Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 10:49:00 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1095) 1095 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 6114 Bonus ------- Follower Combat Kills 74 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 533/1000 Matter 135/300 Energy 59/170 System Corruption 1% Temperature Hot (213) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Flightbrick > --- UTILITY (8+3) ---- Machine Analyzer (+) Advanced Signal Interpreter Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced ECM Suite Advanced ECM Suite Improved Reaction Control System Makeshift System Shield Improved System Shield (+) > --- WEAPON (4) ------- Variable Charge Gun > --- INVENTORY (5) ---- Advanced Cooling System Jamming Amplifier Advanced System Restoration Module Self-contained Transmogrifier Botcube Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced ECM Suite Advanced ECM Suite Improved Reaction Control System Makeshift System Shield Improved System Shield > --- WEAPON ----------- Variable Charge Gun > --- INVENTORY -------- Makeshift Power Source Advanced Cooling System Jamming Amplifier Self-contained Transmogrifier Botcube [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flightbrick Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift System Shield Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 2 | . . . . . 2 Parts Attached 60 | 8 4 8 6 10 24 Power 6 | 1 . 1 . 3 1 Engine 5 | 1 . 1 . 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 3 1 4 2 2 Treads 3 | . 2 . . . 1 Leg . | . . . . . . Wheel 10 | 2 1 1 4 2 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 24 | 2 1 2 1 2 16 Device 11 | 1 . 2 . . 8 Storage 4 | 1 . . 1 2 . Processor 5 | . . . . . 5 Hackware 2 | . . . . . 2 Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 16 | 3 . 4 1 3 5 Energy Gun 2 | 1 . . . . 1 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 4 | . . 1 1 1 1 Launcher 1 | . . . . . 1 Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . . 5 2 . 12 Power 1 | . . . . . 1 Propulsion 5 | . . 2 1 . 2 Utility 4 | . . 1 . . 3 Weapon 9 | . . 2 1 . 6 Highest Loss Streak 9 | . . 2 2 . 9 To Critical Strikes . | . . . . . . Average Backups 9 | 2 7 7 7 14 10 Power . | . 1 . . . 1 Propulsion 2 | 1 3 1 2 3 1 Utility 3 | . 1 1 2 5 4 Weapon 2 | . 2 2 1 2 . Tool/Special . | . . . . . . Unused Backups 22 | . 1 1 . 9 11 Power 1 | . . . . 1 . Propulsion 4 | . 1 . . 3 . Utility 9 | . . . . 2 7 Weapon 2 | . . 1 . 1 . Tool/Special 6 | . . . . 2 4 Average Slot Usage (%) 92 | . 100 97 92 93 61 Engine 10 | . 14 14 14 6 4 Core 2 | . . . . 7 . Treads 2 | . 2 4 . . . Wheel 22 | . 25 21 26 28 6 Device 11 | . 13 12 14 8 15 Storage 12 | . 14 14 14 14 1 Energy Gun 4 | . 14 6 7 . 2 Energy Cannon 5 | . . 2 11 10 . Ballistic Gun 5 | . 14 9 . . 3 Ballistic Cannon 2 | . . 3 . 3 1 Special Weapon 3 | . . 6 2 . . Piercing Weapon 4 | . . . . 13 3 Peak Build Rating 88 | 7 7 12 16 31 88 Average Rating 19 | 5 7 8 13 22 74 On Entrance 11 | . 7 7 12 14 29 Avg Prop Armor Cover (%) 5 | . . 5 . . 8 Naked Turns . | . . . . . . Heaviest Build 195 | 14 14 18 32 160 195 Greatest Support 60 | 26 40 26 32 32 60 Greatest Overweight (x) 9 | . . 1 1 9 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 30 | 8 8 8 15 30 30 Average Capacity 12 | 7 8 8 10 20 14 Most Carried 30 | 7 8 8 15 30 28 Average Carried 11 | 3 7 7 10 19 12 Final Capacity 30 | 8 8 8 15 30 5 Final Carried 30 | 7 8 8 15 30 5 Scrap Suit Usage (%) 2 | . . . . . 25 Parts Cannibalized 2 | . . . . . 2 Class Distribution -------------------- 68% | Mutant 14% | Scavenger-Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1683 | 295 64 444 154 60 666 Remotely . | . . . . . . Salvage Created 1409 | 78 125 280 334 . 592 Parts 75 | 6 7 19 12 . 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . 20 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 21 | . 2 8 1 . 10 Guns 14 | . 2 6 . . 6 Cannons 2 | . . 2 . . . AOE 4 | . . . . . 4 Classes Destroyed 9 | 2 3 2 1 . 1 Worker 2 | . 1 . . . 1 Tunneler 3 | 1 . . . . 2 Recycler 5 | 1 . . 4 . . Mechanic 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 5 | . . 2 . . 3 Grunt 6 | . 2 . . . 4 Sentry 4 | . . . 1 . 3 Subdweller 6 | . . 6 . . . Best Kill Streak 8 | 2 3 2 4 . 8 Combat Bots Only 4 | . 2 2 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 378 | . 7 64 36 . 271 Missed 126 | . 3 18 10 . 95 Hits 252 | . 4 46 26 . 176 Melee 22 | . . . . . 22 Projectile 230 | . 4 46 26 . 154 Critical Strikes 20 | . . 3 . . 17 Damage Taken 4840 | . 52 882 209 . 3697 Core 685 | . . 179 39 . 467 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 18 | . . . . . 18 Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 178 | 5 8 83 24 . 58 Largest 4 | 2 2 2 2 . 4 Hottest 225 | 60 60 100 120 . 225 Shots Fired 277 | 10 16 119 28 . 104 Gun 172 | 10 16 72 . . 74 Cannon 48 | . . 9 19 . 20 Launcher 10 | . . . . . 10 Special 47 | . . 38 9 . . Kinetic 132 | 5 8 36 4 . 79 Thermal 135 | 5 8 83 24 . 15 Explosive . | . . . . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 13 | 5 7 11 13 . 8 Robot Miss Streak 5 | 1 1 2 3 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 161 | 7 12 60 15 . 67 Core Hits 67 | 3 7 16 5 . 36 Critical Kills 3 | . . 1 1 . 1 Critical Parts Destroyed 5 | . . 1 . . 4 Critical Strikes 11 | . . 2 1 . 8 Meltdown 1 | . . . 1 . . Destroy 9 | . . 2 . . 7 Blast 1 | . . . . . 1 Melee Attacks 38 | . . . . . 38 Impact . | . . . . . . Slashing . | . . . . . . Piercing 38 | . . . . . 38 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3389 | 94 144 696 412 . 2043 Guns 2064 | 94 144 643 . . 1183 Cannons 796 | . . 53 340 . 403 Explosions 362 | . . . . . 362 Melee 93 | . . . . . 93 Ramming 2 | . . . . . 2 Kinetic 2117 | 37 76 332 86 . 1586 Thermal 872 | 57 68 364 326 . 57 Explosive . | . . . . . . Electromagnetic 305 | . . . . . 305 Impact . | . . . . . . Slashing . | . . . . . . Piercing 93 | . . . . . 93 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots 10 | . . . . . 10 Effects 1 | . . . . . 1 Heat Surge 1 | . . . . . 1 Overflow Damage 22 | . . . 21 . 1 Projectiles 22 | . . . 21 . 1 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . 1 . 3 Impact . | . . . . . . Kinetic 4 | . . . 1 . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 398 | . 63 . 196 . 398 Average Temperature 102 | . 32 . 56 . 126 Received Heat Transfer 1017 | . 27 144 66 . 780 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1582 | 125 150 774 483 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 71 | 100 100 . 100 . 33 Level 1 17 | . . . . . 40 Level 2 11 | . . . . . 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 632 | 5 50 . 93 . 632 Initial 43 | . . . 43 . . Average 140 | . 6 . 19 . 303 Influence Increases 1679 | 10 97 100 258 . 1214 Destroy 0b10 Robot/C 460 | . 40 40 20 . 360 Destroy 0b10 Robot/NC 60 | 10 10 . 20 . 20 Destroy Leader 72 | . 12 . . . 60 Allied During Kill 14 | . . . . . 14 Successful Hack 81 | . 5 . 60 . 16 Select Force Hacks 150 | . . . 150 . . Disable Machine 45 | . . . . . 45 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 122 | . . . 8 . 114 Partial Spotted 45 | . 15 . . . 30 Lose Combat Pursuer 480 | . 15 60 . . 405 Influence Decreases 1072 | 10 57 50 348 . 607 Entered New Map 67 | . . 20 47 . . Time Decay 775 | 10 57 20 281 . 407 Lost Part 150 | . . 10 20 . 120 Lost Ally 80 | . . . . . 80 Squads Dispatched 12 | . 1 . . . 11 Investigation 4 | . 1 . . . 3 Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . . 1 Assault 3 | . . . . . 3 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 6 17 1 . 72 Peak Tracking Total 11 | . 3 4 1 . 11 Tactical Retreats 19 | . 1 6 . . 12 ECM-based Alert Blocks 15 | . . . . . 15 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 1 1 . . 2 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 1 | . . 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 35 | . 3 4 11 8 9 Terminals 13 | . 3 . 6 . 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 7 | . . . 5 . 2 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 128 | . 9 7 24 65 23 Successful 99 | . 4 7 13 65 10 Failed 29 | . 5 . 11 . 13 Catastrophic 6 | . 2 . 1 . 3 Database Lockouts . | . . . . . . Manual 31 | . 8 . 16 . 7 Terminals 37 | . 9 . 17 . 11 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 11 | . . . 7 . 4 Scanalyzers 3 | . . . . . 3 Garrison Access 3 | . . . . . 3 Terminal Hacks 79 | . 1 7 4 65 2 Record 61 | . . 4 . 57 . Part Schematic 1 | . . . 1 . . Robot Schematic 1 | . . . . . 1 Robot Analysis 7 | . . . . 7 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Locate Traps 2 | . 1 . . . 1 Zone Layout 2 | . . . 2 . . Proto ID Catalog 2 | . . 1 . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 3 . 8 . 4 Terminals 8 | . 3 . 3 . 2 Botnet 5 | . 1 . 2 . 2 Operators 2 | . 1 . 1 . . Skim 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . . 5 . 2 Tunnel 5 | . . . 5 . . Fedlink 1 | . . . . . 1 Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 . 7 . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . . . 5 Largest Group 5 | . . . . . 5 Highest-Rated Group 235 | . . . . . 235 Highest-Rated Ally 47 | . . . . . 47 Initial UFD Resources 37 | . . . . . 37 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 877 | . . . . . 877 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 6430 | 13 365 4723 389 . 940 Sensors 235 | . . . . . 235 Structural 692 | . . 692 . . . Seismic 5507 | 13 365 4031 389 . 709 Machine Analysis 276 | . . . . . 276 ECM 30 | . . . . . 30 Robot Analysis Total 7 | . . . . 7 . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 11805 | 84 382 5878 1017 3307 1137 Spaces Moved 8085 | 52 341 3089 963 2522 1118 Core 2 | 2 . . . . . Treads 117 | . 4 113 . . . Legs . | . . . . . . Wheels 7009 | 50 337 2976 963 2522 161 Hover . | . . . . . . Flight 957 | . . . . . 957 Fastest Speed 40 | 50 80 80 90 100 40 Average Speed 98 | 89 89 90 94 128 55 Slowest Speed 235 | 100 160 160 115 235 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . . . 8 Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 50 86 98 94 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . . 1 5 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . 3 . 5 . Spaces Dug 41 | . . 3 4 . 34 Terrain Destroyed 71 | . . 5 11 . 55 Melee 23 | . . . . . 23 Projectile 45 | . . 5 11 . 29 AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 11493 | 75 398 5958 1021 2588 1453 Wait 2973 | 4 41 2721 12 . 195 Move 8064 | 51 340 3088 962 2521 1102 Hop 8 | . . . . . 8 Pick Up 64 | 7 2 13 6 28 8 Fast Attach 27 | 7 . . 3 5 12 Attach 18 | . . 4 . 4 10 Detach 3 | . . . . 2 1 Swap 70 | 1 6 36 10 4 13 Drop 48 | . 1 13 4 24 6 Fire 178 | 5 8 83 24 . 58 Melee 38 | . . . . . 38 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 12) 467 | -10/Materials | Entered Subcaves 468 | -10/Subcaves | Approached by a straggling Scientist 694 | -10/Subcaves | Learned Materials terminal intel 710 | -10/Subcaves | Discovered new exit (range 9) 997 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1002 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1049 | -10/Subcaves | Learned location of Zion (-6) 1049 | -10/Subcaves | Met a Zionite searching for "candidates" 1250 | -10/Subcaves | Build established: Scavenger-Mutant 2185 | -10/Subcaves | Visited Clippyterm 2187 | -10/Subcaves | Learned Factory emergency access door positions 2241 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2828 | -10/Subcaves | Build established: Mutant 4215 | -10/Subcaves | Core integrity fell below 50% 4410 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4411 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5243 | -10/Subcaves | Learned Materials security intel 5277 | -10/Subcaves | Discovered new exit (range 6) 5368 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5432 | -10/Subcaves | Discovered new exit (range 14) 5787 | -10/Subcaves | Visited 4L-MR0's lab 5907 | -10/Subcaves | Found Prototype Device 5918 | -10/Subcaves | Found Flightbrick 6345 | -10/Subcaves | Entered Recycling 6768 | -7/Recycling | Discovered new exit (range 15) 6940 | -7/Recycling | Core integrity fell below 20% 7329 | -7/Recycling | Scanned before Scraplab entrance 7350 | -7/Recycling | Entered Scraplab 7359 | -7/Recycling | Discovered new exit (range 3) 7362 | -7/Recycling | Entered Scraptown 7840 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 7856 | -7/Scraptown | Discovered new exit (range 11) 7970 | -7/Scraptown | Visited Assassins FH 8013 | -7/Scraptown | Visited The Evicted 8037 | -7/Scraptown | Visited Symbiants 8263 | -7/Scraptown | Visited Comm Corps 8347 | -7/Scraptown | Visited Cave Peace 8407 | -7/Scraptown | Visited Junk Repository 8436 | -7/Scraptown | Visited Cyclists 8488 | -7/Scraptown | Visited UFD Registry 8488 | -7/Scraptown | Registered with UFD as "Zerocase" 8520 | -7/Scraptown | Entered Cyclist Reading Room 8606 | -7/Scraptown | Visited Scrap Suit Storage 8652 | -7/Scraptown | Visited Research Penetration Think Tank 8682 | -7/Scraptown | Visited Chapter 10 8733 | -7/Scraptown | Visited Modified Component R&D 8847 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8852 | -7/Scraptown | Found DCF Scrap (29 items) 8881 | -7/Scraptown | Visited LU-1G1's Boring Crew 9109 | -7/Scraptown | Visited Analyses Database 9141 | -7/Scraptown | Visited Science Guys 9194 | -7/Scraptown | Visited Botcube Research 9669 | -7/Scraptown | Build established: Hauler-Mutant 9773 | -7/Scraptown | Found Botcube 10044 | -7/Scraptown | Found Scrap Suit 10046 | -7/Scraptown | Found Scrap Suit 10576 | -7/Scraptown | Met Optimus 10576 | -7/Scraptown | Accepted into 0bPrime 10662 | -7/Scraptown | Discovered new exit (range 5) 10669 | -7/Scraptown | Entered Factory 10669 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x6, Weapon x2 10670 | -5/Factory | Identified exit to Upper Caves 10859 | -5/Factory | Garrison activated, responded to threat 10868 | -5/Factory | Discovered new exit (range 14) 10929 | -5/Factory | Fabricated Adv. ECM Suite? 10934 | -5/Factory | Identified exit to Factory 11109 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 11142 | -5/Factory | Lost 9 parts (1p2n3u3w) 11290 | -5/Factory | Loaded intel: 8 recycling unit locations 11396 | -5/Factory | Build established: Mutant 11527 | -5/Factory | Discovered exit to Factory (range 5) 11545 | -5/Factory | Scrapoids reinforcements arrived? 11569 | -5/Factory | First assault squad dispatched 11748 | -5/Factory | Spotted B-75 Beast 11806 | -5/Factory | Self-destructed Last Messages --------------- 11746_ >> Machine Analyzer network decryption results: 11746_ Repair Station x3 11746_ >> Machine Analyzer network decryption results: 11746_ Fabricator x2 11756_ Overload: Heat surge (+166). 11758_ Overheating: Matter decay (-38). 11765_ Power failure, Mak. Power Source shutdown. 11770_ Overheating: Energy bleed (-24). 11798_ >> Machine Analyzer network decryption results: 11798_ Terminal x2 11803_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 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"""" [# [ """ """ #?# #??????????? | | ????????"""" # """ """ #?#"S #??????????? | | ????????"""" # #?#""" #??????????? | | #####???"""" #[ ! #?# "" | #??????????? | | #??? # #?# #??????????? | | " #########+#######+############+####??????????? | | " # ^ #??????????? | | "" # ^ #??????????? | | "" # ^ #??????????? | | "" + ^ #??????????? | | # ^ #??????????? | | # ##########+############ #??????????? | | " #?## #???# ###+####???? | | # #??# """ """ ]]] #???# #???? | | # ##?# """ """ ]]] #???# #???? | | # "#?# """ """ ]] #???# """ #???? | | ##### ##?# #???# "G" #???? | | """"# #??# #???# " " #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 72 Melee Accuracy 12 Recoil Reduction 2 Defensive Hacking 23 Item Schematics ----------------- Adv. ECM Suite | -7/Recycling | Hacked Robot Schematics ------------------ P-70 Sage | -5/Factory | Hacked Fabricated ------------ Adv. ECM Suite | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Lance | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Deductive Reasoning You Again Challenges ------------ None Game ------ Seed ArchitectCarbideFalx Manual? 0 Play Time 02:21:37 Cumulative 700.9 hours Start 2026.07.05 @ 02:09:36 End 2026.07.05 @ 10:49:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 232 Adventurer 4 Explorer 0 Win Type - Total 21 Types 9/2/6/0/0/0/2/2/0/0 Lore% 69 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d85fa7c-b85f-4968-9b46-f7d012a71a58