Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.12 @ 17:10:28 Player: Robin Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (8) 40 Value Destroyed (333) 333 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 4609 Bonus ------- Pacifist 200 Follower Combat Kills 116 Entered DSFs 500 Cogmind --------- Core Integrity 817/850 Matter 169/350 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Small Matter Pod Improved Sensor Array Advanced Targeting Computer Light Armor Plating > --- WEAPON (4) ------- Gauss Rifle Advanced Assault Cannon Mining Laser > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Advanced Weight Redist. System Light Armor Plating Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Matter Pod Improved Sensor Array Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Mining Laser > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Advanced Weight Redist. System Light Armor Plating Heavy Ion Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 Utility 3 | . . . 1 1 . . 1 Weapon 2 | . . . . 1 1 . . Parts Attached 24 | 6 1 . 5 3 4 . 5 Power 2 | 1 . . 1 . . . . Engine 2 | 1 . . 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | 2 . . 2 . 1 . . Treads . | . . . . . . . . Leg 5 | 2 . . 2 . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 1 . 1 1 . . 3 Device 2 | . . . 1 . . . 1 Storage 2 | 1 . . . 1 . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . 1 . . . . . 1 Artifact . | . . . . . . . . Weapon 10 | 2 . . 1 2 3 . 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . . 1 1 1 . 1 Ballistic Cannon 2 | . . . . . 2 . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 6 | . . . . . . 5 1 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . 1 . Utility 1 | . . . . . . 1 . Weapon 3 | . . . . . . 3 . Highest Loss Streak 5 | . . . . . . 5 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 95 100 92 100 100 89 76 Engine 9 | . 14 14 11 9 7 7 5 Leg 26 | . 28 28 29 27 30 26 20 Device 6 | . . . 8 9 7 5 5 Storage 14 | . 14 14 11 18 15 15 13 Protection 9 | . 10 14 11 9 7 7 6 Energy Gun 8 | . 14 14 11 9 7 4 . Ballistic Gun 11 | . 14 14 11 16 7 5 6 Ballistic Cannon 1 | . . . . . 7 7 6 Special Melee Weapon 1 | . . . . 1 7 7 . Naked Turns . | . . . . . . . . Heaviest Build 28 | 12 15 15 20 23 28 28 26 Greatest Support 40 | 20 20 20 30 30 40 40 30 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 5 2 4 8 8 7 7 6 Average Carried 5 | . 1 3 6 7 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | . 2 4 8 8 6 7 5 Class Distribution -------------------- 54% | Mutant 20% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Matter Collected 470 | 166 104 . 65 84 . 51 . Remotely . | . . . . . . . . Salvage Created 347 | . . . 131 112 . 104 . Parts 27 | . . . 15 4 . 8 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 6 | . . . 3 1 . 2 . Guns 4 | . . . 3 1 . . . Cannons 2 | . . . . . . 2 . Classes Destroyed 5 | . . . 2 2 . 1 . Operator 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Grunt 3 | . . . 2 1 . . . Sentry 1 | . . . 1 . . . . Specialist 2 | . . . . . . 2 . Best Kill Streak 2 | . . . 2 1 . 2 . Combat Bots Only 2 | . . . 2 1 . 2 . Max Kills in Single Turn 1 | . . . 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Damage Taken 779 | . . . 12 83 . 534 150 Core 33 | . . . . . . . 33 Absorbed by Shields 97 | . . . 4 30 . 63 . Core Remaining (%) 100 | 100 . 100 100 100 . 100 . Volleys Fired 28 | . . . 6 9 . 8 5 Largest 3 | . . . 2 3 . 3 2 Hottest 111 | . . . 63 83 . 111 76 Shots Fired 68 | . . . 12 26 . 20 10 Gun 55 | . . . 12 26 . 12 5 Cannon 13 | . . . . . . 8 5 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 49 | . . . 6 17 . 16 10 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 19 | . . . 6 9 . 4 . Robot Hit Streak 15 | . . . 3 15 . 11 13 Robot Miss Streak 4 | . . . 1 4 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 54 | . . . 7 20 . 17 10 Core Hits 17 | . . . 5 4 . 6 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 889 | . . . 108 260 . 332 189 Guns 564 | . . . 108 260 . 119 77 Cannons 325 | . . . . . . 213 112 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 666 | . . . 26 151 . 300 189 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 223 | . . . 82 109 . 32 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 . . . . Average Corruption 1 | . . . 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 61 | . . . 4 61 . . 8 Average Temperature 19 | . . . 3 26 . . 4 Received Heat Transfer 266 | . . . 8 30 . 162 66 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Peak Influence 224 | . . . 224 183 74 95 51 Initial 80 | . . . . 80 70 45 27 Average 70 | . . . 119 116 70 68 29 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 93 | 100 100 100 72 100 100 100 100 Level 1 6 | . . . 27 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 3 1 . 2 . Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 1 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 20 | . . . 7 7 . 5 1 Peak Tracking Total 4 | . . . 3 2 . 4 1 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Traps Triggered 3 | . . . 1 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Machines Accessed 3 | . . . 2 . 1 . . Terminals 3 | . . . 2 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . 4 . 1 . . Successful 3 | . . . 2 . 1 . . Failed 2 | . . . 2 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . 4 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 2 . 1 . . Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 2 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . 12 . . . . Total Damage 187 | . . . 187 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Turns Passed 1131 | 48 70 155 278 290 36 80 174 Spaces Moved 706 | 36 56 122 193 145 26 46 82 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 697 | 27 56 122 193 145 26 46 82 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 119 | 102 120 120 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 3 18 27 19 18 1 44 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Total 935 | 46 59 130 227 241 31 54 147 Wait 147 | . . 7 15 72 . . 53 Move 699 | 35 55 121 192 144 25 45 82 Hop . | . . . . . . . . Pick Up 27 | 5 3 2 7 6 1 1 2 Fast Attach 1 | 1 . . . . . . . Attach 17 | 5 1 . 2 2 3 . 4 Detach . | . . . . . . . . Swap 6 | . . . 3 1 1 . 1 Drop 7 | . . . 2 4 1 . . Fire 28 | . . . 6 9 . 8 5 Melee 3 | . . . . 3 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 119 | -10/Materials | Entered Mines 248 | -10/Mines | Received a Mining Laser from a helpful Derelict 258 | -10/Mines | Discovered new exit (range 9) 274 | -10/Mines | Entered Materials 274 | -9/Materials | Accompanied by 1 ally 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 524 | -9/Materials | Discovered new exit (range 8) 552 | -9/Materials | Entered another Materials area 552 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 830 | -8/Materials | Discovered new exit (range 10) 842 | -8/Materials | Entered Factory 842 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 877 | -7/Factory | Identified exit to DSF 878 | -7/Factory | Entered DSF 906 | -7/DSF | Additional patrols routed to DSF 909 | -7/DSF | Discovered new exit (range 16) 958 | -7/DSF | Entered Factory 958 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 989 | -6/Factory | Lost 5 parts (1n1u3w) 1132 | -6/Factory | Self-destructed Last Messages --------------- EM Pulse Gun destroyed. Shield Generator destroyed. Critical hit (Blast). Hvy. Assault Rifle destroyed. Slug penetrates Wall. Acquired 46 matter. Acquired 5 matter. Datajack destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Hvy. Ion Cannon. Acquired Adv. Weight Redist. System. K-01 Serf collects debris. Repair Station disabled. Slug penetrates Y-54 Guardian. Ion Engine destroyed. Slug penetrates Y-54 Guardian. Y-54 Guardian Imp. Heat Sink blasted off. Slug penetrates Y-54 Guardian. 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