Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.29 @ 17:48:49 Player: chimpy Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (352) 352 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 1986 Bonus ------- Aligned with FarCom 300 Friendly Fire -6 Cogmind --------- Core Integrity 42/250 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Supersonic Drone Bay (0/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Small Storage Unit Skeleton Box Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Skeleton Box Supersonic Drone Bay > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Small Storage Unit YOLO Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Supersonic Drone Bay Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 8 5 3 5 3 Power 7 | 3 . 2 1 1 Engine 6 | 3 . 2 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads 2 | 2 . . . . Leg 2 | . . 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 2 2 Device 3 | . . . 2 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 4 . 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 4 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 5 | . . . . 5 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 96 100 100 98 Engine 11 | . 14 14 14 4 Core 2 | . . . . 9 Treads 17 | . 28 16 14 13 Leg 10 | . . 11 14 13 Device 5 | . . . 6 14 Storage 9 | . 14 14 11 . Processor 8 | . 10 14 10 . Protection 3 | . . . . 13 Ballistic Gun 27 | . 28 28 28 27 Naked Turns . | . . . . . Heaviest Build 13 | 11 11 10 11 13 Greatest Support 40 | 40 40 40 10 10 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 5 8 8 7 5 Most Carried 8 | 5 8 8 8 5 Average Carried 6 | 2 6 7 7 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 1 8 8 5 5 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 570 | 239 153 86 . 92 Remotely . | . . . . . Salvage Created 461 | . 162 154 . 145 Parts 27 | . 13 7 . 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 13 | . 6 3 . 4 Guns 13 | . 6 3 . 4 Classes Destroyed 5 | . 3 1 . 1 Worker 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 6 | . 6 . . . Grunt 6 | . . 3 . 3 Assembled 1 | . . . . 1 Best Kill Streak 3 | . 3 2 . 3 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 166 | . 84 18 . 64 Missed 45 | . 26 4 . 15 Damage Taken 1104 | . 357 162 . 585 Core 208 | . 55 24 . 129 Absorbed by Shields . | . . . . . Ignored by Resistances 332 | . 116 46 . 170 Core Remaining (%) 100 | 100 . . . . Volleys Fired 59 | . 35 13 . 11 Largest 2 | . 2 2 . 2 Hottest 40 | . 40 40 . 40 Shots Fired 118 | . 70 26 . 22 Gun 118 | . 70 26 . 22 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 118 | . 70 26 . 22 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 7 11 . 25 Robot Miss Streak 4 | . 4 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 85 | . 44 22 . 19 Core Hits 37 | . 16 8 . 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 717 | . 380 172 . 165 Guns 717 | . 380 172 . 165 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 717 | . 380 172 . 165 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 53 | . . 18 . 53 Average Temperature 17 | . . 11 . 20 Received Heat Transfer 219 | . . 123 . 96 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 127 | . 127 107 . 70 Initial 27 | . . 27 . . Average 50 | . 61 79 . 27 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 10 3 . 18 Peak Tracking Total 20 | . 3 2 . 20 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 5 | . 1 . 4 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 3 . 41 . Successful 43 | . 2 . 41 . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . . . 5 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 43 | . 2 . 41 . Record 42 | . 2 . 40 . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 45 | . . . . 45 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 82 | . . . . 82 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 1 | . . . . 1 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2389 | 61 573 366 766 623 Spaces Moved 1476 | 36 273 261 623 283 Core 16 | 10 . . . 6 Treads 317 | 26 273 18 . . Legs 1143 | . . 243 623 277 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 100 Average Speed 141 | 129 160 122 120 186 Slowest Speed 250 | 160 160 160 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 39 72 92 56 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1685 | 49 350 286 639 361 Wait 85 | . 24 3 . 58 Move 1472 | 35 272 260 622 283 Hop . | . . . . . Pick Up 26 | 6 10 3 6 1 Fast Attach 5 | 1 1 1 . 2 Attach 6 | 5 1 . . . Detach . | . . . . . Swap 13 | 2 3 2 5 1 Drop 17 | . 3 4 6 4 Fire 59 | . 35 13 . 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Entered Mines 637 | -10/Mines | Met a Derelict bent on vengeance 961 | -10/Mines | Build established: Scavenger-Mutant 995 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -10/Mines | Discovered new exit (range 5) 1001 | -10/Mines | Entered Exiles 1002 | -10/Exiles | Identified exit to Mines 1033 | -10/Exiles | Met 8R-AWN 1113 | -10/Exiles | Met EX-HEX 1165 | -10/Exiles | Met EX-DEC 1206 | -10/Exiles | Visited The Gauntlet 1376 | -10/Exiles | Learned location of Zion (-7) 1519 | -10/Exiles | Met EX-BIN 1534 | -10/Exiles | Aligned with FarCom system 1535 | -10/Exiles | Given EX-Vault access code 1583 | -10/Exiles | Opened EX-Vault 1594 | -10/Exiles | Found Prototype Device 1595 | -10/Exiles | Identified Supersonic Drone Bay 1607 | -10/Exiles | Found Prototype Device 1608 | -10/Exiles | Identified Skeleton Box 1614 | -10/Exiles | Found Prototype Energy Cannon 1652 | -10/Exiles | Exiles lab attacked by MAIN.C 1767 | -10/Exiles | Stole two prototypes: Skeleton Box, Supersonic Drone Bay 1767 | -10/Exiles | Entered Mines 2354 | -9/Mines | Assembled infested the area 2359 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2385 | -9/Mines | Core integrity fell below 50% 2390 | -9/Mines | Self-destructed Last Messages --------------- J5-HVA destroyed. HV Slug penetrates as-01162. as-01162 knocked back. as-24239 destroyed. 9N-W3Y(h) destroyed. as-11255 destroyed. Aluminum Leg destroyed. Knocked back. Hrd. Light Armor Plating destroyed. Lgt. Treads destroyed. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+1). C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Lgt. Assault Rifle destroyed. as-29035 destroyed. as-67270 destroyed. as-66193 destroyed. as-13775 destroyed. as-09833 destroyed. 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