Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 00:05:25 Player: WazdakkaGutsmek Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (94) 470 Value Destroyed (3802) 3802 Prototype IDs (39) 780 Alien Tech Used (12) 2400 Bonus (11031) 11031 TOTAL SCORE: 27883 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 260 Follower Combat Kills 407 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 280 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Friendly Fire -516 Cogmind --------- Core Integrity 0/1450 Matter 120/300 Energy 198/200 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Core Analyzer Microwarp Drive > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (7) ---- Transdimensional Reconstructor Core Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Core Cannon Z-bomb Delivery System [Rating: 226] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Electron Diverter Utility Hacking Suite Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Reactive Plating Artifact Microwarp Drive Weapon Improved Light Cannon Energy Gun Vortex Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Utility 10 | . . 1 . . . 2 . . . . 2 . . . . 1 . . . . . . 2 . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 210 | . 7 8 10 1 3 6 18 2 8 1 26 7 3 7 3 7 . 5 8 4 14 3 8 9 6 17 19 Power 20 | . . . 1 . 1 . 3 1 . . 1 2 . 1 . . . . 2 . 3 . . . 2 1 2 Engine 7 | . . . 1 . . . 3 1 . . . . . . . . . . . . 1 . . . 1 . . Core 5 | . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . 1 1 1 Propulsion 72 | . 2 6 2 . 1 2 5 . 1 1 11 1 1 4 1 5 . 2 . . 4 . 4 3 3 10 3 Treads 20 | . 2 3 2 . 1 2 5 . 1 1 . . 1 1 1 . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . 3 . . . . . . . . 4 1 . 1 . 4 . 2 . . 4 . 3 . . . . Flight 22 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 3 3 10 3 Utility 55 | . 2 . 2 . 1 2 4 . 1 . 10 1 1 2 2 2 . 3 2 3 4 1 1 4 . 3 4 Device 22 | . 1 . 1 . . 1 1 . . . 6 . . . 1 1 . 2 2 . 1 . . 2 . 3 . Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . . 2 . . . 2 1 . . . . . . . . 1 . 1 1 . . 1 Hackware 11 | . . . . . . 1 . . . . 2 . . 1 1 1 . 1 . 1 2 . . 1 . . . Protection 9 | . . . 1 . 1 . 1 . 1 . . . 1 1 . . . . . 2 . 1 . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 63 | . 3 2 5 1 . 2 6 1 6 . 4 3 1 . . . . . 4 1 3 2 3 2 1 3 10 Energy Gun 17 | . . . 1 . . 1 . 1 . . 3 . . . . . . . . . 2 1 1 1 . 1 5 Energy Cannon 12 | . . . 1 . . . 4 . . . . . . . . . . . . . . . 1 1 1 1 3 Ballistic Gun 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 13 | . 3 2 1 1 . . . . 5 . . . . . . . . . 1 . . . . . . . . Launcher 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 2 Special Weapon 5 | . . . . . . . . . 1 . . 1 . . . . . . 2 1 . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 1 2 1 . . . . . 1 . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 4 . . 1 . . 1 . . . . 4 . . . . . . 2 . 3 2 . 5 2 Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Parts Lost 86 | . . . 1 3 . 2 11 1 . 1 16 5 . . 4 4 . 3 . 3 . 1 17 . 3 4 7 Power 12 | . . . 1 . . 1 . . . . 1 1 . . 1 . . . . 1 . . 2 . 1 1 2 Propulsion 31 | . . . . 1 . 1 4 1 . 1 5 1 . . 2 2 . 1 . . . 1 6 . 1 . 4 Utility 27 | . . . . 1 . . 3 . . . 4 3 . . 1 1 . 2 . 1 . . 7 . . 3 1 Weapon 16 | . . . . 1 . . 4 . . . 6 . . . . 1 . . . 1 . . 2 . 1 . . Highest Loss Streak 12 | . . . 1 2 . 2 12 1 . 1 8 3 . . 4 2 . 3 . 1 . 1 10 . 3 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 78 | . 94 79 86 86 93 80 65 82 90 91 73 77 79 84 84 59 63 70 63 69 87 91 50 42 56 58 43 Engine 5 | . 14 11 10 11 4 . 4 12 13 13 2 . . . . . . . . . 8 5 1 5 6 2 . Core 1 | . . . . . 6 5 . . . . 1 9 5 2 . . . . . . . . . . . . . Treads 14 | . 25 15 22 23 28 22 18 26 30 31 3 . 3 4 5 . . . . . . . . . . . . Leg 1 | . 2 . . . . . . . . . 18 . . . . 3 . . . . . . . . . . 3 Hover 6 | . . 9 . . . . . . . . 3 19 17 17 15 13 26 29 22 21 21 25 12 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 13 19 24 16 Device 8 | . 8 11 17 11 11 12 5 6 6 6 16 7 . . 4 3 . 5 7 7 5 10 6 6 8 11 3 Storage 3 | . 14 11 11 11 11 6 . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 12 13 6 6 7 14 17 17 17 15 15 13 10 9 4 5 6 7 8 8 7 Hackware 6 | . . . . . . 5 6 6 6 6 5 11 11 13 16 12 15 15 15 15 19 15 9 1 4 3 . Protection 4 | . . . 2 8 9 6 5 6 6 6 . . 4 5 . . . . . . 10 10 3 . . . . Energy Gun 2 | . . . . . . 5 . 3 5 . 6 . . . . . . . . . 8 9 1 2 4 2 4 Energy Cannon 1 | . . . . . . . 8 6 6 6 . . . . . . . . . . . . . 4 3 3 1 Ballistic Gun 2 | . 9 . 5 11 11 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 18 20 16 10 11 6 . . 5 13 1 . . . . . . . 1 4 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 11 17 17 15 9 5 4 1 5 4 3 2 . . . . Peak Build Rating 226 | . 10 15 20 20 23 41 38 43 57 57 72 81 79 87 87 77 64 85 95 89 112 113 104 92 98 130 226 Average Rating 53 | . 8 11 16 14 19 34 30 40 51 56 58 71 75 82 82 60 64 76 67 73 87 108 68 69 89 107 145 On Entrance 54 | 6 6 10 12 20 13 23 32 38 43 57 53 69 64 79 87 51 64 64 62 89 64 105 98 38 92 88 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 12 34 34 41 40 55 59 53 42 72 72 77 33 33 44 30 8 3 7 49 37 49 51 42 29 29 37 36 Greatest Support 119 | 20 40 40 60 60 60 98 119 119 119 119 91 42 33 33 33 56 55 56 53 53 67 56 46 36 42 45 60 Greatest Overweight (x) 14 | . 1 4 1 . 1 . 6 . . . 6 1 . 14 . . . . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Average Capacity 8 | . 14 15 15 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 11 | . 6 11 11 10 9 11 10 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 7 Average Carried 5 | . 3 7 10 9 6 9 4 3 4 5 4 4 4 5 5 5 5 5 4 4 4 4 3 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Final Carried 11 | 6 5 11 10 9 7 11 4 3 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 5 4 5 3 Class Distribution -------------------- 20% | Hacker-Mutant 14% | Commander-Mutant 13% | Scavenger-Tank 13% | Scavenger-Mutant 12% | Mutant 6% | Commander-Tank 6% | Hacker-Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 3273 | 200 31 42 479 286 97 156 222 20 76 131 251 127 46 97 34 10 . 80 121 77 140 26 21 . 34 240 229 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3970 | . 16 42 784 140 . 267 319 60 . 208 349 128 231 429 69 . . 17 131 141 123 127 122 . 134 . 133 Parts 190 | . 5 3 59 5 . 5 8 1 . 13 20 8 1 5 9 . . 1 1 9 1 7 12 . 10 . 7 Haulers Intercepted 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 6 11 . 11 . 3 . 2 8 . . . 1 15 . 9 . . . . . Prevented 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 74 | . 3 1 14 3 . 1 8 . . 4 7 5 1 . 2 . . . 3 9 2 1 2 . 5 . 3 Melee 12 | . . . . . . . . . . 1 3 1 1 . 2 . . . 1 1 . 1 1 . . . . Guns 15 | . . . 6 1 . 1 . . . . 1 . . . . . . . . . 1 . . . 4 . 1 Cannons 27 | . 3 1 8 2 . . 2 . . 3 3 . . . . . . . 1 2 . . . . 1 . 1 AOE 20 | . . . . . . . 6 . . . . 4 . . . . . . 1 6 1 . 1 . . . 1 Classes Destroyed 19 | . 2 1 7 1 . 1 . . . 1 1 1 1 . 1 . . . . . . 1 . . . . 1 Worker 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 24 | . 3 . 3 . . . . . . . . 4 . . . . . . . 8 . . . . 5 . 1 Grunt 22 | . . 1 6 . . 1 3 . . . 5 . . . . . . . 3 . 2 . 1 . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . . 1 . . 4 . . . . 1 . . . . . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 4 2 . . 1 . . 1 . . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 5 2 . 1 6 . . 2 5 4 1 . 1 . . 1 3 7 2 1 1 . 5 . 1 Combat Bots Only 7 | . 3 1 3 2 . 1 6 . . 2 5 4 1 . 1 . . . 3 7 2 1 1 . 5 . 1 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 2 1 . 1 1 2 1 . 1 . . 1 2 4 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . . . 2 . . . . . . 1 3 1 . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 1 1 1 . 1 . . . 1 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Hostile Shots Fired 1440 | . 23 5 99 30 . 24 80 2 . 58 179 28 18 . 92 44 . 50 10 46 10 26 163 . 70 59 324 Missed 537 | . 5 1 31 9 . 10 14 . . 19 44 8 10 . 31 16 . 24 3 16 3 7 65 . 43 32 146 Damage Taken 16905 | . 145 47 743 376 . 391 1805 189 . 670 2496 401 137 . 1091 533 . 434 141 559 121 396 2036 . 628 515 3051 Core 5143 | . 16 12 166 11 . 23 586 . . 66 401 115 71 . 306 204 . 277 19 253 17 64 1190 . 150 157 1039 Absorbed by Shields 210 | . . . . 6 . 47 . . . . 40 . . . . . . . . . 117 . . . . . . Redirected to Shielding 59 | . . . . . . . . . . . . . . . . . . . . . . 26 33 . . . . Ignored by Resistances 1403 | . . . . . . 112 17 . . . . . 6 . . . . . . . . . . . . . 1268 Regen/Repaired (Parts) 463 | . . . . . . . . . 84 . . . . . . . . . . . 38 . . . . . 341 Core Remaining (%) 44 | 100 93 . . . 52 . . . . 20 . . . . 10 . . . . . . 27 . 6 . . . Volleys Fired 207 | . 11 1 51 16 . 18 17 . 1 7 18 2 . . . . . . 2 4 9 1 1 6 11 6 25 Largest 3 | . 2 2 2 2 . 3 2 . 3 3 3 1 . . . . . . 1 2 1 1 1 1 2 1 2 Hottest 200 | . 78 78 78 62 . 117 159 . 198 200 200 . . . . . . . . 65 60 60 60 113 180 120 200 Shots Fired 361 | . 22 2 102 31 . 45 21 1 3 21 31 2 . . . . . . 3 9 9 2 1 7 12 6 31 Gun 130 | . 2 . 33 22 . 30 . . 1 . 9 . . . . . . . . . 9 2 1 . 8 . 13 Cannon 214 | . 20 2 69 9 . 15 14 1 2 21 22 . . . . . . . 1 5 . . . 7 4 6 16 Launcher 9 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 2 Special 8 | . . . . . . . . . . . . 2 . . . . . . 2 4 . . . . . . . Kinetic 227 | . 22 2 102 31 . 27 5 . 1 14 17 . . . . . . . 1 5 . . . . . . . Thermal 82 | . . . . . . 18 7 1 2 7 14 . . . . . . . . . . . . 7 4 6 16 Explosive 17 | . . . . . . . 7 . . . . 2 . . . . . . 2 4 . . . . . . 2 Electromagnetic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . 9 2 1 . 8 . . Robot Hit Streak 8 | . 3 2 7 6 . 7 4 2 . 5 8 . . . . . . . 3 4 4 2 . . 3 . 4 Robot Miss Streak 3 | . 3 . 3 2 . 2 3 . . 2 3 2 . . . . . . . 3 2 1 . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 234 | . 8 1 53 23 . 20 12 1 . 12 22 7 10 10 3 1 . 2 5 9 9 5 6 . 8 . 7 Core Hits 141 | . 4 1 26 4 . 10 20 1 . 5 9 5 3 2 2 . . 1 7 9 11 2 5 . 9 . 5 Critical Kills 4 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Critical Strikes 17 | . . . 3 . . . . . . 3 3 1 1 . . . . . 1 3 1 . 1 . . . . Destroy 6 | . . . 1 . . . . . . 3 2 . . . . . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . 1 1 1 . . . . . 1 3 . . 1 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 89 | . . . . . . 3 . . . . 11 9 14 11 5 4 . 4 4 9 . 7 8 . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . . . . . 11 9 14 11 5 4 . 4 4 9 . 7 8 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . Damage Inflicted 11299 | . 183 24 1273 454 . 420 1184 31 . 267 750 754 559 916 142 79 . 129 591 1227 668 284 393 . 374 . 597 Guns 2422 | . . . 493 263 . 286 . . . . 118 . . . . . . . . . 508 53 . . 333 . 368 Cannons 2182 | . 183 24 745 169 . 101 199 31 . 253 361 . . . . . . . 33 . . . . . 41 . 42 Explosions 3175 | . . . . . . 22 985 . . . . 491 . . . . . . 405 802 160 . 123 . . . 187 Melee 3210 | . . . . . . . . . . . 255 263 559 916 142 79 . 121 77 302 . 231 265 . . . . Ramming 115 | . . . 35 22 . 11 . . . 14 16 . . . . . . 8 4 . . . 5 . . . . Kinetic 2531 | . 183 24 1238 432 . 222 41 . . 124 234 . . . . . . . 33 . . . . . . . . Thermal 941 | . . . . . . 165 128 31 . 129 245 . . . . . . . . . 160 . . . 41 . 42 Explosive 3015 | . . . . . . 22 985 . . . . 491 . . . . . . 405 802 . . 123 . . . 187 Electromagnetic 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3773 | . . . . . . . . . . . 255 263 559 916 142 79 . 121 149 425 . 231 265 . . . 368 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 894 | . . . . . . . . . . . . . . . . . . . . . 508 53 . . 333 . . Highest Corruption 11 | . . . 7 7 . 1 8 8 8 . 7 7 7 7 8 . 9 11 11 10 3 1 8 8 1 1 1 Average Corruption 5 | . . . 3 7 . 1 1 8 8 . 6 7 7 7 7 . 9 9 10 4 1 1 5 8 1 1 1 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . 1 7 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 142 | . . . 12 22 . 3 3 12 2 . 9 8 8 8 6 . 1 5 14 14 1 2 4 3 . 5 . Message Errors 31 | . . . 3 3 . . 1 6 . . 4 . 2 2 2 . . . 3 2 . . 2 . . 1 . Matter Fused 38 | . . . 4 10 . 1 . 2 1 . 1 5 2 2 1 . . 1 4 1 1 . 1 1 . . . Heat Flow Errors 20 | . . . 1 2 . 2 1 1 1 . 1 . 3 . 2 . . 1 . 2 . . 1 1 . 1 . Energy Discharges 18 | . . . 1 2 . . . 1 . . 1 2 1 2 1 . . . 1 4 . . . . . 2 . Parts Rejected 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . 3 . . . . . . 2 . . . . . 1 2 1 2 . . . . . 1 . Data Loss (major) 6 | . . . 1 . . . 1 1 . . . 1 . 1 . . . . . 1 . . . . . . . Misfires 6 | . . . . . . . . 1 . . . . . . . . . . 1 2 . 1 . 1 . . . Alerts 7 | . . . 1 1 . . . . . . . . . . . . . . 4 . . 1 . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 888 | . 8 . 13 8 . . 57 . . . 40 51 70 379 . 39 . 50 . 141 . 24 . . . . 8 Projectiles 29 | . 8 . 13 8 . . . . . . . . . . . . . . . . . . . . . . . Explosions 242 | . . . . . . . 57 . . . . 36 . . . . . . . 141 . . . . . . 8 Melee 617 | . . . . . . . . . . . 40 15 70 379 . 39 . 50 . . . 24 . . . . . Knockbacks 17 | . 4 . 1 1 . 2 1 . . 2 5 . . . . . . . 1 . . . . . . . . Impact 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 14 | . 4 . 1 . . 2 1 . . 1 4 . . . . . . . 1 . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . . . . . . 225 . . . . . . . . . . 3 2 . . . 2 . . . . Shots 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Rammed 30 | . . . 8 3 . 2 . . . 1 9 . . . . . . 3 2 . . . 2 . . . . Targets Rammed 34 | . . . 9 3 . 2 . . . 2 11 . . . . . . 3 2 . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . Highest Temperature 473 | . 162 9 196 228 . 202 196 154 168 230 473 8 236 10 183 . 20 152 336 207 222 10 110 139 158 197 370 Average Temperature 88 | . 77 6 25 43 . 23 76 63 83 106 243 8 76 4 74 . 10 54 201 83 80 4 68 88 59 107 110 Received Heat Transfer 2392 | . . 24 279 97 . 20 405 18 . 36 618 27 18 . 57 . . 30 30 72 4 105 318 . 27 . 207 Effects 10 | . . . . . . . . . . 1 4 . . . . . . . 1 1 3 . . . . . . Shutdowns 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1313 | . . . . . . 278 200 50 . 200 411 . . . . . . . . . 100 . . . 37 . 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 1953 | . 92 76 410 209 . 137 . . . . 118 . . . . 809 285 204 . . . . 390 272 703 616 1953 Initial 794 | . . 38 31 159 . . . . . . 28 . . . . 794 270 199 . . . . 27 219 153 395 346 Average 249 | . 43 42 175 140 . 64 . . . . 67 . . . . 802 283 194 . . . . 203 244 534 491 1045 Maximum Alert Level 5 | . . . 2 1 . . . . . . . . . . . 3 1 1 . . . . 1 1 3 2 5 Low Security (%) 63 | . 100 100 66 63 . 100 . . . . 100 . . . . . . 78 . . . . 44 . 8 . . Level 1 18 | . . . 27 36 . . . . . . . . . . . . 100 21 . . . . 55 100 8 10 9 Level 2 8 | . . . 5 . . . . . . . . . . . . . . . . . . . . . 80 89 23 Level 3 5 | . . . . . . . . . . . . . . . . 100 . . . . . . . . 2 . 27 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Squads Dispatched 34 | . . 1 2 . . 4 . . . . 3 . . . . 1 . 2 . . . 1 4 . 1 1 14 Investigation 6 | . . 1 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . Extermination 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 Reinforcement 9 | . . . 1 . . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 1 Assault 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 10 | . . . 2 . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 6 1 19 5 . 5 10 3 . 5 20 14 4 . 10 8 6 8 7 11 26 14 31 . 29 23 121 Peak Tracking Total 47 | . 3 1 5 3 . 2 9 3 . 2 8 10 3 . 6 8 6 7 3 5 8 12 13 . 12 13 47 Tactical Retreats 36 | . . . . . . . . . . 1 2 4 1 . 2 . . . 2 . . 2 5 . 2 3 12 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 7 | . . . 3 . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . 1 1 . . . . 1 . . . . . . 1 10 . . . . . . Most Traps Carried 3 | . . . . . 3 3 3 2 2 1 1 1 1 1 . . . . . . . 1 1 1 1 . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 30 | . . . 3 . . 7 . . . . 1 . 2 . . . . . . . . . 1 3 . 1 12 Max in Single Turn 3 | . . . 1 . . 3 . . . . 1 . 1 . . . . . . . . . 1 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 32 | . 1 1 6 . 1 4 . . . . 2 . . 4 . . . 1 . . 2 . 4 2 2 1 1 Terminals 20 | . 1 1 6 . . 4 . . . . . . . . . . . 1 . . . . 4 . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Total Hacks 87 | . 1 5 15 . 5 8 . . . . 5 . . 17 . . . 2 . . 6 . 12 4 4 1 2 Successful 54 | . . 1 8 . 5 4 . . . . 2 . . 17 . . . . . . 6 . 6 1 2 1 1 Failed 33 | . 1 4 7 . . 4 . . . . 3 . . . . . . 2 . . . . 6 3 2 . 1 Catastrophic 6 | . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 11 . . 1 . . . . . . . . . . . 2 . . . . 5 . 2 1 . Terminals 48 | . 1 5 15 . . 8 . . . . . . . . . . . 2 . . . . 12 . 2 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . 3 2 . . Terminal Hacks 45 | . . 1 6 . 5 4 . . . . . . . 17 . . . . . . 6 . 4 . 1 . 1 Record 10 | . . . . . 5 . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . Open Door 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 5 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Terminals 5 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . 1 . Botnet 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . 1 7 . . 4 . . . . 1 . . . . . . 1 . . . . 3 1 2 1 . Full Trace Events 4 | . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . 10 . . 2 1 . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 18 | . . . . 10 . . 2 1 . . . . . . . . . . . . 5 . . . . . . Largest Group 10 | . . . . 10 10 10 2 1 1 1 . . . . . . . . . . 5 3 . . . . . Highest-Rated Group 263 | . . . . 164 164 164 50 29 29 29 . . . . . . . . . . 263 163 . . . . . Highest-Rated Ally 65 | . . . . 34 34 34 30 29 29 29 . . . . . . . . . . 65 65 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 79 | . . . . 3 . 37 7 . . 6 . . . . . . . . . . 18 8 . . . . . Total Damage 1996 | . . . . 56 . 596 217 . . 113 . . . . . . . . . . 871 143 . . . . . Kills 13 | . . . . 2 . 4 1 . . . . . . . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . 1 . . . . . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 11139 | . 266 92 666 629 1141 952 546 390 931 639 564 194 318 221 243 159 55 123 384 616 526 271 392 102 134 175 410 Spaces Moved 10475 | 1 136 45 296 252 612 529 289 236 569 383 350 279 328 175 226 197 96 172 532 608 582 426 628 233 355 613 1327 Core 73 | . . . . . . . 23 . . . 4 . . 1 . . . . . . . . 45 . . . . Treads 3334 | . 126 36 296 252 612 529 266 236 569 383 29 . . . . . . . . . . . . . . . . Legs 447 | 1 10 . . . . . . . . . 189 . . . . . . . . . . . . . . . 247 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4186 | . . 9 . . . . . . . . 128 279 328 174 226 197 96 172 532 608 582 426 429 . . . . Flight 2306 | . . . . . . . . . . . . . . . . . . . . . . . 154 233 355 613 951 Fastest Speed 12 | 120 120 112 160 160 160 162 50 160 160 160 50 50 62 98 66 52 54 54 58 58 45 50 40 28 26 15 12 Average Speed 88 | 120 159 158 160 160 180 162 157 160 160 160 109 54 86 104 99 69 57 58 62 58 57 50 53 31 26 21 21 Slowest Speed 750 | 120 190 320 240 160 240 163 350 160 160 160 350 106 102 750 106 76 70 62 66 58 102 55 66 40 28 97 30 Overloaded Moves 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 94 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . . . . . . . . . . . . . . . . 6 2 4 13 30 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Exploration Rate (%) 44 | 2 29 5 50 59 45 14 43 41 75 58 11 51 51 61 43 7 75 6 79 68 85 70 26 35 13 65 74 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . 3 . . . . . 1 . . . . . . . Known Exits Taken 8 | . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 17 | 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 28 | . . . . . 4 . 1 1 4 2 . 5 2 . 2 . . . 2 2 . 3 . . . . . Spaces Dug 33 | . . . 1 . . 2 . . . . 1 . 1 . . 2 . . . . . . 1 3 3 5 14 Terrain Destroyed 290 | . . . 11 2 . 56 31 . . 7 6 29 1 . . 2 . . 25 62 14 . 14 3 3 5 19 Melee 7 | . . . . . . 2 . . . . 1 . 1 . . 2 . . . . . . 1 . . . . Projectile 63 | . . . 11 2 . . 2 . . 7 5 2 . . . . . . . 6 3 . . 3 3 5 14 AOE 220 | . . . . . . 54 29 . . . . 27 . . . . . . 25 56 11 . 13 . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Total 11782 | . 164 62 382 445 650 575 354 248 589 393 470 304 344 200 237 210 95 187 570 849 766 469 663 250 378 636 1292 Wait 686 | . 1 . 16 71 24 14 19 2 1 . 46 8 . 2 . 1 . . 20 223 138 27 19 . 5 6 43 Move 10230 | . 135 44 295 251 611 528 288 235 568 382 349 278 327 174 225 197 95 171 531 607 581 425 616 228 346 591 1152 Hop 44 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 4 8 25 Pick Up 36 | . 4 4 . . 5 4 . . 2 . 1 . 1 1 . . . 1 1 . 3 1 . 2 2 . 4 Fast Attach 152 | . 2 5 4 . 2 5 12 2 6 . 23 5 3 7 3 7 . 5 6 3 11 1 7 8 2 11 12 Attach 34 | . 2 . 1 1 . . 6 . . . 1 1 . . . . . . 1 1 1 1 2 1 2 . 13 Detach 16 | . . 1 . . . . . . 2 . . 1 . . . . . . . 1 . 1 1 . . 1 8 Swap 36 | . 3 3 5 . 1 1 . . 2 1 2 1 . 1 . . . . 1 . 2 1 . . 2 6 4 Drop 100 | . 6 4 1 . 7 . 5 1 7 1 8 1 2 7 4 1 . 3 2 1 14 3 2 3 4 7 6 Fire 207 | . 11 1 51 16 . 18 17 . 1 7 18 2 . . . . . . 2 4 9 1 1 6 11 6 25 Melee 81 | . . . . . . 3 . . . . 11 7 11 8 5 4 . 4 4 9 . 7 8 . . . . Ram 8 | . . . . . . . . . . . 1 . . . . . . 3 2 . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . . 9 3 . 2 . . . 2 10 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 124 | . . . . 103 . . 7 7 . . . . . . . . . . . . 7 . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 14) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 267 | -9/Materials | Discovered new exit (range 8) 338 | -9/Materials | Identified exit to Mines 338 | -9/Materials | Identified exit to Storage 351 | -9/Materials | Build established: Mutant 359 | -9/Materials | Entered Storage 526 | -9/Storage | Identified exit to Recycling 685 | -9/Storage | Learned location of Armory (-3) 1020 | -9/Storage | Used back door to open Recycling access 1025 | -9/Storage | Entered Recycling 1439 | -9/Recycling | Build established: Commander-Mutant 1556 | -9/Recycling | Scanned before Scraplab entrance 1605 | -9/Recycling | Entered Scraplab 1620 | -9/Recycling | Discovered new exit (range 3) 1654 | -9/Recycling | Entered Scraptown 1654 | -9/Scraptown | Accompanied by 10 allies 1654 | -9/Scraptown | System corruption cleaned by C-Scrubber 1956 | -9/Scraptown | Visited UFD Registry 1956 | -9/Scraptown | Registered with UFD as "Phasemachine" 2011 | -9/Scraptown | Visited Derelict Rescue Squad 2028 | -9/Scraptown | Found DRS Beacon 2077 | -9/Scraptown | Visited Science Testing Area 2118 | -9/Scraptown | Visited Junk Repository 2208 | -9/Scraptown | Visited Supply Room 2229 | -9/Scraptown | Visited Junk Repository 2293 | -9/Scraptown | Visited Scrapoid Research Area 2327 | -9/Scraptown | Visited Abandonware Association 2345 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 2345 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2425 | -9/Scraptown | Visited Science Guys 2767 | -9/Scraptown | Discovered new exit (range 3) 2795 | -9/Scraptown | Entered Factory 2795 | -6/Factory | Accompanied by 10 allies 2795 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3107 | -6/Factory | Build established: Commander-Tank 3150 | -6/Factory | Identified exit to Lower Caves 3747 | -6/Factory | Entered Lower Caves 3760 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3823 | -6/Lower Caves | Core integrity fell below 50% 3833 | -6/Lower Caves | Lost 12 parts (1p5n3u3w) 4136 | -6/Lower Caves | Build established: Scavenger-Mutant 4272 | -6/Lower Caves | Discovered new exit (range 8) 4293 | -6/Lower Caves | Entered another Lower Caves area 4467 | -6/Lower Caves | Encountered a Warlord checkpoint 4659 | -6/Lower Caves | Discovered new exit (range 4) 4683 | -6/Lower Caves | Entered Zion 4683 | -6/Zion | Accompanied by 1 ally 4733 | -6/Zion | System corruption cleaned by Quarantine Array 4859 | -6/Zion | Found Prototype Special Weapon 4859 | -6/Zion | Identified RU-N14's Throwing Claymores 4870 | -6/Zion | Found RU-N14's Throwing Claymores 5145 | -6/Zion | Build established: Scavenger-Tank 5599 | -6/Zion | Discovered new exit (range 9) 5614 | -6/Zion | Entered Proximity Caves 5614 | -5/Proximity Caves | Accompanied by 1 ally 5652 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6042 | -5/Proximity Caves | Spotted B-75 Beast 6244 | -5/Proximity Caves | Discovered new exit (range 7) 6253 | -5/Proximity Caves | Entered Factory 6253 | -5/Factory | Evolved 2 slots: Utility x2 6366 | -5/Factory | Lost 8 parts (1p2n2u3w) 6642 | -5/Factory | Lost 5 parts (1n1u3w) 6812 | -5/Factory | Discovered new exit (range 7) 6817 | -5/Factory | Entered Upper Caves 6835 | -5/Upper Caves | Lost 3 parts (2n1u) 6851 | -5/Upper Caves | Build established: Scavenger-Mutant 6885 | -5/Upper Caves | Spotted B-75 Beast 6909 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6949 | -5/Upper Caves | Lost 3 parts (1n2u) 7005 | -5/Upper Caves | Discovered new exit (range 9) 7009 | -5/Upper Caves | Core integrity fell below 50% 7011 | -5/Upper Caves | Entered another Upper Caves area 7027 | -5/Upper Caves | Learned 8 Factory zone layouts 7052 | -5/Upper Caves | Discovered new exit (range 15) 7057 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7319 | -5/Upper Caves | Discovered new exit (range 11) 7329 | -5/Upper Caves | Entered Zhirov 7329 | -5/Zhirov | Discovered new exit (range 3) 7348 | -5/Zhirov | Met Zhirov 7367 | -5/Zhirov | Learned location of Command (-1) 7367 | -5/Zhirov | Learned location of Testing (-2) 7367 | -5/Zhirov | Learned location of Quarantine (-3) 7383 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7398 | -5/Zhirov | Found Alien Artifact 7398 | -5/Zhirov | Identified Integrated Reactor 7398 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7411 | -5/Zhirov | Found Alien Artifact 7550 | -5/Zhirov | Entered Proximity Caves 7641 | -4/Proximity Caves | Spotter reported a threat 7684 | -4/Proximity Caves | Spotter reported a threat 7691 | -4/Proximity Caves | Build established: Hacker-Gladiator 7694 | -4/Proximity Caves | Spotter reported a threat 7737 | -4/Proximity Caves | Spotter reported a threat 7759 | -4/Proximity Caves | Core integrity fell below 20% 7789 | -4/Proximity Caves | Discovered new exit (range 5) 7790 | -4/Proximity Caves | Spotter reported a threat 7793 | -4/Proximity Caves | Entered Factory 7793 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7794 | -4/Factory | Identified exit to Research 7824 | -4/Factory | Lost 4 parts (1p2n1u) 7952 | -4/Factory | Manually triggered Chute Trap 7952 | -4/Factory | Sucked down chute 7952 | -4/Factory | Entered Waste 7958 | -4/Waste | Spotted C-40 Crusher 7959 | -4/Waste | Spotted C-40 Crusher 7967 | -4/Waste | EMP discharged 7968 | -4/Waste | Spotted C-40 Crusher 7979 | -4/Waste | Spotted C-40 Crusher 7979 | -4/Waste | Spotted C-40 Crusher 7995 | -4/Waste | Spotted C-40 Crusher 7996 | -4/Waste | Discovered new exit (range 10) 8007 | -4/Waste | Entered Factory 8113 | -4/Factory | System corruption reached 10% 8127 | -4/Factory | Discovered new exit (range 4) 8130 | -4/Factory | Entered Upper Caves 8140 | -4/Upper Caves | Lost 3 parts (1n2u) 8238 | -4/Upper Caves | Build established: Hacker-Mutant 8393 | -4/Upper Caves | Found DCF Scrap (12 items) 8437 | -4/Upper Caves | Discovered new exit (range 7) 8458 | -4/Upper Caves | Learned Research trap positions 8514 | -4/Upper Caves | Entered another Upper Caves area 8538 | -4/Upper Caves | Destroyed 7 combat bots 8849 | -4/Upper Caves | Learned Research emergency access door positions 8890 | -4/Upper Caves | Core integrity fell below 50% 8957 | -4/Upper Caves | Learned Research stockpile data 9016 | -4/Upper Caves | Attacked by a faux Warlord 9124 | -4/Upper Caves | Discovered new exit (range 8) 9130 | -4/Upper Caves | Entered Warlord 9150 | -4/Warlord | System corruption cleaned by Quarantine Array 9261 | -4/Warlord | Visited the Vortex Lab 9265 | -4/Warlord | Warlord's base attacked by MAIN.C 9265 | -4/Warlord | Found Prototype Energy Gun 9265 | -4/Warlord | Identified Vortex Shotgun 9267 | -4/Warlord | Found Vortex Shotgun 9272 | -4/Warlord | Found Vortex Shotgun 9274 | -4/Warlord | Found Vortex Shotgun 9517 | -4/Warlord | Rebuked by Warlord 9578 | -4/Warlord | Spotted Striker 9578 | -4/Warlord | Spotted Striker 9586 | -4/Warlord | Warlord forces counterattacked 9618 | -4/Warlord | Discovered new exit (range 12) 9618 | -4/Warlord | Spotted Executioner 9621 | -4/Warlord | Lost 8 allies 9631 | -4/Warlord | Allies destroyed Executioner 9632 | -4/Warlord | Found Prototype Processor 9632 | -4/Warlord | Identified Exp. Core Analyzer 9656 | -4/Warlord | Entered Proximity Caves 9656 | -3/Proximity Caves | Accompanied by 3 allies 9723 | -3/Proximity Caves | Found DCF Scrap (14 items) 9753 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9835 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9864 | -3/Proximity Caves | Activated DRS Beacon 9921 | -3/Proximity Caves | Discovered exit to Research (range 10) 9927 | -3/Proximity Caves | Entered Research 9927 | -3/Research | Evolved 2 slots: Utility x2 9928 | -3/Research | Loaded intel: 64 trap records 9939 | -3/Research | Identified exit to Armory 9939 | -3/Research | Identified exit to Quarantine 9959 | -3/Research | Found Prototype Processor 9959 | -3/Research | Identified Exp. Targeting Computer 9999 | -3/Research | Spotted B-86 Titan 10092 | -3/Research | Lost 4 parts (2p1n1u) 10144 | -3/Research | Lost 3 parts (2u1w) 10184 | -3/Research | Garrison activated, responded to threat 10206 | -3/Research | Core integrity fell below 50% 10223 | -3/Research | Identified Transdimensional Reconstructor 10223 | -3/Research | Warped through subspace 10260 | -3/Research | Core integrity fell below 20% 10285 | -3/Research | Lost 10 parts (5n4u1w) 10298 | -3/Research | Found Prototype Launcher 10298 | -3/Research | Identified Com. Tesla Bomb Launcher 10319 | -3/Research | Entered Quarantine 10334 | -3/Quarantine | Found Alien Energy Cannon 10334 | -3/Quarantine | Identified Core Cannon 10367 | -3/Quarantine | Found Alien Artifact 10405 | -3/Quarantine | Discovered new exit (range 3) 10405 | -3/Quarantine | Identified exit to Research 10421 | -3/Quarantine | Entered Research 10421 | -2/Research | Evolved 2 slots: Utility x2 10428 | -2/Research | Discovered new exit (range 7) 10429 | -2/Research | Identified exit to Access 10433 | -2/Research | Identified exit to Testing 10478 | -2/Research | Spotted B-90 Cyclops 10497 | -2/Research | Spotted B-90 Cyclops 10532 | -2/Research | Lost 3 parts (1p1n1w) 10534 | -2/Research | Discovered exit to Access (range 8) 10555 | -2/Research | Entered Testing 10628 | -2/Testing | Found Prototype Launcher 10628 | -2/Testing | Identified Z-bomb Delivery System 10653 | -2/Testing | Build established: Sprinter 10682 | -2/Testing | Spotted Striker 10683 | -2/Testing | Spotted Striker 10716 | -2/Testing | Spotted Fortress 10729 | -2/Testing | Discovered new exit (range 5) 10730 | -2/Testing | Identified exit to Section 7 10730 | -2/Testing | Entered Section 7 10736 | -2/Section 7 | Found Alien Artifact 10736 | -2/Section 7 | Identified Integrity Redistributor 10736 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-61) 10744 | -2/Section 7 | Found Alien Artifact 10744 | -2/Section 7 | Identified Core Reset Matrix 10744 | -2/Section 7 | Identified Subatomic Replicator 10744 | -2/Section 7 | Used Core Reset Matrix 10748 | -2/Section 7 | Sensed 18 artifacts in vicinity 10757 | -2/Section 7 | Found Integrated Reactor 10757 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10795 | -2/Section 7 | Found Microwarp Drive 10824 | -2/Section 7 | Discovered exit to Access (range 15) 10891 | -2/Section 7 | Found Integrated Mediator 10891 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 10901 | -2/Section 7 | Spotted B-90 Cyclops 10903 | -2/Section 7 | Spotted Alpha 7 10908 | -2/Section 7 | Spotted Alpha 7 10926 | -2/Section 7 | Core integrity fell below 50% 10926 | -2/Section 7 | Spotted B-99 Colossus 10951 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 10952 | -2/Section 7 | Found Core Expander 10961 | -2/Section 7 | Found LRC Storage 10961 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 11005 | -2/Section 7 | Integrated with Sigix Exoskeleton 11005 | -2/Section 7 | Installed Core Expander, added new Power slot 11006 | -2/Section 7 | Installed Core Expander, added new Power slot 11019 | -2/Section 7 | Lost 4 parts (4n) 11053 | -2/Section 7 | Spotted Executioner 11053 | -2/Section 7 | Spotted Executioner 11061 | -2/Section 7 | Destroyed Executioner 11064 | -2/Section 7 | Found Exp. Core Analyzer 11070 | -2/Section 7 | Spotted Executioner 11070 | -2/Section 7 | Spotted Executioner 11076 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 11077 | -2/Section 7 | Found Transdimensional Reconstructor 11078 | -2/Section 7 | Found Transdimensional Reconstructor 11081 | -2/Section 7 | Found Transdimensional Reconstructor 11081 | -2/Section 7 | Warped through subspace 11082 | -2/Section 7 | Core integrity fell below 20% 11088 | -2/Section 7 | Warped through subspace 11140 | -2/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 11124_ L-61 Swordsman unfolds itself. 11124_ I-47 Archangel unfolds itself. 11124_ C-30 ARC bursts open, deploying its payload. 11124_ G-73 Enforcer unfolds itself. 11124_ L-61 Swordsman unfolds itself. 11124_ G-73 Enforcer unfolds itself. 11124_ M-36 Artificer unfolds itself. 11126_ Sigix Exoskeleton reveals location of hidden door. 11130_ Slug penetrates Wall. 11136_ Quantum Shear penetrates Wall. 11136_ Slug penetrates Wall. 11139_ C-30 ARC bursts open, deploying its payload. 11139_ G-73 Enforcer unfolds itself. 11139_ I-47 Archangel unfolds itself. 11140_ Slug penetrates Wall. 11140_ Penetrated by Slug. 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""" | | ??? " !! # """ #################!! " " """ | | ????" !! # " " #################!! """ R" | | ????? !! # """ ################# """ | | ?????? # ################# | | ????????########################################## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 50 Energy Generation 67 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 6 Core Analysis 8 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 36 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Cannon Integrity Redistributor Core Reset Matrix Microwarp Drive Integrated Mediator Subatomic Replicator LRC Storage Sigix Exoskeleton Sigix Sheargun Core Expander Achievements -------------- Collector Challenges ------------ None Game ------ Seed SurgeGrenadeDoublenader Manual? 0 Play Time 02:05:59 Cumulative 195.9 hours Start 2024.12.05 @ 21:10:53 End 2024.12.06 @ 00:05:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 151 Adventurer 16 Explorer 3 Win Type - Total 17 Types 8/0/8/1/0/0/0/0/0 Lore% 52 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e90b6c3c-e6c3-438f-afb3-9bf472b4790d