Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 19:34:17 Player: APerTAS Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (523) 523 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1063 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 207/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Improved Heat Sink Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (5) ---- Light Ion Engine Large Matter Pod (150) Terrain Scan Processor Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Hammer > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Large Matter Pod Terrain Scan Processor Light Armor Plating [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 6 10 19 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 2 7 Treads 2 | . 2 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 7 | . . 7 Utility 11 | 1 5 5 Device 6 | . 3 3 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 13 Treads 20 | . 21 16 Wheel 4 | . 6 . Flight 2 | . . 10 Device 13 | . 13 11 Storage 12 | . 14 7 Processor 1 | . . 6 Ballistic Gun 14 | . 16 11 Launcher 10 | . 11 6 Impact Weapon 2 | . . 7 Naked Turns . | . . . Heaviest Build 19 | 14 19 19 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 7 Most Carried 10 | 5 10 10 Average Carried 6 | 2 6 7 Final Capacity 10 | 8 10 5 Final Carried 10 | 4 10 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 922 | 194 577 151 Remotely 174 | . 174 . Salvage Created 468 | . 286 182 Parts 43 | . 23 20 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 10 11 Melee 1 | . . 1 Guns 12 | . 4 8 AOE 8 | . 6 2 Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 12 | . 3 9 Grunt 9 | . 7 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 127 | . 47 80 Missed 36 | . 9 27 Damage Taken 1105 | . 637 468 Core 250 | . 162 88 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | . 32 29 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 93 | . 61 32 Gun 73 | . 44 29 Cannon . | . . . Launcher 20 | . 17 3 Special . | . . . Kinetic 67 | . 44 23 Thermal . | . . . Explosive 20 | . 17 3 Electromagnetic 6 | . . 6 Robot Hit Streak 11 | . 11 8 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | . 34 23 Core Hits 43 | . 26 17 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1455 | . 955 500 Guns 492 | . 298 194 Cannons . | . . . Explosions 868 | . 657 211 Melee 95 | . . 95 Ramming . | . . . Kinetic 455 | . 298 157 Thermal . | . . . Explosive 868 | . 657 211 Electromagnetic 37 | . . 37 Impact 95 | . . 95 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions 6 | . 6 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 232 | . 208 24 Shots 10 | . 8 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 249 | . 21 249 Average Temperature 41 | . 7 74 Received Heat Transfer 225 | . 204 21 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 357 | . 357 304 Initial . | . . . Average 133 | . 118 189 Maximum Alert Level 1 | . 1 1 Low Security (%) 72 | 100 75 59 Level 1 27 | . 24 40 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 20 15 Peak Tracking Total 6 | . 6 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 10 | . 10 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Investigation Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 41 | . 41 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1365 | 53 943 369 Spaces Moved 924 | 48 599 277 Core 5 | 5 . . Treads 540 | . 422 118 Legs . | . . . Wheels 220 | 43 177 . Hover . | . . . Flight 159 | . . 159 Fastest Speed 37 | 50 80 37 Average Speed 119 | 76 136 91 Slowest Speed 220 | 80 160 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 68 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 136 | . 104 32 Melee . | . . . Projectile . | . . . AOE 136 | . 104 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1084 | 63 664 357 Wait 1 | . 1 . Move 922 | 47 598 277 Hop . | . . . Pick Up 37 | 10 15 12 Fast Attach . | . . . Attach 14 | 6 2 6 Detach . | . . . Swap 21 | . 8 13 Drop 23 | . 8 15 Fire 61 | . 32 29 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 13) 598 | -10/Materials | Core integrity fell below 50% 916 | -10/Materials | Discovered new exit (range 14) 997 | -10/Materials | Entered Mines 1263 | -10/Mines | Core integrity fell below 20% 1306 | -10/Mines | Learned Materials emergency access door positions 1311 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1312 | -10/Mines | Found Prototype Device 1313 | -10/Mines | Identified Exp. Sensor Array 1366 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Acquired Prototype Device. Identified Exp. Sensor Array. Faulty integration triggers heat surge (+267). Dropped Faulty Exp. Sensor Array. K-01 Serf collects debris. Flight Unit destroyed. S-10 Pest destroyed. Lgt. Ion Engine destroyed. Acquired Flight Unit. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????###???????????????? | | ??????????????????####""## ##??#???????????? | | ???????????????#### X ## #???????????? | | ???????????????? ????????????? | | ????????????????? ?????????????? | | ??????????????????# ???????????????? | | ???????????????????# ????????????????? | | ????????????????????# ?????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# s##??????????????????? | | ?????????????????????# =#####???####???????? | | ?????????????????????# =%@% ##?# ##??????? | | ????????????????????## = ## #??????? | | ??????????????????### #??????? | | ?????????????????## ##??????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# ## #??????? | | ?????????????????## ## #### #??????? | | ??????????????????## ######???# ##??????? | | ??????????????????## #?????????####???????? | | ??????????????????# ##???????????????????? | | ??????????????##### #???????????????????? | | ??????????????# ##?##########???????? | | ??????????????# ## ### #???????? | | ??????????????# ### #???????? | | ????????????### #?## ##### #???????? | | ????????????# #??## ##???# #???????? | | ????????????# ###???## ##????# #???????? | | ????????????# #??????## ###?????# !#???????? | | ????????????# #???????####???????# #???????? | | ???????????? ??????????????????# #???????? | | ????????????###????????##??????### #???????? | | ???????????????? ?????## ?????# #???????? | | ???????????????? ## ????# ##???????? | | ????????????????# ##### ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileModifiedScythe Manual? 0 Play Time 00:20:00 Cumulative 14.6 hours Start 2024.07.15 @ 19:16:52 End 2024.07.15 @ 19:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 3d723c8e-ceb6-4dc9-8233-d8a0db418576