Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 00:19:12 Player: obieonecnolly Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (59) 295 Value Destroyed (1316) 1316 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 2657 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/400 Matter 181/300 Energy 116/290 System Corruption 3% Temperature Cool (9) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Trap Extractor (0/4) > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Improved Treads Improved Heat Sink Improved Heat Sink Power Shielding Propulsion Shielding Trap Extractor (0/4) Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Trap Extractor > --- WEAPON ----------- Spread Laser Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Treads Improved Heat Sink Improved Heat Sink Power Shielding Propulsion Shielding Trap Extractor Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Trap Extractor Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 62 | 7 9 46 Power 14 | 1 . 13 Engine 14 | 1 . 13 Core . | . . . Reactor . | . . . Propulsion 17 | 3 3 11 Treads 11 | . . 11 Leg . | . . . Wheel 6 | 3 3 . Hover . | . . . Flight . | . . . Utility 11 | 1 1 9 Device 2 | . . 2 Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 6 | . 1 5 Artifact . | . . . Weapon 20 | 2 5 13 Energy Gun 7 | 2 . 5 Energy Cannon . | . . . Ballistic Gun 8 | . 1 7 Ballistic Cannon . | . . . Launcher 5 | . 4 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 19 | . . 19 Power 4 | . . 4 Propulsion 5 | . . 5 Utility 3 | . . 3 Weapon 7 | . . 7 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 89 94 Engine 18 | . 14 19 Treads 17 | . . 19 Wheel 4 | . 27 1 Device 6 | . . 7 Storage 11 | . 14 11 Processor 7 | . . 8 Protection 5 | . 9 5 Energy Gun 8 | . 2 8 Ballistic Gun 5 | . 7 4 Launcher 8 | . 12 7 Naked Turns . | . . . Heaviest Build 28 | 13 17 28 Greatest Support 43 | 26 20 43 Greatest Overweight (x) 9 | . 4 9 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 8 Most Carried 10 | 4 8 10 Average Carried 7 | 2 6 7 Final Capacity 10 | 8 8 10 Final Carried 8 | 4 8 7 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1294 | 264 51 979 Remotely . | . . . Salvage Created 1360 | 41 97 1222 Parts 111 | 4 13 94 Haulers Intercepted 1 | . . 1 Recyclers Shooed 4 | . 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 38 | . 4 34 Guns 20 | . . 20 AOE 18 | . 4 14 Classes Destroyed 11 | 1 2 8 Worker 5 | . . 5 Builder 6 | . . 6 Tunneler 3 | 2 . 1 Hauler 1 | . . 1 Recycler 3 | . . 3 Watcher 3 | . 2 1 Swarmer 11 | . . 11 Grunt 19 | . 4 15 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 5 | 1 2 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 256 | . 10 246 Missed 71 | . 4 67 Damage Taken 2470 | . 97 2373 Core 447 | . 38 409 Absorbed by Shields . | . . . Redirected to Shielding 75 | . . 75 Regen/Repaired (Parts) 87 | . 38 49 Core Remaining (%) 92 | 100 84 . Volleys Fired 153 | 4 17 132 Largest 2 | 2 2 2 Hottest 112 | 80 70 112 Shots Fired 246 | 8 23 215 Gun 200 | 8 9 183 Cannon . | . . . Launcher 46 | . 14 32 Special . | . . . Kinetic 88 | . 5 83 Thermal 104 | 4 . 100 Explosive 46 | . 14 32 Electromagnetic 8 | 4 4 . Robot Hit Streak 15 | 4 3 15 Robot Miss Streak 9 | 2 7 9 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 153 | 5 7 141 Core Hits 143 | 2 18 123 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3591 | 60 464 3067 Guns 1521 | 60 31 1430 Cannons . | . . . Explosions 2068 | . 433 1635 Melee . | . . . Ramming 2 | . . 2 Kinetic 497 | . 9 488 Thermal 974 | 32 . 942 Explosive 2068 | . 433 1635 Electromagnetic 50 | 28 22 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 39 | . . 39 Message Errors 7 | . . 7 Matter Fused 11 | . . 11 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 8 | . . 8 Data Loss (major) 3 | . . 3 Misfires 4 | . . 4 Alerts 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 25 | . 9 16 Projectiles . | . . . Explosions 25 | . 9 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 179 | . 23 156 Shots 7 | . 1 6 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 613 | 54 33 613 Average Temperature 137 | 25 17 147 Received Heat Transfer 738 | . 42 696 Effects 23 | . . 23 Shutdowns 9 | . . 9 Energy Bleed 3 | . . 3 Interference 2 | . . 2 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 3 | . . 3 Damage (major) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1682 | 75 . 1607 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 605 | 10 249 605 Initial 104 | . 6 104 Average 298 | 3 161 324 Maximum Alert Level 2 | . 1 2 Low Security (%) 19 | 100 40 14 Level 1 64 | . 59 66 Level 2 16 | . . 18 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 11 43 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 2 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 1 6 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 3 7 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 26 | . 7 19 Successful 14 | . 4 10 Failed 12 | . 3 9 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 2 14 Fabricators . | . . . Repair Stations 5 | . 3 2 Recycling Units 3 | . 2 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 7 | . 1 6 Record 1 | . . 1 Prototype ID Bank 1 | . . 1 Locate Traps 1 | . . 1 Disarm Traps 1 | . 1 . Patrol Status 2 | . . 2 Recall Reinforcements 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 2 | . 1 1 Retrieve Matter 1 | . 1 . Retrieve Components 1 | . . 1 Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events 3 | . 1 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 3 | . 3 . Retrieved Components 9 | . . 9 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3163 | 69 369 2725 Spaces Moved 1934 | 48 373 1513 Core 10 | 4 2 4 Treads 1340 | . . 1340 Legs . | . . . Wheels 584 | 44 371 169 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 136 | 81 80 152 Slowest Speed 500 | 90 250 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 55 55 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 298 | . 76 222 Melee . | . . . Projectile . | . . . AOE 298 | . 76 222 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2218 | 67 415 1736 Wait 13 | 3 10 . Move 1932 | 47 372 1513 Hop . | . . . Pick Up 21 | 5 5 11 Fast Attach 43 | 5 8 30 Attach 17 | 2 1 14 Detach 18 | 1 1 16 Swap 2 | . . 2 Drop 18 | . 1 17 Fire 153 | 4 17 132 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 376 | -10/Materials | Repaired Grenade Launcher 427 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 693 | -9/Materials | Lost 6 parts (1p2n1u2w) 833 | -9/Materials | Core integrity fell below 50% 903 | -9/Materials | Lost 3 parts (1u2w) 939 | -9/Materials | Build established: Scavenger-Mutant 1079 | -9/Materials | Repaired Propulsion Shielding? 1208 | -9/Materials | Discovered new exit (range 4) 1216 | -9/Materials | Identified exit to Materials 1930 | -9/Materials | Build established: Mutant 3120 | -9/Materials | Core integrity fell below 20% 3164 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03121_ K-01 Serf collects debris. 03127_ U-05 Engineer builds a Wall. 03128_ Slammed into K-01 Serf. 03132_ U-05 Engineer builds a Wall. 03135_ U-05 Engineer lays Concrete. 03137_ System corrupted: Component data lost. 03145_ K-01 Serf destroyed. 03146_ Spread Laser destroyed. 03146_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03148_ Ion Engine destroyed. 03149_ Lgt. Treads destroyed. 03150_ G-34 Mercenary destroyed. 03150_ Mni. Grenade Launcher destroyed. 03150_ Destroyed Mni. Grenade Launcher. 03150_ U-05 Engineer destroyed. 03152_ Identified Imp. Assault Rifle. 03158_ System corrupted: Matter fused (-6). 03160_ G-34 Mercenary destroyed. 03160_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ! ## = ############ ## """ S"#?# # # ### | | ## # #??## # """#?# [# # | | ##########+## ##### # """#?# # # | | # #?# # # # | | ### #### ##### ##+#######?# # # # " | | ??# #??# #??## # #?## # # " | | ??#! !#??## ##??######## """""#??### ### " | | ??##!!!!##???# *#???# ###### """""#?####+### | | ???######????# #???##?????# """""??#! #? " | | ?????????????# =#??????????# """""??# #? " | | ?????????????#! #??????????#= """""#?# """ #? 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