Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 14:00:25 Player: TheTravelingGuy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1566) 1566 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 4095 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 229 Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (3) ------ Gun Armor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Utility Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Gun Armor System Shield > --- WEAPON ----------- Minigun Minigun Minigun Minigun Missile Launcher Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Hacking Suite Flak Cannon Missile Launcher Missile Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Small Storage Unit Device V3-11A's Pendant Storage Small Storage Unit Hackware System Shield Protection Gun Armor Weapon Minigun Energy Gun Pulse Rifle Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 58 | 8 2 4 44 Power 6 | 2 . 1 3 Engine 4 | 2 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 3 . . 11 Treads 7 | 2 . . 5 Leg 6 | . . . 6 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 . 1 7 Device 3 | . . 1 2 Storage 3 | 1 . . 2 Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 29 | 2 2 2 23 Energy Gun 6 | . . . 6 Energy Cannon . | . . . . Ballistic Gun 12 | 2 1 2 7 Ballistic Cannon 1 | . . . 1 Launcher 9 | . . . 9 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 19 | . . 1 18 Power 4 | . . 1 3 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 10 | . . . 10 Highest Loss Streak 8 | . . 1 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 90 | . 85 98 85 Engine 8 | . 14 14 3 Treads 20 | . 28 28 13 Leg 3 | . . . 6 Device 5 | . . 12 . Storage 10 | . 14 14 7 Hackware 2 | . . . 4 Protection 4 | . . . 8 Ballistic Gun 24 | . 26 28 20 Launcher 7 | . . . 15 Peak Build Rating 45 | 6 6 11 45 Average Rating 22 | 5 6 10 36 On Entrance 5 | . 6 6 10 Naked Turns . | . . . . Heaviest Build 117 | 13 14 16 117 Greatest Support 69 | 40 40 40 69 Greatest Overweight (x) 12 | 1 . . 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 12 | 7 8 8 16 Most Carried 19 | 7 8 8 19 Average Carried 9 | 3 6 7 11 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 7 2 Class Distribution -------------------- 55% | Mutant 31% | Executioner 6% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Executioner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 2186 | 340 51 395 1400 Remotely . | . . . . Salvage Created 1853 | 120 80 64 1589 Parts 107 | 4 7 3 93 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 32 | . . 2 30 Melee 1 | . . . 1 Guns 22 | . . 2 20 AOE 9 | . . . 9 Classes Destroyed 14 | 2 2 2 8 Worker 2 | . . . 2 Builder 4 | . . . 4 Tunneler 1 | 1 . . . Hauler 4 | . 1 . 3 Recycler 2 | 1 . . 1 Operator 1 | . . . 1 Watcher 5 | . 1 . 4 Swarmer 5 | . . 1 4 Grunt 17 | . . . 17 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 6 | 1 1 1 6 Combat Bots Only 5 | . . 1 5 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 305 | . . 30 275 Missed 81 | . . 7 74 Damage Taken 3953 | . . 518 3435 Core 686 | . . 130 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 256 | . . . 256 Core Remaining (%) 74 | 100 . 48 . Volleys Fired 127 | 15 4 32 76 Largest 4 | 2 2 2 4 Hottest 252 | 40 40 48 252 Shots Fired 333 | 30 8 64 231 Gun 305 | 30 8 64 203 Cannon . | . . . . Launcher 28 | . . . 28 Special . | . . . . Kinetic 299 | 30 8 64 197 Thermal 6 | . . . 6 Explosive 28 | . . . 28 Electromagnetic . | . . . . Robot Hit Streak 11 | 6 4 10 11 Robot Miss Streak 4 | 4 1 1 4 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 184 | 15 9 24 136 Core Hits 98 | 4 3 4 87 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 4 | . . . 4 Burn 1 | . . . 1 Destroy 3 | . . . 3 Melee Attacks 5 | . 5 . . Impact 5 | . 5 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4332 | 140 207 287 3698 Guns 2726 | 140 67 287 2232 Cannons . | . . . . Explosions 1443 | . . . 1443 Melee 138 | . 138 . . Ramming 25 | . 2 . 23 Kinetic 2624 | 140 67 287 2130 Thermal 102 | . . . 102 Explosive 1443 | . . . 1443 Electromagnetic . | . . . . Impact 138 | . 138 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 109 | . 35 . 74 Projectiles . | . . . . Explosions 74 | . . . 74 Melee 35 | . 35 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 47 | . . . 47 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 12 | . 1 . 11 Kicked 11 | . . . 11 Crushed . | . . . . Highest Temperature 434 | . . . 434 Average Temperature 96 | . . . 96 Received Heat Transfer 1023 | . . 33 990 Effects 11 | . . . 11 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 296 | . . . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 798 | 10 35 . 798 Initial 6 | . 6 . . Average 294 | 4 9 . 375 Maximum Alert Level 3 | . . . 3 Low Security (%) 41 | 100 100 . 24 Level 1 18 | . . . 24 Level 2 32 | . . . 42 Level 3 6 | . . . 8 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . . 8 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . . . 5 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 1 10 62 Peak Tracking Total 10 | . 2 3 10 Tactical Retreats 7 | . 1 . 6 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 7 | . . 1 6 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . . 1 6 Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . . 9 24 Successful 22 | . . 9 13 Failed 11 | . . . 11 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 17 | . . 1 16 Terminals 16 | . . . 16 Fabricators . | . . . . Repair Stations 8 | . . . 8 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 9 . Record 8 | . . 8 . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . . 7 Scan Component 4 | . . . 4 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . . 5 Terminals 5 | . . . 5 Botnet 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . . 5 Full Trace Events 4 | . . . 4 Feedback Events . | . . . . Feedback Blocked 1 | . . . 1 Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 108 | . . . 108 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 7 | . . 7 . Largest Group 6 | . . 6 6 Highest-Rated Group 114 | . . 114 114 Highest-Rated Ally 19 | . . 19 19 Total Orders . | . . . . Ally Attacks 53 | . . 22 31 Total Damage 744 | . . 268 476 Kills 10 | . . 4 6 Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5324 | 174 561 1988 2601 Spaces Moved 2675 | 88 255 1165 1167 Core 74 | 25 . . 49 Treads 2111 | 63 255 1165 628 Legs 490 | . . . 490 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 167 | 131 160 160 178 Slowest Speed 650 | 160 160 160 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 6 33 72 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug 22 | . . . 22 Terrain Destroyed 126 | . . . 126 Melee . | . . . . Projectile . | . . . . AOE 126 | . . . 126 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3295 | 117 392 1229 1557 Wait 326 | . 117 19 190 Move 2672 | 87 254 1164 1167 Hop . | . . . . Pick Up 57 | 7 7 5 38 Fast Attach 11 | 2 . 1 8 Attach 27 | 4 . 1 22 Detach 3 | . . . 3 Swap 20 | 2 2 2 14 Drop 35 | . 2 5 28 Fire 127 | 15 4 32 76 Melee 5 | . 5 . . Ram . | . . . . Kick 11 | . . . 11 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 8) 717 | -10/Materials | Discovered new exit (range 10) 736 | -10/Materials | Entered Subcaves 740 | -10/Subcaves | Learned 4 Materials zone layouts 944 | -10/Subcaves | Visited triangular shrine 954 | -10/Subcaves | Found Prototype Device 954 | -10/Subcaves | Identified V3-11A's Pendant 959 | -10/Subcaves | Befriended Subdweller 1191 | -10/Subcaves | Discovered new exit (range 10) 1294 | -10/Subcaves | Befriended Subdweller 1294 | -10/Subcaves | Befriended Subdweller 1395 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1462 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1865 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2120 | -10/Subcaves | Core integrity fell below 50% 2308 | -10/Subcaves | Visited 4L-MR0's lab 2350 | -10/Subcaves | Found Gun Armor 2548 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2555 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2579 | -10/Subcaves | Befriended Subdweller 2579 | -10/Subcaves | Befriended Subdweller 2603 | -10/Subcaves | Discovered new exit (range 5) 2649 | -10/Subcaves | Befriended Subdweller 2654 | -10/Subcaves | Befriended Subdweller 2724 | -10/Subcaves | Entered Materials 2724 | -8/Materials | Accompanied by 6 allies 2724 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2725 | -8/Materials | Identified exit to Factory 2726 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 3061 | -8/Materials | Lost 4 allies 3145 | -8/Materials | Build established: Executioner 4723 | -8/Materials | Repaired Minigun 4763 | -8/Materials | Repaired Minigun 4797 | -8/Materials | Repaired Imp. Treads 4956 | -8/Materials | Build established: Tank 5050 | -8/Materials | Lost 3 parts (1p2w) 5124 | -8/Materials | First assault squad dispatched 5209 | -8/Materials | Core integrity fell below 50% 5265 | -8/Materials | Lost 8 parts (1p3n4w) 5303 | -8/Materials | Core integrity fell below 20% 5325 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05240_ Dropped Pulse Rifle. 05240_ Dropped Hcp. Matter Pod. 05241_ Dropped Imp. Heat Sink. 05241_ Dropped Imp. Treads. 05243_ Acquired Carbon-fiber Leg. 05245_ Acquired VSS Leg. 05251_ S-10 Pest destroyed. 05253_ K-01 Serf collects debris. 05257_ Kicked S-10 Pest. 05258_ K-01 Serf collects debris. 05259_ Kicked S-10 Pest. 05260_ Kicked S-10 Pest out of the way. 05261_ Kicked S-10 Pest. 05262_ Kicked S-10 Pest out of the way. 05264_ Kicked S-10 Pest. 05266_ Kicked S-10 Pest out of the way. 05267_ S-10 Pest destroyed. 05284_ Carbon-fiber Leg destroyed. 05294_ Acquired 36 matter. 05313_ VSS Leg destroyed. 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""" #??# | | # #?# # # ## #??####### | | # #?# + # ######/##????????? | | ##+## #?# ########/#/#????# #?????????? | | ?# == #?# ##### #????# #?????????? | | ?# == #?# #???# *== #????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 60 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed SingularityAngularAutogun Manual? 0 Play Time 00:38:13 Cumulative 11.0 hours Start 2024.11.23 @ 13:25:21 End 2024.11.23 @ 14:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32b412a9-7a0d-4ef2-a706-2815e46386ea