Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 14:54:29 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (199) 995 Value Destroyed (8434) 8434 Prototype IDs (250) 5000 Alien Tech Used (3) 600 Bonus (13861) 13861 TOTAL SCORE: 36590 Bonus ------- High Alert Combat Kills 1221 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 2000 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 0/400 Energy 308/790 System Corruption 7% Temperature Cool (62) Movement Core (300) Ox5 Location -3/Testing Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scanner Advanced Salvage Targeting Computer Advanced Reaction Control System Advanced Cloaking Device Force Field Advanced Hacking Suite System Mapper Quantum Router > --- WEAPON (3) ------- Potential Cannon Warp Cannon > --- INVENTORY (5) ---- Improved System Backup Module Vortex Driver Guided Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scanner Advanced Salvage Targeting Computer Advanced Reaction Control System Advanced Cloaking Device Force Field Advanced Hacking Suite System Mapper Quantum Router > --- WEAPON ----------- Warp Cannon Perforator > --- INVENTORY -------- Improved System Backup Module Cooled Proton Cannon Vortex Driver Vortex Driver Guided Remote Datajack [Rating: 199] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Xenon Bombardment Thruster Treads Biometal Heavy Treads Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Terrain Scanner Storage Large Battery Processor Advanced Signal Interpreter Hackware System Mapper Protection Heavy Regenerative Plating Weapon Linked Autogun Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Linked Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Slots Evolved 19 | 3 . . . 1 5 1 . . . 2 1 1 . . 2 . 2 . . 1 . Power 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 6 | 1 . . . . 2 1 . . . . . 1 . . 1 . . . . . . Utility 10 | 1 . . . 1 2 . . . . 2 1 . . . . . 2 . . 1 . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 3 19 7 1 5 16 11 5 5 2 3 10 12 . 3 11 3 11 7 15 4 8 Power 13 | 1 3 . . 1 1 . . 1 . . . 1 . . 2 1 . . 2 . . Engine 6 | 1 3 . . 1 . . . 1 . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . 1 . . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 1 . . 2 . . Propulsion 29 | . 3 . . 1 6 1 1 . . . 3 2 . . 2 . 3 2 . 4 1 Treads 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . 3 . . 1 6 1 1 . . . 3 2 . . 2 . 2 1 . 4 1 Utility 56 | . 3 3 1 1 4 2 . 1 2 1 3 8 . 2 5 2 8 2 8 . . Device 36 | . . 1 1 . 2 1 . . 1 1 1 5 . 2 5 1 7 2 6 . . Storage 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . Processor 10 | . 2 2 . 1 1 1 . . . . 2 1 . . . . . . . . . Hackware 6 | . . . . . . . . 1 1 . . 2 . . . . 1 . 1 . . Protection 1 | . . . . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 10 4 . 2 5 8 4 3 . 2 4 1 . 1 2 . . 3 5 . 7 Energy Gun 18 | 2 . . . 1 3 4 3 1 . 1 1 . . 1 . . . . 1 . . Energy Cannon 19 | . 8 2 . 1 2 . . . . . . . . . 1 . . . 3 . 2 Ballistic Gun 8 | . 1 1 . . . . . . . . 1 1 . . 1 . . . . . 3 Ballistic Cannon 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 Launcher 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 4 1 1 . 1 . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 . . . 1 . 1 . . . 1 . . . 7 . 3 Parts Lost 6 | . . . . . . . 1 3 . . 2 . . . . . . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . . . . . . . Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 1 2 . . 1 . . . . . . . . . . Average Slot Usage (%) 89 | . 72 96 100 98 98 99 99 90 100 88 79 90 89 89 87 85 83 83 82 83 84 Engine 6 | . 13 14 14 11 9 7 7 7 14 12 11 5 5 5 3 . . . . . . Core 1 | . . . . . . 7 7 3 . . . 4 5 5 4 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 7 8 8 7 8 8 Flight 27 | . 15 28 28 25 28 34 35 35 35 31 26 27 26 26 26 28 27 25 25 27 28 Device 10 | . . 1 9 12 13 13 14 14 12 6 5 9 10 10 9 8 9 14 15 16 16 Processor 17 | . 14 23 18 23 27 21 21 18 14 12 11 15 15 15 14 14 13 13 12 12 12 Hackware 6 | . . . . . . . . . 8 12 11 14 15 15 14 14 13 13 12 12 12 Energy Gun 5 | . 7 . . 10 10 13 6 3 7 7 9 1 . 4 4 4 4 1 . . . Energy Cannon 4 | . 14 13 14 12 8 . . . . . . . . . . . . . 3 4 4 Ballistic Gun 3 | . 4 13 14 1 . . . . . . 1 8 10 5 4 4 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 9 15 19 18 22 26 26 26 26 25 23 31 39 39 39 63 73 74 77 85 85 98 Greatest Support 104 | 13 18 18 18 19 43 49 50 50 50 50 52 67 67 67 82 82 85 85 85 102 104 Greatest Overweight (x) 5 | . 1 1 . 1 1 . . . . . 1 . . . . . 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 5 5 5 Average Capacity 3 | 1 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 5 5 Most Carried 5 | . 1 2 2 2 2 2 2 2 2 2 4 4 3 3 4 4 4 4 5 5 5 Average Carried 2 | . . 1 1 2 1 1 2 2 2 1 2 2 3 3 3 4 3 4 3 4 4 Final Capacity 5 | 2 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 5 5 5 Final Carried 5 | . 1 2 2 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 5 5 3 Class Distribution -------------------- 34% | Hacker-Scout 27% | Wizard-Scout 24% | Mutant 8% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Ninja | -4/Armory Wizard-Mutant | -4/Lab Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Matter Collected 4471 | 230 128 226 28 70 175 100 70 35 29 31 191 901 156 210 138 536 526 402 . 289 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7827 | . 334 138 . 162 1324 793 121 146 29 54 525 884 98 313 . 828 607 651 . 648 172 Parts 492 | . 24 4 . 14 98 46 8 11 3 6 30 44 10 13 . 65 39 34 . 34 9 Haulers Intercepted 4 | . . . . . 2 . . . . . . 1 . . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . . . . 3 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . 8 10 . 7 . . 10 7 . 64 . . . . . Prevented 12 | . . . . . . . . . . . . . . 6 6 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 172 | . 15 5 . 8 35 14 6 5 . 2 12 20 4 5 . 14 7 10 . 4 6 Melee 4 | . . . . . . . 1 3 . . . . . . . . . . . . . Guns 121 | . 5 . . 1 19 14 4 2 . 2 11 20 4 5 . 14 7 10 . 3 . Cannons 30 | . 5 2 . 2 13 . . . . . 1 . . . . . . . . 1 6 AOE 15 | . 5 3 . 5 2 . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 5 . . 1 2 3 . . . . . . . . . . . 1 . 1 1 Worker 5 | . 2 . . . . 2 . . . . 1 . . . . . . . . . . Builder 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . Hauler 4 | . . . . . 2 . . . . . . 1 . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Watcher 10 | . 1 . . . 2 3 . . . . 1 1 . . . . 1 . . 1 . Swarmer 55 | . 6 3 . 7 16 . 6 . . . 3 3 . . . 3 . 5 . . 3 Grunt 70 | . 9 2 . . 13 9 . 3 . . 3 13 4 4 . 7 3 . . . . Brawler 3 | . . . . . . . . . . . . . . . . . . 3 . . . Duelist 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Sentry 19 | . . . . 1 6 1 . 1 . . 2 3 . . . . 3 2 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . . 1 . 1 . . . . . 1 . 2 . . . 4 . Programmer 8 | . . . . . . 2 . . . 2 . 1 . . . 2 1 . . . . Tracker 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 7 3 . 4 8 5 3 2 1 1 5 7 4 4 . 5 6 5 . 4 4 Combat Bots Only 7 | . 5 3 . 4 7 3 3 2 . 1 5 7 4 4 . 5 6 5 . 4 4 Max Kills in Single Turn 3 | . 3 2 . 2 2 2 1 1 1 1 2 2 2 2 . 1 1 1 . 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 1 . . . . . . . Exploded 2 | . 2 2 . 2 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Damage Taken 8370 | 2 408 226 . 26 1301 903 184 616 96 235 850 802 110 29 38 429 199 102 66 98 1650 Core 6758 | 1 332 199 . 24 1078 731 151 486 76 188 677 648 90 23 29 337 156 76 57 77 1322 Absorbed by Shields 1717 | . . . . . . . . . . . . 332 116 30 41 323 208 106 68 106 387 Redirected to Core 5453 | 1 234 96 . 5 766 606 120 383 76 170 612 546 72 23 29 273 147 76 32 58 1128 Core Remaining (%) 75 | 99 . . . 96 65 . . . . 42 44 . . . . 100 . . 81 . . Volleys Fired 570 | . 49 14 . 7 108 41 9 10 . 6 29 64 12 11 . 51 40 36 12 37 34 Largest 3 | . 2 2 . 2 2 2 1 1 . 1 3 2 2 2 . 2 1 1 1 1 1 Hottest 203 | . 136 91 . 86 155 155 80 80 . 80 203 110 60 80 . 80 30 30 100 100 200 Shots Fired 840 | . 93 26 . 12 164 81 9 10 . 6 64 121 21 22 . 52 40 36 12 37 34 Gun 680 | . 57 12 . 6 114 81 9 10 . 6 58 121 21 22 . 52 40 36 7 28 . Cannon 151 | . 31 12 . 6 50 . . . . . 6 . . . . . . . 3 9 34 Launcher 7 | . 5 2 . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 318 | . . 12 . 5 . . . . . . 14 93 21 11 . 51 40 36 7 28 . Thermal 410 | . 53 12 . 1 114 81 9 10 . 6 50 28 . . . . . . 3 9 34 Explosive 7 | . 5 2 . . . . . . . . . . . . . . . . . . . Electromagnetic 103 | . 35 . . 6 50 . . . . . . . . 11 . 1 . . . . . Robot Hit Streak 47 | . 8 11 . 11 31 20 9 13 . 16 47 23 23 19 . 45 35 32 31 41 12 Robot Miss Streak 7 | . 7 1 . 1 3 2 1 1 . 1 6 4 4 1 . 1 1 1 . 1 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . . . . Secondary Targets 5 | . . . . . . 2 . . . . . 1 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . 1 1 1 . . . . . . . Shots Hit Robots 693 | . 53 19 . 8 132 66 11 18 1 6 56 111 18 21 . 52 40 36 7 30 8 Core Hits 405 | . 23 8 . 8 56 50 7 10 1 4 40 60 8 15 . 39 26 20 2 18 10 Critical Hits 10 | . . . . . . . . . . . 1 1 1 . . . . . . 1 6 Critical Kills 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . . . . . . 1 1 . . . . . . 1 4 Melee Attacks 27 | . . . . . . 2 4 15 1 1 . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . 2 4 15 1 1 . . . . . . . 4 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22993 | 4 1078 596 . 363 3204 1737 262 701 120 181 1469 4069 627 644 . 1953 1675 1421 218 1150 1521 Guns 17305 | . 349 179 . 49 1833 1389 192 258 . 181 1403 4069 627 644 . 1953 1675 1421 218 865 . Cannons 3242 | . 364 204 . 126 1129 . . . . . 66 . . . . . . . . 285 1068 Explosions 1803 | . 365 213 . 188 242 348 . . . . . . . . . . . . . . 447 Melee 633 | . . . . . . . 70 443 120 . . . . . . . . . . . . Ramming 10 | 4 . . . . . . . . . . . . . . . . . . . . 6 Kinetic 10951 | . . 179 . 49 . . . . . . 354 3206 627 424 . 1933 1675 1421 218 865 . Thermal 8755 | . 490 204 . 188 2075 1389 192 258 . 181 1115 863 . . . . . . . 285 1515 Explosive 926 | . 365 213 . . . 348 . . . . . . . . . . . . . . . Electromagnetic 1718 | . 223 . . 126 1129 . . . . . . . . 220 . 20 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 633 | . . . . . . . 70 443 120 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 1 1 1 1 1 . . . 1 . 1 1 2 . 7 Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 . . . 1 . 1 1 1 . 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 . . Effects 20 | . . . . . 3 4 1 2 . . 1 . . . . . . 2 7 . . Message Errors 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 7 | . . . . . . 1 . . . . . . . . . . . 1 5 . . Data Loss (minor) 4 | . . . . . . 2 1 . . . 1 . . . . . . . . . . Targeting Errors 4 | . . . . . 1 . . 1 . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 269 | . 24 . . . 42 34 5 . . . . . . . . . . . . 18 146 Projectiles 58 | . 1 . . . 39 . . . . . . . . . . . . . . 18 . Explosions 206 | . 23 . . . 3 34 . . . . . . . . . . . . . . 146 Melee 5 | . . . . . . . 5 . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 422 | 2 17 32 . . 54 217 . . . . . . . . . . . . . . 100 Shots 7 | . 1 1 . . 1 3 . . . . . . . . . . . . . . 1 Rammed 4 | 1 . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | 1 . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 215 210 . . 63 347 82 96 . 69 410 208 . 3 . 16 10 1 111 126 255 Average Temperature 77 | . 80 109 . . 17 123 38 33 . 29 121 90 . 3 . 16 5 1 38 43 65 Received Heat Transfer 1598 | . 138 99 . . 432 258 . 213 12 60 93 116 44 8 14 56 39 16 . . . Effects 8 | . . . . . . 3 . . . . 5 . . . . . . . . . . Shutdowns 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . 1 9 . . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 34 | . 2 1 . . 6 16 . . . 1 5 3 . . . . . . . . . Heat Transferred 14464 | . 1073 370 . 200 3509 2826 411 522 . 300 1993 1725 . . . . . . . 222 1313 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 3 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Peak Influence 1315 | . 360 313 . 270 991 1064 . . . . 449 1315 . . . . 321 472 . 222 263 Average Influence 352 | . 194 228 . 102 546 695 . . . . 229 572 . . . . 199 317 . 94 160 Maximum Alert Level 4 | . 1 1 . 1 3 3 . . . . 2 4 . . . . 1 2 . 1 1 Low Security (%) 39 | 100 57 48 . 95 8 . . . . . 45 . . . . . 28 16 . 98 75 Level 1 26 | . 42 51 . 4 24 . . . . . 42 31 . . . . 71 63 . 1 24 Level 2 19 | . . . . . 34 56 . . . . 12 36 . . . . . 20 . . . Level 3 14 | . . . . . 32 43 . . . . . 25 . . . . . . . . . Level 4 . | . . . . . . . . . . . . 7 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . . . 4 10 . . . 1 4 6 . . . . 2 4 . 1 4 Investigation 12 | . 2 . . . 2 6 . . . . . 1 . . . . 1 . . . . Extermination 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . Reinforcement 9 | . 1 . . . 2 3 . . . . . 2 . . . . . . . . 1 Assault 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Garrison 4 | . . . . . . . . . . . 1 1 . . . . 1 . . 1 . Intercept 9 | . . . . . . . . . . . 2 1 . . . . . 3 . . 3 Construction Impeded 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Distress Signals 4 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 23 5 . 9 56 27 6 8 4 26 15 26 17 5 11 16 14 20 1 8 10 Peak Tracking Total 14 | . 4 2 . 4 5 4 3 3 4 14 3 5 12 4 11 5 8 9 1 2 7 Tactical Retreats 24 | . 2 . . . 3 4 . . . 6 1 . 3 . 1 1 1 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Traps Triggered 7 | . 3 . . . 1 1 . . . . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . 4 . . . . . . Power Sources Rigged 6 | . . . . 1 3 2 . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Machines Disabled 43 | . 1 . . 5 . 22 . . . . 1 6 . . . . . 1 1 . 6 Max in Single Turn 10 | . 1 . . 5 . 10 . . . . 1 2 . . . . . 1 1 . 1 Garrison Access 5 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Machines Accessed 78 | . 5 1 1 . 7 14 2 . 4 . 4 7 1 1 12 . 4 2 1 5 7 Terminals 35 | . 3 . . . 5 9 . . . . 2 4 . . . . 3 2 . 2 5 Fabricators 4 | . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 2 4 . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Access 5 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 1 Total Hacks 235 | . 9 1 1 . 18 32 2 . 24 . 9 22 1 1 19 . 27 7 20 18 24 Successful 169 | . 6 1 1 . 10 17 2 . 24 . 5 10 1 1 19 . 20 6 20 11 15 Failed 66 | . 3 . . . 8 15 . . . . 4 12 . . . . 7 1 . 7 9 Catastrophic 8 | . . . . . 1 4 . . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 7 . 1 . 18 23 . . . . 6 10 . . 1 . 28 4 . 5 14 Terminals 128 | . 7 . . . 16 26 . . . . 7 10 . . . . 23 7 . 12 20 Fabricators 15 | . . . . . . . . . . . . 5 . . . . 4 . . 3 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 2 5 . . . . . 3 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . Garrison Access 8 | . . . . . . 1 . . . . 1 4 . . . . . . . 1 1 Terminal Hacks 118 | . 4 1 1 . 3 8 2 . 24 . 3 3 1 1 19 . 13 2 20 4 9 Record 47 | . . . . . . . 1 . 11 . . . . . 12 . . . 20 3 . Part Schematic 10 | . . . . . . . . . 6 . . 2 . . . . 1 . . . 1 Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . 1 . . . . . 5 . . . 1 Prototype ID Bank 10 | . 2 . . . . . . . 3 . . . . . 5 . . . . . . Open Door 8 | . . 1 . . . . 1 . . . . . 1 1 2 . . 1 . . 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Recycling Unit Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Alert Level 7 | . . . . . . 2 . . . . 1 . . . . . 2 . . . 2 Unreport Threat 4 | . . . . . . 2 . . . . . . . . . . 1 . . . 1 Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . 2 . . . . 4 . . 2 2 Load Schematic 5 | . . . . . . . . . . . . 1 . . . . 2 . . 1 1 Build 5 | . . . . . . . . . . . . 1 . . . . 2 . . 1 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . 3 . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 1 Seal Access 5 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 1 Unauthorized Hacks 70 | . 4 . . . 16 20 . . . . . 2 . . . . 6 8 . 6 8 Terminals 22 | . . . . . 5 4 . . . . . 1 . . . . 3 4 . 2 3 Track 2 | . . . . . 2 . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . 1 2 . . . . . . . . . . 1 1 . 1 . Botnet 9 | . . . . . 1 2 . . . . . 1 . . . . 1 . . 1 3 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operators 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 2 4 . . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . 2 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . . . 2 9 . . . . 3 6 . . . . 2 1 . 4 4 Full Trace Events 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 6 . . 2 . . . . 1 . . 1 1 Parts Built 5 | . . . . . . . . . . . . 1 . . . . 2 . . 1 1 Matter 1477 | . . . . . . . . . . . . 212 . . . . 497 . . 384 384 Time 352 | . . . . . . . . . . . . 53 . . . . 129 . . 68 102 Total Part Build Rating 33 | . . . . . . . . . . . . 6 . . . . 11 . . 8 8 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Total Allies 9 | . . 3 . . 1 2 . . . . . . . . . . 1 1 . 1 . Largest Group 2 | . . 1 . . 1 2 . . . . . . . . . . 1 1 . 1 . Highest-Rated Group 52 | . . 31 . . 10 52 . . . . . . . . . . 10 10 . 44 . Highest-Rated Ally 44 | . . 31 . . 10 26 . . . . . . . . . . 10 10 . 44 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . . . . . . . . . . Total Damage 104 | . . 104 . . . . . . . . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Robot Analysis Total 115 | . . . . . . . . . 115 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . 1 1 . 1 . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Turns Passed 8015 | 24 690 410 173 732 798 972 190 225 35 221 352 427 169 129 324 191 298 285 759 254 357 Spaces Moved 12307 | 35 733 621 457 657 807 1909 464 395 100 632 623 648 437 338 1105 331 441 490 260 351 473 Core 303 | 35 267 . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 12004 | . 466 621 457 657 807 1909 464 395 100 632 623 648 437 338 1105 331 441 490 260 351 472 Fastest Speed 19 | 50 37 37 37 37 31 28 28 28 28 28 28 25 28 28 23 23 23 23 23 19 19 Average Speed 33 | 50 59 37 37 101 35 28 28 29 28 28 30 27 28 28 25 23 23 23 23 20 19 Slowest Speed 300 | 50 120 117 37 117 117 31 28 31 28 28 120 28 28 28 31 23 96 96 23 23 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 115 | . 12 15 . . 14 25 . . 4 4 5 17 . . . 1 5 2 . 8 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 58 | 4 93 95 63 95 71 51 67 57 70 85 20 19 64 65 96 63 16 40 100 13 43 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 30 | . 2 . . . 2 4 . 1 18 1 . . . 1 1 . . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 2 . 2 . . 1 1 . 3 . . 1 1 . 2 . . . . . Spaces Dug 30 | . . 13 . . . 2 1 . . 1 . . . . . . . 3 . 3 7 Terrain Destroyed 216 | . 23 27 . 31 9 37 1 . . 1 3 51 9 . . . . 3 . 3 18 Melee 7 | . . . . . . 2 1 . . 1 . . . . . . . 3 . . . Projectile 33 | . . . . . . . . . . . 3 11 9 . . . . . . 3 7 AOE 176 | . 23 27 . 31 9 35 . . . . . 40 . . . . . . . . 11 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Total 15329 | 39 874 757 460 708 1137 2225 505 466 100 662 717 817 473 360 1143 443 631 651 951 514 696 Wait 1903 | 1 58 115 . 27 147 233 9 25 . 16 13 55 10 1 13 30 122 101 644 117 166 Move 12066 | 34 708 592 456 656 778 1859 463 394 92 623 613 615 436 337 1104 328 431 486 259 334 468 Hop 105 | . 12 13 . . 14 24 . . 3 4 4 15 . . . 1 4 1 . 8 2 Pick Up 27 | . 1 4 1 . 3 1 1 . . 1 1 2 . . 3 . 2 1 4 1 1 Fast Attach 133 | 3 18 2 1 5 13 6 4 5 1 1 10 10 . 2 11 3 8 6 14 3 7 Attach 12 | . . 2 . . 2 1 . . . 1 . 1 . . 1 . 1 . 1 1 1 Detach 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Swap 21 | . 1 3 . . 1 4 1 . 1 1 1 1 . 1 . . 2 1 3 . . Drop 120 | . 7 4 2 4 12 6 4 2 1 2 8 9 . 2 11 3 10 6 14 3 10 Fire 570 | . 49 14 . 7 108 41 9 10 . 6 29 64 12 11 . 51 40 36 12 37 34 Melee 27 | . . . . . . 2 4 15 1 1 . . . . . . . 4 . . . Ram 4 | 1 . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . 4 . . . Trap 6 | . . . . 1 3 2 . . . . . . . . . . . . . . . Miscellaneous 326 | . 20 8 . 8 56 43 10 15 . 6 38 45 15 6 . 27 11 5 . 9 4 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 3 exits: [Res] / *Tes x2) -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 13) 109 | -10/Materials | Discovered new exit (range 10) 222 | -10/Materials | Discovered new exit (range 13) 251 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 631 | -10/Materials | Reached level 2 649 | -10/Materials | Discovered new exit (range 13) 715 | -10/Materials | Entered Mines 751 | -10/Mines | Reached level 3 755 | -10/Mines | Discovered new exit (range 3) 781 | -10/Mines | Identified exit to Exiles 800 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 870 | -10/Mines | Discovered new exit (range 14) 876 | -10/Mines | Identified exit to Materials 1031 | -10/Mines | Escorted by a lone wolf Derelict 1068 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1125 | -10/Mines | Entered Exiles 1125 | -10/Exiles | Accompanied by 1 ally 1134 | -10/Exiles | Met 8R-AWN 1141 | -10/Exiles | Met EX-HEX 1151 | -10/Exiles | Met EX-BIN 1156 | -10/Exiles | Aligned with FarCom system 1156 | -10/Exiles | Given EX-Vault access code 1165 | -10/Exiles | Opened EX-Vault 1169 | -10/Exiles | Found Chronowheel 1171 | -10/Exiles | Found PSU Rigger 1182 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1194 | -10/Exiles | Met EX-DEC 1206 | -10/Exiles | Discovered new exit (range 14) 1211 | -10/Exiles | Identified exit to Mines 1298 | -10/Exiles | Stole two prototypes: Chronowheel, PSU Rigger 1298 | -10/Exiles | Entered Mines 1300 | -9/Mines | Reached level 4 1301 | -9/Mines | Upgraded with Utility slot (x1) 1322 | -9/Mines | Learned 2 Materials zone layouts 1350 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1468 | -9/Mines | Discovered new exit (range 4) 1472 | -9/Mines | Identified exit to Materials 1522 | -9/Mines | Learned Materials garrison access intel 1736 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2030 | -9/Mines | Entered Materials 2032 | -8/Materials | Loaded intel: 1 garrison access location 2032 | -8/Materials | Reached level 5 2043 | -8/Materials | Reached level 6 2050 | -8/Materials | Upgraded with Propulsion slot (x1) 2050 | -8/Materials | Upgraded with Utility slot (x1) 2303 | -8/Materials | Core integrity fell below 50% 2306 | -8/Materials | Reached level 7 2353 | -8/Materials | Build established: Hacker-Scout 2495 | -8/Materials | Upgraded with Utility slot (x1) 2536 | -8/Materials | Reached level 8 2595 | -8/Materials | Destroyed 7 combat bots 2603 | -8/Materials | Discovered new exit (range 15) 2785 | -8/Materials | Upgraded with Power slot (x1) 2795 | -8/Materials | Reached level 9 2799 | -8/Materials | Discovered new exit (range 6) 2805 | -8/Materials | Upgraded with Propulsion slot (x1) 2820 | -8/Materials | Identified exit to Factory 2828 | -8/Materials | Entered Factory 2830 | -7/Factory | FarCom data flow suspended 2830 | -7/Factory | Reached level 10 2834 | -7/Factory | Upgraded with Propulsion slot (x1) 2904 | -7/Factory | Core integrity fell below 50% 3039 | -7/Factory | Discovered new exit (range 15) 3050 | -7/Factory | Identified exit to Lower Caves 3212 | -7/Factory | Reached level 11 3232 | -7/Factory | Reached level 12 3474 | -7/Factory | Discovered new exit (range 19) 3688 | -7/Factory | Discovered new exit (range 19) 3694 | -7/Factory | Identified exit to Factory 3800 | -7/Factory | Entered Lower Caves 3802 | -7/Lower Caves | Reached level 13 3804 | -7/Lower Caves | Encountered a Warlord checkpoint 3808 | -7/Lower Caves | Learned Factory interactive machine intel 3823 | -7/Lower Caves | Found Alien Artifact 3950 | -7/Lower Caves | Discovered new exit (range 17) 3990 | -7/Lower Caves | Identified exit to Lower Caves 3990 | -7/Lower Caves | Entered another Lower Caves area 3990 | -7/Lower Caves | Discovered exit to Factory (range 7) 3992 | -7/Lower Caves | Reached level 14 4099 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4161 | -7/Lower Caves | Encountered a Warlord checkpoint 4194 | -7/Lower Caves | Discovered new exit (range 8) 4196 | -7/Lower Caves | Identified exit to Data Miner 4215 | -7/Lower Caves | Entered Data Miner 4215 | -7/Data Miner | Discovered new exit (range 6) 4221 | -7/Data Miner | Met Data Miner 4228 | -7/Data Miner | Learned location of Section 7 (-2) 4228 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4231 | -7/Data Miner | Received God Mode back door access code from Data Miner 4233 | -7/Data Miner | Activated Chronowheel 4237 | -7/Data Miner | Destroyed Data Miner 4241 | -7/Data Miner | Found Prototype Hackware 4241 | -7/Data Miner | Identified System Mapper 4242 | -7/Data Miner | Reached level 15 4242 | -7/Data Miner | Interfaced with the Data Conduit 4250 | -7/Data Miner | Identified exit to Proximity Caves 4250 | -7/Data Miner | Entered Proximity Caves 4252 | -6/Proximity Caves | Reached level 16 4255 | -6/Proximity Caves | Spotted B-75 Beast 4270 | -6/Proximity Caves | Upgraded with Utility slot (x2) 4338 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4444 | -6/Proximity Caves | Discovered exit to Factory (range 15) 4471 | -6/Proximity Caves | Entered Factory 4472 | -6/Factory | Loaded intel: 248 machine locations 4472 | -6/Factory | Core integrity fell below 50% 4473 | -6/Factory | Loaded intel: 44 interactive machine locations 4473 | -6/Factory | Reached level 17 4473 | -6/Factory | Upgraded with Utility slot (x1) 4479 | -6/Factory | Identified exit to Factory 4608 | -6/Factory | Garrison activated, responded to threat 4678 | -6/Factory | Identified Core Expander 4679 | -6/Factory | Installed Core Expander, added new Weapon slot 4717 | -6/Factory | Intercept squad dispatched 4733 | -6/Factory | Spotted Tracker 4745 | -6/Factory | Destroyed Tracker 4772 | -6/Factory | Reached level 18 4791 | -6/Factory | Spotted Combat Programmer 4814 | -6/Factory | Destroyed Combat Programmer 4823 | -6/Factory | Entered another Factory area 4824 | -5/Factory | Loaded intel: 262 machine locations 4824 | -5/Factory | Core integrity fell below 50% 4825 | -5/Factory | Reached level 19 4825 | -5/Factory | Upgraded with Propulsion slot (x1) 4856 | -5/Factory | Identified exit to Upper Caves 5000 | -5/Factory | Garrison activated, responded to threat 5028 | -5/Factory | Reached level 20 5080 | -5/Factory | Destroyed 7 combat bots 5116 | -5/Factory | Spotted B-75 Beast 5123 | -5/Factory | First assault squad dispatched 5135 | -5/Factory | Build established: Wizard-Scout 5153 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5162 | -5/Factory | Intercept squad dispatched 5220 | -5/Factory | Local fabrication network quarantined 5250 | -5/Factory | Entered Upper Caves 5252 | -5/Upper Caves | Reached level 21 5360 | -5/Upper Caves | Spotted WS-5GP(f) 5361 | -5/Upper Caves | Encountered a Master Thief 5367 | -5/Upper Caves | Spotted Z9-DAT(f) 5369 | -5/Upper Caves | Encountered a Master Thief 5372 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5377 | -5/Upper Caves | Learned 4 Factory zone layouts 5383 | -5/Upper Caves | Spotted B-75 Beast 5416 | -5/Upper Caves | Discovered new exit (range 9) 5418 | -5/Upper Caves | Identified exit to Upper Caves 5419 | -5/Upper Caves | Entered another Upper Caves area 5422 | -5/Upper Caves | Discovered new exit (range 5) 5440 | -5/Upper Caves | Identified exit to Factory 5546 | -5/Upper Caves | Discovered new exit (range 5) 5547 | -5/Upper Caves | Identified exit to Warlord 5548 | -5/Upper Caves | Entered Warlord 5558 | -5/Warlord | System corruption cleaned by Quarantine Array 5700 | -5/Warlord | Visited the Vortex Lab 5702 | -5/Warlord | Found Prototype Energy Cannon 5702 | -5/Warlord | Identified Vortex Driver 5723 | -5/Warlord | Warlord's base attacked by MAIN.C 5736 | -5/Warlord | Met Warlord 5736 | -5/Warlord | Reached level 22 5740 | -5/Warlord | Opened Warlord's prototype stash 5745 | -5/Warlord | Found Vortex Chain Reactor 5749 | -5/Warlord | Upgraded with Propulsion slot (x1) 5765 | -5/Warlord | Learned Quarantine security intel 5765 | -5/Warlord | Learned 4 Armory zone layouts 5765 | -5/Warlord | Learned 4 Access zone layouts 5765 | -5/Warlord | Learned Research trap positions 5791 | -5/Warlord | Upgraded with Power slot (x1) 5793 | -5/Warlord | Found Vortex Driver 5825 | -5/Warlord | Spotted B-86 Titan 5858 | -5/Warlord | Opened side exit 5870 | -5/Warlord | Discovered new exit (range 8) 5872 | -5/Warlord | Identified exit to Proximity Caves 5872 | -5/Warlord | Entered Proximity Caves 5949 | -4/Proximity Caves | Reached level 23 6030 | -4/Proximity Caves | Discovered exit to Factory (range 18) 6063 | -4/Proximity Caves | Entered Factory 6065 | -4/Factory | Loaded intel: 290 machine locations 6065 | -4/Factory | Reached level 24 6068 | -4/Factory | Found Unknown Device 6068 | -4/Factory | Identified Quantum Capacitor 6140 | -4/Factory | Fabricated Adv. System Shield (x1) 6220 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 6227 | -4/Factory | Identified exit to Upper Caves 6227 | -4/Factory | Identified exit to Extension 6227 | -4/Factory | Identified exit to Armory 6241 | -4/Factory | Garrison activated, responded to threat 6262 | -4/Factory | Upgraded with Utility slot (x2) 6272 | -4/Factory | Discovered new exit (range 20) 6361 | -4/Factory | Entered Armory 6363 | -4/Armory | Loaded intel: 90 machine locations 6410 | -4/Armory | Reached level 25 6421 | -4/Armory | Spotted B-86 Titan 6589 | -4/Armory | Discovered new exit (range 29) 6635 | -4/Armory | Intercept squad dispatched 6637 | -4/Armory | Discovered new exit (range 5) 6644 | -4/Armory | Spotted Tracker 6645 | -4/Armory | Spotted Tracker 6646 | -4/Armory | Identified exit to Lab 6646 | -4/Armory | Entered Lab 6646 | -4/Lab | Discovered new exit (range 9) 6648 | -4/Lab | Identified exit to Research 6649 | -4/Lab | Hidden lab's door opened automatically 6649 | -4/Lab | Sensor layout match revealed 6649 | -4/Lab | Decrypted terminal 6650 | -4/Lab | Gained access to the hidden lab's interior 6650 | -4/Lab | Reached level 26 6666 | -4/Lab | Detected by scanners 6672 | -4/Lab | Confronted by A5 6678 | -4/Lab | Decrypted terminal 6683 | -4/Lab | Found Prototype Special Weapon 6683 | -4/Lab | Identified Gui. Remote Datajack 6689 | -4/Lab | Destroyed A5 with decrypted code from the hidden lab 6711 | -4/Lab | Decrypted terminal 6711 | -4/Lab | Acquired modification code for an L2 power cell 6714 | -4/Lab | Found Prototype Energy Gun 6714 | -4/Lab | Identified Hyp. EM Gauss Rifle 6717 | -4/Lab | Found Prototype Energy Cannon 6717 | -4/Lab | Identified Warp Cannon 6720 | -4/Lab | Found Prototype Protection 6720 | -4/Lab | Identified Hvy. Regenerative Plating 6724 | -4/Lab | Found Prototype Hackware 6724 | -4/Lab | Identified Quantum Router 6742 | -4/Lab | Found Core Expander 6742 | -4/Lab | Installed Core Expander, added new Propulsion slot 6751 | -4/Lab | Found Alien Artifact 6751 | -4/Lab | Identified Integrated Reactor 6751 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 6754 | -4/Lab | Found Alien Artifact 6754 | -4/Lab | Identified Transdimensional Reconstructor 6754 | -4/Lab | Warped through subspace 7019 | -4/Lab | Build established: Wizard-Mutant 7405 | -4/Lab | Entered Research 7406 | -3/Research | Loaded intel: 71 trap records 7407 | -3/Research | Loaded intel: 113 machine locations 7407 | -3/Research | Reached level 27 7407 | -3/Research | Upgraded with Utility slot (x1) 7503 | -3/Research | Discovered new exit (range 23) 7533 | -3/Research | Discovered new exit (range 30) 7572 | -3/Research | Fabricated Cld. Impulse Thruster? 7602 | -3/Research | Garrison activated, responded to threat 7654 | -3/Research | Identified exit to Testing 7659 | -3/Research | Entered Testing 7660 | -3/Testing | Loaded intel: 93 machine locations 7661 | -3/Testing | Reached level 28 7696 | -3/Testing | Found Prototype Ballistic Cannon 7696 | -3/Testing | Identified Perforator 7709 | -3/Testing | Found Prototype Energy Cannon 7709 | -3/Testing | Identified Potential Cannon 7735 | -3/Testing | Build established: Wizard-Scout 7754 | -3/Testing | Found Prototype Ballistic Cannon 7754 | -3/Testing | Identified Omega Cannon 7765 | -3/Testing | Discovered new exit (range 23) 7933 | -3/Testing | Fabricated Cld. Impulse Thruster (x1) 7986 | -3/Testing | Intercept squad dispatched 7987 | -3/Testing | Spotted Tracker 7989 | -3/Testing | Spotted Tracker 7997 | -3/Testing | Spotted Combat Programmer 7999 | -3/Testing | Spotted Combat Programmer 8001 | -3/Testing | Core integrity fell below 50% 8009 | -3/Testing | Core integrity fell below 20% 8013 | -3/Testing | Destroyed Tracker 8016 | -3/Testing | Destroyed by Tracker with Linked Autogun Last Messages --------------- 08008_ R-10 Processor collects Xenon Bombardment Thruster. 08009_ Upgraded: Core Integrity (+200) 08009_ Dropped Linked Autogun. 08009_ Penetrated by EMDS Slug. 08009_ K-01 Serf collects debris. 08010_ Upgraded: Core Integrity (+100) 08011_ Penetrated by EMDS Slug. 08012_ R-10 Processor collects Xenon Bombardment Thruster. 08012_ K-01 Serf collects debris. 08013_ Penetrated by EMDS Slug. 08013_ Tracker suffers critical hit. 08013_ Tracker destroyed. 08013_ Destroyed Com. Wheel. 08013_ Destroyed Hpw. Tractor Beam. 08013_ Destroyed Com. Wheel. 08013_ Destroyed Com. Particle Reactor. 08013_ Destroyed Wheel. 08013_ Destroyed Hpw. Tractor Beam. 08013_ Penetrated by EMDS Slug. 08015_ Combat Programmer resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | # """ # ? ? ? # # ########### | | # "? ?# """?""" # ######################## | | # # """S""" # # ############## | | ? """? # ? ? # # ############## | | # "?" ##########+### # ############## | | ? """ ### ### ? + ############## | | # ### ### # ############## | | ########### ### k # ############## | | ###?########### # ############## | | ##### # ######## ############## | | ##### # ############################### | | ##### """""" # ######### ##################### | | ##### """""" + ## ########### #### | | ##### """""" # ## ###########""" !#### | | ##### # ## ###########""" ## | | ##### # ##############""" ## " | | ##### ######## # ##### !## " | | ######################R # """ #####""" ## " | | ###################### # """ #####""" ## | | ###################### # """ #####""" ## | | ###################### # ##### ## | | ######################Asp ; """ #####""" ## | | ################ ;k ; """ #####""" ## | | ################ ;R ; """ #####""" ## | | ################ ; [; ##### ## | | ################ ; Rp@;;#+#############+#### | | ################ ; # | | ################ # # | | ################ # ""k"" u + | | ###################+## "" "c # ! | | ################### "" "" ###+########### | | ################### ### ### | | ################### !| ### ##### | | ############# *[ !| ### ### | | ############# * ! ### ### | | " " ############# ### ### " | | """"" ####### + ### " | | " " ####### ################+##### ### " | | ####### ### k #m ### | | " " ####### ### """""""" #+########### " | | """"" ####### ### "" # + " | | " " ####### ### """ "" """ + # " | | ####### + ]" "" " " # / | | #######+### """ "" """ # # " | | # # # "" # ###### # " | | ####### ##""" "# c # ###### # " | | ########## """#################### ### # | | ##########" " ""################# ### # " | | ##########"&" ""################# ### # " | | #############"""################# < ###### + " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 100 Energy Capacity 790 Matter Stores 400 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 810 Cloak Strength 4 Evasion (%) 80 Targeting Accuracy 10 Salvage Targeting 4 Offensive Hacking 49 Defensive Hacking 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. Terrain Scanner | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Imp. Kinecellerator | -4/Factory | Hacked Cld. Impulse Thruster | -3/Research | Scanalyzed Hvy. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Preloaded Adv. System Shield | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Cld. Impulse Thruster | x1 | -3/Research Cld. Impulse Thruster | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Tes Levels Raised 27 | . 1 1 . 1 5 3 1 1 1 1 2 2 1 . 1 1 1 1 1 1 1 XP Earned 44328 | 3000 2275 1494 350 1775 6355 5728 1218 933 1571 1300 2712 4169 587 558 486 2311 1520 1049 1900 1814 1223 XP Spent 43230 | 3000 . 2925 . 1400 7400 1400 . . . 5960 2300 4380 . 425 2800 . 5500 . 1250 3200 1290 Upgrades 81 | 10 . 16 . 2 15 1 . . . 7 1 10 . 2 2 . 2 . 1 1 11 Power Slot 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion Slot 6 | 1 . . . . 2 1 . . . . . 1 . . 1 . . . . . . Utility Slot 10 | 1 . . . 1 2 . . . . 2 1 . . . . . 2 . . 1 . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . Core Integrity 14 | . . . . . . . . . . . . 4 . . . . . . . . 10 Heat Dissipation 8 | 1 . 4 . . . . . . . . . 2 . . . . . . . . 1 Energy Generation 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . Matter Storage 2 | . . . . . . . . . . . . . . 2 . . . . . . . Mass Support 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . Inventory Capacity 5 | 2 . . . . . . . . . 2 . . . . . . . . 1 . . Sensor Range 10 | . . 10 . . . . . . . . . . . . . . . . . . . Terrain Scan Density 8 | . . . . . 5 . . . . 3 . . . . . . . . . . . Ranged Accuracy 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Hack Attack % 3 | 1 . . . . 1 . . . . . . 1 . . . . . . . . . Hack Defense % 3 | 1 . . . . 1 . . . . . . 1 . . . . . . . . . Protomatter Created 3593 | . 216 . . 26 569 314 67 188 . 44 271 649 203 103 . 359 227 98 . 84 175 Integrity Restored 6671 | . 359 177 . 169 1079 932 201 342 . 132 803 966 314 100 . 539 199 76 . 216 67 Core 5517 | . 289 177 . 71 892 819 201 342 . 132 688 798 221 74 . 366 156 52 . 216 23 Parts 1154 | . 70 . . 98 187 113 . . . . 115 168 93 26 . 173 43 24 . . 44 Protomatter Decayed 1503 | . 88 65 . 68 173 . . 74 . 23 . 324 51 50 270 85 44 71 . . 117 Game ------ Seed FissionHardcellFalx Manual? 0 Play Time 02:17:41 Cumulative 100.2 hours Start 2019.12.20 @ 12:29:22 End 2019.12.20 @ 14:54:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 84 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3b6d557-d30a-4e11-bc41-1ac44e469c80