Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 04:41:26 Player: ChCbias Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (73) 365 Value Destroyed (2298) 2298 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3700) 3700 TOTAL SCORE: 15243 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 214/300 Energy 366/700 System Corruption 0% Temperature Cool (5) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (10) -- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Energy Well Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Cloaking Device Improved Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Hardcell Cannon Thunder Hammer > --- INVENTORY (5) ---- Quantum Reactor Advanced Coolant Injector Advanced Coolant Injector Improved Medium Armor Plating Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Energy Well Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Cloaking Device Improved Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Thunder Hammer > --- INVENTORY -------- Quantum Reactor Advanced Coolant Injector Improved Medium Armor Plating System Shield Light Antimatter Cannon [Rating: 163] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Impact Weapon Thunder Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . . 2 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 1 . . . . . . . 1 . . . . 1 . . 2 2 Utility 10 | . . 2 1 1 . . 2 . . . 2 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 107 | 6 14 20 9 6 1 4 5 . 3 1 1 1 2 2 1 . 9 1 13 4 4 Power 12 | 1 2 4 . 1 . . . . 1 . . . . . . . 1 . 1 1 . Engine 8 | 1 2 4 . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . Propulsion 37 | 2 6 10 4 2 1 1 . . 1 . . . 2 . . . 3 . 3 1 1 Treads 11 | 2 1 6 2 . . . . . . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . . . . . . . Wheel 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . Hover 11 | . . 1 1 2 1 1 . . 1 . . . 2 . . . 2 . . . . Flight 8 | . 1 1 . . . . . . . . . . . . . . 1 . 3 1 1 Utility 40 | 1 3 1 5 3 . 2 5 . 1 . 1 1 . 2 1 . 3 . 7 2 2 Device 19 | . 2 1 1 1 . 1 2 . . . . 1 . 1 1 . 2 . 6 . . Storage 3 | 1 1 . . . . . . . . . . . . . . . . . . . 1 Processor 6 | . . . 2 1 . . 1 . . . . . . . . . . . 1 1 . Hackware 5 | . . . . . . . 1 . . . 1 . . 1 . . 1 . . . 1 Protection 7 | . . . 2 1 . 1 1 . 1 . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 3 5 . . . 1 . . . 1 . . . . . . 2 1 2 . 1 Energy Gun 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 1 1 1 . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . . . . . . . . . . . . 1 . 3 . . Parts Lost 38 | . 9 4 1 . 1 . . . . . . . 4 . 1 . 9 7 1 1 . Power 5 | . 2 1 . . . . . . . . . . . . . . 2 . . . . Propulsion 18 | . 5 2 1 . 1 . . . . . . . 3 . . . 2 3 1 . . Utility 10 | . . . . . . . . . . . . . 1 . 1 . 4 3 . 1 . Weapon 5 | . 2 1 . . . . . . . . . . . . . . 1 1 . . . Highest Loss Streak 9 | . 3 4 1 . 1 . . . . . . . 4 . 1 . 9 3 1 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 8 | 2 8 14 14 8 7 7 5 6 7 7 6 6 6 6 7 7 7 3 2 3 3 Power . | . 1 . 1 . . . . . . . . . . . 1 1 . . . . 1 Propulsion 2 | 2 2 4 4 2 1 . 1 1 1 2 2 2 1 . 1 1 . . 1 1 . Utility 4 | . 3 5 8 6 6 6 4 5 5 5 3 4 5 5 5 5 5 3 . 2 2 Weapon . | . 1 1 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 4 7 6 . . . . 1 . . . 1 . . . . 5 . 1 . 2 Power 5 | . . 2 . . . . . . . . . . . . . . 1 . 1 . 1 Propulsion 8 | . 2 3 1 . . . . 1 . . . . . . . . 1 . . . . Utility 8 | . 1 . 2 . . . . . . . . 1 . . . . 3 . . . 1 Weapon 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 89 96 98 98 99 99 100 100 100 99 96 98 93 93 94 87 52 80 79 78 Engine 5 | . 13 10 9 7 7 7 6 6 5 . . . . . . . . . 2 . . Core 1 | . . . . . . . . . . 6 5 5 5 5 5 5 3 . . . . Treads 6 | . 14 18 17 . . . . . . . . . . . . . . . . . . Wheel 1 | . 4 1 4 . . . . . . . . . . . . . . . . . . Hover 10 | . . . 2 28 29 30 26 26 26 26 23 26 25 21 21 21 18 9 . . . Flight 3 | . 6 . . . . . . . . . . . . . . . . 4 13 17 20 Device 18 | . 8 25 23 7 7 12 20 20 19 19 17 17 21 21 20 21 22 8 25 19 16 Storage 7 | . 14 11 9 7 7 7 6 6 6 6 5 5 5 5 5 5 4 . . . 2 Processor 7 | . . . 4 14 15 15 13 13 13 13 11 10 10 10 10 10 9 9 13 13 12 Hackware 6 | . . . . . . . 5 6 6 6 10 10 10 14 15 15 12 14 14 13 12 Protection 3 | . . . 7 14 14 9 6 6 6 6 11 10 9 5 5 5 3 . . 3 4 Energy Gun 2 | . 14 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 4 18 15 15 12 6 6 6 6 5 5 5 5 5 5 1 3 . . . Ballistic Gun 4 | . 14 14 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 6 6 6 6 5 5 5 5 5 5 3 . . . . Peak Build Rating 163 | 6 10 22 34 42 41 42 52 52 56 57 63 75 75 85 85 82 106 77 138 149 163 Average Rating 55 | 4 8 17 28 40 40 41 49 52 53 56 62 70 74 81 83 82 93 68 128 143 159 On Entrance 56 | . 6 10 22 34 41 34 42 52 52 55 57 63 75 73 85 82 82 71 39 134 141 Avg Prop Armor Cover (%) 10 | . 4 8 8 . . . . . . . . . . . . . . 21 15 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 10 28 39 44 41 26 26 24 24 33 34 35 37 37 37 38 38 50 30 36 44 54 Greatest Support 87 | 40 40 40 42 32 32 34 34 34 37 37 37 47 52 52 52 52 62 34 54 69 87 Greatest Overweight (x) 9 | . 9 9 4 1 . . . . . . . . . . . . . 4 . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 9 | 6 10 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 15 | 6 10 15 15 15 8 8 8 8 8 8 8 8 8 8 8 7 8 5 5 5 5 Average Carried 8 | 2 8 14 14 8 7 7 5 7 7 8 6 7 7 6 7 7 7 4 4 4 3 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 15 | 6 10 15 15 8 7 8 8 8 8 8 8 8 5 8 7 7 4 5 5 5 5 Class Distribution -------------------- 33% | Hacker-Ninja 29% | Scavenger-Mutant 12% | Mutant 10% | Ninja 5% | Scout 3% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Ninja | -6/Factory Ninja | -6/Waste Ninja | -6/Factory Ninja | -6/Extension Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Garrison Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Matter Collected 2255 | 253 225 651 90 45 . . 24 . . 18 . . . 42 157 . 71 252 196 126 105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3131 | . 652 1114 593 45 . . 16 . . 18 . . . . 49 . 111 106 196 126 105 Parts 167 | . 39 78 19 4 . . 2 . . 3 . . . . 3 . 11 . 2 3 3 Haulers Intercepted 7 | . 2 3 . 1 . . . . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Combat Hostiles Destroyed 50 | . 13 19 10 . . . . . . . . . . . 2 . 3 3 . . . Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . . Guns 31 | . 13 18 . . . . . . . . . . . . . . . . . . . Cannons 16 | . . 1 9 . . . . . . . . . . . . . 3 3 . . . Classes Destroyed 11 | . 7 3 . . . . . . . . . . . . . . . . . 1 . Worker 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hauler 7 | . 2 3 . 1 . . . . . . . . . . . . . . . . 1 Recycler 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 . Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 1 2 . . . . . . . . . . . . . . . 1 . . Swarmer 8 | . 3 . . . . . . . . . . . . . 2 . 3 . . . . Grunt 30 | . 10 10 7 . . . . . . . . . . . . . . 3 . . . Duelist 3 | . . 2 1 . . . . . . . . . . . . . . . . . . Sentry 9 | . . 7 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 2 4 4 1 . . 1 . . 1 . . . . 1 . 3 3 1 1 1 Combat Bots Only 4 | . 2 3 4 . . . . . . . . . . . 1 . 3 3 . . . Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 . . 1 . . . . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Hostile Shots Fired 545 | . 130 75 43 . 2 . . . 18 48 . . . 57 19 12 74 57 . 10 . Missed 227 | . 28 21 9 . 1 . . . 12 34 . . . 43 11 11 34 17 . 6 . Hits 318 | . 102 54 34 . 1 . . . 6 14 . . . 14 8 1 40 40 . 4 . Melee 13 | . . 12 . . 1 . . . . . . . . . . . . . . . . Projectile 305 | . 102 42 34 . . . . . 6 14 . . . 14 8 1 40 40 . 4 . Critical Strikes 15 | . 2 5 1 . . . . . . . . . . 1 1 . 1 4 . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 5762 | . 1081 909 567 . 31 . . . 52 188 . . 371 302 120 21 988 957 . 175 . Core 1242 | . 221 171 137 . . . . . 5 54 . . 51 22 31 . 156 367 . 27 . Absorbed by Shields 52 | . . . . . . . . . . . . . . . . . . 52 . . . Redirected to Shielding 107 | . . . . . . . . . 12 45 . . 50 . . . . . . . . Regen/Repaired (Parts) 65 | . . . 65 . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 11 57 75 . . 100 . . . 93 100 . . . . 90 . . 59 98 100 Volleys Fired 281 | . 90 80 38 1 . . . . . 1 1 . . . . . 14 43 1 8 4 Largest 2 | . 2 2 2 2 . . . . . 1 1 . . . . . 1 1 1 1 1 Hottest 136 | . 70 136 136 136 . . . . . 68 68 . . . . . 90 90 51 51 58 Shots Fired 477 | . 182 144 76 2 . . . . . 1 1 . . . 1 . 13 43 2 8 4 Gun 317 | . 182 135 . . . . . . . . . . . . . . . . . . . Cannon 160 | . . 9 76 2 . . . . . 1 1 . . . 1 . 13 43 2 8 4 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 235 | . 91 112 . . . . . . . . . . . . . . . 18 2 8 4 Thermal 242 | . 91 32 76 2 . . . . . 1 1 . . . 1 . 13 25 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 16 16 15 4 . . . . . . . . . . . . 1 6 . . . Robot Miss Streak 6 | . 3 6 3 . . . . . . 1 . . . . . . 2 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 5 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 299 | . 124 104 48 2 . . 1 . . 1 . . . . 3 . 3 7 2 3 1 Core Hits 123 | . 39 49 23 1 . . 1 . . . . . . . 2 . 3 3 . 1 1 Critical Kills 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Critical Strikes 9 | . 1 1 1 . . . . . . . . . . . . . . 3 1 2 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . 3 . . . Smash 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Melee Attacks 50 | . . . . . . . 2 . . 1 7 . 8 . 9 . 4 . 7 9 3 Impact 19 | . . . . . . . . . . . . . . . . . . . 7 9 3 Slashing 31 | . . . . . . . 2 . . 1 7 . 8 . 9 . 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 . . 1 . . . . . . . . 1 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5212 | . 1190 1592 1035 41 . . 33 . . 68 . . . . 116 . 134 491 163 263 86 Guns 2653 | . 1190 1463 . . . . . . . . . . . . . . . . . . . Cannons 1830 | . . 129 1035 41 . . . . . . . . . . . . 134 491 . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 729 | . . . . . . . 33 . . 68 . . . . 116 . . . 163 263 86 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2183 | . 447 1245 . . . . . . . . . . . . . . . 491 . . . Thermal 2300 | . 743 347 1035 41 . . . . . . . . . . . . 134 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 512 | . . . . . . . . . . . . . . . . . . . 163 263 86 Slashing 217 | . . . . . . . 33 . . 68 . . . . 116 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . 11 11 . 6 6 6 . . 14 16 16 16 4 5 5 . . Average Corruption 6 | . 1 1 . . 5 9 . 6 6 6 . . 14 14 16 16 3 4 4 . . Corruption Purged 9 | . . . . . . 4 . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . 11 3 . . 4 5 . 1 3 11 . . 3 10 20 . 2 10 8 . . Message Errors 15 | . 2 . . . . 1 . . . 3 . . . 1 4 . 1 . 3 . . Matter Fused 27 | . 2 1 . . 1 2 . . 1 4 . . . 3 5 . . 5 3 . . Heat Flow Errors 9 | . 2 1 . . . . . 1 1 . . . 1 1 . . . 2 . . . Energy Discharges 13 | . . . . . 1 1 . . . 2 . . . 1 5 . . 2 1 . . Parts Fused 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Data Loss (minor) 6 | . . . . . 1 . . . 1 1 . . . 1 2 . . . . . . Data Loss (major) 3 | . 1 . . . . . . . . . . . . 1 . . . 1 . . . Misfires 7 | . 4 1 . . . . . . . . . . . . 1 . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 6 | . . . . . 1 1 . . . . . . 2 2 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 280 | . . 11 . . . . . . . 48 . . . . 8 . . 20 103 90 . Projectiles 31 | . . 11 . . . . . . . . . . . . . . . 20 . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 249 | . . . . . . . . . . 48 . . . . 8 . . . 103 90 . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Impact 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 244 | . 242 193 18 60 . . . 80 187 21 22 . 182 143 40 . 244 217 2 7 24 Average Temperature 73 | . 87 92 12 33 . . . 50 97 12 12 . 169 73 22 . 94 39 1 3 11 Received Heat Transfer 1305 | . 486 249 297 . . . . . 24 36 . . . 18 . 12 . 174 . 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 2 . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . 2 3 . Robots Melted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 1 8 . . . . . . . . . . . . . . . . . . Heat Transferred 4637 | . 1868 697 1850 74 . . . . . . . . . . . . 148 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 96 100 100 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . 3 . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 207 | . 60 197 207 67 . 44 16 5 26 35 18 . 2 86 . . 66 106 63 20 106 Initial 67 | . . 6 59 67 . . 6 5 . 7 2 . . . . . . . 59 . 12 Average 31 | . 13 95 94 24 . 11 2 1 5 6 2 . . 37 . . 2 23 15 2 30 Influence Increases 2470 | . 390 610 368 7 . 44 60 . 52 56 55 . 8 126 55 . 122 176 128 69 144 Destroy 0b10 Robot/C 1000 | . 260 380 200 . . . . . . . . . . . 40 . 60 60 . . . Destroy 0b10 Robot/NC 115 | . 30 35 10 5 . . 5 . . 5 . . . . . . . . 10 10 5 Destroy Leader 254 | . 66 118 54 2 . . . . . . . . . . . . 10 . 2 . 2 Successful Hack 340 | . 19 31 11 . . 14 40 . 22 6 28 . . 21 . . 21 14 76 14 23 Disable Machine 60 | . . . 15 . . . 15 . . . 15 . . . . . . . 15 . . Destroy Structure 131 | . . 1 3 . . . . . . . 12 . 8 . . . 16 42 10 30 9 Partial Spotted 105 | . . . 15 . . . . . 30 . . . . . . . . 15 15 15 15 Lose Combat Pursuer 465 | . 15 45 60 . . 30 . . . 45 . . . 105 15 . 15 45 . . 90 Influence Decreases 2364 | . 374 485 360 156 . 30 59 15 36 67 58 2 8 50 131 . 122 70 234 49 58 Entered New Map 290 | . . 10 82 82 . . 8 10 . 9 3 2 . . 29 . . . 47 . 8 Time Decay 1827 | . 327 435 268 74 . 30 51 5 36 58 55 . 6 50 92 . 54 . 187 49 50 Lost Part 247 | . 47 40 10 . . . . . . . . . 2 . 10 . 68 70 . . . Squads Dispatched 19 | . 2 3 . . . 1 2 . . 1 1 1 . 1 . . 2 . 4 1 . Investigation 7 | . 1 2 . . . 1 . . . . . 1 . 1 . . 1 . . . . Extermination 7 | . . . . . . . 1 . . . 1 . . . . . 1 . 3 1 . Reinforcement 5 | . 1 1 . . . . 1 . . 1 . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Distress Signals 13 | . 3 6 1 . . . . . . 2 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 23 35 19 . 5 2 7 6 2 13 . 1 6 11 4 6 19 10 2 5 3 Peak Tracking Total 10 | . 5 5 4 . 5 2 3 6 2 7 . 1 5 6 3 8 10 6 1 4 7 Tactical Retreats 21 | . 1 2 3 . . 1 . . . 1 . . 1 5 2 . 3 1 . . 1 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Traps Triggered 20 | . 2 1 . 1 . . 3 . . 2 . 2 . 2 . . 3 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Machines Disabled 5 | . . 1 1 . . . 1 . . . 1 . . . . . . . 1 . . Max in Single Turn 1 | . . 1 1 . . . 1 . . . 1 . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Machines Accessed 71 | . 7 6 4 . . 2 7 . 4 5 6 . . 5 . . 9 2 8 2 4 Terminals 48 | . 6 4 3 . . . 7 . 2 5 3 . . 4 . . 4 2 5 1 2 Fabricators 5 | . . . . . . 2 . . . . 1 . . . . . 1 . 1 . . Repair Stations 4 | . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 9 | . . 2 . . . . . . 1 . 1 . . 1 . . 1 . 1 1 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . . 2 . . . 1 Total Hacks 189 | . 20 22 12 . . 3 23 . 13 13 12 . . 20 . . 11 2 25 7 6 Successful 114 | . 7 14 7 . . 1 13 . 11 6 7 . . 9 . . 6 2 20 6 5 Failed 74 | . 13 8 5 . . 2 10 . 2 7 5 . . 11 . . 5 . 4 1 1 Catastrophic 15 | . 1 2 1 . . 1 1 . . 3 1 . . 3 . . 2 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Manual 42 | . 7 8 3 . . . 7 . 2 5 2 . . . . . 1 . 4 3 . Terminals 136 | . 18 15 9 . . . 23 . 3 13 6 . . 13 . . 5 2 21 5 3 Fabricators 7 | . . . . . . 3 . . . . 1 . . . . . 1 . 2 . . Repair Stations 8 | . 2 . 3 . . . . . 2 . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 31 | . . 7 . . . . . . 8 . 3 . . 7 . . 1 . 1 2 2 Garrison Access 6 | . . . . . . . . . . . 2 . . . . . 3 . . . 1 Terminal Hacks 65 | . 6 7 3 . . . 11 . 2 5 2 . . 2 . . 1 2 17 5 2 Record 4 | . . . . . . . 1 . . . . . . . . . . . 2 1 . Part Schematic 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Robot Analysis 7 | . 2 3 . . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . . 1 . . . . . 1 . 1 1 . Branch Access Points 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . Emergency Access Points 5 | . . . . . . . 2 . . . . . . . . . . 1 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . . . . . . 1 . . . . . . . . 1 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . . . . . 2 . 1 1 . . . 1 . . . . . . 1 Dispatch Records 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 8 | . . . . . . . 2 . 1 . 1 . . . . . . . 3 1 . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 30 | . . 7 . . . . . . 8 . 3 . . 7 . . 1 . 1 1 2 Insert Component 8 | . . 3 . . . . . . 3 . . . . 2 . . . . . . . Analyze 10 | . . 4 . . . . . . 3 . . . . 3 . . . . . . . Retrieve Study 12 | . . . . . . . . . 2 . 3 . . 2 . . 1 . 1 1 2 Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 9 | . 1 . 2 . . . 2 . 1 1 1 . . . . . . . 1 . . Terminals 7 | . 1 . 2 . . . 2 . . 1 1 . . . . . . . . . . Botnet 7 | . 1 . 2 . . . 2 . . 1 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 6 3 . . 1 7 . 3 4 6 . . 4 . . 8 1 6 2 3 Full Trace Events 7 | . 2 2 . . . 1 . . . . . . . 1 . . 1 . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 . . . . . . 3 1 . . . 2 . . . . . . . Parts Built 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . 42 . . . . 64 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 8 . . . . 8 . . . . . . . . . . Part Studies Acquired 12 | . . . . . . . . . 2 . 3 . . 2 . . 1 . 1 1 2 Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 3 . . . . . . 2 . . . . 2 . . . . . . . Part Schematics Acquired 7 | . . 2 . . . . . . 3 . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Active Infowar (turns) 7006 | . . 1074 692 216 131 149 439 90 165 276 354 116 266 177 540 6 703 438 641 316 217 Optics 5504 | . . . 264 216 131 149 439 90 165 276 354 116 266 177 540 6 703 438 641 316 217 Sensors 4789 | . . . . 209 131 149 439 90 165 265 354 116 266 177 540 6 703 280 366 316 217 Terrain 1255 | . . . . . . . . . . . . . . . . . 636 . 86 316 217 Structural 1502 | . . 1074 428 . . . . . . . . . . . . . . . . . . Cloaking 78 | . . . . . . . . . . . . . . . . . . . 1 . 77 Jamming 197 | . . . . . . . 1 . . 141 1 . . . . . 53 1 . . . ECM 47 | . . . . . . . . . . . . . . . 9 . 38 . . . . Robot Analysis Total 7 | . 2 3 . . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Turns Passed 8988 | 89 1580 1387 692 216 131 149 439 90 165 276 354 116 266 177 540 6 703 438 641 316 217 Spaces Moved 10898 | 52 755 578 311 379 240 227 868 191 279 550 580 277 258 377 1006 13 1081 394 1253 633 596 Core 23 | 7 8 4 . . . . . . . . . . . . . . . 4 . . . Treads 1316 | 45 581 505 185 . . . . . . . . . . . . . . . . . . Legs 29 | . . 29 . . . . . . . . . . . . . . . . . . . Wheels 331 | . 166 39 126 . . . . . . . . . . . . . . . . . . Hover 6344 | . . 1 . 379 240 227 868 191 279 550 580 277 258 377 1006 13 1081 17 . . . Flight 2855 | . . . . . . . . . . . . . . . . . . 373 1253 633 596 Fastest Speed 32 | 50 95 95 140 38 38 43 43 43 43 43 43 40 40 45 45 45 45 45 37 34 32 Average Speed 60 | 145 166 169 150 38 38 43 43 43 43 43 43 40 41 45 45 45 45 48 38 34 32 Slowest Speed 500 | 160 500 500 240 98 45 43 43 43 43 43 43 40 45 45 45 45 48 250 45 34 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . . . . . . 4 . . . 3 5 . 2 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 35 | 4 92 54 30 10 96 4 22 87 8 48 12 7 82 17 89 7 27 47 15 19 13 Regions Visited 21 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 10 | . . . . . . 1 . . 1 1 1 . . 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . . . . . 1 . . . . . . Spaces Dug 74 | . . . . . . . . . . . 7 . 8 . 2 . 8 27 4 12 6 Terrain Destroyed 80 | . . . . . . . . . . . 7 . 8 . 2 . 11 29 5 12 6 Melee 28 | . . . . . . . . . . . 6 . 8 . 2 . 2 . 3 5 2 Projectile 52 | . . . . . . . . . . . 1 . . . . . 9 29 2 7 4 AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Fac Fac Was Fac Upp Upp Res Gar Res Res Acc Total 12729 | 63 918 841 461 449 277 277 930 198 324 584 673 282 405 383 1079 12 1275 588 1392 708 610 Wait 1193 | . 41 126 81 52 37 42 35 6 37 14 80 . 138 . 64 . 143 136 107 51 3 Move 10877 | 51 754 577 310 379 239 226 868 190 278 549 579 277 256 376 1005 12 1079 393 1252 632 595 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 74 | 6 13 16 9 . . 4 2 1 2 . 2 2 . 4 . . 4 1 4 3 1 Fast Attach 46 | 6 6 8 5 2 . . . . . . . 1 . . . . 5 1 11 . 1 Attach 40 | . 6 2 2 4 1 2 3 . . . 3 1 2 1 1 . 4 3 3 1 1 Detach 9 | . . . 1 2 . . 1 . . . 1 . . . . . 2 2 . . . Swap 45 | . 3 17 3 2 . 2 2 . 3 3 . . . 1 . . 2 . 2 3 2 Drop 59 | . 5 15 12 7 . 1 1 1 4 . . 1 . 1 . . 4 1 5 1 . Fire 281 | . 90 80 38 1 . . . . . 1 1 . . . . . 14 43 1 8 4 Melee 50 | . . . . . . . 2 . . 1 7 . 8 . 9 . 4 . 7 9 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . 16 . . 16 . . 1 . . . 14 8 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -6/Extension -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res x3 / Gar) -3/Garrison -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 333 | -10/Materials | Core integrity fell below 50% 541 | -10/Materials | Lost 3 parts (1p1n1w) 647 | -10/Materials | Discovered new exit (range 11) 1004 | -10/Materials | Discovered new exit (range 10) 1060 | -10/Materials | Build established: Scavenger-Mutant 1188 | -10/Materials | Core integrity fell below 20% 1459 | -10/Materials | Discovered new exit (range 16) 1505 | -10/Materials | Discovered new exit (range 14) 1670 | -10/Materials | Entered another Materials area 1670 | -9/Materials | Evolved 2 slots: Utility x2 1784 | -9/Materials | Lost 4 parts (1p2n1w) 1921 | -9/Materials | Discovered new exit (range 15) 2338 | -9/Materials | Discovered new exit (range 16) 2633 | -9/Materials | Identified exit to Mines 3057 | -9/Materials | Entered another Materials area 3057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3240 | -8/Materials | Identified exit to Storage 3724 | -8/Materials | Repaired Imp. Light Armor Plating 3733 | -8/Materials | Discovered new exit (range 10) 3749 | -8/Materials | Entered Factory 3749 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3965 | -7/Factory | Sucked down chute 3965 | -7/Factory | Entered Waste 3973 | -7/Waste | Spotted C-40 Crusher 3980 | -7/Waste | EMP discharged 3986 | -7/Waste | Spotted C-40 Crusher 4042 | -7/Waste | Spotted C-40 Crusher 4053 | -7/Waste | Build established: Scout 4053 | -7/Waste | Spotted C-40 Crusher 4065 | -7/Waste | Spotted C-40 Crusher 4080 | -7/Waste | EMP discharged 4080 | -7/Waste | System corruption reached 10% 4083 | -7/Waste | Spotted C-40 Crusher 4086 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4089 | -7/Waste | Discovered new exit (range 14) 4095 | -7/Waste | Identified exit to Factory 4096 | -7/Waste | Entered Factory 4177 | -7/Factory | Discovered new exit (range 3) 4178 | -7/Factory | Identified exit to Lower Caves 4179 | -7/Factory | Discovered new exit (range 6) 4181 | -7/Factory | Identified exit to Factory 4232 | -7/Factory | Fabricated Xenon Bombardment Thruster? 4245 | -7/Factory | Entered another Factory area 4245 | -6/Factory | Evolved 2 slots: Utility x2 4544 | -6/Factory | Build established: Ninja 4684 | -6/Factory | Sucked down chute 4684 | -6/Factory | Entered Waste 4699 | -6/Waste | EMP discharged 4704 | -6/Waste | Spotted C-40 Crusher 4708 | -6/Waste | Spotted C-40 Crusher 4715 | -6/Waste | Spotted C-40 Crusher 4716 | -6/Waste | Spotted C-40 Crusher 4717 | -6/Waste | Spotted C-40 Crusher 4720 | -6/Waste | Spotted C-40 Crusher 4765 | -6/Waste | Discovered new exit (range 20) 4773 | -6/Waste | Identified exit to Factory 4774 | -6/Waste | Entered Factory 4929 | -6/Factory | Discovered new exit (range 14) 4938 | -6/Factory | Identified exit to Extension 4939 | -6/Factory | Entered Extension 5069 | -6/Extension | Spotted B-75 Beast 5207 | -6/Extension | Spotted B-75 Beast 5214 | -6/Extension | Discovered new exit (range 3) 5214 | -6/Extension | Identified exit to Factory 5215 | -6/Extension | Entered Factory 5215 | -5/Factory | Evolved 2 slots: Utility x2 5289 | -5/Factory | Identified exit to Factory 5380 | -5/Factory | Fabricated Impulse Thruster Array (x1) 5494 | -5/Factory | Build established: Hacker-Ninja 5569 | -5/Factory | Entered another Factory area 5569 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5685 | -4/Factory | Sucked down chute 5685 | -4/Factory | Entered Waste 5689 | -4/Waste | Spotted C-40 Crusher 5712 | -4/Waste | Spotted C-40 Crusher 5721 | -4/Waste | Spotted C-40 Crusher 5814 | -4/Waste | Spotted C-40 Crusher 5900 | -4/Waste | Spotted C-40 Crusher 5918 | -4/Waste | Crushed by falling debris 5919 | -4/Waste | System corruption reached 10% 5929 | -4/Waste | Spotted C-40 Crusher 5944 | -4/Waste | Discovered new exit (range 14) 5949 | -4/Waste | Lost 4 parts (3n1u) 5950 | -4/Waste | Identified exit to Factory 5951 | -4/Waste | Entered Factory 6008 | -4/Factory | Spotted B-86 Titan 6077 | -4/Factory | Spotted B-86 Titan 6086 | -4/Factory | Identified exit to Upper Caves 6128 | -4/Factory | Entered Upper Caves 6155 | -4/Upper Caves | Learned location of Testing (-3) 6374 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6398 | -4/Upper Caves | Spotted B-86 Titan 6653 | -4/Upper Caves | Discovered new exit (range 12) 6660 | -4/Upper Caves | Identified exit to Upper Caves 6668 | -4/Upper Caves | Entered another Upper Caves area 6670 | -4/Upper Caves | Discovered new exit (range 10) 6673 | -4/Upper Caves | Identified exit to Research 6674 | -4/Upper Caves | Entered Research 6674 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7091 | -3/Research | Identified exit to Research 7377 | -3/Research | Identified exit to Garrison 7377 | -3/Research | Entered Garrison 7383 | -3/Garrison | Learned Research security intel 7406 | -3/Garrison | Lost 9 parts (2p2n4u1w) 7413 | -3/Garrison | Spotted B-86 Titan 7520 | -3/Garrison | Installed Relay Interface Framework 7721 | -3/Garrison | Triggered checkpoint 7747 | -3/Garrison | Triggered checkpoint 7804 | -3/Garrison | Lost 3 parts (2n1u) 7811 | -3/Garrison | Discovered new exit (range 10) 7815 | -3/Garrison | Identified exit to Research 7815 | -3/Garrison | Entered Research 7902 | -3/Research | Discovered new exit (range 18) 7916 | -3/Research | Identified exit to Armory 7930 | -3/Research | Central database locked down 7932 | -3/Research | Watched by a mysterious "MATRIX" hacker 8456 | -3/Research | Entered another Research area 8456 | -2/Research | Evolved 2 slots: Propulsion x2 8623 | -2/Research | Spotted B-90 Cyclops 8643 | -2/Research | Identified exit to Access 8772 | -2/Research | Entered Access 8772 | -1/Access | Evolved 2 slots: Propulsion x2 8983 | -1/Access | Discovered new exit (range 10) 8986 | -1/Access | Identified exit to Surface 8989 | *** | Escaped! Last Messages --------------- Downloading performance data... Effective improvements: +2 supply >>Study(Enh. Hardcell Cannon) Identified Enh. Hardcell Cannon... Downloading performance data... Effective improvements: +10% accuracy 08913_ Sneak attack on A-15 Conveyor. 08913_ A-15 Conveyor destroyed. 08916_ Acquired 105 matter. 08917_ W-44 Eye sends out distress signal. 08972_ Acquired System Shield. 08983_ EXIT=FOUND 08983_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08985_ The Access Shell folds into the floor. 08986_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????? ????????????#????????????????????????? | | ????#??????#???????????????? ????????????????????? | | ????????? ????????? #?##?#?????????? ????????????? | | ????????????????#???????????????#????????????????? | | ?????????????? ??????????? ????????????????????? | | ???????????? ? ??????#????????????????????????? | | ????????????????????#?#??????#??? ???????????????? | | ?"????? ???????????????????????????? ???????????? | | ??????????? ???????? ????? ?????? ? ?????????? | | ??????"?? ? ?????? ?? ?????????????????????#?????? | | ?"????????? #????"?"??? ???? ??"???? ??? ?#? ???? | | ? ?????? # ?????????? ? ????????"? ???????????? | | ??????????# ?? "????????? ? ?????????????+?????? | | ?? ???? ?# ????""?? ????? ? ?? ???????? ???????? | | ?#??#?????# ? ???"?" ????? ? #??????????????????? | | #?#?#??#### ????? ??????? ?????????????????????? | | #???????#?# ? ???? ? ? ?????? ????????? ?? ???? | | ####????#?# ???????#?#????????????????????#?????? | | ??????#?### ??????###?????#???#??????#??#??? ???? | | #?#???#??## ####### ##########?#??#?????????????? | | ?#??#?#???# """T""" ""?????????????????? | | ??###?#??## """ """ "??? BB ?????? ???? | | ?#???#????# ""???BB????????? ??? | | #???????### "??????? ??????????? | | ##??##?#### "" ""?"? ??? ???????? | | ?##??##?###R @" "?"? ??????????????? | | ##??##?#### "??????? ??????????? | | ???####?#?# "????BB?? ?????? ?? | | ?########?# "??"?BB????????????? | | ?#####?##?# "?"????????????????? | | ???##??##?# ####### ############?????#??????? ??? | | ###?###?### ##?##?###?###???????????????????????? | | ?##?#?##### #####????#???##?????????????????????? | | ?######???# ##?????#?#?##?????#?#???#??#???????#? | | #?####?##?# ##???#?####???????#?????????????????? | | ##?##??##?# ###???#?#??#???????????????#????????? | | ########### #???? ?????????????????????????????? | | # #? ?? ?? ???????###??#????????????? | | ] # #? ?? ? ???#?????#?#??????????????? | | "" # # ?? ????#????##????#?????????? | | "" # #?? ?? ??? ????##???##????#?????????? | | """" # #???? ??????###?????? ???????????? | | """" + + ???"??? ? ?##??#?#???????????????? | | "" # # ? ?""? ? ?#????#?????"???????????? | | "" # #? ?"???????????????????????????????? | | # #? ??"?"?? ???#???#?#???????????????? | | # # ?? ??"?? ?????#????? ?????????????? | | = # #? ??? ?? ##??#??????????????????? | | # #????#???#??#?????#?????????????????? | | ########### #??###????#??#???#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 200 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 78 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Aerolev Unit | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Extension | Hacked Adv. Hacking Suite | -4/Factory | Scanalyzed Imp. Antigrav System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Impulse Thruster Array | x1 | -5/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 63% | -8/Materials Studied --------- Imp. Gravmag System | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Gravmag Array | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Chainsword | -4/Factory | Hacked Lgt. Particle Reactor | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Nuclear Pulse Array | -2/Research | Hacked Quantum Reactor | -1/Access | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Epsilon Run Late Bloomer Omniscient Cartographer Challenges ------------ None Game ------ Seed QuantumDeuteriumHoverbase Manual? 0 Play Time 03:08:48 Cumulative 46.7 hours Start 2026.07.11 @ 00:41:29 End 2026.07.11 @ 04:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8503bf3b-dc42-463c-b0bd-b6b3c0c971f1