Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 00:24:40 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (140) 700 Value Destroyed (6635) 6635 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3487) 3487 TOTAL SCORE: 16042 Bonus ------- High Alert Combat Kills 736 Follower Combat Kills 1408 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -57 Cogmind --------- Core Integrity 842/1000 Matter 13/300 Energy 1234/1240 System Corruption 24% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (4) --- Improved Heavy Treads > --- UTILITY (7) ------ Huge Storage Unit Energy Well Energy Well Enhanced Optical Array Advanced Shield Generator Relay Coupler [NC] (28) Relay Coupler [Swarmer] (26) > --- WEAPON (4) ------- Antimatter Cannon Shock Maul > --- INVENTORY (25) --- Micro Fission Core Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Cryofiber Web Advanced Heat Sink Relay Coupler [NC] (23) Relay Coupler [Heavy] (13) Relay Coupler [Behemoth] (11) KE Penetrator Magnetic Acceleration Cannon Antimatter Cannon Antimatter Cannon Hypervelocity Gauss Cannon Remote Datajack Remote Datajack Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Enhanced Optical Array Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Assault Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Improved Deuterium Engine Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Heavy Laser Gatling Laser Heavy Plasma Cannon Antimatter Cannon Remote Datajack Remote Datajack Remote Datajack Shock Maul Heavy Pick [Rating: 100] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Improved Heavy Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Slots Evolved 10 | . . 2 . . . . 6 . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 5 | . . 1 . . . . 3 . . . 1 . . Weapon 2 | . . 1 . . . . 1 . . . . . . Parts Attached 126 | 8 4 19 13 15 7 1 7 6 7 22 . 3 14 Power 13 | 1 . 2 2 1 . . 1 1 . 2 . 1 2 Engine 8 | 1 . 2 2 1 . . 1 . . 1 . . . Core 3 | . . . . . . . . . . 1 . . 2 Reactor 2 | . . . . . . . . 1 . . . 1 . Propulsion 17 | 2 . 6 . 4 . . . 2 . 3 . . . Treads 5 | . . . . . . . . 2 . 3 . . . Leg . | . . . . . . . . . . . . . . Wheel 12 | 2 . 6 . 4 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 46 | 3 1 2 3 4 2 1 3 3 3 10 . 2 9 Device 9 | 2 . . . 1 . . . 2 . 1 . 1 2 Storage 5 | 1 1 . 1 . . . . . . . . . 2 Processor 2 | . . . . . . . 1 . . . . . 1 Hackware 20 | . . 1 . . 2 . 2 1 2 7 . 1 4 Protection 10 | . . 1 2 3 . 1 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 3 9 8 6 5 . 3 . 4 7 . . 3 Energy Gun 12 | 1 1 . 1 4 . . 3 . 1 1 . . . Energy Cannon 4 | . . 1 . . . . . . 2 1 . . . Ballistic Gun 21 | 1 2 7 6 1 4 . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . 4 . . 3 Launcher . | . . . . . . . . . . . . . . Special Weapon 3 | . . . . 1 1 . . . 1 . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 6 | . . 2 3 . . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . 1 . . 1 System Corruption 9 | . . . . . . . . . . 7 . . 2 Parts Lost 14 | . . 3 . 8 . . . . . 1 . . 2 Power 2 | . . . . 1 . . . . . 1 . . . Propulsion 5 | . . 2 . 2 . . . . . . . . 1 Utility 1 | . . . . 1 . . . . . . . . . Weapon 6 | . . 1 . 4 . . . . . . . . 1 Highest Loss Streak 7 | . . 1 . 7 . . . . . 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 21 | 2 14 19 20 24 24 25 22 22 20 20 22 19 20 Power 1 | . 1 1 2 1 1 1 1 1 1 . . . 1 Propulsion 2 | . 2 2 2 2 1 1 . 2 4 3 3 3 4 Utility 9 | . 2 5 8 14 16 16 14 12 10 7 10 8 7 Weapon 6 | . 8 10 8 5 3 5 3 4 3 5 6 6 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 72 | 2 . 13 4 15 . . . 4 . 17 . . 17 Power 9 | . . 1 1 2 . . . 1 . 3 . . 1 Propulsion 13 | 1 . 1 2 1 . . . . . 5 . . 3 Utility 23 | . . . . 11 . . . 3 . 5 . . 4 Weapon 26 | 1 . 11 1 1 . . . . . 4 . . 8 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 97 98 99 99 99 100 84 90 86 74 64 70 78 Engine 6 | . 14 10 11 11 11 11 6 4 . 1 5 5 . Reactor 1 | . . . . . . . . 1 6 3 . 3 5 Treads 5 | . . . . . . . . 7 13 13 11 11 10 Wheel 12 | . 27 21 22 22 22 22 20 9 . . . . . Device 3 | . 14 1 . 1 3 . 3 5 11 1 . 4 5 Storage 8 | . 14 11 11 11 11 11 6 6 6 6 5 5 7 Processor 2 | . . . . . . . 3 6 6 6 5 2 4 Hackware 13 | . . 10 11 9 10 11 11 16 7 21 23 23 19 Protection 5 | . . 9 11 11 7 11 6 3 6 2 . . . Energy Gun 4 | . 4 . . 13 12 . 7 6 6 1 . . . Energy Cannon 1 | . . . . . . . . . 9 1 . . . Ballistic Gun 12 | . 22 31 31 17 9 22 13 13 3 . . . . Ballistic Cannon 3 | . . . . . . . . . . 11 11 5 13 Special Weapon 2 | . . . . . 10 11 2 6 6 . . 4 1 Peak Build Rating 100 | 7 12 25 30 32 34 31 48 72 79 78 73 85 100 Average Rating 49 | 5 10 21 25 29 30 30 42 60 76 73 73 80 94 On Entrance 41 | . 7 12 24 27 32 29 31 48 72 74 73 73 83 Avg Prop Armor Cover (%) 12 | . . . . . . . . 12 . 10 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 153 | 14 52 61 102 104 103 104 114 120 134 129 114 122 153 Greatest Support 150 | 26 26 26 24 24 24 24 36 140 140 150 150 150 150 Greatest Overweight (x) 6 | . 1 6 4 4 4 4 3 4 . 1 . . 1 Average Overweight (x) 1 | . . 2 2 4 4 4 2 2 . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 19 20 22 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 14 19 20 24 24 25 22 24 24 24 25 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 19 20 21 25 25 25 24 25 25 25 25 24 23 Class Distribution -------------------- 54% | Bothacker-Tank 12% | Tank 7% | Mutant 7% | Commander-Tank 7% | Scavenger-Tank 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Storage Commander-Tank | -9/Garrison Bothacker-Tank | -9/Recycling Bothacker-Tank | -9/Scraptown Bothacker-Gunner | -6/Factory Bothacker-Tank | -6/Waste Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Waste Bothacker-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Matter Collected 5643 | 301 245 1051 514 760 136 135 132 205 70 1217 . 123 754 Remotely . | . . . . . . . . . . . . . . Salvage Created 6668 | 119 369 1391 591 942 137 . 151 358 510 1565 . . 535 Parts 326 | 13 26 87 36 38 9 . 6 8 22 56 . . 25 Haulers Intercepted 6 | . . 2 2 . . . . . 1 . . . 1 Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Combat Hostiles Destroyed 109 | . 10 26 10 18 1 . 3 1 6 26 . . 8 Guns 76 | . 10 26 10 18 1 . 3 1 1 6 . . . Cannons 30 | . . . . . . . . . 3 20 . . 7 AOE 1 | . . . . . . . . . . . . . 1 Classes Destroyed 17 | 2 3 6 1 1 1 . . 1 1 1 . . . Worker 3 | . . 1 . . . . . . 2 . . . . Builder 8 | . . 3 . . . . . . 2 . . . 3 Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 6 | . . 2 2 . . . . . 1 . . . 1 Recycler 4 | 1 . 1 . . 1 . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . Operator 4 | . 3 1 . . . . . . . . . . . Swarmer 19 | . 3 3 . 3 . . . . . 10 . . . Grunt 39 | . 7 12 5 7 . . 1 . 1 4 . . 2 Brawler 5 | . . 2 . 1 . . . . 1 1 . . . Duelist 2 | . . 1 . . . . 1 . . . . . . Sentry 27 | . . 8 5 3 1 . 1 1 1 7 . . . Specialist 2 | . . . . . . . . . . 2 . . . Hunter 6 | . . . . . . . . . 2 2 . . 2 Programmer 9 | . . . . 4 . . . . 1 . . . 4 Compactor 1 | . . . . . . . . 1 . . . . . Zionite 1 | . . . . . 1 . . . . . . . . Best Kill Streak 10 | 4 6 6 3 5 1 . 3 1 5 10 . . 4 Combat Bots Only 10 | . 6 6 3 5 1 . 3 1 2 10 . . 2 Max Kills in Single Turn 2 | 1 1 2 1 2 1 . 1 1 2 2 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Hostile Shots Fired 782 | . 42 104 35 174 4 . 2 . 44 247 . . 130 Missed 244 | . 8 22 7 52 2 . 1 . 23 78 . . 51 Hits 538 | . 34 82 28 122 2 . 1 . 21 169 . . 79 Melee 5 | . . 1 . . . . . . . . . . 4 Projectile 533 | . 34 81 28 122 2 . 1 . 21 169 . . 75 Critical Strikes 14 | . . 3 2 2 . . . . . 1 . 1 5 Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 7249 | . 349 1155 424 1614 31 . 19 14 341 2052 . 22 1228 Core 895 | . 72 97 87 193 . . . 14 10 264 . . 158 Absorbed by Shields 261 | . . . . . . . . . . . . . 261 Reduced by Siege Mode 22 | . . . . . . . . . . 22 . . . Regen/Repaired (Parts) 537 | . 175 273 89 . . . . . . . . . . Core Remaining (%) 60 | 100 71 . . . . 5 . . . 66 . . . Volleys Fired 408 | 7 37 79 28 50 15 . 7 22 20 81 . 18 44 Largest 4 | 2 2 3 3 3 2 . 4 3 3 4 . 1 3 Hottest 340 | 60 60 75 73 206 126 . 189 126 260 340 . 50 116 Shots Fired 924 | 14 71 233 84 145 23 . 18 42 54 140 . 18 82 Gun 644 | 14 71 233 84 145 11 . 17 33 17 19 . . . Cannon 218 | . . . . . . . . . 34 104 . 12 68 Launcher . | . . . . . . . . . . . . . . Special 62 | . . . . . 12 . 1 9 3 17 . 6 14 Kinetic 671 | 7 61 233 84 87 5 . 8 20 . 86 . 12 68 Thermal 191 | 7 10 . . 58 6 . 9 13 51 37 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 28 | 6 10 23 10 28 8 . 9 11 14 14 . 6 8 Robot Miss Streak 7 | 2 2 4 2 7 1 . 2 3 3 4 . 1 4 Penetration Max 1 | . . . . 1 . . . . . 1 . . . Secondary Targets 9 | . 1 2 1 3 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . Shots Hit Robots 618 | 8 48 155 49 94 18 . 17 37 32 93 . 14 53 Core Hits 238 | 5 19 55 23 31 3 . 11 17 16 45 . . 13 Critical Kills 2 | . . . . 1 . . . . . 1 . . . Critical Parts Destroyed 8 | . . 1 1 1 . . . . . 5 . . . Critical Strikes 25 | . . 1 1 2 1 . . . . 15 . . 5 Burn 1 | . . . . . 1 . . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . Blast 14 | . . . . . . . . . . 9 . . 5 Smash 8 | . . . . 2 . . . . . 6 . . . Melee Attacks 39 | . . 2 3 14 . . . . . 15 . . 5 Impact 36 | . . . 2 14 . . . . . 15 . . 5 Slashing 3 | . . 2 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16818 | 94 707 2523 818 2721 159 . 290 699 924 5269 . 495 2119 Guns 7642 | 94 707 2523 818 1618 159 . 290 699 343 391 . . . Cannons 6348 | . . . . . . . . . 581 3340 . 495 1932 Explosions . | . . . . . . . . . . . . . . Melee 2826 | . . . . 1103 . . . . . 1538 . . 185 Ramming 2 | . . . . . . . . . . . . . 2 Kinetic 10782 | 30 628 2523 818 816 73 . 130 349 . 2988 . 495 1932 Thermal 3208 | 64 79 . . 802 86 . 160 350 924 743 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 2826 | . . . . 1103 . . . . . 1538 . . 185 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . 1 . . 15 15 . . . . 7 . 15 24 Average Corruption 12 | . 1 . . 14 15 . . . . 7 . 9 17 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 189 | . 1 . . 34 39 . . . . 41 . 6 68 Message Errors 48 | . . . . 9 10 . . . . 9 . 2 18 Matter Fused 37 | . . . . 3 10 . . . . 6 . 1 17 Heat Flow Errors 29 | . . . . 5 2 . . . . 12 . . 10 Energy Discharges 20 | . . . . 2 4 . . . . 4 . 1 9 Parts Rejected 2 | . . . . 1 . . . . . 1 . . . Parts Fused 2 | . . . . 1 1 . . . . . . . . Data Loss (minor) 23 | . 1 . . 6 2 . . . . 7 . 2 5 Data Loss (major) 5 | . . . . 2 3 . . . . . . . . Misfires 10 | . . . . 1 5 . . . . . . . 4 Alerts 2 | . . . . 1 1 . . . . . . . . Misdirections 2 | . . . . . 1 . . . . . . . 1 Weapon Failures 9 | . . . . 3 . . . . . 2 . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1116 | . . . . 229 . . . . 4 685 . . 198 Projectiles 271 | . . . . . . . . . 4 69 . . 198 Explosions . | . . . . . . . . . . . . . . Melee 845 | . . . . 229 . . . . . 616 . . . Knockbacks 31 | . . . . 1 . . . . . 16 . . 14 Impact 1 | . . . . 1 . . . . . . . . . Kinetic 30 | . . . . . . . . . . 16 . . 14 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 516 | . 44 259 136 404 245 . 118 137 516 434 . . 219 Average Temperature 83 | . 12 78 26 106 78 . 45 48 141 114 . . 76 Received Heat Transfer 1686 | . 138 414 186 150 9 . 9 9 48 486 . . 237 Effects 9 | . . . . 6 . . . . 2 1 . . . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . 1 . . . . 1 1 . . . Interference 4 | . . . . 4 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . 1 . . . Total Turns 13 | . . . . . . . . . . 13 . . . Longest Duration 13 | . . . . . . . . . . 13 . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 3 . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 12 | . . . . 2 . . . . . 10 . . . Impact Corruptions 18 | . . . . 7 . . . . . 11 . . . Robots Melted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Melted 19 | . . . . 4 1 . . . 6 6 . . 2 Heat Transferred 6278 | 150 175 . . 1408 259 . 361 800 1675 1450 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Maximum Alert Level 5 | . . 1 1 4 2 . . . . 5 3 1 . Low Security (%) 50 | 100 100 61 93 1 . . 100 100 100 2 . 37 100 Level 1 12 | . . 38 6 9 13 . . . . 14 . 62 . Level 2 12 | . . . . 11 86 . . . . 19 . . . Level 3 13 | . . . . 50 . . . . . 29 100 . . Level 4 7 | . . . . 27 . . . . . 15 . . . Level 5 3 | . . . . . . . . . . 18 . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1886 | 10 173 315 260 1363 613 . 94 29 81 1886 989 342 173 Initial 989 | . . 59 112 169 613 . . 29 . 42 989 342 95 Average 421 | 1 65 165 74 888 494 . 12 2 21 971 984 256 63 Influence Increases 6347 | 20 329 784 614 1454 150 . 104 . 337 2024 . 4 527 Destroy 0b10 Robot/C 3120 | . 200 520 340 700 20 . 60 . 180 840 . . 260 Destroy 0b10 Robot/NC 215 | 20 15 40 20 20 5 . . . 30 30 . . 35 Destroy Leader 534 | . 40 154 104 50 . . 20 . 64 40 . . 62 Allied During Kill 821 | . . . 90 208 4 . 24 . 28 431 . . 36 Successful Hack 98 | . 11 18 11 26 . . . . 6 . . . 26 Select Force Hacks 120 | . . . . . 120 . . . . . . . . Disable Machine 75 | . . 15 30 . . . . . . 15 . . 15 Anti-Garrison Action 950 | . . . . 350 . . . . . 600 . . . Destroy Structure 144 | . 3 7 4 10 1 . . . 14 53 . 4 48 Partial Spotted 15 | . . . 15 . . . . . . . . . . Lose Combat Pursuer 255 | . 60 30 . 90 . . . . 15 15 . . 45 Influence Decreases 6220 | 20 187 659 621 351 1156 357 20 84 277 198 907 847 536 Entered New Map 3084 | . . 83 155 91 750 357 . 55 . 18 897 637 41 Time Decay 2212 | 20 187 546 332 . 386 . 20 29 217 . 10 90 375 Lost Part 140 | . . 30 . 80 . . . . . 10 . . 20 Lost Ally 650 | . . . . 180 20 . . . 60 170 . 120 100 Purge Threat 134 | . . . 134 . . . . . . . . . . Squads Dispatched 16 | . 3 2 1 . . . . . 3 . . . 7 Investigation 4 | . 2 . . . . . . . . . . . 2 Extermination 3 | . . . . . . . . . 1 . . . 2 Reinforcement 7 | . 1 2 . . . . . . 2 . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Distress Signals 10 | . 2 3 3 . . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 234 | . 19 37 19 40 4 . 5 6 15 56 . 4 29 Peak Tracking Total 12 | . 8 5 5 5 1 . 5 2 4 12 . 3 6 Tactical Retreats 13 | . 2 1 . 6 . . . . 1 1 . . 2 Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Traps Triggered 17 | . 1 1 1 9 . . 1 . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Machines Disabled 15 | . . 1 2 6 . . . . . 5 . . 1 Max in Single Turn 1 | . . 1 1 1 . . . . . 1 . . 1 Garrison Relay 10 | . . . . 6 . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Machines Accessed 39 | . 3 8 9 2 6 . . . 4 1 . . 6 Terminals 24 | . 2 5 7 2 1 . . . 2 1 . . 4 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 4 | . 1 1 1 . . . . . . . . . 1 Recycling Units 5 | . . . . . 5 . . . . . . . . Scanalyzers 3 | . . 2 . . . . . . 1 . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . Total Hacks 107 | . 15 34 22 2 9 . . . 11 1 . . 13 Successful 62 | . 7 25 12 2 4 . . . 9 1 . . 2 Failed 44 | . 8 8 10 . 5 . . . 2 . . . 11 Catastrophic 6 | . . 1 1 . . . . . 1 . . . 3 Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 47 | . 8 10 10 . 8 . . . 4 . . . 7 Terminals 63 | . 8 16 16 2 2 . . . 7 1 . . 11 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 18 | . 7 7 3 . . . . . . . . . 1 Recycling Units 7 | . . . . . 7 . . . . . . . . Scanalyzers 14 | . . 11 . . . . . . 3 . . . . Garrison Access 4 | . . . 3 . . . . . 1 . . . . Terminal Hacks 16 | . . 4 5 2 . . . . 3 1 . . 1 Record 6 | . . 1 1 . . . . . 3 . . . 1 Part Schematic 3 | . . 2 1 . . . . . . . . . . Open Door 3 | . . . 2 . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 14 | . 6 6 2 . . . . . . . . . . Scan Component 7 | . 3 3 1 . . . . . . . . . . Repair 7 | . 3 3 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 14 | . . 11 . . . . . . 3 . . . . Insert Component 7 | . . 6 . . . . . . 1 . . . . Analyze 7 | . . 5 . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . . Unlock Access 2 | . . . 1 . . . . . 1 . . . . Unauthorized Hacks 16 | . 1 4 4 . 4 . . . 2 . . . 1 Terminals 12 | . 1 4 4 . . . . . 2 . . . 1 Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 11 | . 1 4 4 . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 29 | . 3 6 7 1 2 . . . 4 . . . 6 Full Trace Events 2 | . 2 . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 6 1 . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 7 | . 3 3 1 . . . . . . . . . . Time 230 | . 90 102 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 4 . . . . . . 1 . . . . Part Schematics Acquired 5 | . . 4 . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Used RIF Installer 2 | . . . . 1 . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . 1 . . . Robots Hacked 37 | . . . . . 3 . 1 6 2 11 . 5 9 Non-combat 1 | . . . . . . . . . 1 . . . . Combat 36 | . . . . . 3 . 1 6 1 11 . 5 9 Robot Hacks Applied 40 | . . . . . 3 . 1 8 2 11 . 6 9 ignore_targets 12 | . . . . . . . . 7 . . . 5 . scatter_targeting 1 | . . . . . . . . . . . . . 1 amplify_resonance 8 | . . . . . . . 1 1 1 2 . 1 2 disable_weapons 3 | . . . . . . . . . . 2 . . 1 formatsys_low 1 | . . . . . . . . . 1 . . . . formatsys_high 15 | . . . . . 3 . . . . 7 . . 5 Relay Couplers Released 40 | . . . . 25 . . . . . 15 . . . Machine Destruction 40 | . . . . 25 . . . . . 15 . . . Attached 18 | . . . . . 2 . 1 1 2 7 . 1 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 17 | . . . . 4 . . . . . 13 . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Total Allies 44 | . . . 10 4 3 . . . 2 20 . . 5 Largest Group 11 | . . . 10 10 5 5 5 5 5 11 10 4 3 Highest-Rated Group 428 | . . . 88 88 75 75 75 75 70 428 396 157 147 Highest-Rated Ally 49 | . . . 16 16 15 15 15 15 15 46 46 46 49 Total Orders 2 | . . . . . . . . . 1 1 . . . ROAM 1 | . . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . 1 . . . . Ally Attacks 478 | . . . 27 108 6 . . 92 25 111 . 76 33 Total Damage 9769 | . . . 202 885 145 . . 2218 432 1883 . 2858 1146 Kills 64 | . . . 8 18 . . . 5 4 18 . 4 7 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Active Infowar (turns) 2129 | 38 575 177 . . . . . . . . . . 1339 Optics 1339 | . . . . . . . . . . . . . 1339 Seismic 790 | 38 575 177 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Turns Passed 11920 | 117 575 1561 777 1655 903 638 295 464 905 2356 34 185 1455 Spaces Moved 6378 | 87 316 848 415 828 551 418 193 258 503 1136 22 81 722 Core 3 | 3 . . . . . . . . . . . . . Treads 2568 | . . . . . . . . 104 503 1136 22 81 722 Legs . | . . . . . . . . . . . . . . Wheels 3807 | 84 316 848 415 828 551 418 193 154 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 120 150 150 150 120 120 160 160 160 160 160 Average Speed 145 | 87 100 122 123 150 150 150 134 149 160 161 160 160 161 Slowest Speed 240 | 90 105 170 150 150 150 150 135 160 160 240 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 50 71 67 78 96 43 7 99 19 98 1 81 23 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 4 . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . . 1 . . . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . . . Spaces Dug 6 | . . 2 . . . . . . 4 . . . . Terrain Destroyed 58 | . . 2 . 3 . . . . 14 14 . 2 23 Melee 2 | . . 2 . . . . . . . . . . . Projectile 56 | . . . . 3 . . . . 14 14 . 2 23 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Was Fac Gar Fac Was Fac Total 8272 | 110 511 1249 630 1112 614 431 213 310 561 1482 22 116 911 Wait 748 | . 139 245 134 43 32 10 1 3 20 32 . 10 79 Move 6368 | 86 315 847 415 827 550 417 193 257 503 1134 22 80 722 Hop . | . . . . . . . . . . . . . . Pick Up 143 | 7 12 21 10 33 1 1 2 8 5 31 . 1 11 Fast Attach 41 | 7 3 5 2 1 2 . . 2 . 12 . 1 6 Attach 45 | . . 5 1 9 1 . 5 2 1 13 . 2 6 Detach 23 | . . . . . 2 . . 3 . 11 . 1 6 Swap 111 | 1 4 18 17 14 8 1 5 3 6 13 . 1 20 Drop 147 | 2 1 27 20 22 3 2 . 10 5 42 . 2 11 Fire 408 | 7 37 79 28 50 15 . 7 22 20 81 . 18 44 Melee 39 | . . 2 3 14 . . . . . 15 . . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 64 | . . . . 64 . . . . . . . . . Rewire 134 | . . . . 35 . . . . 1 98 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 15) 542 | -10/Materials | Repaired Autogun 575 | -10/Materials | Repaired Autogun 603 | -10/Materials | Repaired Com. Wheel 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1129 | -9/Materials | Central database locked down 1152 | -9/Materials | Build established: Scavenger-Tank 1161 | -9/Materials | Identified exit to Mines 1161 | -9/Materials | Identified exit to Storage 1368 | -9/Materials | Discovered new exit (range 11) 1794 | -9/Materials | Repaired Hrd. Light Armor Plating 1828 | -9/Materials | Repaired Imp. Ion Engine 1867 | -9/Materials | Repaired Minigun 1885 | -9/Materials | Discovered new exit (range 16) 2254 | -9/Materials | Entered Storage 2445 | -9/Storage | Repaired Minigun 2669 | -9/Storage | Used back door to open Recycling access 2669 | -9/Storage | Discovered new exit (range 4) 2743 | -9/Storage | Build established: Tank 2841 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2971 | -9/Storage | Garrison activated, responded to threat 3022 | -9/Storage | Identified exit to Garrison 3031 | -9/Storage | Entered Garrison 3031 | -9/Garrison | Accompanied by 10 allies 3057 | -9/Garrison | Core integrity fell below 50% 3197 | -9/Garrison | Triggered checkpoint 3212 | -9/Garrison | Garrison Relay disabled 3341 | -9/Garrison | Triggered checkpoint 3349 | -9/Garrison | Triggered checkpoint 3381 | -9/Garrison | Triggered checkpoint 3393 | -9/Garrison | Triggered checkpoint 3465 | -9/Garrison | Triggered checkpoint 3473 | -9/Garrison | Garrison Relay disabled 3575 | -9/Garrison | Triggered checkpoint 3583 | -9/Garrison | Discovered new exit (range 10) 3584 | -9/Garrison | Build established: Commander-Tank 3875 | -9/Garrison | Triggered checkpoint 3925 | -9/Garrison | P-60 Hacker assimilated allied Mercenary 2e 3929 | -9/Garrison | Garrison Relay disabled 3948 | -9/Garrison | System corruption reached 10% 3967 | -9/Garrison | Lost 4 allies 4019 | -9/Garrison | Lost 7 parts (1p2n1u3w) 4057 | -9/Garrison | Garrison Relay disabled 4230 | -9/Garrison | Garrison Relay disabled 4304 | -9/Garrison | Discovered new exit (range 10) 4427 | -9/Garrison | Discovered new exit (range 10) 4467 | -9/Garrison | Triggered checkpoint 4480 | -9/Garrison | Core integrity fell below 20% 4518 | -9/Garrison | Build established: Tank 4552 | -9/Garrison | Discovered new exit (range 53) 4552 | -9/Garrison | Discovered new exit (range 88) 4552 | -9/Garrison | Discovered new exit (range 12) 4587 | -9/Garrison | Installed Relay Interface Framework 4686 | -9/Garrison | Entered Recycling 4686 | -9/Recycling | Accompanied by 3 allies 4687 | -9/Recycling | Met a Zionite searching for Scraptown 5000 | -9/Recycling | Build established: Bothacker-Gunner 5076 | -9/Recycling | Scanned before Scraplab entrance 5092 | -9/Recycling | Discovered new exit (range 12) 5300 | -9/Recycling | Build established: Bothacker-Tank 5564 | -9/Recycling | Entered Scraplab 5576 | -9/Recycling | Discovered new exit (range 2) 5589 | -9/Recycling | Entered Scraptown 5589 | -9/Scraptown | Accompanied by 5 allies 5589 | -9/Scraptown | System corruption cleaned by C-Scrubber 6010 | -9/Scraptown | Turned away by UFD registrar 6046 | -9/Scraptown | Visited Spacefarers 6073 | -9/Scraptown | Visited Awakened 6085 | -9/Scraptown | Visited Symbiants 6103 | -9/Scraptown | Visited TADAMA 6131 | -9/Scraptown | Visited CPS Storage 6206 | -9/Scraptown | Discovered new exit (range 5) 6227 | -9/Scraptown | Entered Factory 6227 | -6/Factory | Accompanied by 5 allies 6227 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6510 | -6/Factory | Discovered new exit (range 15) 6522 | -6/Factory | Sucked down chute 6522 | -6/Factory | Entered Waste 6531 | -6/Waste | Spotted C-40 Crusher 6544 | -6/Waste | Spotted C-40 Crusher 6555 | -6/Waste | Spotted C-40 Crusher 6563 | -6/Waste | Spotted C-40 Crusher 6567 | -6/Waste | 5 allies followed down the chute 6578 | -6/Waste | Allies destroyed C-40 Crusher 6625 | -6/Waste | Spotted C-40 Crusher 6642 | -6/Waste | Spotted C-40 Crusher 6645 | -6/Waste | Allies destroyed C-40 Crusher 6709 | -6/Waste | Destroyed C-40 Crusher 6956 | -6/Waste | Discovered new exit (range 12) 6986 | -6/Waste | Entered Factory 6986 | -6/Factory | Accompanied by 4 allies 7891 | -6/Factory | Identified exit to Garrison 7891 | -6/Factory | Entered Garrison 7891 | -6/Garrison | Accompanied by 1 ally 7985 | -6/Garrison | Destroyed 10 combat bots 8205 | -6/Garrison | Triggered checkpoint 8237 | -6/Garrison | Garrison Relay disabled 8407 | -6/Garrison | Spotted B-75 Beast 8443 | -6/Garrison | Allies destroyed B-75 Beast 8444 | -6/Garrison | Lost 3 allies 8488 | -6/Garrison | Expanded RIF knowledge: Structural Interface 8499 | -6/Garrison | Discovered new exit (range 13) 8541 | -6/Garrison | Triggered checkpoint 8593 | -6/Garrison | Triggered checkpoint 8746 | -6/Garrison | Garrison Relay disabled 8959 | -6/Garrison | Triggered checkpoint 9275 | -6/Garrison | Discovered new exit (range 10) 9443 | -6/Garrison | Triggered checkpoint 9505 | -6/Garrison | Garrison Relay disabled 9512 | -6/Garrison | Destroyed 7 combat bots 9783 | -6/Garrison | Discovered new exit (range 11) 9787 | -6/Garrison | Triggered checkpoint 9820 | -6/Garrison | Garrison Relay disabled 10247 | -6/Garrison | Entered Factory 10247 | -5/Factory | Accompanied by 10 allies 10247 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10281 | -5/Factory | Sucked down chute 10281 | -5/Factory | Entered Waste 10295 | -5/Waste | Spotted C-40 Crusher 10296 | -5/Waste | EMP discharged 10321 | -5/Waste | Allies destroyed C-40 Crusher 10321 | -5/Waste | Spotted C-40 Crusher 10330 | -5/Waste | Spotted C-40 Crusher 10356 | -5/Waste | Spotted C-40 Crusher 10358 | -5/Waste | Spotted C-40 Crusher 10358 | -5/Waste | Spotted C-40 Crusher 10396 | -5/Waste | EMP discharged 10396 | -5/Waste | System corruption reached 10% 10409 | -5/Waste | Allies destroyed C-40 Crusher 10431 | -5/Waste | 15 allies followed down the chute 10448 | -5/Waste | Discovered new exit (range 13) 10466 | -5/Waste | Entered Factory 11475 | -5/Factory | Spotted B-75 Beast 11891 | -5/Factory | Garrison activated, responded to threat 11921 | -5/Factory | Self-destructed Last Messages --------------- 11887_ G-50 Soldier knocked back. 11891_ G-50 Soldier suffers critical hit (Blast). 11891_ Destroyed Adv. Heat Sink. 11891_ G-50 Soldier knocked back. 11891_ G-50 Soldier calls for garrison reinforcements. 11891_ ALERT: Activating Garrison Access F001. 11893_ K-01 Serf collects debris. 11894_ R-10 Processor collects Targeting Computer. 11897_ G-50 Soldier suffers critical hit (Burn). 11897_ K-01 Serf collects debris. 11898_ R-10 Processor collects Flexi-carbon Leg. 11899_ System corrupted: Heat flow error (+126). 11900_ Slammed into K-01 Serf. 11902_ Acquired 4 matter. 11908_ Critical hit (Burn: +27). 11911_ Imp. Heavy Treads destroyed. 11911_ System corrupted by crushing effect (+5). 11912_ Hvy. Assault Cannon destroyed. 11912_ Critical hit (Burn: +26). 11919_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ==% *! %% | | % =[! = =%[ | | " F"##### %! *[ ! ! | | """"#???# !%!#### ######"############## ??? | | #####???#"" ######+######## #??????????? | | ????????###^^%#???# + #??????????? | | ??????????#^ ^#???# ! "" # #??????????? | | ??????????# #???# "" # #??????????? | | ??????????# #???# """ T" #? #??????????? | | ??????????# T???# """ "" #? #??????????? | | ??????????# #??# """ "" #? #??????????? | | ??????????+ ##??# #? ? #??????????? | | ??????????# #???# ! !#??##+#####??????????? | | ??????????# #########+####### #????????????? | | ????# ### ######???????? | | ???? " " +?????? | | ##??# ### ### ??????? | | #????????############# ####### #????????????? | | # #####??????????????# #???????? ###????????????? | | +???????######## #????????????????????????? | | #???????# !!!# #????????????????????????? | | "" #???????# " !! # #????????????????????????? | | T" #???????# T !! #u##???????????????????????? | | """ #???????# " # ####?????????????????????? | | #???????# Rg% #?????????????????????? | | """"" +???????# ; b@ #?????????????????????? | | #???????########g% #?????????????????????? | | #????????????? l #?????????????????????? | | #??????????? b #?????????????????????? | | ## #?????????"" """ #?????????????????????? | | ?? #??????? """ """ k #?????????????????????? | | ??? #?????# """ """ #?????????????????????? | | ??? #?????? #?????????????????????? | | ???? #?????? """ """ #?????????????????????? | | ????? #?????# """ """ #?????????????????????? | | ?????????????#? ?"" """ #?????????????????????? | | ?????????????????? ? #?????????????????????? | | ??????????????????"?""" #?????????????????????? | | ?????????????????????"" #?????????????????????? | | ?????????????????????"" #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? +?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 35 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 83 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked System Shield | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Med. Treads | -9/Storage | Hacked Antimatter Reactor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 13% | -10/Materials Autogun | 53% | -10/Materials Com. Wheel | 23% | -10/Materials Hrd. Light Armor Plating | 7% | -9/Materials Imp. Ion Engine | 28% | -9/Materials Minigun | 55% | -9/Materials Minigun | 28% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Taming Of The Crushers Challenges ------------ None Game ------ Seed AerolevOpticalPrototype Manual? 0 Play Time 01:21:54 Cumulative 165.9 hours Start 2026.06.18 @ 23:05:21 End 2026.06.19 @ 00:24:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 47% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e68c4a28-7694-417d-aa02-33f5dafb0139