 1 18 . 22 . . 6 3 . . Electromagnetic 57 | . . . . . . . . . . . 28 . 28 . . . . . 1 Robot Hit Streak 15 | . 4 . 7 . . 3 14 2 6 6 8 . 11 . 10 11 1 . 15 Robot Miss Streak 10 | . 4 . 5 . . 2 7 2 1 3 3 . 10 . 4 2 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 485 | . 13 . 74 . . 13 55 13 10 20 37 . 87 . 38 50 1 . 74 Core Hits 270 | . 5 . 36 . . 7 28 4 2 13 46 . 47 . 19 30 6 . 27 Critical Kills 3 | . . . . . . . . . 1 1 1 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . 2 . . . 1 . 2 1 3 . 2 . 4 5 . . 3 Burn 4 | . . . 1 . . . . . 1 . . . 2 . . . . . . Meltdown 3 | . . . . . . . . . 1 1 1 . . . . . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . . . . . . Blast 12 | . . . . . . . . . . . . . . . 4 5 . . 3 Corrupt 2 | . . . . . . . . . . . 2 . . . . . . . . Melee Attacks 60 | . . . . . . . 7 19 12 . . . . 1 21 . . . . Impact 60 | . . . . . . . 7 19 12 . . . . 1 21 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17543 | . 163 . 1059 . . 421 855 350 275 757 2667 . 3156 . 2352 2600 597 . 2291 Guns 4406 | . 163 . 740 . . 33 621 138 72 . . . 1274 . . . . . 1365 Cannons 6323 | . . . 186 . . 142 . 31 135 498 720 . 373 . 1836 1656 . . 746 Explosions 6514 | . . . 133 . . 246 234 . . 259 1947 . 1504 . 510 904 597 . 180 Melee 249 | . . . . . . . . 181 68 . . . . . . . . . . Ramming 51 | . . . . . . . . . . . . . 5 . 6 40 . . . Kinetic 5670 | . 163 . 699 . . 7 541 22 . . . . . . 1836 1656 . . 746 Thermal 4534 | . . . 227 . . 168 80 147 207 498 406 . 1436 . . . . . 1365 Explosive 5343 | . . . 133 . . 246 234 . . 259 1246 . 1214 . 510 904 597 . . Electromagnetic 1696 | . . . . . . . . . . . 1015 . 501 . . . . . 180 Impact 249 | . . . . . . . . 181 68 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 . . . . 5 . 1 2 2 . . Average Corruption 3 | . . . . . . . . 3 . . . . 4 . 1 1 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . . 13 . . . . 32 . 3 7 6 . . Message Errors 14 | . . . . . . . . . . . . . 9 . . 4 1 . . Matter Fused 10 | . . . . . . . . 3 . . . . 4 . . . 3 . . Heat Flow Errors 11 | . . . . . . . . 3 . . . . 6 . 1 1 . . . Energy Discharges 10 | . . . . . . . . 2 . . . . 6 . 2 . . . . Data Loss (minor) 7 | . . . . . . . . 2 . . . . 2 . . 2 1 . . Data Loss (major) 3 | . . . . . . . . 1 . . . . 2 . . . . . . Misfires 4 | . . . . . . . . 1 . . . . 2 . . . 1 . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 511 | . . . 12 . . . 29 22 28 14 58 . 106 . 125 59 50 . 8 Projectiles 145 | . . . . . . . . . . . 17 . 20 . 82 18 . . 8 Explosions 316 | . . . 12 . . . 29 . . 14 41 . 86 . 43 41 50 . . Melee 50 | . . . . . . . . 22 28 . . . . . . . . . . Knockbacks 49 | . . . . . . . . . 1 . . . . . 25 16 . . 7 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . Kinetic 44 | . . . . . . . . . . . . . . . 22 15 . . 7 Secondary 4 | . . . . . . . . . . . . . . . 3 1 . . . Self-Inflicted Damage 759 | . . . 110 . . 9 175 . . 40 71 . 186 . 58 37 73 . . Shots 21 | . . . 1 . . 1 4 . . 1 3 . 7 . 1 1 2 . . Rammed 6 | . . . . . . . . . . . . . . . . 6 . . . Targets Rammed 9 | . . . . . . . . . . . . . 2 . 1 6 . . . Kicked 2 | . . . . . . . . . . . . . 2 . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 2349 | . . . 282 . . 401 213 215 204 417 324 . 428 . 414 526 3 . 2349 Average Temperature 189 | . . . 80 . . 267 61 49 81 192 117 . 143 . 160 152 3 . 415 Received Heat Transfer 2980 | . . . 216 9 . 378 351 . 36 193 189 . 1015 . 291 30 47 . 225 Effects 79 | . . . . . . 3 . . . 5 . . 12 . 4 4 . . 51 Shutdowns 27 | . . . . . . 2 . . . 2 . . 5 . 1 3 . . 14 Energy Bleed 8 | . . . . . . . . . . . . . 2 . . . . . 6 Interference 14 | . . . . . . . . . . 3 . . 2 . 3 . . . 6 Matter Decay 7 | . . . . . . . . . . . . . 3 . . . . . 4 Short Circuit 5 | . . . . . . 1 . . . . . . . . . 1 . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (major) 11 | . . . . . . . . . . . . . . . . . . . 11 Damage (core) 5 | . . . . . . . . . . . . . . . . . . . 5 Siege Activations 4 | . . . . . . . . . . . . . . . . 2 . . 2 Total Turns 80 | . . . . . . . . . . . . . . . . 38 . . 42 Longest Duration 32 | . . . . . . . . . . . . . . . . 28 . . 32 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . 1 . . . . . . Parts Fried 9 | . . . . . . . . . . . 6 . 3 . . . . . . Impact Corruptions 3 | . . . . . . . . 1 1 . . . . . 1 . . . . Robots Melted 7 | . . . . . . . . . 1 1 1 . . . . . . . 4 Combat Hostiles 6 | . . . . . . . . . 1 1 1 . . . . . . . 3 Parts Melted 26 | . . . 1 . . 1 . 2 2 2 3 . 4 . . . . . 11 Heat Transferred 8037 | . . . 518 . . 333 185 222 433 833 624 . 3148 . . . . . 1741 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Maximum Alert Level 3 | . . . 1 . . . . . . . . . . 3 1 . . . . Low Security (%) 91 | 100 100 100 86 100 . 100 100 100 100 . . . . . 75 . . 100 100 Level 1 5 | . . . 13 . . . . . . . . . . . 24 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 Peak Influence 911 | . 15 5 219 76 . 41 122 30 30 . . . . 911 385 . . 20 187 Initial 911 | . . 5 . 76 . . 11 30 . . . . . 911 383 . . 20 . Average 65 | . 1 . 81 26 . 20 21 3 2 . . . . 857 136 . . 5 54 Influence Increases 4888 | . 50 . 406 62 . 81 305 73 88 180 620 . 659 902 550 340 155 . 417 Destroy 0b10 Robot/C 2580 | . . . 240 20 . 60 140 40 40 160 540 . 460 . 200 320 100 . 260 Destroy 0b10 Robot/NC 115 | . 15 . 40 . . . 15 . . . . . 20 . 20 . . . 5 Destroy Leader 388 | . 6 . 70 10 . 10 32 20 10 20 50 . 40 . 40 20 10 . 50 Allied During Kill 51 | . . . . 2 . . . . . . . . 49 . . . . . . Successful Hack 45 | . 14 . 4 . . . . . 14 . . . . . 13 . . . . Disable Machine 240 | . . . 30 . . . 60 . . . . . . . 135 . . . 15 Destroy Structure 224 | . . . 22 . . 11 43 13 9 . . . . 2 112 . . . 12 Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 330 | . 15 . . 30 . . 15 . 15 . 30 . 90 . 15 . 45 . 75 Influence Decreases 4701 | . 35 15 208 260 . 50 267 142 88 146 431 223 640 138 1163 452 182 31 230 Entered New Map 915 | . . 10 . 122 . . 20 39 . . 7 223 . 8 400 63 12 11 . Time Decay 2792 | . 35 5 168 112 . 30 177 102 86 146 375 . 394 110 533 379 120 20 . Lost Part 748 | . . . 40 . . 20 70 1 2 . 49 . 166 . 130 10 30 . 230 Lost Ally 246 | . . . . 26 . . . . . . . . 80 20 100 . 20 . . Squads Dispatched 23 | . 2 . 2 . . . . 1 4 . . . . . 7 . 1 . 6 Investigation 5 | . 1 . 1 . . . . . 1 . . . . . 2 . . . . Extermination 5 | . . . . . . . . 1 1 . . . . . 3 . . . . Reinforcement 12 | . 1 . 1 . . . . . 2 . . . . . 2 . . . 6 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Distress Signals 7 | . 1 . 2 . . . . . . . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 7 . 21 2 . 3 10 3 6 8 29 . 38 2 14 16 16 . 20 Peak Tracking Total 10 | . 3 . 5 2 . 3 3 2 3 4 6 . 8 2 6 7 10 . 6 Tactical Retreats 18 | . 1 . 1 1 . . 1 . 1 . 2 . 5 . 1 . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Traps Triggered 6 | . 1 . 1 . . . . 3 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Machines Disabled 28 | . . . 2 . . . 4 . . . 4 . 4 . 9 4 . . 1 Max in Single Turn 3 | . . . 2 . . . 3 . . . 2 . 2 . 3 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Machines Accessed 23 | . 2 . 2 . 1 . 1 2 3 . . 4 1 1 3 1 . 2 . Terminals 11 | . 2 . 2 . . . 1 . 3 . . . 1 . . . . 2 . Fabricators 3 | . . . . . . . . . . . . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Total Hacks 72 | . 4 . 5 . 1 . 1 3 9 . . 30 2 1 13 1 . 2 . Successful 58 | . 3 . 2 . 1 . . 3 4 . . 30 1 1 10 1 . 2 . Failed 14 | . 1 . 3 . . . 1 . 5 . . . 1 . 3 . . . . Catastrophic 5 | . . . 2 . . . 1 . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . 4 . 1 . . . 2 . . . . . . . . . . Terminals 23 | . 4 . 5 . . . 1 . 9 . . . 2 . . . . 2 . Fabricators 5 | . . . . . . . . . . . . . . 1 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . 2 . . . . . . 9 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 44 | . 3 . 2 . 1 . . . 4 . . 30 1 . . 1 . 2 . Record 17 | . . . 2 . . . . . 3 . . 11 . . . . . 1 . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 1 4 . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 2 . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 2 . . . . . . 6 . . . . Recycle Component 3 | . . . . . . . . . . . . . . . 3 . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . Report Inventory 2 | . . . . . . . . 1 . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 . . . 1 1 3 . . . 1 1 2 . . 1 . Full Trace Events 4 | . . . 1 . . . . . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . 5 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 321 | . . . . . . . . . . . . . . . 321 . . . . Total Robot Build Rating 26 | . . . . . . . . . . . . . . . 26 . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . . . . . . . 3 . . . . Recycled Matter 34 | . . . . . . . . . . . . . . . 34 . . . . Retrieved Matter 34 | . . . . . . . . . . . . . . . 34 . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 5 1 . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Total Allies 15 | . . . . 2 . . . . . . . . 6 1 5 1 . . . Largest Group 6 | . . . . 2 . . . . . . . . 6 1 3 1 1 . . Highest-Rated Group 156 | . . . . 41 . . . . . . . . 156 12 90 40 40 . . Highest-Rated Ally 96 | . . . . 31 . . . . . . . . 96 12 56 40 40 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . 8 . . . . . . . . 56 . 6 . 1 . . Total Damage 1646 | . . . . 63 . . . . . . . . 1399 . 184 . . . . Kills 8 | . . . . 1 . . . . . . . . 6 . 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Active Infowar (turns) 1654 | . 348 96 601 291 318 . . . . . . . . . . . . . . Optics 1637 | . 331 96 601 291 318 . . . . . . . . . . . . . . Structural 377 | . . . 377 . . . . . . . . . . . . . . . . ECM 490 | . 17 . 473 . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Turns Passed 14649 | 1267 397 96 601 291 441 71 1081 968 754 674 2028 162 1423 226 1582 1196 258 108 1025 Spaces Moved 7373 | 242 253 92 342 252 393 27 378 527 394 367 1126 98 806 194 806 632 157 63 224 Core 5 | 2 . . . . . 1 . 1 . . . . . . . . . . 1 Treads 3855 | . . . . . . . . 457 394 367 1126 98 299 . 81 632 157 63 181 Legs 662 | . . . . . . . 368 69 . . . . 183 . . . . . 42 Wheels 2851 | 240 253 92 342 252 393 26 10 . . . . . 324 194 725 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 115 100 100 115 120 170 170 167 167 80 100 100 160 160 160 160 Average Speed 144 | 89 100 105 116 115 110 121 158 164 170 170 169 167 135 100 117 160 160 160 206 Slowest Speed 2700 | 100 105 105 145 115 115 300 260 400 170 170 170 167 240 100 160 160 160 160 2700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 1 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 31 48 33 23 60 90 12 19 11 14 52 96 75 56 8 18 64 22 2 55 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . . . . . . . 1 1 . . . 1 . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 13 | . . . . 2 . . . . . 1 9 . . . . 1 . . . Spaces Dug 86 | . . . . . . . 15 12 9 . 27 . . 1 22 . . . . Terrain Destroyed 644 | . . . 26 . . 15 54 13 9 3 198 . 160 1 58 70 31 . 6 Melee 48 | . . . . . . . 5 12 9 . . . . 1 21 . . . . Projectile 64 | . . . . . . . . 1 . 3 3 . 1 . 23 26 1 . 6 AOE 532 | . . . 26 . . 15 49 . . . 195 . 159 . 14 44 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Total 10653 | 1288 376 91 438 253 399 44 775 583 449 394 1185 97 1002 226 1333 753 161 69 737 Wait 2415 | 1037 106 . 8 . . . 317 2 13 2 . . 13 5 436 60 1 . 415 Move 7352 | 241 252 91 341 251 392 26 377 526 393 366 1125 97 803 193 805 631 156 62 224 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . Pick Up 156 | 4 2 . 11 1 . . 12 13 18 2 10 . 27 12 11 7 . 1 25 Fast Attach 61 | 6 3 . 5 . 2 . 9 9 1 . 2 . 8 . 5 . . . 11 Attach 86 | . . . 8 1 . 3 6 1 3 . 5 . 18 5 12 3 1 4 16 Detach 31 | . 1 . 6 . 4 . 2 6 1 . . . 5 1 1 2 . . 2 Swap 27 | . . . . . . . 2 1 2 2 2 . 7 1 4 1 . 2 3 Drop 38 | . 1 . 1 . 1 . 4 . 2 5 7 . 1 5 5 . . . 6 Fire 356 | . 11 . 58 . . 15 39 6 4 17 34 . 70 . 32 32 3 . 35 Melee 60 | . . . . . . . 7 19 12 . . . . 1 21 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 2 . . . . . . Crush 7 | . . . . . . . . . . . . . . . 1 6 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . . . . . . . . . . 47 3 . 11 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 1268 | -11/Scrapyard | Entered Materials 1269 | -10/Materials | Build established: Mutant 1557 | -10/Materials | Discovered new exit (range 9) 1634 | -10/Materials | Discovered new exit (range 13) 1650 | -10/Materials | Discovered new exit (range 13) 1665 | -10/Materials | Entered Mines 1725 | -10/Mines | Learned location of Storage (-7) 1727 | -10/Mines | Discovered new exit (range 5) 1761 | -10/Mines | Entered Materials 1761 | -9/Materials | Evolved 2 slots: Utility x2 2059 | -9/Materials | Build established: Infiltrator-Mutant 2336 | -9/Materials | Discovered new exit (range 18) 2362 | -9/Materials | Entered Mines 2419 | -9/Mines | Discovered new exit (range 6) 2533 | -9/Mines | Build established: Scavenger-Mutant 2645 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2646 | -9/Mines | Discovered new exit (range 5) 2653 | -9/Mines | Entered Exiles 2668 | -9/Exiles | Discovered new exit (range 16) 2681 | -9/Exiles | Met 8R-AWN 2701 | -9/Exiles | Met EX-HEX 2744 | -9/Exiles | Met EX-DEC 2778 | -9/Exiles | Visited The Gauntlet 2911 | -9/Exiles | Met EX-BIN 2925 | -9/Exiles | Aligned with FarCom system 2926 | -9/Exiles | Given EX-Vault access code 2954 | -9/Exiles | Opened EX-Vault 2978 | -9/Exiles | Found Lightpack 2.0 3004 | -9/Exiles | Exiles lab attacked by MAIN.C 3083 | -9/Exiles | Discovered new exit (range 14) 3094 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3094 | -9/Exiles | Entered Mines 3105 | -8/Mines | Core integrity fell below 50% 3124 | -8/Mines | Core integrity fell below 20% 3158 | -8/Mines | Lost 4 parts (1n1u2w) 3159 | -8/Mines | Discovered new exit (range 7) 3165 | -8/Mines | Entered Materials 3165 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3516 | -8/Materials | Build established: Hauler-Mutant 3635 | -8/Materials | Lost 3 parts (1p1n1u) 4080 | -8/Materials | Lost 4 parts (1n3w) 4132 | -8/Materials | Discovered new exit (range 16) 4246 | -8/Materials | Entered Factory 4246 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4247 | -7/Factory | Identified exit to Storage 4329 | -7/Factory | Build established: Hauler-Skirmisher 4761 | -7/Factory | Build established: Hauler-Mutant 5012 | -7/Factory | Discovered new exit (range 4) 5214 | -7/Factory | Entered another Factory area 5214 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5370 | -6/Factory | Identified exit to Lower Caves 5370 | -6/Factory | Identified exit to Extension 5690 | -6/Factory | Spotted B-75 Beast 5968 | -6/Factory | Entered Lower Caves 6272 | -6/Lower Caves | Build established: Hauler-Gunner 6613 | -6/Lower Caves | Discovered new exit (range 10) 6642 | -6/Lower Caves | Entered another Lower Caves area 6715 | -6/Lower Caves | Discovered new exit (range 10) 6778 | -6/Lower Caves | Found DCF Scrap (16 items) 7061 | -6/Lower Caves | Discovered new exit (range 8) 7285 | -6/Lower Caves | Learned 4 Factory zone layouts 7502 | -6/Lower Caves | Spotted B-75 Beast 7866 | -6/Lower Caves | Destroyed B-75 Beast 8543 | -6/Lower Caves | Attracted the attention of an 0b10 base 8577 | -6/Lower Caves | Lost 3 parts (3n) 8580 | -6/Lower Caves | Destroyed 13 combat bots 8670 | -6/Lower Caves | Entered Data Miner 8670 | -6/Data Miner | Discovered new exit (range 6) 8702 | -6/Data Miner | Met Data Miner 8742 | -6/Data Miner | Learned location of Section 7 (-2) 8742 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8769 | -6/Data Miner | Received God Mode back door access code from Data Miner 8832 | -6/Data Miner | Entered Proximity Caves 8834 | -5/Proximity Caves | Spotter reported a threat 8961 | -5/Proximity Caves | Spotter reported a threat 9014 | -5/Proximity Caves | Spotter reported a threat 9074 | -5/Proximity Caves | Spotted B-75 Beast 9087 | -5/Proximity Caves | Spotter reported a threat 9153 | -5/Proximity Caves | Destroyed B-75 Beast 9174 | -5/Proximity Caves | Lost 5 parts (1p1n1u2w) 9186 | -5/Proximity Caves | Spotter reported a threat 9282 | -5/Proximity Caves | Spotter reported a threat 9311 | -5/Proximity Caves | Core integrity fell below 50% 9399 | -5/Proximity Caves | Spotted B-75 Beast 9400 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 9457 | -5/Proximity Caves | Lost 3 parts (2n1w) 9539 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9639 | -5/Proximity Caves | Lost 8 parts (2p3n1u2w) 9796 | -5/Proximity Caves | Escorted by Enhanced Grunt 9822 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 10001 | -5/Proximity Caves | Discovered new exit (range 10) 10090 | -5/Proximity Caves | Build established: Hauler-Mutant 10255 | -5/Proximity Caves | Entered Factory 10255 | -5/Factory | Evolved 2 slots: Utility x2 10256 | -5/Factory | Identified exit to Upper Caves 10478 | -5/Factory | Discovered new exit (range 4) 10481 | -5/Factory | Entered another Factory area 10481 | -4/Factory | Evolved 2 slots: Utility x2 10874 | -4/Factory | Fabricated H-77 Assassin? 11713 | -4/Factory | Fabricated L-41 Fighter? 11814 | -4/Factory | Lost 3 parts (1p2u) 11931 | -4/Factory | Lost 9 parts (3n5u1w) 12046 | -4/Factory | Discovered new exit (range 6) 12063 | -4/Factory | Entered Upper Caves 12313 | -4/Upper Caves | Build established: Hauler-Tank 12614 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12737 | -4/Upper Caves | Learned location of Quarantine (-3) 12859 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 12900 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12936 | -4/Upper Caves | Destroyed 7 combat bots 12975 | -4/Upper Caves | Discovered new exit (range 12) 13259 | -4/Upper Caves | Entered another Upper Caves area 13259 | -4/Upper Caves | Accompanied by 1 ally 13321 | -4/Upper Caves | Discovered new exit (range 5) 13428 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13517 | -4/Upper Caves | Entered Research 13517 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13538 | -3/Research | Lost 3 parts (2u1w) 13625 | -3/Research | Identified exit to DSF 13625 | -3/Research | Entered DSF 13652 | -3/DSF | Additional patrols routed to DSF 14296 | -3/DSF | Lost 5 parts (3u2w) 14426 | -3/DSF | Lost 3 parts (1p1n1u) 14454 | -3/DSF | Sterilization system engaged 14474 | -3/DSF | Ambient heat levels rising (+10) 14474 | -3/DSF | Lost 3 parts (1n2u) 14489 | -3/DSF | Ambient heat levels rising (+10) 14504 | -3/DSF | Ambient heat levels rising (+10) 14519 | -3/DSF | Ambient heat levels rising (+10) 14534 | -3/DSF | Ambient heat levels rising (+10) 14549 | -3/DSF | Ambient heat levels rising (+10) 14564 | -3/DSF | Ambient heat levels rising (+10) 14579 | -3/DSF | Ambient heat levels rising (+10) 14591 | -3/DSF | Lost 12 parts (3p2n5u2w) 14594 | -3/DSF | Ambient heat levels rising (+10) 14600 | -3/DSF | Core integrity fell below 50% 14609 | -3/DSF | Ambient heat levels rising (+10) 14623 | -3/DSF | Core integrity fell below 20% 14624 | -3/DSF | Ambient heat levels rising (+10) 14639 | -3/DSF | Ambient heat levels rising (+10) 14651 | -3/DSF | Core destroyed Last Messages --------------- 14634_ Overheating: Energy bleed (-232). 14636_ Acquired 7 matter. 14637_ Power failure, Particle Reactor shutdown. 14637_ Power failure, Antimatter Reactor shutdown. 14639_ Overheating: System interference. 14639_ Adv. Cooling System temporarily disabled. 14639_ ALERT: Ambient heat levels +10. 14641_ Overheating: Adv. Targeting Computer damaged (-6). 14641_ Overheating: Huge Storage Unit damaged (-292). 14641_ Overheating: Energy Well damaged (-34). 14646_ Overheating: Energy bleed (-166). 14647_ Myomer Leg broken. 14647_ Overheating: Short circuit. 14648_ Power failure, Particle Reactor shutdown. 14648_ Overheating: System interference. 14648_ Imp. Weapon Cycler temporarily disabled. 14651_ Overheating: Core damaged (-143). Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????##???????????????????????????? | | ?????????????????#**??????????????????????????? | | ?????????????????#** ?????????????????????????? | | ??????????????????** ????????????????????????? | | ???????????????????# ?################??????? | | ??????????????????## ##"***#!!!##% !!#??????? | | ?????????????#!!!##% ##***#!!!!#] !!#??????? | | ?????????? % %% % %%%=%]! !] #??????? | | ?????????? % @ =!!! !*[! #??????? | | ?????????? % [%==%!]= */! #??????? | | ?????????????#***## ##!!![[ *;;!!/ #??????? | | ??????????????????## #?#!!!; *!;; * #??????? | | ?????????????????### #?########;# %###??????? | | ??????????????????!! *???????## !#???????? | | ?????????????????#!! *???????#" !#???????? | | ?????????????????#!! *???????## #???????? | | ?????????????????### ##???????#%" [##???????? | | ?????????????????# ???????#%!! !#???????? | | ?????????????????# ????????# ! !#???????? | | ?????????????????? ?########"# "#???????? | | ???????????????????# #?#!!!# ### !"##??????? | | ?????????????????### ###!!!# ## ###????? | | ?????????????????# % % %%%%"""#???? | | ?????????????????# %"%##"#???? | | ?????????????????# !!#!!!# ##""%%"#??#???? | | ?????????????????# !#########"""%"#??????? | | ?????????????????#########???????##"####??????? | | ??????????????????????????????????#"#?????????? | | ??????????????????????????????????#""?????????? | | ???????????????????????????????????##?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 61 Energy Capacity 1465 Matter Stores 377 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Power Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ H-77 Assassin | x2 | -4/Factory L-41 Fighter | x3 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Explorer My Command Is Your Wish Rockin' Loadout Tank Challenges ------------ None Game ------ Seed QuantumFissionDrivehammer Manual? 0 Play Time 04:02:40 Cumulative 35.8 hours Start 2025.09.15 @ 06:18:25 End 2025.09.15 @ 10:52:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e898bd2e-a9f2-4c8b-9f66-49b54a309457