Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 22:02:02 Player: mgobin-777 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (682) 682 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1772 Bonus ------- None Cogmind --------- Core Integrity 274/400 Matter 231/300 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Treads Improved Treads Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Beam Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Improved Heat Sink Machine Analyzer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Heavy Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 5 7 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 7 | 2 . 5 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Corrupted Parts 1 | . 1 . System Corruption 5 | . 5 . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 8 | . 4 11 Power . | . . . Propulsion 2 | . 1 2 Utility 3 | . . 6 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 14 | . 3 11 Power 3 | . 3 . Propulsion 2 | . . 2 Utility 9 | . . 9 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 88 96 Engine 12 | . 14 10 Treads 31 | . 28 32 Storage 10 | . 10 11 Processor 6 | . . 10 Protection 9 | . 6 11 Energy Gun 12 | . 16 9 Ballistic Gun 10 | . 11 9 Peak Build Rating 19 | 5 13 19 Average Rating 13 | 3 7 17 On Entrance 6 | . 5 13 Naked Turns . | . . . Heaviest Build 35 | 9 35 35 Greatest Support 69 | 40 40 69 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 12 15 Most Carried 14 | 3 14 13 Average Carried 8 | . 4 11 Final Capacity 15 | 5 15 15 Final Carried 13 | . 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 703 | 180 60 463 Remotely . | . . . Salvage Created 920 | . 224 696 Parts 69 | . 20 49 Haulers Intercepted 3 | . . 3 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 6 18 Guns 18 | . 6 12 AOE 6 | . . 6 Classes Destroyed 8 | . 3 5 Worker 2 | . . 2 Builder 3 | . 1 2 Hauler 3 | . . 3 Mechanic 1 | . . 1 Watcher 1 | . . 1 Swarmer 12 | . 3 9 Grunt 6 | . 3 3 Sentry 6 | . . 6 Best Kill Streak 5 | . 3 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 195 | . 63 132 Missed 55 | . 22 33 Hits 140 | . 41 99 Projectile 140 | . 41 99 AOE 1 | . . 1 Critical Strikes 3 | . . 3 Damage Taken 1840 | . 428 1412 Core 243 | . 117 126 Absorbed by Shields . | . . . Redirected to Shielding 28 | . 4 24 Core Remaining (%) 76 | 100 53 . Volleys Fired 93 | . 26 67 Largest 2 | . 2 2 Hottest 88 | . 60 88 Shots Fired 174 | . 48 126 Gun 167 | . 48 119 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 81 | . 22 59 Thermal 60 | . . 60 Explosive 7 | . . 7 Electromagnetic 26 | . 26 . Robot Hit Streak 13 | . 9 13 Robot Miss Streak 10 | . 6 10 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 107 | . 27 80 Core Hits 47 | . 11 36 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . . 2 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1976 | . 352 1624 Guns 1484 | . 352 1132 Cannons . | . . . Explosions 452 | . . 452 Melee . | . . . Ramming 40 | . . 40 Kinetic 728 | . 156 572 Thermal 560 | . . 560 Explosive 452 | . . 452 Electromagnetic 196 | . 196 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 5 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 25 | . 6 19 Message Errors 5 | . 1 4 Matter Fused 6 | . 2 4 Heat Flow Errors 2 | . . 2 Energy Discharges 4 | . . 4 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . 2 1 Data Loss (major) 1 | . 1 . Alerts 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 41 | . . 41 Projectiles . | . . . Explosions 41 | . . 41 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 157 | . . 157 Shots 6 | . . 6 Rammed 4 | . 1 3 Targets Rammed 6 | . 1 5 Kicked . | . . . Crushed 2 | . . 2 Highest Temperature 202 | . 135 202 Average Temperature 53 | . 79 48 Received Heat Transfer 570 | . 135 435 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1517 | . . 1517 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 93 Level 1 4 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 220 | . 70 220 Initial . | . . . Average 70 | . 16 106 Influence Increases 757 | . 155 602 Destroy 0b10 Robot/C 480 | . 120 360 Destroy 0b10 Robot/NC 50 | . 5 45 Destroy Leader 148 | . 30 118 Disable Machine 15 | . . 15 Destroy Structure 34 | . . 34 Lose Combat Pursuer 30 | . . 30 Influence Decreases 623 | . 155 468 Time Decay 533 | . 145 388 Lost Part 90 | . 10 80 Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 15 34 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 1 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1559 | 49 562 948 Spaces Moved 740 | 32 280 428 Core 10 | 10 . . Treads 730 | 22 280 428 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 125 160 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 49 51 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . . 28 Melee . | . . . Projectile . | . . . AOE 28 | . . 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 948 | 41 347 560 Wait 32 | . . 32 Move 738 | 31 279 428 Hop . | . . . Pick Up 41 | 5 24 12 Fast Attach . | . . . Attach 22 | 5 7 10 Detach . | . . . Swap 5 | . 2 3 Drop 11 | . 8 3 Fire 93 | . 26 67 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 1 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Derelicts attacked the area 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -9/Materials | Discovered new exit (range 8) 903 | -9/Materials | Discovered new exit (range 4) 985 | -9/Materials | Discovered new exit (range 8) 1258 | -9/Materials | Discovered new exit (range 11) 1489 | -9/Materials | Lost 4 parts (1p3w) 1560 | -9/Materials | Self-destructed Last Messages --------------- 01471_ U-05 Engineer builds a Wall. 01475_ U-05 Engineer lays Concrete. 01476_ U-05 Engineer builds a Wall. 01483_ The unstable cave ceiling collapses. 01484_ U-05 Engineer lays Concrete. 01485_ The unstable cave ceiling collapses. 01485_ U-05 Engineer builds a Door. 01490_ U-05 Engineer lays Concrete. 01493_ U-05 Engineer builds a Wall. 01496_ VUZRLKOUHRMWM/CGB|Z BW0Y0BS 01497_ U-05 Engineer lays Concrete. 01500_ Imp. Targeting Computer destroyed. 01502_ K-01 Serf cleans the Integration Channel. 01515_ System corrupted: Energy discharge (-87). 01533_ System corrupted: Heat flow error (+225). 01534_ Overheating: Energy bleed (-50). 01554_ Slammed into K-01 Serf. 01559_ Acquired Beam Cannon. 01560_ S-10 Pest destroyed. 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