Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 14:30:06 Player: Mogwok Wargfriend Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (193) 965 Value Destroyed (6401) 6401 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (272) 272 TOTAL SCORE: 15078 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 30 Scanned by Researcher 500 Friendly Fire -338 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 149/150 System Corruption 27% Temperature Cool (3) Movement Flying (24) Location -2/Testing Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY (14) ----- Advanced Heat Sink (fused) Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Microactuators Improved System Shield > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Hypervelocity Mass Driver Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Microactuators Improved Reaction Control System Experimental Focal Shield Improved System Shield > --- WEAPON ----------- Hypervelocity Railgun Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster Cooled Q-thruster Advanced Signal Interpreter Heavy Laser Enhanced Quantum Rifle Hypervelocity Railgun Hypervelocity Mass Driver Core Stripper [Rating: 155] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion VTOL Module Leg Myomer Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility System Shield Device ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Lance Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . 1 . . . 1 . . . Utility 12 | . . 1 1 2 2 1 . . 2 1 . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 300 | 5 18 11 9 9 3 10 . 34 44 40 35 16 66 Power 32 | 1 4 3 2 1 . . . 6 5 3 2 . 5 Engine 11 | 1 4 3 1 . . . . 1 1 . . . . Core 10 | . . . 1 1 . . . 5 3 . . . . Reactor 11 | . . . . . . . . . 1 3 2 . 5 Propulsion 105 | 2 6 3 2 2 . 2 . 10 18 18 9 3 30 Treads . | . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . . 3 1 . 12 Wheel 6 | 2 4 . . . . . . . . . . . . Hover 22 | . . . . . . . . 3 8 6 . . 5 Flight 61 | . 2 3 2 2 . 2 . 7 10 9 8 3 13 Utility 115 | 1 3 1 3 6 3 7 . 15 16 11 14 10 25 Device 52 | . 1 . . 4 1 . . 7 6 5 7 6 15 Storage 12 | 1 1 . 1 . 1 1 . . 1 1 3 . 2 Processor 30 | . 1 . 2 2 . 3 . 1 3 4 4 4 6 Hackware 10 | . . . . . . 1 . 4 3 . . . 2 Protection 11 | . . 1 . . 1 2 . 3 3 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 1 5 4 2 . . 1 . 3 5 8 10 3 6 Energy Gun 8 | 1 5 1 . . . . . . . . 1 . . Energy Cannon 4 | . . . . . . . . . . 2 2 . . Ballistic Gun 6 | . . . . . . . . . 3 . 2 . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 5 | . . . . . . . . . 2 3 . . . Special Weapon 2 | . . . . . . . . . . 2 . . . Impact Weapon 7 | . . 1 . . . . . . . 1 4 . 1 Slashing Weapon 8 | . . 2 2 . . 1 . . . . . 3 . Piercing Weapon 7 | . . . . . . . . 3 . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . . . . . . . 2 1 3 3 8 Corrupted Parts 2 | . . . . . . . . . . . 1 . 1 System Corruption 5 | . . . . . . . . . . . 3 . 2 Parts Lost 117 | . 5 3 . . . . . 16 18 24 7 5 39 Power 14 | . 1 2 . . . . . 1 2 2 1 1 4 Propulsion 38 | . 3 1 . . . . . 6 3 10 1 . 14 Utility 56 | . . . . . . . . 9 11 9 5 3 19 Weapon 9 | . 1 . . . . . . . 2 3 . 1 2 Highest Loss Streak 17 | . 2 1 . . . . . 4 6 7 2 5 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 86 86 87 96 81 81 94 89 82 69 70 83 84 Engine 1 | . 13 10 6 . . . . . . . . . . Core 2 | . . . 2 7 6 5 5 4 4 . . . . Reactor 1 | . . . . . . . . . . 2 3 4 3 Leg 2 | . . . . . . . . . . 4 4 . 12 Wheel 1 | . 17 . . . . . . . . . . . . Hover 3 | . . . . . . . . 4 12 1 . . 2 Flight 14 | . 8 32 33 30 26 23 23 17 2 10 9 15 4 Device 10 | . 7 . . 10 13 11 11 12 11 3 12 15 18 Storage 6 | . 17 21 9 7 11 10 11 5 3 2 2 4 3 Processor 16 | . 2 . 8 19 13 15 17 11 13 22 25 34 28 Hackware 7 | . . . . . . 2 5 13 15 10 4 4 3 Protection 2 | . . 11 9 7 3 2 5 4 5 . . . . Energy Gun 1 | . 17 2 . . . . . . . . . . . Slashing Weapon 2 | . . 8 12 11 6 6 11 . . . . 2 . Piercing Weapon 3 | . . . . . . . . 8 8 . . . 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 12 15 15 15 18 18 20 20 23 36 32 42 47 57 Greatest Support 108 | 26 26 14 18 18 17 26 22 24 50 108 108 43 81 Greatest Overweight (x) 8 | . 4 1 1 1 1 . . 1 5 1 8 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 10 5 15 15 15 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 7 5 9 15 12 Most Carried 15 | 7 8 8 8 8 8 8 8 8 10 5 15 15 15 Average Carried 8 | 3 7 7 7 7 8 7 8 7 7 4 9 14 11 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 5 5 15 15 5 Final Carried 15 | 7 8 8 8 8 8 8 8 7 5 5 13 15 5 Class Distribution -------------------- 20% | Mutant 19% | Hacker-Ninja 10% | Hacker-Mutant 9% | Sprinter 8% | Ninja 7% | Hacker-Scout 6% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Ninja | -5/Factory Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Ninja | -2/Research Scavenger-Gladiator | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Matter Collected 4165 | 202 211 92 103 90 30 107 . 369 675 922 502 183 679 Remotely . | . . . . . . . . . . . . . . Salvage Created 10007 | . 934 544 465 252 137 81 229 2218 1569 962 734 253 1629 Parts 447 | . 49 31 26 14 4 4 4 104 70 29 21 7 84 Haulers Intercepted 4 | . 1 1 . 2 . . . . . . . . . Recyclers Shooed 11 | . 1 . 2 . 1 . . 1 4 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Combat Hostiles Destroyed 97 | . 13 11 9 1 . 1 . 13 12 15 5 . 17 Melee 58 | . . 9 9 1 . 1 . 13 7 2 2 . 14 Guns 26 | . 12 2 . . . . . . 5 2 2 . 3 AOE 6 | . . . . . . . . . . 6 . . . Classes Destroyed 17 | . 8 2 1 . . 1 . 3 . 1 . . 1 Worker 20 | . 7 . . 1 . . . 3 5 2 . . 2 Builder 13 | . 1 . . . . . . 1 2 5 2 . 2 Hauler 4 | . 1 1 . 2 . . . . . . . . . Recycler 29 | . 3 1 2 . 1 . . 10 7 . 2 2 1 Mechanic 2 | . . . . . . . . 1 . . 1 . . Operator 4 | . 1 . . . . . . 1 1 . 1 . . Drone 1 | . . . . . . 1 . . . . . . . Watcher 23 | . 3 2 . 2 1 2 . 6 1 2 2 1 1 Swarmer 25 | . 6 4 4 . . . . 3 7 . . . 1 Cutter 1 | . . . . . . . . 1 . . . . . Grunt 26 | . 7 4 2 . . . . . . 5 . . 8 Duelist 1 | . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . 2 Sentry 5 | . . 2 2 . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 6 | . . . 1 1 . . . . 1 2 . . 1 Programmer 31 | . . . . . . . . 9 3 7 5 . 7 Best Kill Streak 7 | . 5 4 7 4 2 2 . 4 5 4 3 2 6 Combat Bots Only 6 | . 3 3 5 1 . 1 . 4 4 3 1 . 6 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 . 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . Melee 1 | . . 1 1 1 . 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Hostile Shots Fired 1377 | . 79 69 30 13 7 15 . 134 167 324 141 30 368 Missed 536 | . 23 27 15 8 5 11 . 55 51 154 57 15 115 Damage Taken 17256 | . 624 488 137 74 99 42 24 1634 2536 3747 1912 657 5282 Core 4405 | . 163 222 59 28 46 18 . 616 785 624 386 109 1349 Absorbed by Shields 63 | . . . . . . . . 20 . . 43 . . Redirected to Shielding 386 | . . 23 9 6 4 . 7 151 186 . . . . Regen/Repaired (Parts) 576 | . 14 . . . . . . 196 192 . . . 174 Core Remaining (%) 60 | 100 34 44 89 96 94 . . 36 31 . 22 . . Volleys Fired 253 | . 103 14 . . . . . . 33 69 28 . 6 Largest 2 | . 2 1 . . . . . . 2 2 1 . 1 Hottest 112 | . 112 56 . . . . . . 46 105 35 . 40 Shots Fired 318 | . 126 14 . . . . . . 61 81 28 . 8 Gun 290 | . 126 14 . . . . . . 61 53 28 . 8 Cannon 5 | . . . . . . . . . . 5 . . . Launcher 22 | . . . . . . . . . . 22 . . . Special 1 | . . . . . . . . . . 1 . . . Kinetic 150 | . . . . . . . . . 61 53 28 . 8 Thermal 145 | . 126 14 . . . . . . . 5 . . . Explosive 22 | . . . . . . . . . . 22 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 13 | . 9 6 . . . . . . 10 13 7 . 5 Robot Miss Streak 6 | . 6 1 . . . . . . 2 4 2 . 1 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 2 | . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . Shots Hit Robots 525 | . 70 51 28 8 3 8 5 73 85 84 40 4 66 Core Hits 241 | . 34 16 10 6 2 3 2 32 45 47 6 3 35 Critical Kills 6 | . . . . . . . . . . 1 . . 5 Critical Parts Destroyed 23 | . . . . . . . . . . 12 10 . 1 Critical Strikes 61 | . 7 3 1 . . . . 8 3 13 10 . 16 Burn 7 | . 7 . . . . . . . . . . . . Destroy 7 | . . . . . . . . . . . 1 . 6 Smash 22 | . . . . . . . . . . 13 9 . . Sever 6 | . . 3 1 . . . . . . . . . 2 Impale 19 | . . . . . . . . 8 3 . . . 8 Melee Attacks 840 | . . 61 45 40 29 43 5 227 154 51 52 32 101 Kinetic 2 | . . . . . . . . . . . . . 2 Impact 105 | . . . 2 . . . . . . 51 52 . . Slashing 289 | . . 61 43 40 29 43 5 26 . . . 32 10 Piercing 444 | . . . . . . . . 201 154 . . . 89 Sneak Attacks 62 | . . 3 4 3 1 . . 20 12 2 6 2 9 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Follow-up Attacks 21 | . . . . . . 1 1 10 4 . . . 5 Damage Inflicted 20945 | . 1127 1689 1125 385 145 304 294 3613 2832 4224 2089 293 2825 Guns 3159 | . 1115 164 . . . . . . 719 668 422 . 71 Cannons 111 | . . . . . . . . . . 111 . . . Explosions 1737 | . . . . . . . . . . 1737 . . . Melee 15898 | . . 1525 1125 385 145 304 294 3613 2109 1702 1667 275 2754 Ramming 40 | . 12 . . . . . . . 4 6 . 18 . Kinetic 1880 | . . . . . . . . . 719 668 422 . 71 Thermal 1390 | . 1115 164 . . . . . . . 111 . . . Explosive 1737 | . . . . . . . . . . 1737 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 3369 | . . . . . . . . . . 1702 1667 . . Slashing 4487 | . . 1525 1125 385 145 304 294 239 . . . 275 195 Piercing 8042 | . . . . . . . . 3374 2109 . . . 2559 Highest Corruption 27 | . . . . . 1 . . 12 4 20 26 2 27 Average Corruption 11 | . . . . . 1 . . 8 2 10 21 2 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 272 | . . . . . 4 . . 64 12 49 74 . 69 Message Errors 59 | . . . . . . . . 19 1 12 15 . 12 Matter Fused 52 | . . . . . 1 . . 11 5 9 9 . 17 Heat Flow Errors 34 | . . . . . 2 . . 7 1 7 12 . 5 Energy Discharges 35 | . . . . . . . . 8 . 4 12 . 11 Parts Rejected 4 | . . . . . . . . . . 2 1 . 1 Parts Fused 10 | . . . . . . . . 2 . 2 2 . 4 Data Loss (minor) 36 | . . . . . . . . 9 2 7 11 . 7 Data Loss (major) 13 | . . . . . . . . 5 . . 2 . 6 Misfires 7 | . . . . . . . . . 1 3 1 . 2 Alerts 10 | . . . . . 1 . . 1 2 1 3 . 2 Misdirections 10 | . . . . . . . . 2 . 1 5 . 2 Weapon Failures 2 | . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3903 | . . 133 143 . 37 22 30 796 423 876 1011 55 377 Projectiles . | . . . . . . . . . . . . . . Explosions 61 | . . . . . . . . . . 61 . . . Melee 3842 | . . 133 143 . 37 22 30 796 423 815 1011 55 377 Knockbacks 34 | . . . . . . . . . . 21 13 . . Impact 32 | . . . . . . . . . . 20 12 . . Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . 1 1 . . Self-Inflicted Damage 29 | . 6 . . . . . . . 1 13 . 9 . Shots 1 | . . . . . . . . . . 1 . . . Rammed 5 | . 1 . . . . . . . 2 1 . 1 . Targets Rammed 5 | . 1 . . . . . . . 2 1 . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 332 | . 332 130 . 1 232 . . 238 320 243 203 . 207 Average Temperature 78 | . 73 61 . 1 125 . . 93 113 67 82 . 83 Received Heat Transfer 1225 | . 162 153 27 12 . . . 54 108 160 9 45 495 Effects 2 | . 2 . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . . . . 7 13 . . Impact Corruptions 66 | . . . . . . . . . . 29 37 . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 12 | . 11 1 . . . . . . . . . . . Heat Transferred 3848 | . 3330 407 . . . . . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped 6 | . . . . . . . . . . . . . 6 Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Peak Influence 486 | . 252 429 470 415 199 205 81 486 250 425 234 314 190 Initial 221 | . . . 124 213 86 4 39 42 221 94 207 99 54 Average 181 | . 90 229 306 255 94 72 53 322 114 233 148 177 45 Maximum Alert Level 2 | . 1 2 2 2 . 1 . 2 1 2 1 1 . Low Security (%) 60 | 100 89 39 20 26 100 99 100 13 79 47 75 64 100 Level 1 29 | . 10 58 52 68 . . . 52 20 39 24 35 . Level 2 10 | . . 1 26 5 . . . 34 . 13 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . 1 2 2 1 . 16 7 7 5 1 5 Investigation 16 | . 1 . 1 2 1 . . 6 3 . 2 . . Extermination 21 | . . . . . 1 1 . 6 4 3 3 1 2 Reinforcement 12 | . 1 . . . . . . 4 . 4 . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Distress Signals 18 | . 3 2 . . . 4 . 7 . . 1 1 . Communications Jammed 1 | . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 318 | . 23 26 14 5 6 17 1 70 25 34 25 23 49 Peak Tracking Total 13 | . 6 4 5 2 4 4 1 8 4 7 5 12 13 Tactical Retreats 63 | . 1 5 1 2 1 8 . 17 3 8 8 3 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Traps Triggered 15 | . 1 1 1 . 1 1 . 3 3 . 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Machines Disabled 7 | . 2 . . . . . . . . 1 3 . 1 Max in Single Turn 1 | . 1 . . . . . . . . 1 1 . 1 Garrison Access 3 | . . . . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Machines Accessed 122 | . 8 10 5 13 6 16 . 23 11 4 13 5 8 Terminals 79 | . 6 9 3 7 3 10 . 10 6 3 12 4 6 Fabricators 10 | . . . . 2 . 3 . 4 1 . . . . Repair Stations 14 | . 1 1 . 2 1 1 . 3 2 . 1 1 1 Recycling Units 9 | . 1 . 1 . . 1 . 3 2 1 . . . Scanalyzers 3 | . . . . 1 1 . . 1 . . . . . Garrison Access 7 | . . . 1 1 1 1 . 2 . . . . 1 Total Hacks 355 | . 24 30 19 25 10 44 . 87 47 12 33 13 11 Successful 160 | . 14 13 9 11 2 16 . 47 31 8 4 1 4 Failed 193 | . 10 16 10 14 8 27 . 40 16 4 29 12 7 Catastrophic 44 | . 1 . 1 3 2 7 . 10 2 1 12 3 2 Database Lockouts 2 | . . 1 . . . 1 . . . . . . . Manual 219 | . 22 19 18 14 7 31 . 43 20 6 25 8 6 Terminals 238 | . 20 28 9 15 6 33 . 38 30 9 30 12 8 Fabricators 25 | . . . . 2 . 5 . 12 6 . . . . Repair Stations 41 | . 2 2 . 4 2 1 . 18 6 . 3 1 2 Recycling Units 30 | . 2 . 5 . . 2 . 13 5 3 . . . Scanalyzers 6 | . . . . 2 1 . . 3 . . . . . Garrison Access 15 | . . . 5 2 1 3 . 3 . . . . 1 Terminal Hacks 54 | . 6 8 2 2 . 5 . 10 14 4 2 1 . Record 12 | . . 1 . . . . . 3 3 2 2 1 . Part Schematic 3 | . . . . . . 1 . 2 . . . . . Robot Analysis 11 | . 4 2 1 . . . . . 4 . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . Terminal Index 2 | . . . . . . 1 . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 3 | . 1 1 . 1 . . . . . . . . . Locate Traps 9 | . . 1 . 1 . 1 . 3 3 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 13 | . . . . 1 . 3 . 6 3 . . . . Network Status 3 | . . . . 1 . . . 1 1 . . . . Load Schematic 4 | . . . . . . . . 3 1 . . . . Build 6 | . . . . . . 3 . 2 1 . . . . Repair Station Hacks 25 | . 2 1 . 1 1 . . 13 4 . 1 . 2 Scan Component 15 | . 1 1 . 1 1 . . 7 2 . 1 . 1 Repair 10 | . 1 . . . . . . 6 2 . . . 1 Recycling Unit Hacks 6 | . 1 . . . . . . 3 2 . . . . Report Inventory 3 | . . . . . . . . 2 1 . . . . Retrieve Components 3 | . 1 . . . . . . 1 1 . . . . Scanalyzer 4 | . . . . 2 . . . 2 . . . . . Insert Component 2 | . . . . 1 . . . 1 . . . . . Analyze 2 | . . . . 1 . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . 1 Seal Access 3 | . . . . . . . . 2 . . . . 1 Unauthorized Hacks 55 | . 5 4 7 5 1 8 . 11 8 4 1 . 1 Terminals 38 | . 4 4 3 4 . 7 . 5 6 3 1 . 1 Assimilate 5 | . . . . . . 3 . 2 . . . . . Botnet 28 | . 4 3 2 3 . 4 . 3 5 2 1 . 1 Operators 5 | . . 1 1 1 . . . . 1 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . . . 5 2 1 . . . Reject 7 | . 1 . 1 . . . . 3 1 1 . . . Mask 4 | . . . 1 . . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 1 1 1 . . . . . . . Intercept 4 | . . . 1 1 1 1 . . . . . . . Watchers 1 | . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 111 | . 8 10 5 12 5 15 . 19 10 4 11 5 7 Full Trace Events 12 | . . . . 2 1 . . 5 3 . 1 . . Feedback Events 2 | . . . . . 1 . . . . . 1 . . Corruption 2 | . . . . . 1 . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 Robots Built 4 | . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 124 | . . . . . . 124 . . . . . . . Total Robot Build Rating 19 | . . . . . . 19 . . . . . . . Part Schematics Acquired 9 | . . . . 1 . 1 . 3 . . . . 4 Parts Built 4 | . . . . . . 1 . 2 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 264 | . . . . . . 69 . 142 53 . . . . Total Part Build Rating 25 | . . . . . . 9 . 10 6 . . . . Parts Repaired 10 | . 1 . . . . . . 6 2 . . . 1 Time 294 | . 26 . . . . . . 202 44 . . . 22 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . 2 . . . . . . 9 8 . . . . Parts Scanalyzed 2 | . . . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Total Allies 8 | . . . . . . 6 . 2 . . . . . Largest Group 4 | . . . . . . 4 3 2 . . . . . Highest-Rated Group 136 | . . . . . . 136 126 59 . . . . . Highest-Rated Ally 42 | . . . . . . 42 42 37 . . . . . Total Orders 3 | . . . . . . 3 . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . Ally Attacks 14 | . . . . . . 2 9 3 . . . . . Total Damage 419 | . . . . . . 24 324 71 . . . . . Kills 1 | . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Robot Analysis Total 11 | . 4 2 1 . . . . . 4 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Turns Passed 14762 | 51 1338 545 372 541 611 899 130 3348 1951 1621 1562 412 1381 Spaces Moved 21225 | 43 1105 828 543 1234 1043 1628 299 5661 2259 2128 2449 975 1030 Core 20 | 5 13 . . . . . . . . . 1 . 1 Treads . | . . . . . . . . . . . . . . Legs 1170 | . . . . . . . . . . 321 358 . 491 Wheels 886 | 38 848 . . . . . . . . . . . . Hover 2826 | . . . . . . . . 584 1988 170 . . 84 Flight 16323 | . 244 828 543 1234 1043 1628 299 5077 271 1637 2090 975 454 Fastest Speed 23 | 50 80 34 31 29 29 29 32 30 23 23 34 26 24 Average Speed 43 | 85 92 34 33 30 29 31 32 33 45 50 46 29 86 Slowest Speed 450 | 90 250 107 107 108 106 34 32 114 435 140 450 114 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 135 | . . 5 2 1 3 10 . 72 1 12 13 11 5 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 96 55 31 35 21 42 95 75 28 23 90 30 69 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 334 | . . 6 9 24 26 30 . 113 68 6 13 27 12 Terrain Destroyed 500 | . . 6 9 24 26 30 . 113 68 170 15 27 12 Melee 332 | . . 6 9 24 26 30 . 113 68 6 11 27 12 Projectile 6 | . . . . . . . . . . 2 4 . . AOE 162 | . . . . . . . . . . 162 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Qua Res Tes Total 25223 | 54 1300 973 671 1342 1294 1934 326 6721 2937 2495 2731 1043 1402 Wait 2470 | . 37 58 68 54 222 252 24 866 441 192 127 11 118 Move 20963 | 42 1104 817 538 1231 1037 1609 298 5532 2256 2104 2422 953 1020 Hop 116 | . . 5 2 1 2 9 . 56 1 11 13 11 5 Pick Up 88 | 7 15 2 3 1 . 4 . 8 2 6 13 7 20 Fast Attach 196 | 5 8 4 5 5 1 5 . 21 27 29 26 10 50 Attach 74 | . 8 3 . 1 . 4 . 9 13 10 8 4 14 Detach 71 | . 6 2 . 2 . 3 . 8 12 8 15 4 11 Swap 31 | . 2 4 4 3 2 1 . 4 4 1 1 2 3 Drop 126 | . 16 3 9 6 1 5 . 10 10 13 15 9 29 Fire 253 | . 103 14 . . . . . . 33 69 28 . 6 Melee 766 | . . 61 42 38 29 42 4 192 130 51 52 32 93 Ram 4 | . 1 . . . . . . . 2 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . 15 6 . 11 . 31 Rewire 2 | . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 474 | -10/Materials | Core integrity fell below 50% 628 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Discovered new exit (range 7) 786 | -10/Materials | Build established: Scavenger-Mutant 893 | -10/Materials | Discovered new exit (range 15) 1152 | -10/Materials | Repaired Lgt. Ion Engine 1277 | -10/Materials | Discovered new exit (range 9) 1382 | -10/Materials | Build established: Mutant 1390 | -10/Materials | Entered another Materials area 1390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1808 | -9/Materials | Central database locked down 1906 | -9/Materials | Discovered new exit (range 13) 1907 | -9/Materials | Core integrity fell below 50% 1935 | -9/Materials | Entered another Materials area 1935 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2263 | -8/Materials | Discovered new exit (range 3) 2263 | -8/Materials | Identified exit to Storage 2298 | -8/Materials | Discovered new exit (range 3) 2299 | -8/Materials | Identified exit to Factory 2307 | -8/Materials | Entered Factory 2307 | -7/Factory | Evolved 2 slots: Utility x2 2552 | -7/Factory | Discovered new exit (range 5) 2553 | -7/Factory | Identified exit to Lower Caves 2803 | -7/Factory | Discovered new exit (range 14) 2811 | -7/Factory | Identified exit to Factory 2848 | -7/Factory | Entered another Factory area 2848 | -6/Factory | Evolved 2 slots: Utility x2 2941 | -6/Factory | Build established: Sprinter 3228 | -6/Factory | Discovered new exit (range 5) 3229 | -6/Factory | Identified exit to Factory 3459 | -6/Factory | Entered another Factory area 3459 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3584 | -5/Factory | Discovered new exit (range 6) 3586 | -5/Factory | Identified exit to Upper Caves 3663 | -5/Factory | Discovered new exit (range 6) 3665 | -5/Factory | Identified exit to Factory 3786 | -5/Factory | Fabricated Biometal Heavy Treads? 4041 | -5/Factory | Fabricated K-01 Serf? 4128 | -5/Factory | Build established: Ninja 4163 | -5/Factory | Central database locked down 4351 | -5/Factory | Fabricated C-35 Carver? 4358 | -5/Factory | Manually triggered Chute Trap 4358 | -5/Factory | Sucked down chute 4358 | -5/Factory | Entered Waste 4358 | -5/Waste | The area was eerily silent 4388 | -5/Waste | 3 allies followed down the chute 4408 | -5/Waste | A Compactor rumbled back to life 4408 | -5/Waste | Spotted C-40 Crusher 4415 | -5/Waste | Allies destroyed C-40 Crusher 4467 | -5/Waste | Discovered new exit (range 12) 4478 | -5/Waste | Murdered 3 allies 4480 | -5/Waste | Identified exit to Factory 4488 | -5/Waste | Entered Factory 4488 | -5/Factory | Accompanied by 2 allies 4639 | -5/Factory | P-70 Sage assimilated allied Carver 6e 4710 | -5/Factory | Discovered exit to Upper Caves (range 5) 4904 | -5/Factory | Repaired Lgt. Nuclear Core 4925 | -5/Factory | Repaired Scythe 4959 | -5/Factory | Build established: Hacker-Ninja 5270 | -5/Factory | Cargo convoy interrupted 5564 | -5/Factory | Spotted B-75 Beast 5937 | -5/Factory | Discovered exit to Factory (range 20) 5994 | -5/Factory | Lost 3 parts (1p2u) 6217 | -5/Factory | Lost 4 parts (2n2u) 6278 | -5/Factory | Discovered exit to Factory (range 19) 6390 | -5/Factory | Fabricated Imp. Hacking Suite? 6468 | -5/Factory | Build established: Infiltrator-Ninja 6566 | -5/Factory | System corruption reached 10% 6585 | -5/Factory | Lost 4 parts (3n1u) 6608 | -5/Factory | Discovered exit to Factory (range 21) 6827 | -5/Factory | Repaired Cloaking Device 6860 | -5/Factory | Repaired VTOL Module 6918 | -5/Factory | Repaired Nuclear Pulse Array 6959 | -5/Factory | Repaired Propulsion Shielding 7154 | -5/Factory | Build established: Hacker-Ninja 7305 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 7830 | -5/Factory | Core integrity fell below 50% 7836 | -5/Factory | Entered another Factory area 7836 | -4/Factory | Evolved 2 slots: Utility x2 8064 | -4/Factory | Build established: Hacker-Mutant 8434 | -4/Factory | Lost 6 parts (6u) 8666 | -4/Factory | Discovered new exit (range 6) 8668 | -4/Factory | Identified exit to Extension 8676 | -4/Factory | Identified exit to Upper Caves 8676 | -4/Factory | Identified exit to Armory 8705 | -4/Factory | Repaired Gravmag Array 8806 | -4/Factory | Repaired Linear Gravjet 8870 | -4/Factory | Fabricated Nuclear Pulse Array? 9207 | -4/Factory | Build established: Hacker-Scout 9343 | -4/Factory | Spotted B-86 Titan 9544 | -4/Factory | Discovered new exit (range 13) 9566 | -4/Factory | Core integrity fell below 50% 9593 | -4/Factory | Lost 6 parts (1p2n1u2w) 9681 | -4/Factory | Lost 3 parts (1p1n1u) 9691 | -4/Factory | Identified exit to Research 9787 | -4/Factory | Entered Research 9787 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10440 | -3/Research | Lost 7 parts (3n3u1w) 10559 | -3/Research | System corruption reached 10% 10564 | -3/Research | Found Fusion Bomb Launcher 10634 | -3/Research | Lost 4 parts (1p1n2u) 10722 | -3/Research | Lost 4 parts (1p2n1u) 10822 | -3/Research | Lost 4 parts (1n2u1w) 10959 | -3/Research | Build established: Hacker-Mutant 11397 | -3/Research | Discovered new exit (range 6) 11403 | -3/Research | Identified exit to Quarantine 11408 | -3/Research | Entered Quarantine 11571 | -3/Quarantine | Found Alien Energy Cannon 11571 | -3/Quarantine | Identified Core Cannon 11823 | -3/Quarantine | Build established: Mutant 12082 | -3/Quarantine | Found Alien Impact Weapon 12082 | -3/Quarantine | Identified Core Stripper 12140 | -3/Quarantine | Core integrity fell below 50% 12946 | -3/Quarantine | Discovered new exit (range 13) 12969 | -3/Quarantine | Identified exit to Research 12970 | -3/Quarantine | Entered Research 12970 | -2/Research | Evolved 2 slots: Utility x2 13050 | -2/Research | Spotted B-90 Cyclops 13149 | -2/Research | Found Prototype Slashing Weapon 13149 | -2/Research | Identified Vibroblade 13271 | -2/Research | Discovered new exit (range 22) 13331 | -2/Research | Spotted B-90 Cyclops 13361 | -2/Research | Crushed by falling debris 13380 | -2/Research | Discovered new exit (range 5) 13382 | -2/Research | Identified exit to Testing 13382 | -2/Research | Entered Testing 13412 | -2/Testing | Lost 5 parts (1p3u1w) 13459 | -2/Testing | System corruption reached 10% 13522 | -2/Testing | Lost 17 parts (2p8n7u) 13894 | -2/Testing | Core integrity fell below 50% 13969 | -2/Testing | Lost 4 parts (1p3n) 14043 | -2/Testing | Found Prototype Processor 14043 | -2/Testing | Identified Exp. Core Analyzer 14085 | -2/Testing | Build established: Scavenger-Gladiator 14104 | -2/Testing | Lost 3 parts (1p1n1u) 14163 | -2/Testing | Repaired Biometal Leg 14297 | -2/Testing | Lost 4 parts (1n2u1w) 14465 | -2/Testing | Found Prototype Device 14465 | -2/Testing | Identified Exp. Focal Shield 14562 | -2/Testing | Build established: Scavenger-Assassin 14642 | -2/Testing | Scanned by Researcher 14737 | -2/Testing | Core integrity fell below 20% 14754 | -2/Testing | Discovered new exit (range 13) 14758 | -2/Testing | Identified exit to Access 14758 | -2/Testing | Spotted PP-R3KGFOA00X 14763 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14747_ Dropped Myomer Leg. 14747_ Dropped Centrium Leg. 14748_ System corrupted: Adv. Heat Sink fused. 14748_ Dropped Myomer Leg. 14753_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14754_ EXIT=FOUND 14758_ EXIT=IDENTIFIED: ACCESS 14759_ Attempting to rewire PP-R3KGFOA00X. 14759_ PP-R3KGFOA00X cannot be rewired. 14760_ Attempting to rewire PP-R3KGFOA00X. 14760_ PP-R3KGFOA00X cannot be rewired. 14760_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T007. 14761_ Sneak attack on PP-R3KGFOA00X. 14761_ PP-R3KGFOA00X springs to life. 14761_ Slug penetrates Wall. 14763_ 7W1T|B