Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.19 @ 20:54:47 Player: Nagash Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1907) 1907 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5287 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 499/500 System Corruption 2% Temperature Cool (12) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon Power Maul > --- INVENTORY (8) ---- F-cell Engine Huge Storage Unit Advanced Terrain Scanner Seismic Detector Improved Salvage Targeting Computer Transmission Jammer Cloaking Device Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Carbide Saw > --- INVENTORY -------- F-cell Engine Huge Storage Unit Advanced Terrain Scanner Seismic Detector Improved Salvage Targeting Computer Transmission Jammer Cloaking Device Power Maul [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 1 1 . Weapon 1 | . . . . . 1 Parts Attached 83 | 7 9 8 9 23 27 Power 11 | 1 2 1 1 2 4 Engine 10 | 1 2 1 1 2 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 34 | 3 4 5 3 11 8 Treads . | . . . . . . Leg 6 | 1 1 . . 2 2 Wheel 14 | 2 3 . 2 4 3 Hover 4 | . . . . 4 . Flight 10 | . . 5 1 1 3 Utility 18 | 1 2 1 3 5 6 Device 4 | . . . 2 . 2 Storage 6 | 1 1 1 . 2 1 Processor 6 | . 1 . 1 1 3 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 20 | 2 1 1 2 5 9 Energy Gun 2 | 1 . . . . 1 Energy Cannon 5 | . . . 1 3 1 Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon 4 | . . . . 1 3 Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon 3 | . . . . . 3 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Parts Lost 39 | . 5 1 9 5 19 Power 7 | . 1 1 . 1 4 Propulsion 16 | . 2 . 6 2 6 Utility 8 | . 1 . 1 2 4 Weapon 8 | . 1 . 2 . 5 Highest Loss Streak 8 | . 4 1 4 4 8 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 60 | . 66 23 47 75 77 Engine 7 | . 13 5 6 8 7 Leg 3 | . 7 . . . 7 Wheel 5 | . 15 . 2 7 7 Hover 4 | . . . . 15 . Flight 5 | . . 9 16 2 4 Storage 6 | . 14 7 . 4 6 Processor 11 | . 7 . 3 9 23 Protection 3 | . . . . 11 . Energy Cannon 3 | . . . 4 5 4 Ballistic Cannon 2 | . . . . 1 7 Special Weapon 1 | . . . . 4 . Impact Weapon 1 | . . . . . 3 Peak Build Rating 60 | 6 6 9 18 37 60 Average Rating 21 | 4 4 3 12 27 38 On Entrance 6 | . 6 1 9 3 21 Naked Turns . | . . . . . . Heaviest Build 123 | 13 85 80 23 123 117 Greatest Support 64 | 16 26 14 32 64 60 Greatest Overweight (x) 30 | 1 28 26 7 4 30 Average Overweight (x) 1 | . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 25 25 5 25 25 Average Capacity 12 | 7 14 13 5 11 15 Most Carried 10 | 4 4 5 5 9 10 Average Carried 5 | 2 2 2 4 6 7 Final Capacity 25 | 8 25 5 5 25 8 Final Carried 9 | 4 3 4 4 9 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1322 | 222 79 22 . 322 677 Remotely . | . . . . . . Salvage Created 1679 | . 119 41 . 739 780 Parts 77 | . 6 9 . 29 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 42 | . 3 3 . 12 24 Melee 6 | . . . . . 6 Guns 6 | . 3 3 . . . Cannons 28 | . . . . 12 16 Classes Destroyed 9 | . 1 1 . 5 2 Worker 2 | . . . . 2 . Recycler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Watcher 6 | . . . . 2 4 Swarmer 15 | . . 3 . 4 8 Grunt 21 | . 3 . . 6 12 Brawler 1 | . . . . . 1 Sentry 3 | . . . . 2 1 Programmer 2 | . . . . . 2 Best Kill Streak 4 | . 2 3 . 4 4 Combat Bots Only 4 | . 2 3 . 4 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 721 | . 90 52 134 114 331 Missed 200 | . 17 17 45 35 86 Damage Taken 6076 | . 635 286 1061 1118 2976 Core 2030 | . 219 127 397 430 857 Absorbed by Shields . | . . . . . . Ignored by Resistances 1630 | . 202 90 297 256 785 Core Remaining (%) 49 | 100 12 68 27 38 . Volleys Fired 144 | . 22 10 . 48 64 Largest 3 | . 1 1 . 2 3 Hottest 178 | . 20 23 . 130 178 Shots Fired 210 | . 22 10 . 57 121 Gun 32 | . 22 10 . . . Cannon 178 | . . . . 57 121 Launcher . | . . . . . . Special . | . . . . . . Kinetic 126 | . 22 10 . 4 90 Thermal 84 | . . . . 53 31 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 17 6 . 14 27 Robot Miss Streak 2 | . 1 1 . 1 2 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 204 | . 21 8 . 46 129 Core Hits 82 | . 10 3 . 25 44 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . 1 . . . 4 Critical Strikes 20 | . 1 . . 1 18 Destroy 1 | . 1 . . . . Blast 8 | . . . . 1 7 Smash 4 | . . . . . 4 Sever 7 | . . . . . 7 Melee Attacks 40 | . . . . . 40 Impact 20 | . . . . . 20 Slashing 20 | . . . . . 20 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5456 | . 190 116 7 1457 3686 Guns 293 | . 177 116 . . . Cannons 4038 | . . . . 1307 2731 Explosions 96 | . . . . 96 . Melee 955 | . . . . . 955 Ramming 74 | . 13 . 7 54 . Kinetic 2413 | . 177 116 . 118 2002 Thermal 1918 | . . . . 1189 729 Explosive 96 | . . . . 96 . Electromagnetic . | . . . . . . Impact 569 | . . . . . 569 Slashing 386 | . . . . . 386 Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . 2 15 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 335 | . . . . 32 303 Projectiles 121 | . . . . 7 114 Explosions . | . . . . . . Melee 214 | . . . . 25 189 Knockbacks 15 | . . . . . 15 Impact 1 | . . . . . 1 Kinetic 13 | . . . . . 13 Secondary 1 | . . . . . 1 Self-Inflicted Damage 28 | . . . 3 25 . Shots . | . . . . . . Rammed 4 | . 1 . 2 1 . Targets Rammed 15 | . 10 . 2 2 1 Kicked 11 | . 9 . . 1 1 Crushed . | . . . . . . Highest Temperature 620 | . 15 11 14 620 413 Average Temperature 139 | . 7 7 6 165 125 Received Heat Transfer 2340 | . 462 138 504 441 795 Effects 20 | . . . . 19 1 Shutdowns 5 | . . . . 5 . Energy Bleed 2 | . . . . 1 1 Interference 4 | . . . . 4 . Matter Decay 2 | . . . . 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . . 3 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . . . . 2 2 Impact Corruptions 7 | . . . . 1 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 2646 | . . . . 1628 1018 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 413 | . 100 180 169 220 413 Initial 64 | . . 21 64 30 59 Average 114 | . 57 15 121 69 246 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 76 | 100 100 100 100 99 28 Level 1 22 | . . . . . 69 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 . 1 5 Investigation 2 | . 2 . . . . Extermination 3 | . . . . 1 2 Reinforcement 3 | . . 1 . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 2 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 10 22 8 16 50 Peak Tracking Total 11 | . 5 11 7 4 8 Tactical Retreats 16 | . 1 2 1 . 12 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 11 | . 5 . . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . . . . 3 1 Max in Single Turn 3 | . . . . 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 4 | . . 1 . 1 2 Terminals 1 | . . 1 . . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 9 | . . 5 . 1 3 Successful 4 | . . 1 . 1 2 Failed 5 | . . 4 . . 1 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 5 . . . Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3375 | 66 235 841 223 924 1086 Spaces Moved 1692 | 47 92 383 185 503 482 Core 99 | 2 9 17 41 27 3 Treads . | . . . . . . Legs 299 | 11 7 . . 17 264 Wheels 547 | 34 76 . 38 184 215 Hover 275 | . . . . 275 . Flight 472 | . . 366 106 . . Fastest Speed 31 | 50 80 34 31 48 112 Average Speed 123 | 113 129 138 101 99 146 Slowest Speed 1550 | 190 1450 1350 400 300 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 7 . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 19 | 5 30 29 23 17 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . . 19 11 Melee . | . . . . . . Projectile 14 | . . . . 3 11 AOE 16 | . . . . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2606 | 56 135 678 217 859 661 Wait 590 | . . 276 19 266 29 Move 1676 | 46 92 370 184 502 482 Hop 5 | . . 5 . . . Pick Up 28 | 3 1 4 2 8 10 Fast Attach 49 | 6 4 4 7 15 13 Attach 22 | . 2 2 2 3 13 Detach 5 | . . 2 . 2 1 Swap 12 | 1 3 2 . 5 1 Drop 19 | . 2 3 1 6 7 Fire 144 | . 22 10 . 48 64 Melee 40 | . . . . . 40 Ram 3 | . . . 2 1 . Kick 11 | . 9 . . 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . . . 2 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Core integrity fell below 50% 295 | -10/Materials | Core integrity fell below 20% 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 333 | -9/Materials | Lost 4 parts (1p2n1u) 1108 | -9/Materials | Discovered new exit (range 15) 1139 | -9/Materials | Discovered new exit (range 8) 1143 | -9/Materials | Entered another Materials area 1143 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -8/Materials | Lost 4 parts (3n1w) 1324 | -8/Materials | Core integrity fell below 50% 1355 | -8/Materials | Lost 4 parts (3n1u) 1364 | -8/Materials | Discovered new exit (range 3) 1366 | -8/Materials | Entered Factory 1366 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2200 | -7/Factory | Core integrity fell below 50% 2237 | -7/Factory | Lost 4 parts (2n2u) 2264 | -7/Factory | Discovered new exit (range 15) 2290 | -7/Factory | Entered another Factory area 2290 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2515 | -6/Factory | Crushed by falling debris 2546 | -6/Factory | Lost 3 parts (2p1u) 2708 | -6/Factory | Core integrity fell below 50% 2738 | -6/Factory | Lost 8 parts (1p3n1u3w) 3063 | -6/Factory | Garrison activated, responded to threat 3244 | -6/Factory | Core integrity fell below 20% 3372 | -6/Factory | Lost 5 parts (1p1n1u2w) 3376 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03342_ System corrupted: Energy discharge (-165). 03343_ S-27 Virus destroyed. 03344_ R-10 Processor collects Autogun. 03345_ G-50 Soldier knocked back. 03347_ W-25 Informer distress signal alerts nearby ally. 03349_ R-10 Processor collects VTOL Module. 03351_ S-27 Virus knocked back. 03351_ R-10 Processor collects Lgt. Nuclear Core. 03353_ G-50 Soldier destroyed. 03354_ Slug penetrates Wall. 03355_ H-66 Slayer knocked back. 03358_ Acquired 17 matter. 03359_ Slug penetrates Wall. 03363_ S-27 Virus destroyed. 03364_ Acquired 4 matter. 03373_ Slug penetrates Door. 03373_ Penetrated by Slug. 03374_ Carbon-fiber Leg destroyed. 03376_ Penetrated by Slug. 03376_ Slug penetrates Wall. 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""" + | | ????????????????????????# #??????? #### | | ????????????????????????##########??????########* | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 550 Matter Stores 279 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterEtherialMatter Manual? 0 Play Time 00:45:33 Cumulative 76.2 hours Start 2025.02.19 @ 19:55:08 End 2025.02.19 @ 20:54:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 32 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 32 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70e49eaf-7604-47e4-a820-8bca3ef846eb