Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 01:11:21 Player: JitterGlitch Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2576) 2576 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8096 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 69/550 Energy 220/220 System Corruption 13% Temperature Cool (0) Movement Flying (124) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Improved Coolant Injector Improved Coolant Injector Matter Compressor Advanced Visual Processing Unit Enhanced Optical Array Improved Target Analyzer > --- WEAPON (5) ------- Advanced Plasma Cannon Gauss Rifle > --- INVENTORY (5) ---- Light Ion Engine Advanced Heat Sink Nanoactuators Cloaking Device Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Matter Compressor Advanced Visual Processing Unit Enhanced Optical Array Improved Target Analyzer > --- WEAPON ----------- Flak Gun XL Autogun Array > --- INVENTORY -------- Advanced Heat Sink Particle Charger Nanoactuators Cloaking Device Cloak of Protection Improved Propulsion Shielding Precision Beam Rifle [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Signal Interpreter Weapon XL Autogun Array Energy Gun EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun XL Autogun Array Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 4 | . . . . . . . 1 . . 1 2 Weapon 3 | . . . . . . 2 . . . 1 . Parts Attached 76 | 6 4 3 2 4 10 10 3 1 . 5 28 Power 13 | 1 1 . . 1 2 2 . 1 . . 5 Engine 6 | 1 1 . . 1 . 1 . 1 . . 1 Core 7 | . . . . . 2 1 . . . . 4 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 2 1 . 4 6 1 . . . 6 Treads . | . . . . . . . . . . . . Leg 12 | 2 . 2 1 . 3 1 . . . . 3 Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . 4 1 . . . . Flight 5 | . . . . . 1 1 . . . . 3 Utility 19 | 1 1 . . 3 2 1 2 . . 1 8 Device 10 | . . . . 3 . 1 1 . . . 5 Storage 4 | 1 . . . . 2 . . . . . 1 Processor 5 | . 1 . . . . . 1 . . 1 2 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 1 1 . 2 1 . . . 4 9 Energy Gun 7 | 2 1 . 1 . 1 . . . . 1 1 Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 8 | . . . . . . 1 . . . 1 6 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . Special Weapon 2 | . 1 1 . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . 1 . . . 2 2 Parts Lost 38 | . . 2 1 . 14 1 . . . . 20 Power 7 | . . . . . 2 . . . . . 5 Propulsion 16 | . . . 1 . 8 1 . . . . 6 Utility 4 | . . . . . . . . . . . 4 Weapon 11 | . . 2 . . 4 . . . . . 5 Highest Loss Streak 7 | . . 1 1 . 7 1 . . . . 7 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 99 97 98 100 72 54 69 75 76 79 61 Engine 4 | . 14 11 11 11 2 . . 6 7 6 1 Core 3 | . . . . . 5 5 7 7 7 6 4 Leg 16 | . 28 44 43 44 25 . . . . . 1 Hover 10 | . . . . . . 20 30 30 30 26 8 Device 4 | . . . . 2 1 8 15 7 7 6 5 Storage 10 | . 14 11 11 11 19 9 7 7 7 6 7 Processor 7 | . 13 11 11 8 . . . 7 7 13 17 Energy Gun 5 | . 28 15 9 11 7 . . . . 1 . Ballistic Gun 4 | . . . . . . 9 7 7 7 9 6 Special Weapon 3 | . . 3 11 11 1 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 41 | 12 14 14 14 20 20 33 34 31 31 35 41 Greatest Support 50 | 20 20 40 50 50 50 32 32 32 32 32 32 Greatest Overweight (x) 10 | 2 . . . . 3 10 1 . . 1 9 Average Overweight (x) . | . . . . . . 2 . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 2 8 8 7 8 8 8 7 6 7 8 7 Average Carried 6 | . 6 6 7 7 7 6 6 5 5 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 7 7 8 8 8 6 5 7 8 4 Class Distribution -------------------- 43% | Mutant 32% | Skirmisher 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 1779 | 164 70 86 25 . 156 536 . 36 17 143 546 Remotely . | . . . . . . . . . . . . Salvage Created 2705 | . 95 259 . . 500 874 . 11 17 143 806 Parts 141 | . 10 12 . . 9 41 . 2 3 6 58 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 66 | . 4 9 . . 11 17 . 1 1 4 19 Melee 4 | . . . . . 4 . . . . . . Guns 50 | . 4 7 . . 3 17 . 1 1 4 13 Cannons 8 | . . 1 . . 2 . . . . . 5 AOE 1 | . . 1 . . . . . . . . . Classes Destroyed 11 | . 2 2 . . 1 3 . 1 . . 2 Worker 1 | . . 1 . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . Recycler 2 | . . . . . . 2 . . . . . Watcher 6 | . . . . . . 2 . . . . 4 Swarmer 27 | . 3 5 . . . 4 . . . 3 12 Grunt 22 | . 1 2 . . 9 10 . . . . . Brawler 3 | . . . . . 2 1 . . . . . Sentry 6 | . . 2 . . . 2 . . . 1 1 Hunter 4 | . . . . . . . . . . . 4 Programmer 2 | . . . . . . . . . . . 2 Thief 1 | . . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | . 4 9 . . 4 5 . 1 2 3 5 Combat Bots Only 8 | . 4 8 . . 4 4 . 1 2 3 5 Max Kills in Single Turn 3 | . 1 3 . . 1 2 . 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Hostile Shots Fired 606 | . 12 42 . . 138 76 . 4 3 9 322 Missed 164 | . 4 7 . . 34 26 . 2 1 5 85 Damage Taken 5257 | . 44 338 70 . 1092 452 . 25 . 26 3210 Core 1352 | . . 46 13 . 230 58 . . . 4 1001 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1529 | . 16 99 20 . 322 137 . 7 . 9 919 Core Remaining (%) 85 | 100 100 . . . 27 89 . . 100 99 . Volleys Fired 190 | . 7 17 . . 31 31 . 2 12 4 86 Largest 3 | . 2 2 . . 2 1 . 1 1 1 3 Hottest 145 | . 80 100 . . 145 60 . 60 60 60 126 Shots Fired 243 | . 14 29 . . 35 31 . 2 12 4 116 Gun 215 | . 14 27 . . 31 31 . 2 12 4 94 Cannon 22 | . . . . . . . . . . . 22 Launcher . | . . . . . . . . . . . . Special 6 | . . 2 . . 4 . . . . . . Kinetic 125 | . . . . . . 31 . 2 12 4 76 Thermal 73 | . . 2 . . 31 . . . . . 40 Explosive . | . . . . . . . . . . . . Electromagnetic 45 | . 14 27 . . 4 . . . . . . Robot Hit Streak 28 | . 3 17 . . 28 15 . 19 7 5 21 Robot Miss Streak 7 | . 3 2 . . 3 3 . 1 4 2 7 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 Shots Hit Robots 236 | . 7 23 . . 62 31 . 2 12 4 95 Core Hits 121 | . 5 12 . . 15 32 . 2 3 5 47 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . Critical Strikes 7 | . . 1 . . 3 . . . . . 3 Burn 3 | . . . . . . . . . . . 3 Corrupt 1 | . . 1 . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . Melee Attacks 33 | . . . . . 33 . . . . . . Impact 33 | . . . . . 33 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7084 | . 99 438 . . 1434 1760 . 114 777 211 2251 Guns 5315 | . 99 247 . . 511 1760 . 114 777 211 1596 Cannons 632 | . . . . . . . . . . . 632 Explosions 143 | . . 143 . . . . . . . . . Melee 851 | . . . . . 851 . . . . . . Ramming 23 | . . . . . . . . . . . 23 Kinetic 4218 | . . . . . . 1760 . 114 777 211 1356 Thermal 1573 | . . 191 . . 510 . . . . . 872 Explosive . | . . . . . . . . . . . . Electromagnetic 419 | . 99 247 . . 73 . . . . . . Impact 851 | . . . . . 851 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 4 13 Average Corruption 6 | . . . . . . . . . . 3 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . . . . . . . 6 28 Message Errors 6 | . . . . . . . . . . 1 5 Matter Fused 10 | . . . . . . . . . . 1 9 Heat Flow Errors 3 | . . . . . . . . . . 1 2 Energy Discharges 5 | . . . . . . . . . . 3 2 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 156 | . . . . . 61 . . . . . 95 Projectiles 95 | . . . . . . . . . . . 95 Explosions . | . . . . . . . . . . . . Melee 61 | . . . . . 61 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 35 | . . 24 . . . . . . . . 11 Shots 1 | . . 1 . . . . . . . . . Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 501 | . 54 108 . . 501 304 . 52 260 108 197 Average Temperature 90 | . 27 34 . . 165 89 . 33 121 44 43 Received Heat Transfer 909 | . . 108 . . 576 198 . . . . 27 Effects 3 | . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 1 | . . . . . 1 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 3 | . . . . . 1 . . . . . 2 Heat Transferred 2963 | . . 350 . . 1001 . . . . . 1612 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 296 | . 100 261 85 . 206 296 115 . . 143 277 Initial 115 | . . 36 85 . . 11 115 . . 24 59 Average 79 | . 16 139 75 . 71 36 115 . . 111 145 Maximum Alert Level 1 | . . 1 . . 1 1 . . . . 1 Low Security (%) 87 | 100 100 61 100 . 93 96 100 . . 100 63 Level 1 12 | . . 38 . . 6 3 . . . . 36 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 1 2 . . . 1 . . . . 3 Investigation 2 | . 1 . . . . 1 . . . . . Extermination 2 | . . . . . . . . . . . 2 Reinforcement 3 | . . 2 . . . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 7 | . . 1 . . . 2 . . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 5 10 . . 19 30 . 3 2 4 39 Peak Tracking Total 8 | . 3 6 . . 5 6 . 3 2 2 8 Tactical Retreats 10 | . . . . . 4 1 . . . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 6 | . 1 . . . . 1 . . . 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 3 | . . . . . . 1 . . . . 2 Max in Single Turn 1 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 8 | . . . 1 4 . 1 . . . 2 . Terminals 4 | . . . 1 . . 1 . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 53 | . . . 1 49 . 1 . . . 2 . Successful 52 | . . . 1 49 . 1 . . . 1 . Failed 1 | . . . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . . Terminals 4 | . . . 1 . . 1 . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 52 | . . . 1 49 . 1 . . . 1 . Record 51 | . . . 1 49 . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . . . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 5895 | 63 236 202 399 1096 482 1704 94 136 44 361 1078 Spaces Moved 3706 | 45 166 102 326 898 336 557 69 277 58 316 556 Core 205 | 10 . . . . 4 96 . . . . 95 Treads . | . . . . . . . . . . . . Legs 1827 | 35 166 102 326 898 195 32 . . . . 73 Wheels . | . . . . . . . . . . . . Hover 1433 | . . . . . . 409 69 277 58 316 304 Flight 241 | . . . . . 137 20 . . . . 84 Fastest Speed 35 | 50 120 120 120 120 35 108 48 48 48 48 100 Average Speed 124 | 117 120 120 120 120 85 203 107 48 48 101 145 Slowest Speed 550 | 150 120 120 120 120 200 550 108 48 48 108 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 30 10 47 93 33 45 1 42 14 10 16 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . . . . 1 . 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 28 | . . 4 . . 1 22 . . 1 . . Melee . | . . . . . . . . . . . . Projectile 24 | . . . . . 1 22 . . 1 . . AOE 4 | . . 4 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Total 4715 | 52 189 148 333 920 424 1124 88 279 73 357 728 Wait 640 | . 2 25 6 . 13 515 17 . . 24 38 Move 3689 | 44 165 101 325 897 329 556 68 276 57 315 556 Hop 3 | . . . . . 3 . . . . . . Pick Up 38 | 2 8 2 . 5 2 8 . . 4 5 2 Fast Attach 41 | 6 1 . 2 . 5 4 . . . 2 21 Attach 22 | . . 3 . 2 4 4 2 1 . 2 4 Detach 4 | . . . . 1 2 1 . . . . . Swap 13 | . 3 . . 2 1 2 1 . . 1 3 Drop 19 | . 3 . . 8 1 3 . . . 4 . Fire 190 | . 7 17 . . 31 31 . 2 12 4 86 Melee 33 | . . . . . 33 . . . . . . Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 Rewire 5 | . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 14) 299 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x2 322 | -9/Materials | Build established: Mutant 443 | -9/Materials | Discovered new exit (range 10) 448 | -9/Materials | Destroyed 8 combat bots 453 | -9/Materials | Identified exit to Mines 488 | -9/Materials | Met 8R-AWN 502 | -9/Materials | Entered Mines 504 | -9/Mines | Followed 8R-AWN into the Mines 508 | -9/Mines | Assembled infested the area 513 | -9/Mines | Assisted by a Guerilla fighting off Assembled 649 | -9/Mines | Learned 4 Materials zone layouts 894 | -9/Mines | Discovered new exit (range 5) 899 | -9/Mines | Identified exit to Exiles 901 | -9/Mines | Entered Exiles 943 | -9/Exiles | Welcomed by 8R-AWN 977 | -9/Exiles | Met EX-HEX 1050 | -9/Exiles | Met EX-DEC 1167 | -9/Exiles | Discovered new exit (range 12) 1186 | -9/Exiles | Identified exit to Mines 1312 | -9/Exiles | Visited The Gauntlet 1577 | -9/Exiles | Learned location of Zion (-6) 1620 | -9/Exiles | Met EX-BIN 1655 | -9/Exiles | Aligned with FarCom system 1656 | -9/Exiles | Given EX-Vault access code 1764 | -9/Exiles | Opened EX-Vault 1769 | -9/Exiles | Found Prototype Device 1776 | -9/Exiles | Found Prototype Device 1781 | -9/Exiles | Found Prototype Ballistic Gun 1789 | -9/Exiles | Identified Cloak of Protection 1790 | -9/Exiles | Identified Skeleton Box 1820 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1937 | -9/Exiles | Learned about 8R-AWN's background 1970 | -9/Exiles | Discovered exit to Mines (range 15) 1997 | -9/Exiles | Stole three prototypes: Cloak of Protection, Skeleton Box, XL Autogun Array 1997 | -9/Exiles | Entered Mines 2154 | -8/Mines | Lost 7 parts (1p4n2w) 2413 | -8/Mines | Core integrity fell below 50% 2448 | -8/Mines | Lost 4 parts (2n2w) 2468 | -8/Mines | Discovered new exit (range 7) 2479 | -8/Mines | Entered Materials 2479 | -8/Materials | Evolved 2 slots: Weapon x2 2479 | -8/Materials | Identified XL Autogun Array 2480 | -8/Materials | Identified exit to Factory 2480 | -8/Materials | Identified exit to Storage 2786 | -8/Materials | Build established: Skirmisher 4175 | -8/Materials | Discovered exit to Factory (range 7) 4183 | -8/Materials | Entered Factory 4183 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4185 | -7/Factory | FarCom data flow suspended 4238 | -7/Factory | Discovered new exit (range 15) 4277 | -7/Factory | Entered Lower Caves 4403 | -7/Lower Caves | Discovered new exit (range 6) 4413 | -7/Lower Caves | Entered another Lower Caves area 4413 | -7/Lower Caves | Spotted OV-PBD(f) 4414 | -7/Lower Caves | Encountered a Master Thief 4414 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 4415 | -7/Lower Caves | Destroyed OV-PBD(f) 4416 | -7/Lower Caves | Spotted GH-HES(f) 4417 | -7/Lower Caves | Encountered a Master Thief 4422 | -7/Lower Caves | Skeleton Box stolen by Master Thief 4446 | -7/Lower Caves | Discovered new exit (range 14) 4457 | -7/Lower Caves | Entered Factory 4457 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4752 | -6/Factory | Spotted B-75 Beast 4772 | -6/Factory | Build established: Scavenger-Skirmisher 4808 | -6/Factory | Discovered new exit (range 8) 4818 | -6/Factory | Entered another Factory area 4818 | -5/Factory | Evolved 2 slots: Utility x2 5236 | -5/Factory | Lost 7 parts (2p4n1u) 5316 | -5/Factory | Lost 4 parts (1n1u2w) 5316 | -5/Factory | Core integrity fell below 50% 5424 | -5/Factory | System corruption reached 10% 5471 | -5/Factory | Core integrity fell below 20% 5483 | -5/Factory | Lost 7 parts (2p1n1u3w) 5680 | -5/Factory | Build established: Mutant 5896 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- R-10 Processor collects Lgt. Nuclear Core. Acquired Nuclear Pulse Thruster. SV9JDUKU O9DV1A 3X4M Acquired Nuclear Pulse Thruster. Acquired Imp. Coolant Injector. K-01 Serf cleans the Nuclear Reactor. System corrupted: Matter fused (-9). K-01 Serf cleans the Nuclear Reactor. ALERT: Rogue bot located, Programmers report to Factory Zone 3M. System corrupted: Energy discharge (-81). System corrupted: Component data lost. K-01 Serf cleans the Nuclear Reactor. System corrupted: Substantial component data lost. Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-66 Slayer. Penetrated by Slug. Slug penetrates Wall. 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"""""" #??????? | | #????????????/ + """""" #??##### | | """ #??????????? # #### """""" #??# | | """" #??????????" # ^ #??# #??# | | "" " #????????? ?# #??# #??# | | #???????? ??# ###########+########## """ | | #???????? ???# ] + """ | | | #???????? ???# # """ | | #???????#????# """"" !! + | | #????????????# ""T"" ! # """ | | ##+################ # """ | | %### ######### =# """ | | #?# #???????#! # | | ! %#?? ????????# """ """ # | | %[!################%#?? ????????# """ """ ##### | | ## #??????????????# #?? ????????# """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 160 Energy Generation 27 Energy Capacity 410 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Cloak Strength 5 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 63 Target Analysis 9 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldRocketDerivative Manual? 0 Play Time 01:12:24 Cumulative 9.9 hours Start 2024.04.04 @ 20:49:48 End 2024.04.05 @ 01:11:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0fa7dda9-9bc3-4364-aacd-e983c43cec71