Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.24 @ 14:42:17 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (244) 1220 Value Destroyed (9952) 9952 Prototype IDs (40) 800 Alien Tech Used (5) 1000 Bonus (8625) 8625 TOTAL SCORE: 32097 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1515 Follower Combat Kills 2639 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -929 Cogmind --------- Core Integrity 1485/1600 Matter 300/300 Energy 423/423 System Corruption 7% Temperature Cool (0) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (4) -------- Light Particle Reactor Cld. Multi-Particle Reactor > --- PROPULSION (6) --- Treaded Armored-Siege Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Armor Integrity Analyzer Advanced ECM Suite > --- WEAPON (3) ------- Hvy. Directed Gamma Construct/C > --- INVENTORY (20) --- Advanced Weight Redist. System Particle Accelerator Hardened Light Armor Plating Point Defense Array Antimissile System Experimental System Shield Authchip [Device] Improved Trap Extractor (6/6 Fire) Splice Drone Bay (6/6) Phasing AFG Transdimensional Reconstructor Subatomic Replicator Terrabomb Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Cld. Multi-Particle Reactor > --- PROPULSION ------- Treaded Armored-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Advanced ECM Suite Experimental Phase Shifter Improved Weapon Shielding Advanced Force Field > --- WEAPON ----------- Hvy. Directed Gamma Construct/C CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Cooling System Advanced Cooling System Advanced Weight Redist. System Advanced Sensor Array Particle Accelerator Hardened Light Armor Plating Point Defense Array Antimissile System Experimental System Shield Authchip [Device] Improved Trap Extractor Splice Drone Bay Phasing AFG Transdimensional Reconstructor Subatomic Replicator Terrabomb Mini Smartbomb Launcher Plasma Cutter [Rating: 187] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun Heavy EM Pulse Gun Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . Utility 10 | . . . 2 . . . 2 . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 272 | 6 3 6 25 8 . 4 14 16 4 16 . 22 5 3 2 9 7 3 . 4 2 4 4 2 12 . 12 19 36 24 Power 14 | 1 . 2 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 4 Engine 6 | 1 . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Propulsion 23 | 2 . . 8 1 . . 2 4 1 5 . . . . . . . . . . . . . . . . . . . . Treads 19 | 2 . . 5 . . . 2 4 1 5 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 144 | 1 . 2 5 3 . 3 6 3 3 6 . 10 1 1 . 1 1 1 . 3 1 3 2 1 10 . 9 18 33 17 Device 99 | . . 1 3 2 . 2 3 2 2 2 . 4 1 . . . . 1 . 3 1 3 2 1 9 . 5 14 26 12 Storage 7 | 1 . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . Processor 16 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . 1 . 1 4 2 5 Hackware 11 | . . . . . . . . . . 2 . 5 . . . 1 1 . . . . . . . . . . . 2 . Protection 11 | . . . 2 . . . 3 1 . 1 . . . . . . . . . . . . . . . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 3 2 8 4 . 1 5 8 . 5 . 12 4 2 2 8 6 2 . 1 1 1 2 1 2 . 3 1 2 3 Energy Gun 20 | 1 1 2 5 2 . . 3 5 . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 3 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . 1 . 2 1 . . 2 1 . 3 . 4 3 2 . 2 4 1 . . 1 . 1 . . . 2 1 . 1 Special Weapon 5 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 1 1 Impact Weapon 10 | . . . 1 . . . . 1 . . . 7 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . 1 . . . 4 2 . . 1 . 1 1 1 . . 1 . 1 1 Special Melee Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 1 . . . 2 . . . 3 . . . . 1 . . 2 . . . . 5 . 2 7 3 1 Corrupted Parts 7 | . . . . 3 . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . System Corruption 21 | . . . . 10 . 7 . . . . . 1 . . . 3 . . . . . . . . . . . . . . Parts Lost 38 | . . . 4 . . 1 2 7 . 2 1 2 . 1 . . . . . . . 2 2 . . . 1 . 4 9 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Utility 23 | . . . 1 . . 1 2 2 . . . 1 . 1 . . . . . . . 2 1 . . . 1 . 4 7 Weapon 8 | . . . 1 . . . . 3 . . 1 1 . . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 5 | . . . 2 . . 1 1 3 . 1 1 1 . 1 . . . . . . . 1 2 . . . 1 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 85 93 82 82 88 87 93 86 89 73 65 64 62 55 61 65 62 64 64 62 64 57 52 59 62 63 54 50 53 60 Engine 4 | . 14 13 6 11 11 11 8 5 8 6 5 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 8 Treads 8 | . 28 28 12 6 . . 8 17 18 12 6 6 6 6 6 6 2 . . . . . . . . . . . 1 4 Hover 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 2 4 5 5 5 4 4 1 . Device 18 | . . 7 16 23 33 32 18 17 27 21 13 9 13 13 13 13 5 9 11 9 14 17 18 26 27 31 24 20 18 20 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . . . . 9 9 9 6 6 4 . . 6 6 5 5 5 5 2 . . . 1 5 4 10 13 12 Hackware 4 | . . . . . . . . . . 3 13 16 20 14 13 13 23 18 17 17 17 13 10 10 7 . . . 2 . Protection 1 | . . . 1 . . . 16 6 . . . . . . . . . . . . . . . . . . . . . 2 Energy Gun 7 | . 14 26 17 22 11 11 13 13 9 3 . 1 . . . . . 1 5 5 5 2 . . 3 10 6 . . . Ballistic Gun 1 | . 14 1 . . . . . . . 2 6 1 . . . . . . . . . 2 5 4 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 1 . . . . . . 3 6 5 3 . . . . . . 3 . 1 4 4 1 Impact Weapon 1 | . . . 3 . . . . 1 9 . . 5 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 10 12 32 40 101 101 101 115 104 101 72 48 50 49 49 44 49 46 48 46 46 49 49 45 47 60 59 97 102 133 154 Greatest Support 204 | 40 40 40 40 40 28 28 40 42 42 54 54 61 54 42 42 42 52 52 52 52 52 54 168 168 168 91 91 91 204 195 Greatest Overweight (x) 8 | . . . 8 3 3 3 4 4 2 5 . 1 1 1 1 1 . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . 2 3 3 2 2 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 25 25 25 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 Average Capacity 15 | 6 8 10 15 22 25 25 25 25 20 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 17 20 20 20 Most Carried 25 | 1 8 10 15 24 24 24 25 25 24 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 18 20 20 19 Average Carried 15 | . 5 8 13 19 23 23 24 24 19 17 9 9 9 9 9 9 9 10 10 9 10 10 9 9 9 10 13 19 19 16 Final Capacity 25 | 8 8 15 15 25 25 25 25 25 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 Final Carried 25 | 1 8 10 15 23 24 23 25 25 20 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 18 20 18 15 Scrap Engine Consumption 130 | . . . . . . . . . 13 17 7 12 1 2 1 1 7 2 1 1 . 8 2 2 8 . 11 . 14 20 Constructs Created 5 | . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . 1 . . . . . Constructs Modified 54 | . . . . . . . . . . 7 3 6 . . 1 . 1 2 . 1 . 3 1 1 3 . 5 . 7 13 Class Distribution -------------------- 41% | Mutant 31% | Hacker-Construct 9% | Construct 6% | Commander-Construct 6% | Generator-Construct 3% | Infiltrator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Hacker-Construct | -6/Waste Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Zion Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Upper Caves Hacker-Construct | -4/Upper Caves Commander-Construct | -4/Warlord Commander-Construct | -3/Proximity Caves Commander-Construct | -3/Research Infiltrator-Construct | -3/Quarantine Construct | -2/Research Generator-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 4846 | 230 92 70 356 97 35 68 337 185 80 264 . 413 90 289 39 38 168 . 47 78 62 179 69 40 145 10 335 288 419 323 Remotely 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Salvage Created 9838 | . 189 309 769 39 . 60 629 735 98 664 . 1333 84 60 . 81 168 . 47 111 33 181 216 122 . 101 347 408 1273 1781 Parts 514 | . 14 20 55 8 . 3 45 41 6 32 . 47 5 1 . 3 5 . 1 1 4 14 12 5 . 6 29 11 74 72 Haulers Intercepted 11 | . . . . . . . 1 2 . . . 4 . . . . 1 . . . . . . . . . . 2 1 . Recyclers Shooed 8 | . . . . . . . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . . . 2 . . 17 . 5 . 1 4 . 10 2 . 19 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 182 | . 9 6 20 4 . 1 12 14 2 12 . 14 6 . . 2 1 . 2 . 2 10 5 1 . 3 7 5 18 26 Melee 7 | . . . . . . 1 . . . . . 4 . . . 1 1 . . . . . . . . . . . . . Guns 38 | . 6 4 5 . . . 4 8 1 5 . . . . . . . . . . . 1 1 . . 3 . . . . Cannons 49 | . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . 5 17 23 AOE 80 | . 3 1 13 4 . . 7 4 . 7 . 10 6 . . . . . 2 . 2 9 4 . . . 6 . . 2 Classes Destroyed 19 | . 2 1 6 1 . . 2 . 1 . . 2 . . . 2 . . . . . . 1 . . . . . . 1 Worker 14 | . . . 1 . . . 1 1 . 1 . 3 . . . . . . . . . . . . . . 5 . . 2 Builder 10 | . . 2 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 2 2 Tunneler 5 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . Hauler 11 | . . . . . . . 1 2 . . . 4 . . . . 1 . . . . . . . . . . 2 1 . Recycler 10 | . . . 2 . . . 1 . . 2 . 2 . . . . . . . . . . . . . . . . 1 2 Mechanic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Operator 6 | . . . 3 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Watcher 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 43 | . 6 . 5 4 . . . . . 4 . 3 4 . . . . . 1 . . 9 2 . . 1 4 . . . Grunt 68 | . 3 6 9 . . . 6 8 . 5 . 10 . . . . . . 1 . . . 1 . . . 1 5 1 12 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Duelist 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 5 . . . 4 6 1 3 . . . . . . . . . . . 1 . . . 1 . . 2 2 Hunter 13 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . 4 5 Programmer 18 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . 10 4 Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 5 4 13 4 . 1 6 8 1 7 . 5 4 . . 1 1 . 2 . 1 5 4 1 . 1 12 2 4 11 Combat Bots Only 9 | . 5 2 9 4 . 1 4 6 1 5 . 4 4 . . 1 1 . 2 . 1 5 4 1 . 1 6 2 4 6 Max Kills in Single Turn 4 | . 3 1 4 3 . 1 2 3 1 4 . 4 3 1 . 1 1 . 1 . 1 2 2 1 . 1 4 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 4 3 . . 2 3 . 4 . 3 3 . . . . . 1 . 1 2 2 . . . 2 . . 1 Melee 1 | . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 13033 | . 211 330 722 73 . 126 607 834 . 722 40 950 520 257 . 426 91 29 51 . 240 341 991 65 . 142 211 801 1543 2710 Core 1550 | . 57 108 110 27 . 39 67 220 . 26 . 219 64 58 . . 17 . . . 27 34 103 . . 22 . 42 195 115 Absorbed by Shields 1348 | . . . . . . . . . . 82 . . . . . . . 11 17 . 89 104 . 22 . 113 185 33 250 442 Reduced by Siege Mode 253 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 241 Redirected to Shielding 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Regen/Repaired (Parts) 3980 | . . . . . . . . . . 175 34 228 . 186 . 26 138 165 . 57 16 325 . 144 60 . 319 . 1438 669 Core Remaining (%) 72 | 100 . 34 . . . 56 . . 47 . . . . . . 56 . . . . 95 . . . . 86 . 88 86 . Volleys Fired 537 | . 23 16 46 2 . . 42 34 3 30 . 22 8 14 . 2 2 . 3 . 5 10 11 . 6 20 13 50 65 110 Largest 2 | . 2 2 2 1 . . 2 2 1 1 . 1 1 1 . 1 1 . 1 . 1 1 1 . 1 2 1 1 1 1 Hottest 178 | . 85 90 126 30 . . 90 132 61 64 . 45 50 43 . 54 54 . 36 . 36 46 46 . 46 101 140 140 140 178 Shots Fired 669 | . 45 33 78 3 . 2 62 53 3 30 . 22 8 14 . 2 2 . 3 . 5 10 11 . 6 40 13 50 65 109 Gun 318 | . 44 33 64 1 . 2 43 40 3 24 . 13 . . . . . . . . . 1 8 . 1 40 1 . . . Cannon 250 | . . . . . . . 11 10 . . . . . 12 . 2 1 . . . . . . . 5 . 3 50 65 91 Launcher 88 | . 1 . 14 2 . . 8 3 . 6 . 9 8 2 . . 1 . 3 . 5 9 3 . . . 9 . . 5 Special 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Kinetic 212 | . 22 . . . . . 11 10 . 14 . 9 . . . 2 1 . . . . 1 8 . . . 3 50 65 16 Thermal 212 | . 22 . 35 1 . 2 . 34 3 10 . . . 12 . . . . . . . . . . 5 . . . . 88 Explosive 88 | . 1 . 14 2 . . 8 3 . 6 . 9 8 2 . . 1 . 3 . 5 9 3 . . . 9 . . 5 Electromagnetic 115 | . . 33 29 . . . 43 6 . . . 4 . . . . . . . . . . . . . . . . . . Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 40 1 . . . Robot Hit Streak 28 | . 8 11 10 7 . . 24 28 4 18 . 5 1 7 . 1 . . 3 . 6 7 9 . . 8 1 7 11 17 Robot Miss Streak 9 | . 2 2 5 . . 1 3 3 . 2 . 3 9 4 . 1 1 . . . . 1 2 . . 3 1 2 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 4 | . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 453 | . 28 26 45 1 . 4 42 37 4 25 . 44 3 9 . 5 4 . 3 2 3 6 8 2 . 23 2 18 37 72 Core Hits 384 | . 14 9 42 5 . 2 34 27 1 45 . 39 11 1 . 4 3 . 3 1 4 8 16 . . 5 34 7 17 52 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 26 | . 3 1 6 . . . 1 1 1 . . 2 . . . 1 . . . . . 1 . 1 . 3 . 1 3 1 Burn 8 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . Corrupt 4 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 Melee Attacks 111 | . . . 4 . . 5 . 3 1 1 . 58 . . . 8 9 . . 2 . 4 6 2 4 . 1 . 1 2 Impact 24 | . . . 4 . . . . 3 1 . . 16 . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 81 | . . . . . . . . . . . . 42 . . . 8 9 . . 2 . 4 6 2 4 . 1 . 1 2 Sneak Attacks 16 | . . . . . . . . . 1 1 . 11 . . . . 2 . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Damage Inflicted 28643 | . 434 566 1762 271 . 112 1536 975 153 1351 . 3037 748 598 . 155 249 . 226 134 267 704 798 53 . 1159 1581 1920 4089 5765 Guns 4321 | . 284 387 652 17 . . 487 430 60 467 . 246 . . . . . . . . . 16 116 . . 1159 . . . . Cannons 11119 | . . . . . . . 201 271 . . . . . 106 . 21 21 . . . . . . . . . . 1920 4089 4490 Explosions 10696 | . 150 171 1107 254 . . 848 274 . 884 . 1465 748 246 . . . . 226 . 267 688 682 . . . 1581 . . 1105 Melee 2154 | . . . . . . 112 . . 93 . . 1326 . . . 134 228 . . 134 . . . 53 . . . . . 74 Ramming 293 | . . 8 3 . . . . . . . . . . 246 . . . . . . . . . . . . . . . 36 Kinetic 7857 | . 108 . . . . . 201 271 . 284 . 183 . . . 21 21 . . . . 16 116 . . . . 1920 4089 627 Thermal 5755 | . 176 171 423 17 . . 131 388 60 183 . 177 . 106 . . . . . . . . . . . . . . . 3923 Explosive 10140 | . 150 . 1063 254 . . 717 241 . 884 . 1288 748 246 . . . . 226 . 267 688 682 . . . 1581 . . 1105 Electromagnetic 1285 | . . 387 273 . . . 487 75 . . . 63 . . . . . . . . . . . . . . . . . . Impact 417 | . . . . . . . . . 93 . . 324 . . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . . 112 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1625 | . . . . . . . . . . . . 1002 . . . 134 228 . . 134 . . . 53 . . . . . 74 Entropic 1159 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1159 . . . . Highest Corruption 19 | . 1 1 2 12 12 19 . . . . . 6 6 6 6 3 . . . . . . 5 5 5 2 3 10 6 7 Average Corruption 4 | . 1 1 1 2 12 12 . . . . . 3 6 6 6 3 . . . . . . 4 5 5 2 3 3 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 15 . . Effects 138 | . 1 7 6 8 7 15 . . . . . 15 7 6 1 . . . . . . . 4 5 . . 6 15 24 11 Message Errors 29 | . . 1 . 2 1 3 . . . . . . 3 3 1 . . . . . . . 3 1 . . 1 3 5 2 Matter Fused 35 | . . 1 2 1 2 5 . . . . . 5 1 1 . . . . . . . . . . . . 1 7 8 1 Heat Flow Errors 16 | . . . 1 . 2 2 . . . . . 1 1 . . . . . . . . . 1 . . . 1 1 3 3 Energy Discharges 21 | . . 3 1 1 1 . . . . . . 5 . . . . . . . . . . . . . . 1 2 5 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . 1 . 1 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . . 1 2 2 . Data Loss (major) 12 | . . . . 2 . . . . . . . 3 1 1 . . . . . . . . . 2 . . 1 . 1 1 Misfires 5 | . . 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2548 | . 8 . 14 20 . 2 . 19 118 36 . 389 9 118 . . 41 . . . . 146 17 . . . 49 260 859 443 Projectiles 1543 | . . . . . . . . 2 25 . . . . 16 . . . . . . . . . . . . . 260 859 381 Explosions 413 | . 8 . 14 20 . . . 17 . 36 . 48 9 21 . . . . . . . 146 17 . . . 49 . . 28 Melee 592 | . . . . . . 2 . . 93 . . 341 . 81 . . 41 . . . . . . . . . . . . 34 Knockbacks 31 | . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . 7 15 2 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 6 15 2 Secondary 4 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 842 | . 22 110 143 22 . . 21 66 . 49 . 65 17 140 . . . . . . . 187 . . . . . . . . Shots 23 | . 1 3 4 1 . . 1 2 . 1 . 1 1 2 . . . . . . . 6 . . . . . . . . Rammed 24 | . . 1 1 . . . . . . . . . . 19 . . . . . . . . . . . . . . . 3 Targets Rammed 26 | . . 1 2 . . . . . . . . . . 20 . . . . . . . . . . . . . . . 3 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 490 | . 232 344 407 . 240 196 . 29 . . . 76 176 196 . 27 28 . . . . . 116 . 4 . 176 267 228 490 Average Temperature 91 | . 60 117 98 . 104 109 . 11 . . . 17 86 167 . 27 28 . . . . . 33 . 2 . 70 63 78 118 Received Heat Transfer 2419 | . 51 141 201 . . 9 225 351 . 185 . 216 66 . . 48 9 . 12 . 54 15 169 6 . . 8 139 123 391 Effects 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Total Turns 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 116 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 40 Robots Corrupted 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . 2 . . . 4 . 3 . . 3 . 2 . . . . . . . . . . . . . . . . Impact Corruptions 23 | . . . . . . . . . 7 . . 7 . 8 . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 6 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Heat Transferred 6340 | . 632 300 1234 37 . . 150 790 111 296 . 200 . 259 . . . . . . . . . . . . . . . 2331 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 3 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1816 | . 185 219 378 184 . 126 285 415 137 312 139 403 . . . . 338 . . . . 694 . . . . 659 579 476 1816 Initial 276 | . . 72 51 81 . . 48 24 101 150 109 90 . . . . 149 . . . . 190 . . . . 18 258 164 276 Average 271 | . 114 110 276 137 . 78 109 217 44 214 126 234 . . . . 220 . . . . 545 . . . . 309 362 326 1016 Maximum Alert Level 5 | . . 1 1 . . . 1 2 . 1 . 2 . . . . 1 . . . . 2 . . . . 2 2 2 5 Low Security (%) 50 | 100 100 90 30 100 . 100 75 24 100 64 100 21 . . . . 47 . . . . 3 . . . . 59 . 10 . Level 1 33 | . . 9 69 . . . 24 65 . 35 . 75 . . . . 52 . . . . 15 . . . . 3 65 70 6 Level 2 9 | . . . . . . . . 10 . . . 3 . . . . . . . . . 81 . . . . 37 34 19 24 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . 2 1 . . 1 2 . 2 . 10 . . . . 1 . . . . 3 . . . . 3 4 3 11 Investigation 10 | . . . 1 1 . . . . . 1 . 3 . . . . . . . . . . . . . . 1 2 . 1 Extermination 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 3 2 Reinforcement 11 | . . . 1 . . . 1 1 . 1 . 4 . . . . . . . . . . . . . . . 1 . 2 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Garrison 8 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 19 | . 2 . 3 . . . 2 . . 1 . 1 . . . . 3 . . . . . . . 1 . 3 2 . 1 Communications Jammed 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 37 10 . Distress Signals 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 37 10 . Times Spotted 417 | . 18 7 28 6 . 7 19 21 3 19 9 31 20 3 . 4 14 1 3 . 5 14 22 1 2 11 17 49 26 57 Peak Tracking Total 12 | . 4 2 7 4 . 4 5 9 2 5 6 4 4 2 . 4 7 1 2 . 4 5 11 1 3 4 5 10 4 12 Tactical Retreats 49 | . 3 1 . . . 1 1 . . . 1 4 6 2 . 1 . . . . 1 1 8 . . . . 11 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 28 | . 1 . 3 2 . . . . . 5 . 13 . 1 . . . . . . . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Traps Extracted 9 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 6 . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Most Traps Carried 6 | . . 3 3 3 3 3 3 3 3 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 33 | . . 3 2 . . . 1 3 . 1 . 8 . . . . 1 . . . . 2 . . 1 . 5 3 . 3 Max in Single Turn 5 | . . 1 1 . . . 1 1 . 1 . 5 . . . . . . . . . 1 . . 1 . 2 1 . 1 Garrison Access 5 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 66 | . 2 . 7 3 1 . 5 1 8 4 . 12 . . 1 . . 1 . 4 . 2 1 . 4 . 4 2 3 1 Terminals 24 | . 2 . 5 . . . 3 1 5 3 . 4 . . . . . . . . . . . . . . 1 . . . Fabricators 10 | . . . . . . . . . . . . 5 . . . . . . . . . 2 . . . . 1 . 2 . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . Garrison Access 7 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 . 1 1 Total Hacks 155 | . 6 . 15 3 1 . 15 1 15 8 . 34 . . 4 . . 1 . 17 . 4 1 . 12 . 9 3 5 1 Successful 94 | . 3 . 7 3 1 . 6 1 9 4 . 22 . . 4 . . 1 . 17 . . 1 . 12 . 1 . 1 1 Failed 60 | . 3 . 8 . . . 9 . 6 3 . 12 . . . . . . . . . 4 . . . . 8 3 4 . Catastrophic 10 | . . . 1 . . . 2 . 1 1 . . . . . . . . . . . . . . . . 2 1 2 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 165 | . 6 . 8 . . . 10 1 13 5 . 18 . . . . 28 . . . . 11 . . . . 16 18 15 16 Terminals 64 | . 6 . 10 . . . 10 1 11 7 . 15 . . . . . . . . . . . . . . 4 . . . Fabricators 24 | . . . . . . . . . . . . 14 . . . . . . . . . 4 . . . . 3 . 3 . Repair Stations 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . 1 3 . . Garrison Access 10 | . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . 1 . 2 1 Terminal Hacks 53 | . . . 2 3 1 . 1 1 2 1 . 7 . . 4 . . 1 . 17 . . 1 . 12 . . . . . Record 16 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . . 10 . . . . . Part Schematic 11 | . . . . . . . . . 1 1 . 1 . . 4 . . . . 4 . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 8 | . . . . 3 . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 22 | . 3 . 2 . . . 1 . 7 2 . 5 . . . . . . . . . . . . . . 1 . . 1 Terminals 14 | . 3 . 2 . . . 1 . 4 2 . 2 . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 1 . . . 1 . 4 2 . 2 . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . Fabnet 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . 6 . . . 5 1 5 1 . 10 . . . . . . . . . 2 . . . . 4 2 2 . Full Trace Events 5 | . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 1 . 1 1 . 1 . . 4 . . . . 4 . . . . . . . 14 . . Parts Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Time 133 | . . . . . . . . . . . . 133 . . . . . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . 2 . . . . 1 Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 2 . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 . . . 3 1 Autooverrided 6 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 2 . . . . 1 Robots Rewired 9 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 53 | . 1 . . 5 . . . . 4 . . 3 . . 7 . 8 1 . . . . 1 . 7 . 5 . 1 10 Largest Group 8 | . 1 1 1 5 4 2 1 . 4 1 . 3 . . 7 7 7 1 . . . . . . 6 4 8 1 1 6 Highest-Rated Group 711 | . 10 10 10 83 71 32 13 . 79 27 . 93 . . 246 246 322 41 . . . . . . 359 251 494 65 28 711 Highest-Rated Ally 269 | . 10 10 10 31 31 16 13 . 27 27 . 31 . . 41 41 70 41 . . . . . . 65 65 81 65 28 269 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 1 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Light 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Ally Attacks 331 | . . . . 12 . 30 2 . 15 . . 41 . . . 34 49 1 . . . . 1 . 9 15 49 . . 73 Total Damage 13861 | . . . . 164 . 330 31 . 257 . . 526 . . . 550 1106 14 . . . . . . 450 702 2616 . . 7115 Kills 69 | . . . . 3 . 3 . . 2 . . 2 . . . 6 6 1 . . . . . . . 7 13 . . 26 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . . . . 1 1 2 2 . 1 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . 1 4 2 1 Branch Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 16967 | 72 568 738 994 615 230 308 1025 756 1535 788 130 1270 294 229 676 346 300 135 157 154 122 250 491 187 816 403 426 836 1013 1103 Spaces Moved 15540 | 48 257 414 447 359 157 197 417 196 612 566 287 1562 521 383 1122 384 447 245 292 199 213 433 659 324 1211 408 621 1142 824 593 Core 19 | 12 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7632 | 36 257 414 305 88 . . 144 196 612 218 287 1562 521 383 1122 384 229 . . . . . . . . . . . 281 593 Legs 135 | . . . 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 898 | . . . . 271 157 197 273 . . . . . . . . . . . . . . . . . . . . . . . Hover 6197 | . . . . . . . . . . . . . . . . . 218 245 292 199 213 176 630 324 1211 408 621 1142 518 . Flight 659 | . . . . . . . . . . 348 . . . . . . . . . . . 257 29 . . . . . 25 . Fastest Speed 42 | 50 160 160 160 145 145 145 145 312 232 44 44 44 44 44 44 44 44 51 51 51 51 42 42 50 50 50 50 50 50 122 Average Speed 86 | 132 160 160 174 157 145 145 208 319 240 111 44 55 48 44 44 66 47 51 51 51 51 45 49 50 50 50 53 56 91 124 Slowest Speed 480 | 160 160 160 450 240 145 145 320 480 312 455 44 119 119 119 119 119 51 51 51 51 51 51 50 50 50 50 97 97 198 127 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 3 62 67 48 96 53 51 44 30 86 19 87 40 75 51 89 60 15 41 43 59 44 11 75 49 94 61 22 95 19 23 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 15 | . . . . . 1 . . . 3 . . . . . 2 1 . . . 3 1 . . . 2 . . . . 2 Known Exits Taken 8 | . . . 1 . . . 1 . . . . 1 1 . . 1 1 . . . 1 1 . . . . . . . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . 1 1 . . . . 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 18 | . . 2 . 1 . 1 . . . . . . 3 1 1 1 . . 2 . 1 . . 1 . 4 . . . . Spaces Dug 125 | . 8 . 4 25 . . . 1 . . . 32 . . . 3 4 . . . . 4 6 . 1 . . 18 8 11 Terrain Destroyed 872 | . 8 12 80 25 . . 64 26 . 9 . 103 143 24 . 3 38 . 20 . 46 78 27 . 1 17 31 38 28 51 Melee 46 | . . . 4 . . . . 1 . . . 24 . . . 3 4 . . . . 4 6 . . . . . . . Projectile 119 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 17 2 38 28 29 AOE 706 | . 8 12 76 25 . . 60 25 . 9 . 79 143 24 . . 34 . 20 . 46 74 20 . . . 29 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 18155 | 54 372 461 567 405 159 209 512 266 680 693 290 1833 547 427 1302 450 512 254 296 247 220 468 799 343 1409 570 695 1274 1015 826 Wait 1334 | . 82 12 25 26 2 4 22 8 2 45 2 155 9 7 175 46 42 4 2 33 . 17 119 14 125 141 35 41 61 78 Move 15511 | 47 256 413 446 358 156 196 416 195 611 566 286 1561 520 382 1121 383 446 244 291 198 212 432 658 323 1210 407 620 1141 823 593 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 1 7 6 8 8 1 . 10 5 8 6 1 6 1 1 2 . 3 . . 3 . . . 1 4 . 4 7 2 2 Fast Attach 135 | 6 1 1 15 2 . 1 1 6 1 6 . 9 . 1 1 1 2 3 . 4 1 3 2 1 5 . 7 11 31 13 Attach 40 | . . 2 1 1 . . 4 4 1 3 . 4 1 1 1 . 2 . . . . . 1 1 1 . . 4 1 7 Detach 14 | . . . . 1 . . . . . . . 1 2 . . 1 1 . . . . . 1 . . . 3 1 1 2 Swap 103 | . 2 3 9 5 . 3 9 6 2 7 . 9 4 1 . 8 3 . . 1 1 1 1 . 6 . 5 8 5 4 Drop 152 | . 1 7 11 2 . . 8 5 16 10 1 8 2 . 2 1 2 3 . 6 1 1 . 1 10 . 7 11 25 11 Fire 537 | . 23 16 46 2 . . 42 34 3 30 . 22 8 14 . 2 2 . 3 . 5 10 11 . 6 20 13 50 65 110 Melee 103 | . . . 4 . . 5 . 3 1 1 . 50 . . . 8 9 . . 2 . 4 6 2 4 . 1 . 1 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . . 1 1 . . . . . . . . . . 20 . . . . . . . . . . . . . . . 3 Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Rewire 70 | . . . . . . . . . 35 . . . . . . . . . . . . . . . 32 2 . . . 1 Trap 25 | . . . . . . . . . . 19 . . . . . . . . . . . . . . 6 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 5) 544 | -10/Materials | Discovered new exit (range 11) 641 | -10/Materials | Entered Mines 641 | -10/Mines | Accompanied by 1 ally 736 | -10/Mines | Found a hidden stash of uninstalled traps 963 | -10/Mines | Core integrity fell below 50% 1015 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1102 | -10/Mines | Discovered new exit (range 10) 1379 | -10/Mines | Entered Materials 1379 | -9/Materials | Accompanied by 1 ally 1379 | -9/Materials | Evolved 2 slots: Utility x2 1454 | -9/Materials | Destroyed 9 combat bots 1535 | -9/Materials | Discovered new exit (range 15) 1874 | -9/Materials | Discovered new exit (range 12) 1882 | -9/Materials | Identified exit to Mines 2373 | -9/Materials | Entered Mines 2403 | -9/Mines | Discovered new exit (range 10) 2449 | -9/Mines | Found the Drone Emporium 2459 | -9/Mines | Found Prototype Device 2459 | -9/Mines | Identified Splice Drone Bay 2538 | -9/Mines | Met a Derelict shopkeep closing up shop 2698 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2795 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2834 | -9/Mines | Discovered new exit (range 8) 2957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2957 | -9/Mines | Discovered new exit (range 6) 2987 | -9/Mines | System corruption reached 10% 2988 | -9/Mines | Entered Exiles 2988 | -9/Exiles | Accompanied by 4 allies 3018 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3028 | -9/Exiles | Met 8R-AWN 3045 | -9/Exiles | Met EX-HEX 3120 | -9/Exiles | Met EX-DEC 3143 | -9/Exiles | Learned location of Zion (-6) 3190 | -9/Exiles | Discovered new exit (range 10) 3218 | -9/Exiles | Entered Mines 3218 | -8/Mines | Accompanied by 3 allies 3505 | -8/Mines | Discovered new exit (range 7) 3521 | -8/Mines | Discovered new exit (range 9) 3526 | -8/Mines | Entered Materials 3526 | -8/Materials | Accompanied by 1 ally 3526 | -8/Materials | Evolved 2 slots: Utility x2 3527 | -8/Materials | Identified exit to Storage 4513 | -8/Materials | Discovered new exit (range 16) 4551 | -8/Materials | Entered Storage 4755 | -8/Storage | Garrison activated, responded to threat 4762 | -8/Storage | Lost 3 parts (2u1w) 4867 | -8/Storage | Core integrity fell below 50% 4883 | -8/Storage | Lost 3 parts (1p1n1w) 5085 | -8/Storage | Used back door to open Recycling access 5085 | -8/Storage | Discovered new exit (range 3) 5307 | -8/Storage | Entered Recycling 5309 | -8/Recycling | Found Scrap Engine 5900 | -8/Recycling | Discovered new exit (range 16) 6842 | -8/Recycling | Entered Factory 6842 | -6/Factory | Accompanied by 1 ally 6842 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7477 | -6/Factory | Discovered new exit (range 16) 7512 | -6/Factory | Central database locked down 7630 | -6/Factory | Sucked down chute 7630 | -6/Factory | Entered Waste 7634 | -6/Waste | Found Broken Gamma Bomb Array 7640 | -6/Waste | Spotted C-40 Crusher 7641 | -6/Waste | Spotted C-40 Crusher 7646 | -6/Waste | Spotted C-40 Crusher 7670 | -6/Waste | Spotted C-40 Crusher 7707 | -6/Waste | Spotted C-40 Crusher 7713 | -6/Waste | Spotted C-40 Crusher 7715 | -6/Waste | Discovered new exit (range 14) 7741 | -6/Waste | Crushed by Compactor (1 part destroyed) 7760 | -6/Waste | Entered Factory 7787 | -6/Factory | Build established: Hacker-Construct 7966 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8082 | -6/Factory | Identified exit to Lower Caves 8188 | -6/Factory | Garrison activated, responded to threat 8583 | -6/Factory | Allied Derelicts emerged from ambush trap array 8669 | -6/Factory | Fabricated Med. Reactive Plating? 8878 | -6/Factory | Found Prototype Launcher 8878 | -6/Factory | Identified Scatter Rocket Array 8898 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 9030 | -6/Factory | Entered Lower Caves 9110 | -6/Lower Caves | Identified exit to Lower Caves 9141 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9324 | -6/Lower Caves | Entered another Lower Caves area 9328 | -6/Lower Caves | Discovered new exit (range 13) 9449 | -6/Lower Caves | Learned Factory trap positions 9500 | -6/Lower Caves | Encountered a Warlord checkpoint 9538 | -6/Lower Caves | Discovered new exit (range 6) 9553 | -6/Lower Caves | Entered Zion 9578 | -6/Zion | System corruption cleaned by Quarantine Array 9590 | -6/Zion | Gained Derelict followers 9599 | -6/Zion | Discovered new exit (range 11) 9659 | -6/Zion | Given the Hacking Drone Bay 9670 | -6/Zion | Learned Factory scanalyzer intel 9944 | -6/Zion | Imprinted 9946 | -6/Zion | Declared Zion's savior 10022 | -6/Zion | Found CR-A16's Pointy Stick 10064 | -6/Zion | Found Prototype Device 10229 | -6/Zion | Entered Proximity Caves 10229 | -5/Proximity Caves | Accompanied by 7 allies 10266 | -5/Proximity Caves | Learned location of Warlord (-4) 10355 | -5/Proximity Caves | Spotted B-75 Beast 10385 | -5/Proximity Caves | Destroyed B-75 Beast 10410 | -5/Proximity Caves | Identified exit to Factory 10575 | -5/Proximity Caves | Entered Factory 10575 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10576 | -5/Factory | Loaded intel: 101 trap records 10577 | -5/Factory | Loaded intel: 4 scanalyzer locations 10624 | -5/Factory | Retrieved Zion intel report: Active Terminals 10635 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10636 | -5/Factory | Zion Light squad teleported in 10734 | -5/Factory | Retrieved Zion intel report: Guard Positions 10771 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10798 | -5/Factory | Retrieved Zion intel report: Branch Access 10798 | -5/Factory | Identified exit to Upper Caves 10808 | -5/Factory | Retrieved Zion intel report: Emergency Access 10809 | -5/Factory | Zion Fire squad teleported in 10823 | -5/Factory | Local machine network offline 10846 | -5/Factory | Garrison activated, responded to threat 10875 | -5/Factory | Entered Upper Caves 10976 | -5/Upper Caves | Learned Factory emergency access door positions 11004 | -5/Upper Caves | Discovered new exit (range 12) 11010 | -5/Upper Caves | Entered another Upper Caves area 11055 | -5/Upper Caves | Encountered a Warlord checkpoint 11145 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11154 | -5/Upper Caves | Learned Factory security intel 11164 | -5/Upper Caves | Discovered new exit (range 5) 11167 | -5/Upper Caves | Entered Zhirov 11167 | -5/Zhirov | Discovered new exit (range 3) 11177 | -5/Zhirov | Met Zhirov 11188 | -5/Zhirov | Learned location of Quarantine (-3) 11188 | -5/Zhirov | Learned location of Testing (-2) 11188 | -5/Zhirov | Learned location of Command (-1) 11191 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11200 | -5/Zhirov | Found Alien Artifact 11200 | -5/Zhirov | Identified Integrated Dissipator 11200 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11321 | -5/Zhirov | Entered Proximity Caves 11345 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11357 | -4/Proximity Caves | Identified exit to Factory 11393 | -4/Proximity Caves | Spotter reported a threat 11443 | -4/Proximity Caves | Entered Factory 11443 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11491 | -4/Factory | Garrison activated, responded to threat 11539 | -4/Factory | Retrieved Zion intel report: Branch Access 11539 | -4/Factory | Identified exit to Upper Caves 11539 | -4/Factory | Identified exit to Extension 11539 | -4/Factory | Identified exit to Armory 11693 | -4/Factory | Entered Upper Caves 11948 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12162 | -4/Upper Caves | Discovered new exit (range 12) 12184 | -4/Upper Caves | Entered another Upper Caves area 12196 | -4/Upper Caves | Discovered new exit (range 12) 12256 | -4/Upper Caves | Spotted B-86 Titan 12288 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 12291 | -4/Upper Caves | Destroyed B-86 Titan 12323 | -4/Upper Caves | Discovered new exit (range 12) 12371 | -4/Upper Caves | Entered Warlord 12389 | -4/Warlord | System corruption cleaned by Quarantine Array 12498 | -4/Warlord | Learned Armory trap positions 12498 | -4/Warlord | Learned Armory emergency access door positions 12498 | -4/Warlord | Learned Quarantine emergency access door positions 12498 | -4/Warlord | Learned Testing stockpile data 12499 | -4/Warlord | Learned Factory fabricator intel 12499 | -4/Warlord | Learned Factory scanalyzer intel 12499 | -4/Warlord | Learned Armory fabricator intel 12499 | -4/Warlord | Learned Research fabricator intel 12703 | -4/Warlord | Warlord's base attacked by MAIN.C 12710 | -4/Warlord | Rebuked by Warlord 12806 | -4/Warlord | Identified Phasing AFG 12839 | -4/Warlord | Found Prototype Energy Cannon 12839 | -4/Warlord | Identified Vortex Driver 12842 | -4/Warlord | Found Prototype Energy Gun 12842 | -4/Warlord | Identified Vortex Rifle 12893 | -4/Warlord | Found Prototype Device 12893 | -4/Warlord | Identified Thermal Barrier 12897 | -4/Warlord | Found Prototype Device 12897 | -4/Warlord | Identified Exp. Phase Shifter 12901 | -4/Warlord | Found Prototype Processor 12999 | -4/Warlord | Build established: Commander-Construct 13053 | -4/Warlord | Warlord forces counterattacked 13063 | -4/Warlord | Spotted B-90 Cyclops 13153 | -4/Warlord | Opened side exit 13174 | -4/Warlord | Discovered new exit (range 10) 13187 | -4/Warlord | Entered Proximity Caves 13187 | -3/Proximity Caves | Accompanied by 4 allies 13493 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13557 | -3/Proximity Caves | Discovered new exit (range 5) 13590 | -3/Proximity Caves | Entered Research 13590 | -3/Research | Accompanied by 4 allies 13590 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 13591 | -3/Research | Loaded intel: 4 fabricator locations 13632 | -3/Research | Zion Hacker squad teleported in 13696 | -3/Research | Discovered new exit (range 15) 13763 | -3/Research | Zion Kinetic Resupply teleported in 13782 | -3/Research | Zion Explosive Resupply teleported in 13787 | -3/Research | Found Prototype Launcher 13787 | -3/Research | Identified Adv. Micro-nuke Launcher 13790 | -3/Research | Found Prototype Launcher 13790 | -3/Research | Identified Mni. Smartbomb Launcher 13866 | -3/Research | Garrison activated, responded to threat 13916 | -3/Research | Spotted B-86 Titan 13935 | -3/Research | Destroyed B-86 Titan 13976 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14000 | -3/Research | Discovered new exit (range 7) 14016 | -3/Research | Entered Quarantine 14016 | -3/Quarantine | Accompanied by 1 ally 14079 | -3/Quarantine | Found Antimissile System 14093 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 14102 | -3/Quarantine | Found Alien Artifact 14108 | -3/Quarantine | Identified Subatomic Replicator 14187 | -3/Quarantine | Found Alien Artifact 14187 | -3/Quarantine | Identified Dimensional Node Initializer 14187 | -3/Quarantine | Initialized slip node 14189 | -3/Quarantine | Found Dimensional Node Initializer 14194 | -3/Quarantine | Identified Spectral Analyzer 14195 | -3/Quarantine | Found Alien Artifact 14250 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 14317 | -3/Quarantine | Found Prototype Processor 14317 | -3/Quarantine | Identified Exp. Target Analyzer 14352 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 14372 | -3/Quarantine | Found Alien Artifact 14407 | -3/Quarantine | Discovered new exit (range 5) 14454 | -3/Quarantine | Retrieved Zion intel report: Branch Access 14503 | -3/Quarantine | Build established: Infiltrator-Construct 14693 | -3/Quarantine | System corruption reached 10% 14708 | -3/Quarantine | Found Alien Artifact 14708 | -3/Quarantine | Identified Core Reset Matrix 14708 | -3/Quarantine | Identified Transdimensional Reconstructor 14708 | -3/Quarantine | Identified Terrabomb 14708 | -3/Quarantine | Used Core Reset Matrix 14712 | -3/Quarantine | Detected hypermatrix surge 14712 | -3/Quarantine | Sensed 7 artifacts in vicinity 14712 | -3/Quarantine | Warped through subspace to slip node 14742 | -3/Quarantine | Found Transdimensional Reconstructor 14766 | -3/Quarantine | Search patrols dispatched 14774 | -3/Quarantine | Found Prototype Launcher 14774 | -3/Quarantine | Identified Hellfire Missile Launcher 14844 | -3/Quarantine | Discovered new exit (range 6) 14852 | -3/Quarantine | Entered Research 14852 | -2/Research | Evolved 2 slots: Utility x2 14963 | -2/Research | Zion Infowar Resupply teleported in 15011 | -2/Research | Spotted B-90 Cyclops 15039 | -2/Research | Build established: Construct 15060 | -2/Research | Destroyed B-90 Cyclops 15092 | -2/Research | Found Unknown Device 15092 | -2/Research | Identified Quantum Capacitor 15138 | -2/Research | Found Unknown Device 15138 | -2/Research | Identified Adv. Force Booster 15168 | -2/Research | Found Prototype Device 15168 | -2/Research | Identified Exp. Transmission Jammer 15255 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 15297 | -2/Research | Retrieved Zion intel report: Unaware Analyses 15325 | -2/Research | Found Prototype Hackware 15666 | -2/Research | Spotted B-90 Cyclops 15846 | -2/Research | Discovered new exit (range 9) 15865 | -2/Research | Entered Access 15865 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15897 | -1/Access | Zion Heavy squad teleported in 16035 | -1/Access | Spotted B-99 Colossus 16045 | -1/Access | Destroyed B-99 Colossus 16115 | -1/Access | Zion Heavy squad teleported in 16168 | -1/Access | Build established: Generator-Construct 16254 | -1/Access | Zion Light squad teleported in 16443 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 16444 | -1/Access | Zion Offense Resupply teleported in 16480 | -1/Access | P-80 Master assimilated allied E0-SJM(z) 16574 | -1/Access | Lost 5 parts (1p4u) 16615 | -1/Access | First assault squad dispatched 16742 | -1/Access | Zion Experimental squad teleported in 16821 | -1/Access | High security lockdown imminent 16901 | -1/Access | High security lockdown engaged 16968 | -1/Access | Self-destructed Last Messages --------------- 16837_ R-10 Processor collects Unknown Energy Gun. 16837_ B-74 Champion destroyed. 16839_ R-10 Processor collects Unknown Leg. 16841_ L-61 Swordsman destroyed. 16842_ R-10 Processor collects Adv. Target Analyzer. 16851_ System corrupted: Heat flow error (+209). 16853_ R-10 Processor collects Unknown Leg. 16857_ R-10 Processor collects Adv. Heat Sink. 16871_ ALERT: Machine network offline. 16876_ System corrupted: Heat flow error (+179). 16882_ Acquired 75 matter. 16884_ Acquired 7 matter. 16886_ ALERT: Performing unscheduled system reset. 16901_ ALERT: Lockdown in effect, collecting threat data. 16921_ ALERT: Assault forces dispatched. 16926_ System corrupted: Energy discharge (-160). 16955_ C-30 ARC bursts open, deploying its payload. 16955_ G-73 Enforcer unfolds itself. 16960_ Penetrated by Slug. 16966_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ??#############"" # + ###????? ? | | #?#############" ! # # #??## ??? | | ?#####?########## = %==# ! # #??#?????? | | ##?#######?####?# !=%! + # ?#?##? ??? | | #?########??##### ! ==%##########??# ???? ? | | ???########### != %%%############# ? ??? ? | | ? ??##?###############+### % !##?###?? ? ? ?#?? | | ?? # ^^% %%%%% %! ####### ? ???"??? | | ?? ? #? = %%%%%% =% #####?# ? ? ??"??? | | ?"" ?# ?###########+###### [ #?##### ?????? | | ?" #? ###? ? !%! #?###= ####?### ? ? ????? | | ? ? ?#? ??? == ##### ####?### ? ??""??? | | # ?##"? ?##?# ######## ?????? | | ??/##? ??#?"" !! #?#?# #####?#? ????? | | ? ? ??#"" ! ##### ########? ? ??? | | ??? ?#?#?Y ##### #?###??# ???? | | #?#??##?##?"" ?##### ######## ??? | | ???##?##??#" # R ??? | | ?#????###??"" ? # ??? | | ????#?#??## ? # ??? | | ????#?#??##? ? # ??? | | ??????#?#?? ? ? # ######???? | | ?????################### #??#?????? | | ??????#?#?# # ##???????? | | ??????????? # ##?##????? | | ???????????? + @ #????? ??? | | ???????????? ?# #?#??????? | | ??????????#???"""" # #############????? | | ??????????? """"" # # #### ??? | | ??????????? ?""""" + u + % ###????? | | ??????????????"""" ## # #### ?" | | ??????????? ?""""" ## # ###????? | | ????????????? ?## # [###?? ? | | ???????????? ??# ####### ####?? | | ??????????? ##[##?#### ! = ###? ? | | ??????????###""" """#?#?#Z####### #### ??? | | ????????????#"""G"""???##g############+######?? | | ??????????#??######?#####!############ ##?#### | | ???????????#??###?#######=######?##### ####### ? ? | | ?????????????#??#?#??##?" #?########## ####### | | ??????#??#??????#?###?###b############ ####### ## | | ????????????#???#?####### ############!####### ## | | ?????#????#?##??##?###### ### ########+#####"# #? | | ??????#?####??#######?### ### %[ # ## | | ????#????#??#?##?######## ### ## | | ????????????##?#?#?###### ### * % ## | | ????#?????#??##?###?#####"### * # ## | | ?????????????#?#???######%###% % ## | | ???????????############## + % ## | | ??#???##??## # ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 98 Energy Capacity 804 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 12 EM Shielding 3 Armor Coverage 450 Resistance: TH 50 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 87 Melee Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Force Boost 40 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 7 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Authchip Med. Reactive Plating | x1 | -6/Factory | Authchip Cld. Particle Cannon | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Dimensional Node Initializer Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed ShadingDimensionalCharger Manual? 0 Play Time 03:01:58 Cumulative 516.1 hours Start 2023.05.23 @ 08:50:39 End 2023.05.24 @ 14:42:17 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 538 Rogue 529 Adventurer 8 Explorer 1 Win Type - Total 11 Types 5/2/3/0/0/0/1/0/0 Lore% 82 Gallery% 92 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d8d9a69-fddd-4a76-8e39-3d22853adfe7