Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.19 @ 14:40:38 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1960) 1960 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 4585 Bonus ------- High Alert Combat Kills 90 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 80/100 System Corruption 2% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooling System Improved Terrain Scanner Improved Terrain Scanner System Shield System Shield Relay Coupler [NC] (23) Relay Coupler [Cutter] (32) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (14) Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core Cooling System Cooling System Large Storage Unit Machine Analyzer Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner System Shield Improved Medium Laser Improved Medium Laser Improved Medium Laser Datajack Mining Laser Mining Laser Hammer Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 77 | . 10 2 21 19 25 Power 11 | . . 1 3 4 3 Engine 8 | . . 1 3 3 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 21 | . 2 . 4 6 9 Treads 14 | . 2 . 1 6 5 Leg 4 | . . . . . 4 Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | . 4 1 7 7 7 Device 14 | . 1 1 6 5 1 Storage 4 | . 3 . . . 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 5 | . . . . 2 3 Artifact . | . . . . . . Weapon 19 | . 4 . 7 2 6 Energy Gun 14 | . 2 . 6 2 4 Energy Cannon 1 | . 1 . . . . Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . . . 8 2 15 Power 4 | . . . 1 . 3 Propulsion 10 | . . . 3 1 6 Utility 6 | . . . 3 1 2 Weapon 5 | . . . 1 . 4 Highest Loss Streak 8 | . . . 6 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 100 96 98 82 Engine 9 | . 14 14 10 7 2 Treads 19 | . 26 28 6 25 10 Leg 2 | . 1 . . . 11 Wheel 3 | . . . 14 . . Device 15 | . 8 14 19 24 8 Storage 11 | . 13 14 11 9 9 Processor 5 | . . . 11 9 9 Protection 2 | . . . . 2 10 Energy Gun 17 | . 17 14 19 18 15 Energy Cannon 3 | . 2 14 . . . Ballistic Gun 1 | . 7 . 1 . . Naked Turns . | . . . . . . Heaviest Build 72 | 11 49 51 54 71 72 Greatest Support 84 | 20 40 40 40 84 76 Greatest Overweight (x) 13 | . 1 1 5 5 13 Average Overweight (x) 1 | . . 1 2 . . Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 17 Most Carried 20 | . 15 20 20 20 20 Average Carried 16 | . 8 17 18 19 16 Final Capacity 20 | 8 20 20 20 20 15 Final Carried 20 | 6 15 20 19 20 12 Class Distribution -------------------- 74% | Mutant 17% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Matter Collected 931 | 183 121 95 184 145 203 Remotely . | . . . . . . Salvage Created 2020 | . 182 207 458 908 265 Parts 106 | . 14 17 18 43 14 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Combat Hostiles Destroyed 43 | . 3 5 12 17 6 Guns 39 | . 3 3 12 16 5 Cannons 3 | . . 2 . . 1 Classes Destroyed 12 | . 3 3 4 2 . Worker 6 | . . 1 . 5 . Builder 1 | . 1 . . . . Tunneler 2 | . . 2 . . . Hauler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 10 | . . 3 3 3 1 Grunt 25 | . 3 2 7 8 5 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . . . 5 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 3 4 4 6 3 Combat Bots Only 5 | . 3 2 4 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Damage Taken 4025 | . 108 254 898 1431 1334 Core 916 | . 24 97 238 226 331 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 283 | . 131 . 70 82 . Core Remaining (%) 63 | 100 . 51 40 . . Volleys Fired 163 | . 15 18 49 56 25 Largest 2 | . 2 2 2 2 2 Hottest 121 | . 110 110 121 112 112 Shots Fired 310 | . 29 36 91 112 42 Gun 287 | . 28 18 91 112 38 Cannon 19 | . 1 18 . . . Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 23 | . 4 . 19 . . Thermal 287 | . 25 36 72 112 42 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 8 4 7 16 11 Robot Miss Streak 5 | . 5 4 5 3 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 1 4 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 197 | . 17 19 52 83 26 Core Hits 93 | . 10 10 22 38 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 3 1 3 6 2 Burn 15 | . 3 1 3 6 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3368 | . 223 331 739 1561 514 Guns 3025 | . 223 136 726 1506 434 Cannons 158 | . . 158 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 113 | . . 37 13 55 8 Kinetic 134 | . 24 . 110 . . Thermal 3121 | . 199 294 616 1506 506 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 1 2 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 1 . 4 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . 5 . . Shots . | . . . . . . Rammed 19 | . . 4 4 8 3 Targets Rammed 19 | . . 4 4 8 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | . 264 360 195 36 71 Average Temperature 86 | . 79 124 95 11 36 Received Heat Transfer 1407 | . 54 90 156 504 603 Effects 5 | . 1 4 . . . Energy Bleed 2 | . 1 1 . . . Interference 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 17 | . 1 2 7 5 2 Heat Transferred 8222 | . 802 814 1665 3737 1204 Parts Sabotaged 9 | . . . . . 9 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Peak Influence 477 | . 101 185 223 462 477 Initial 302 | . . 25 1 93 302 Average 145 | . 40 64 59 207 397 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 72 | . 100 100 94 54 . Level 1 15 | . . . 5 33 43 Level 2 12 | . . . . 11 56 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . 3 8 . Investigation 5 | . 1 . 2 2 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison 5 | . . . . 5 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 7 5 18 21 22 Peak Tracking Total 12 | . 4 3 4 4 12 Tactical Retreats 7 | . 1 1 1 2 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . 2 . 1 Traps Extracted . | . . . . . . Installed 3 | . . . 2 . 1 Triggered 3 | . . . 2 . 1 Most Traps Carried 5 | . . 5 5 3 3 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Machines Accessed 12 | . 3 . 4 5 . Terminals 7 | . 1 . 3 3 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 9 . 19 20 . Successful 31 | . 7 . 10 14 . Failed 17 | . 2 . 9 6 . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 18 | . 1 . 9 8 . Terminals 29 | . 3 . 14 12 . Fabricators . | . . . . . . Repair Stations 15 | . 3 . 5 7 . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 2 . 4 3 . Record 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Patrol Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 2 . 4 6 . Scan Component 6 | . 1 . 2 3 . Repair 6 | . 1 . 2 3 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 1 . 2 4 . Terminals 6 | . 1 . 2 3 . Botnet 6 | . 1 . 2 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Mechanics 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 1 . 4 5 . Full Trace Events 5 | . . . 2 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 . 2 3 . Time 180 | . 26 . 58 96 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Turns Passed 3163 | . 654 650 640 693 526 Spaces Moved 1261 | 1 271 240 323 234 192 Core 2 | . . . . . 2 Treads 805 | . 247 240 26 204 88 Legs 127 | 1 24 . . . 102 Wheels 327 | . . . 297 30 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 240 110 155 120 Average Speed 180 | 120 202 240 127 160 190 Slowest Speed 700 | 120 240 240 240 320 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 39 45 19 19 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Total 1816 | . 347 276 463 434 296 Wait 183 | . 32 1 43 96 11 Move 1257 | . 270 239 322 234 192 Hop . | . . . . . . Pick Up 62 | . 13 8 12 10 19 Fast Attach 25 | . 4 . 4 4 13 Attach 20 | . . . 9 3 8 Detach 3 | . 2 . . . 1 Swap 32 | . 6 2 8 12 4 Drop 38 | . 5 4 10 11 8 Fire 163 | . 15 18 49 56 25 Melee . | . . . . . . Ram 3 | . . . 3 . . Kick . | . . . . . . Crush 16 | . . 4 1 8 3 Escape Stasis 10 | . . . . . 10 Rewire 1 | . . . . . 1 Trap 3 | . . . 2 . 1 Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 388 | -10/Materials | Repaired Hcp. Storage Unit 514 | -10/Materials | Discovered new exit (range 3) 617 | -10/Materials | Discovered new exit (range 8) 655 | -10/Materials | Entered Mines 715 | -10/Mines | Learned location of Zion (-6) 775 | -10/Mines | Discovered new exit (range 6) 1069 | -10/Mines | Found a hidden stash of uninstalled traps 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Evolved 2 slots: Utility x2 1475 | -9/Materials | Lost 6 parts (1p2n2u1w) 1699 | -9/Materials | Repaired Wheel 1732 | -9/Materials | Repaired Cooling System 1887 | -9/Materials | Core integrity fell below 50% 1934 | -9/Materials | Discovered new exit (range 8) 1944 | -9/Materials | Identified exit to Materials 1945 | -9/Materials | Entered another Materials area 1945 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2203 | -8/Materials | Garrison activated, responded to threat 2281 | -8/Materials | Build established: Skirmisher 2314 | -8/Materials | Repaired Imp. Terrain Scanner 2396 | -8/Materials | Repaired Sensor Array 2430 | -8/Materials | Repaired Imp. Ion Engine 2515 | -8/Materials | Garrison activated, responded to threat 2638 | -8/Materials | Identified exit to Garrison 2638 | -8/Materials | Entered Garrison 2664 | -8/Garrison | Triggered checkpoint 2696 | -8/Garrison | Garrison Relay disabled 2762 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2820 | -8/Garrison | Garrison Relay disabled 2825 | -8/Garrison | Build established: Mutant 2854 | -8/Garrison | Triggered checkpoint 2863 | -8/Garrison | Core integrity fell below 50% 2916 | -8/Garrison | Lost 3 parts (1p2n) 3122 | -8/Garrison | Triggered checkpoint 3128 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | Core integrity fell below 20% 3164 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03131_ Imp. Medium Laser destroyed. 03131_ S-10 Pest triggered Proton Bomb Trap. 03131_ A bubble of electromagnetic force engulfs the area. 03131_ S-10 Pest destroyed. 03133_ Acquired 12 matter. 03134_ Aluminum Leg destroyed. 03136_ S-10 Pest destroyed. 03139_ Acquired 8 matter. 03139_ G-47 Trooper destroyed. 03146_ Lgt. Nuclear Core destroyed. 03149_ Aluminum Leg destroyed. 03149_ Imp. Medium Laser destroyed. 03150_ Lgt. Nuclear Core melted. 03150_ G-47 Trooper destroyed. 03152_ G-47 Trooper suffers critical hit (Burn). 03153_ Imp. Medium Laser destroyed. 03155_ Aluminum Leg destroyed. 03157_ Dropped Proton Bomb Trap. 03161_ Acquired Aluminum Leg. 03163_ Cooling System destroyed. 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