Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 01:22:41 Player: Cherman0 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (203) 1015 Value Destroyed (5807) 5807 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1592) 1592 TOTAL SCORE: 11274 Bonus ------- High Alert Combat Kills 558 Follower Combat Kills 134 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 300/300 System Corruption 6% Temperature Warm (147) Movement Treading (240) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Core Analyzer Medium Reactive Plating Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Armored Treads Cooling System Improved Cooling System High-capacity Matter Pod (37) Seismic Detector Gun Armor Medium Reactive Plating Relay Coupler [NC] (40) Relay Coupler [Grunt] (36) Relay Coupler [Hunter] (22) High-powered Tractor Beam Plasma Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Mini Grenade Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter Multitool Great Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Armored Treads High-capacity Matter Pod Seismic Detector Gun Armor Medium Reactive Plating Medium Reactive Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] High-powered Tractor Beam Plasma Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter Multitool Great Maul [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Slots Evolved 4 | . . . 4 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 2 . . . . Weapon 1 | . . . 1 . . . . Parts Attached 87 | 5 10 9 37 12 6 6 2 Power 9 | . 2 1 4 2 . . . Engine 9 | . 2 1 4 2 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 29 | 2 . 1 15 4 4 3 . Treads 28 | 2 . 1 14 4 4 3 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 20 | 2 2 1 9 4 1 1 . Device 6 | 2 . . 2 1 . 1 . Storage 2 | . 1 . 1 . . . . Processor 2 | . . 1 . 1 . . . Hackware 1 | . . . 1 . . . . Protection 9 | . 1 . 5 2 1 . . Artifact . | . . . . . . . . Weapon 29 | 1 6 6 9 2 1 2 2 Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 1 3 2 8 . . 1 . Ballistic Cannon 4 | . . 3 . . . 1 . Launcher 3 | . . . . 1 1 . 1 Special Weapon 4 | . 1 1 . 1 . . 1 Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 6 | . 1 1 3 . 1 . . Power 2 | . 1 1 . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 . 1 . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 1 | . 1 1 1 . 1 . . To Critical Strikes . | . . . . . . . . Average Backups 23 | 6 18 24 24 24 24 24 25 Power . | 1 1 . . 1 1 1 1 Propulsion 4 | 4 3 3 5 4 4 4 4 Utility 7 | . 5 9 6 8 9 9 10 Weapon 7 | 1 7 8 8 7 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 45 | 3 5 7 7 6 . 1 16 Power 3 | 1 1 . . . . . 1 Propulsion 10 | . 4 1 1 . . . 4 Utility 16 | 1 . 1 . 4 . 1 9 Weapon 15 | 1 . 5 6 1 . . 2 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 100 100 Engine 11 | . 14 14 9 9 9 9 9 Treads 27 | . 27 28 26 27 27 27 27 Device 7 | . 7 12 8 3 1 4 2 Storage 11 | . 14 14 9 9 9 9 9 Processor 2 | . . . . 4 9 9 9 Hackware 4 | . . . 8 9 9 9 9 Protection 5 | . 6 1 9 9 7 4 6 Energy Gun 1 | . 7 . . . . . . Ballistic Gun 22 | . 20 17 25 25 26 25 21 Special Weapon 2 | . . 9 . . . . . Peak Build Rating 40 | 7 11 13 33 40 40 39 39 Average Rating 22 | 6 9 11 27 36 39 37 37 On Entrance 22 | 6 7 11 13 33 40 38 35 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 127 | 11 91 94 107 111 123 124 127 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 2 | . 2 2 1 1 2 2 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 8 22 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 Average Carried 23 | 6 18 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 Class Distribution -------------------- 45% | Mutant 23% | Scavenger-Gunner 22% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Matter Collected 7343 | 281 460 822 2088 1284 751 1097 560 Remotely 232 | . . . . 116 116 . . Salvage Created 7037 | 199 647 214 2244 1199 968 1265 301 Parts 467 | 26 40 14 166 66 54 81 20 Haulers Intercepted 14 | . 2 . 6 . 2 4 . Recyclers Shooed 6 | 1 1 . 2 . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Combat Hostiles Destroyed 145 | . 14 6 37 30 15 26 17 Melee 1 | . . . . 1 . . . Guns 116 | . 14 2 37 25 12 22 4 Cannons 4 | . . 4 . . . . . AOE 24 | . . . . 4 3 4 13 Classes Destroyed 18 | 2 6 4 3 1 2 . . Worker 6 | . 1 . 1 . 2 2 . Builder 6 | . 2 . 3 . . 1 . Tunneler 10 | 8 . . 2 . . . . Hauler 14 | . 2 . 6 . 2 4 . Recycler 8 | 1 . . 3 . 1 3 . Mechanic 1 | . . . . . 1 . . Turret 1 | . . 1 . . . . . Watcher 12 | . 3 . 3 2 3 1 . Swarmer 50 | . 6 . 11 10 . 12 11 Grunt 40 | . 8 . 8 8 9 5 2 Brawler 1 | . . . . . 1 . . Duelist 6 | . . . 1 . 3 2 . Sentry 26 | . . 1 8 7 2 7 1 Specialist 8 | . . . 6 1 . . 1 Hunter 4 | . . . 3 1 . . . Programmer 5 | . . . . 3 . . 2 Artisan 1 | . . 1 . . . . . Subdweller 5 | . . 5 . . . . . Best Kill Streak 8 | 3 4 3 6 7 7 8 6 Combat Bots Only 7 | . 4 3 4 7 5 5 6 Max Kills in Single Turn 3 | 1 2 1 2 3 3 2 3 Gunslinging 1 | . . . 1 1 1 1 . Exploded 3 | . . . . 3 2 2 3 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Hostile Shots Fired 570 | . 95 62 166 94 60 63 30 Missed 141 | . 20 18 38 26 13 17 9 Hits 429 | . 75 44 128 68 47 46 21 Projectile 429 | . 75 44 128 68 47 46 21 Critical Strikes 15 | . . 1 5 3 2 1 3 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5646 | . 774 644 1764 893 760 498 313 Core 790 | . 104 133 148 163 146 66 30 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 113 | . . . . . 5 82 26 Regen/Repaired (Parts) 1008 | . 409 . 318 . . 281 . Core Remaining (%) 52 | 100 . 5 . . . . . Volleys Fired 508 | 31 76 58 151 71 45 53 23 Largest 3 | 2 2 2 3 3 3 3 3 Hottest 100 | 60 100 100 100 75 78 78 94 Shots Fired 1274 | 60 149 90 431 207 125 155 57 Gun 1174 | 60 147 22 425 203 122 153 42 Cannon 42 | . . 42 . . . . . Launcher 21 | . . . . 4 3 2 12 Special 37 | . 2 26 6 . . . 3 Kinetic 1136 | 31 96 64 425 203 122 153 42 Thermal 104 | 29 43 26 6 . . . . Explosive 21 | . . . . 4 3 2 12 Electromagnetic 10 | . 10 . . . . . . Robot Hit Streak 21 | 8 17 13 15 21 8 7 10 Robot Miss Streak 9 | 3 7 4 9 7 3 9 1 Penetration Max 1 | . . . 1 . . 1 1 Secondary Targets 20 | . 3 . 6 2 3 5 1 Max Gunslinging Chain 2 | . 1 . 2 1 1 1 1 Shots Hit Robots 715 | 33 92 51 227 125 71 87 29 Core Hits 332 | 12 35 17 94 49 44 57 24 Critical Kills 3 | 1 . . 1 . . 1 . Critical Parts Destroyed 4 | . . 1 1 1 1 . . Critical Strikes 9 | 1 . 2 3 1 1 1 . Destroy 8 | 1 . 1 3 1 1 1 . Blast 1 | . . 1 . . . . . Melee Attacks 55 | . . . 16 16 1 10 12 Impact 55 | . . . 16 16 1 10 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14077 | 312 1064 793 3728 2737 1881 2024 1538 Guns 10830 | 312 1055 204 3674 2126 1242 1656 561 Cannons 589 | . . 589 . . . . . Explosions 2087 | . . . . 276 564 270 977 Melee 394 | . . . . 335 . 59 . Ramming 177 | . 9 . 54 . 75 39 . Kinetic 10907 | 138 717 793 3674 2126 1242 1656 561 Thermal 445 | 174 271 . . . . . . Explosive 2087 | . . . . 276 564 270 977 Electromagnetic 67 | . 67 . . . . . . Impact 394 | . . . . 335 . 59 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 1 1 . 3 3 3 6 Average Corruption 2 | . 1 1 . 2 3 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 155 | . 10 37 . 15 24 40 29 Message Errors 41 | . 4 8 . 1 9 13 6 Matter Fused 35 | . 2 11 . 3 5 12 2 Heat Flow Errors 9 | . . 5 . 1 . 2 1 Energy Discharges 18 | . . 4 . 3 . 1 10 Parts Rejected 4 | . . . . 2 . 1 1 Data Loss (minor) 19 | . 1 4 . 1 4 6 3 Data Loss (major) 8 | . . 3 . 1 1 1 2 Misfires 13 | . 3 . . 2 3 2 3 Alerts 7 | . . 2 . . 2 2 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 112 | . . . . 60 6 5 41 Projectiles . | . . . . . . . . Explosions 41 | . . . . . . . 41 Melee 71 | . . . . 60 6 5 . Knockbacks 4 | . . 3 . 1 . . . Impact 1 | . . . . 1 . . . Kinetic 3 | . . 3 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 87 | . . . . 8 . 22 57 Shots 4 | . . . . 1 . 1 2 Rammed 12 | . 2 . 4 . 4 2 . Targets Rammed 17 | . 4 . 6 . 5 2 . Kicked . | . . . . . . . . Crushed 5 | . 2 . 2 . 1 . . Highest Temperature 445 | 40 208 253 240 258 445 378 247 Average Temperature 74 | 16 55 83 57 101 108 89 71 Received Heat Transfer 1812 | . 279 174 450 261 423 189 36 Effects 4 | . 1 . . 1 1 1 . Shutdowns 2 | . . . . . 1 1 . Energy Bleed 1 | . . . . 1 . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 2 . 1 . Impact Corruptions 4 | . . . . 2 1 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 Heat Transferred 1025 | 400 625 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Maximum Alert Level 3 | . . . 1 3 2 2 2 Low Security (%) 49 | 100 100 . 53 . . 20 13 Level 1 32 | . . . 46 39 . 72 41 Level 2 16 | . . . . 33 100 7 44 Level 3 2 | . . . . 27 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1061 | 15 148 . 332 1061 618 453 666 Initial 516 | . . . . 215 516 180 149 Average 233 | 2 61 . 176 529 499 270 406 Influence Increases 4775 | 45 480 100 1305 846 550 872 577 Destroy 0b10 Robot/C 2940 | . 280 40 740 600 300 560 420 Destroy 0b10 Robot/NC 285 | 45 40 . 90 10 45 55 . Destroy Leader 538 | . 60 . 218 20 80 130 30 Allied During Kill 45 | . . . . . . 9 36 Successful Hack 123 | . 23 . 33 12 28 27 . Select Force Hacks 90 | . 60 . 30 . . . . Disable Machine 165 | . . . 30 30 45 60 . Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 214 | . 2 . 29 24 37 31 91 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 210 | . 15 60 135 . . . . Influence Decreases 4109 | 45 393 187 974 116 1183 1070 141 Entered New Map 1033 | . . 43 . 116 545 248 81 Time Decay 2326 | 45 383 134 654 . 478 632 . Lost Part 50 | . 10 10 20 . 10 . . Lost Ally 100 | . . . . . . 40 60 Purge Threat 600 | . . . 300 . 150 150 . Squads Dispatched 20 | . 2 . 9 . 4 5 . Investigation 4 | . 2 . 1 . . 1 . Extermination . | . . . . . . . . Reinforcement 12 | . . . 8 . 3 1 . Assault 3 | . . . . . 1 2 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Distress Signals 5 | . . . 3 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 195 | . 20 8 55 28 28 40 16 Peak Tracking Total 6 | . 3 3 5 5 4 6 4 Tactical Retreats 9 | . 1 3 5 . . . . Traps | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Traps Triggered 9 | . 1 . . 2 . . 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Machines Disabled 14 | . . 1 2 4 3 4 . Max in Single Turn 2 | . . 1 1 1 1 2 . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Machines Accessed 44 | . 10 1 13 2 6 12 . Terminals 31 | . 7 . 8 2 5 9 . Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 2 . . 2 . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 3 | . . . 1 . 1 1 . Total Hacks 148 | . 32 1 53 3 18 41 . Successful 96 | . 22 1 33 1 10 29 . Failed 51 | . 10 . 19 2 8 12 . Catastrophic 7 | . 1 . 3 1 1 1 . Database Lockouts 1 | . . . 1 . . . . Manual 88 | . 20 . 29 2 14 23 . Terminals 108 | . 20 . 39 3 16 30 . Fabricators . | . . . . . . . . Repair Stations 23 | . 9 . 7 . . 7 . Recycling Units 4 | . 3 . 1 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 10 | . . . 4 . 2 4 . Terminal Hacks 32 | . 4 1 13 1 3 10 . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 5 | . 1 . 2 . . 2 . Open Door 2 | . . . . . . 2 . Branch Access Points 1 | . . . . . 1 . . Terminal Index 3 | . 1 . 1 . . 1 . Alert Level 2 | . . . 1 . . 1 . Unreport Threat 4 | . . . 2 . 1 1 . Locate Traps 3 | . 1 . 2 . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 2 | . . . 1 . 1 . . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 4 | . . . 3 . . 1 . Garrison Registry 1 | . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 19 | . 8 . 6 . . 5 . Scan Component 10 | . 4 . 3 . . 3 . Repair 9 | . 4 . 3 . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . 1 1 . Unlock Access 3 | . . . 1 . 1 1 . Unauthorized Hacks 41 | . 10 . 12 . 6 13 . Terminals 35 | . 8 . 10 . 5 12 . Track 2 | . . . 1 . . 1 . Assimilate 3 | . 1 . 2 . . . . Botnet 5 | . 1 . 1 . 1 2 . Disrupt 1 | . . . . . . 1 . Operators 4 | . 1 . 1 . 1 1 . Skim 20 | . 5 . 5 . 3 7 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . Reprogram 1 | . . . . . . 1 . Intercept 2 | . . . 1 . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 36 | . 8 . 11 1 6 10 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 9 | . 4 . 3 . . 2 . Time 382 | . 110 . 152 . . 120 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Total Allies 7 | . 1 . . . . 3 3 Largest Group 3 | . 1 . . . . 3 3 Highest-Rated Group 102 | . 10 . . . . 102 48 Highest-Rated Ally 40 | . 10 . . . . 40 16 Total Orders 2 | . . . . . . . 2 STAY 1 | . . . . . . . 1 FOLLOW 1 | . . . . . . . 1 Ally Attacks 45 | . . . . . . 13 32 Total Damage 423 | . . . . . . 144 279 Kills 6 | . . . . . . 2 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Active Infowar (turns) 12396 | 130 2083 3923 4397 512 128 999 224 Seismic 12396 | 130 2083 3923 4397 512 128 999 224 Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Turns Passed 18511 | 244 3741 4382 4432 1234 1230 2212 1036 Spaces Moved 6071 | 88 1188 1161 1644 438 453 717 382 Core . | . . . . . . . . Treads 6071 | 88 1188 1161 1644 438 453 717 382 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 160 | 160 160 320 200 200 200 200 200 Average Speed 244 | 160 274 320 202 200 226 222 229 Slowest Speed 320 | 160 320 320 240 200 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 6 99 58 89 54 49 84 39 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 7 | . 2 2 2 . . 1 . Known Exits Taken 4 | . 1 . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 4 | . . 4 . . . . . Spaces Dug 85 | . 2 . 21 11 1 12 38 Terrain Destroyed 188 | . 2 . 23 24 45 27 67 Melee 37 | . . . 16 8 1 7 5 Projectile 11 | . 2 . 7 . 1 1 . AOE 140 | . . . . 16 43 19 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Total 8780 | 135 1516 1685 2471 670 593 1231 479 Wait 1690 | 11 192 407 520 61 65 411 23 Move 6064 | 87 1187 1160 1643 437 452 716 382 Hop . | . . . . . . . . Pick Up 94 | 1 25 14 28 15 2 6 3 Fast Attach 22 | 1 4 . 8 6 . 2 1 Attach 15 | . 1 2 10 . 1 1 . Detach 1 | . . 1 . . . . . Swap 182 | 4 17 29 43 30 17 22 20 Drop 108 | . 10 13 46 23 5 8 3 Fire 508 | 31 76 58 151 71 45 53 23 Melee 55 | . . . 16 16 1 10 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 17 | . 4 . 6 . 5 2 . Escape Stasis 12 | . . . . . . . 12 Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous 11 | . . . . 11 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Storage (discovered 3 exits: Fac / Rec / Gar) -8/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 245 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 743 | -10/Materials | Discovered new exit (range 5) 1799 | -10/Materials | Repaired Lgt. Treads 1914 | -10/Materials | Discovered new exit (range 5) 2904 | -10/Materials | Discovered new exit (range 12) 3045 | -10/Materials | Identified exit to Subcaves 3055 | -10/Materials | Learned 2 Storage zone layouts 3056 | -10/Materials | Learned location of 2 exits from Mines 3057 | -10/Materials | Learned Storage trap positions 3058 | -10/Materials | Learned Storage emergency access door positions 3066 | -10/Materials | Learned 2 Mines zone layouts 3678 | -10/Materials | Repaired Lgt. Treads 3711 | -10/Materials | Repaired Hrd. Light Armor Plating 3739 | -10/Materials | Repaired Assault Rifle 3986 | -10/Materials | Entered Subcaves 3987 | -10/Subcaves | Approached by a straggling Scientist 4573 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4584 | -10/Subcaves | Core integrity fell below 50% 4671 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4698 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4757 | -10/Subcaves | Learned location of Zion (-7) 4757 | -10/Subcaves | Met a Zionite searching for "candidates" 4993 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5713 | -10/Subcaves | A Subdweller sparked back to life 5713 | -10/Subcaves | A Subdweller sparked back to life 5713 | -10/Subcaves | A Subdweller sparked back to life 6252 | -10/Subcaves | Discovered new exit (range 10) 6299 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6325 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6369 | -10/Subcaves | Core integrity fell below 20% 6694 | -10/Subcaves | Visited 4L-MR0's lab 6723 | -10/Subcaves | Found Gun Armor 7081 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7172 | -10/Subcaves | Learned location of Storage (-8) 8109 | -10/Subcaves | Discovered new exit (range 12) 8368 | -10/Subcaves | Entered Materials 8368 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8369 | -8/Materials | Identified exit to Storage 8686 | -8/Materials | Central database locked down 8694 | -8/Materials | Discovered new exit (range 15) 8774 | -8/Materials | Build established: Scavenger-Tank 9469 | -8/Materials | Repaired Hrd. Light Armor Plating 10343 | -8/Materials | Discovered exit to Storage (range 13) 10957 | -8/Materials | Discovered new exit (range 16) 11953 | -8/Materials | Learned Storage emergency access door positions 12014 | -8/Materials | Learned location of 2 exits from Factory 12030 | -8/Materials | Learned Recycling recycling unit intel 12037 | -8/Materials | Learned 2 Storage zone layouts 12052 | -8/Materials | Learned Storage stockpile data 12077 | -8/Materials | Learned location of 1 exit from Extension 12286 | -8/Materials | Build established: Scavenger-Mutant 12296 | -8/Materials | Discovered new exit (range 16) 12316 | -8/Materials | Identified exit to Garrison 12490 | -8/Materials | Repaired Enh. Autogun 12551 | -8/Materials | Repaired Enh. Autogun 12800 | -8/Materials | Entered Garrison 12912 | -8/Garrison | Phase Generator disabled 13300 | -8/Garrison | Build established: Scavenger-Tank 13316 | -8/Garrison | Triggered checkpoint 13367 | -8/Garrison | Discovered new exit (range 54) 13367 | -8/Garrison | Discovered new exit (range 90) 13367 | -8/Garrison | Discovered new exit (range 59) 13650 | -8/Garrison | Triggered checkpoint 13665 | -8/Garrison | Triggered checkpoint 13735 | -8/Garrison | Triggered checkpoint 13735 | -8/Garrison | Triggered checkpoint 13799 | -8/Garrison | Build established: Scavenger-Gunner 13850 | -8/Garrison | Core integrity fell below 50% 13928 | -8/Garrison | Triggered checkpoint 13973 | -8/Garrison | Destroyed 7 combat bots 13981 | -8/Garrison | Installed Relay Interface Framework 14034 | -8/Garrison | Entered Materials 14434 | -8/Materials | First assault squad dispatched 14633 | -8/Materials | Identified exit to Garrison 14939 | -8/Materials | Discovered new exit (range 5) 15051 | -8/Materials | Core integrity fell below 20% 15264 | -8/Materials | Entered Storage 15265 | -8/Storage | Identified exit to Factory 15266 | -8/Storage | Loaded intel: 23 trap records 15331 | -8/Storage | Identified exit to Garrison 15349 | -8/Storage | Repaired Enh. Autogun? 15612 | -8/Storage | Met a pair of Derelict thieves 16026 | -8/Storage | Repaired Enh. Autogun 16819 | -8/Storage | Learned 4 Factory zone layouts 16852 | -8/Storage | Identified exit to Recycling 16873 | -8/Storage | Learned location of 1 exit from Extension 16902 | -8/Storage | Learned Factory stockpile data 17144 | -8/Storage | Garrison activated, responded to threat 17476 | -8/Storage | Entered Garrison 17753 | -8/Garrison | Triggered checkpoint 18049 | -8/Garrison | Triggered checkpoint 18220 | -8/Garrison | Triggered checkpoint 18232 | -8/Garrison | Triggered checkpoint 18370 | -8/Garrison | Triggered checkpoint 18512 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 18381_ Trooper 3c destroyed. 18389_ X-62 Marksman destroyed. 18401_ 0 M7:XXDPTQJQYSL0WIE< 18503_ Slug penetrates Y-45 Defender. 18505_ Critical hit (Burn: +37). 18506_ Slug penetrates Y-45 Defender. 18508_ System corrupted: Matter fused (-7). 18511_ Y-45 Defender destroyed. 18511_ Switching to secondary target: Y-45 Defender. Map ----- +----------------------------------------------------+ | ??????????????????????????# #???????????????????? | | ???????????????############ #???????????????????? | | ???????????? #???????????????????? | | ???????????? #???????????????????? | | ???????????????############"##???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ?????????????############## #???????????????????? | | ????????? !Y= #???????????????????? | | ????????? =%!@ #???????????????????? | | ????????????########## #######???????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Lgt. Treads | 19% | -10/Materials Hrd. Light Armor Plating | 35% | -10/Materials Assault Rifle | 37% | -10/Materials Hrd. Light Armor Plating | 16% | -8/Materials Enh. Autogun | 27% | -8/Materials Enh. Autogun | 68% | -8/Materials Enh. Autogun | 11% | -8/Storage Enh. Autogun | 13% | -8/Storage Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Hammer Time Mistaken Identity Challenges ------------ None Game ------ Seed CooledActuatorMapper Manual? 0 Play Time 01:58:18 Cumulative 372.2 hours Start 2025.11.02 @ 21:26:27 End 2025.11.07 @ 01:22:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/1/0/0/0 Lore% 65 Gallery% 77 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdd40142-bf5b-47aa-ac34-e92b93419de4