Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 10:50:57 Player: LarryFish Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1108) 1108 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 3072 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 100/100 System Corruption 5% Temperature Critical (610) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heat Sink Improved Heat Sink Long-range Tractor Beam Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Weapon Shielding > --- WEAPON ----------- Beam Rifle Particle Cannon Autogun Katana > --- INVENTORY -------- Ion Engine Heat Sink Maul [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Improved Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 59 | 7 11 18 23 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 4 3 Treads 9 | 2 2 2 3 Leg 1 | . . 1 . Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 11 | 1 1 2 7 Device 6 | . . 2 4 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 32 | 3 8 10 11 Energy Gun 16 | 2 4 4 6 Energy Cannon 3 | . . 2 1 Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 5 | . 1 3 1 Special Weapon 1 | . 1 . . Impact Weapon 2 | . 2 . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 17 | . . 1 16 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 9 | . . 1 9 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 86 | . 98 86 77 Engine 10 | . 14 10 8 Treads 25 | . 28 32 19 Device 6 | . . 8 8 Storage 12 | . 26 13 2 Protection 2 | . . . 5 Energy Gun 15 | . 25 10 10 Energy Cannon 4 | . . 4 8 Ballistic Gun 2 | . . 2 2 Launcher 3 | . 1 3 5 Slashing Weapon 2 | . . . 6 Naked Turns 5 | . . . 5 Heaviest Build 31 | 10 24 25 31 Greatest Support 86 | 40 46 86 66 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 9 10 6 Most Carried 10 | 3 9 10 8 Average Carried 5 | 1 5 7 4 Final Capacity 10 | 8 10 10 5 Final Carried 9 | 1 9 7 5 Class Distribution -------------------- 69% | Mutant 9% | Scavenger-Tank 8% | Scavenger-Mutant 7% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1008 | 199 151 335 323 Remotely . | . . . . Salvage Created 1031 | . 31 453 547 Parts 84 | . 2 45 37 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 34 | . 1 17 16 Guns 10 | . 1 5 4 Cannons 9 | . . 3 6 AOE 14 | . . 9 5 Classes Destroyed 7 | . 1 5 1 Worker 2 | . . . 2 Builder 1 | . . 1 . Hauler 3 | . . 2 1 Watcher 6 | . . 3 3 Swarmer 17 | . . 10 7 Grunt 11 | . 1 4 6 Sentry 6 | . . 3 3 Best Kill Streak 15 | . 1 15 5 Combat Bots Only 7 | . 1 7 4 Max Kills in Single Turn 4 | . 1 4 4 Gunslinging . | . . . . Exploded 4 | . . 4 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2668 | . 54 674 1940 Core 694 | . . 127 567 Absorbed by Shields . | . . . . Redirected to Shielding 208 | . . . 208 Core Remaining (%) 89 | 100 100 68 . Volleys Fired 97 | . 15 31 51 Largest 3 | . 2 2 3 Hottest 189 | . 130 133 189 Shots Fired 191 | . 27 51 113 Gun 122 | . 26 29 67 Cannon 46 | . . 12 34 Launcher 23 | . 1 10 12 Special . | . . . . Kinetic 28 | . . 5 23 Thermal 140 | . 26 36 78 Explosive 23 | . 1 10 12 Electromagnetic . | . . . . Robot Hit Streak 6 | . 3 6 6 Robot Miss Streak 6 | . 4 6 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 90 | . 12 32 46 Core Hits 77 | . 1 34 42 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Burn 3 | . . 1 2 Meltdown 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2792 | . 225 1161 1406 Guns 889 | . 159 287 443 Cannons 551 | . . 184 367 Explosions 1313 | . 66 686 561 Melee 35 | . . . 35 Ramming 4 | . . 4 . Kinetic 149 | . . 46 103 Thermal 1291 | . 159 425 707 Explosive 1313 | . 66 686 561 Electromagnetic . | . . . . Impact . | . . . . Slashing 35 | . . . 35 Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 43 | . . 33 10 Projectiles 6 | . . 6 . Explosions 37 | . . 27 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 102 | . . 86 16 Shots 4 | . . 3 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 674 | . 300 108 674 Average Temperature 117 | . 94 38 159 Received Heat Transfer 1206 | . 30 177 999 Effects 12 | . . . 12 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . 1 1 5 Heat Transferred 3010 | . 383 999 1628 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 521 | . 51 470 521 Initial 177 | . . 8 177 Average 216 | . 25 281 381 Maximum Alert Level 2 | . . 2 2 Low Security (%) 50 | 100 100 34 9 Level 1 23 | . . 26 45 Level 2 25 | . . 38 44 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 8 | . 1 1 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 6 23 32 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 8 | . 1 4 3 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 3 1 Successful 5 | . 3 1 1 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Record 4 | . 2 1 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2280 | 277 619 506 878 Spaces Moved 1058 | 99 318 236 405 Core 18 | 14 . . 4 Treads 1039 | 85 318 235 401 Legs . | . . . . Wheels . | . . . . Hover 1 | . . 1 . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 144 160 160 160 Slowest Speed 300 | 160 160 300 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 12 48 29 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 113 | . 6 41 66 Melee . | . . . . Projectile . | . . . . AOE 113 | . 6 41 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1485 | 234 398 315 538 Wait 195 | 120 41 3 31 Move 1055 | 98 317 235 405 Hop . | . . . . Pick Up 47 | 8 11 12 16 Fast Attach 1 | . . . 1 Attach 29 | 7 2 7 13 Detach 6 | . 1 3 2 Swap 29 | . 9 11 9 Drop 24 | 1 2 12 9 Fire 97 | . 15 31 51 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 278 | -11/Junkyard | Entered Materials 331 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 10) 728 | -10/Materials | Discovered new exit (range 16) 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Propulsion x2 1092 | -9/Materials | Destroyed 7 combat bots 1318 | -9/Materials | Discovered new exit (range 10) 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Evolved 2 slots: Weapon x2 1613 | -8/Materials | Discovered new exit (range 16) 1644 | -8/Materials | Garrison activated, responded to threat 1909 | -8/Materials | Lost 5 parts (1p2n1u1w) 2265 | -8/Materials | Core integrity fell below 50% 2278 | -8/Materials | Core integrity fell below 20% 2281 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Ion Engine destroyed. Particle Cannon destroyed. Lgt. Treads destroyed. R-06 Scavenger collects Visual Processing Unit. Overheating: Energy bleed (-20). Critical hit (Burn: +37). Structural Scanner destroyed. R-06 Scavenger collects Imp. Hover Unit. Overheating: Matter decay (-34). Lgt. Treads destroyed. Field Laser destroyed. Overheating: Lgt. Assault Rifle damaged (-18). Overheating: Lgt. Assault Rifle damaged (-11). Overheating: Katana damaged (-1). Katana destroyed. Overheating: System interference. Lgt. Assault Rifle temporarily disabled. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | # # # # ! #?????# """"" #? | | # ! # ################+##?????# """"" #? | | ########### #??## ########## #??????# #? | | #?????????# ####### #??????#+#######? | | #?????????# % ######## #??????? | | ########### #??????? | | " ##############+###????? | | T # ????????# #????? | | """"""" """ " """ # ????????# !#????? | | """"""" "Y" """ # ????????# #????? | | """"""" a # ????????# #????? | | """"""" # ????????# #????? | | """"""" + ????????# #????? | | # ????????########????? | | # #???????????? | | ####### ############???????????? | | /########/############# # ##???????????? | | ?????????# """ # # " ##???????????? | | """????????# """ + + T ##???????????? | | """ ???????# """ # # " ##???????????? | | """ #??????# % # # """ ! ##???????????? | | """ #??????# ** % # # """ !##???????????? | | ""?????????# * # # """ ##???????????? | | ?????????# # # ##???????????? | | ??????????# # ############???????????? | | #???????????########### %@############???????????? | | ????????????????????? #g ##?????????????????????? | | ????????????????????? # gg##?????????????????????? | | ????????????????????? #rg ##?????????????????????? | | ????????????????????? # ?????????????????????? | | ????????????????????? + ???????????????H??????? | | ????????????????????? # ????????????????????? | | ????????????????????? # g ###????????????????????? | | ?????????????????? # t###????????????????????? | | ??????????????????##### ##?????????????????????? | | ??????????????????#####k ##?????????????????????? | | ?????????????????????##r ##?????????????????????? | | ????????????????????? ##?????????????????????? | | ?????????????????????? ##?????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You Let's See Who's Tougher Loot Pinata Troublemaker Challenges ------------ None Game ------ Seed TransmissionFactoryClaymores Manual? 0 Play Time 00:42:07 Cumulative 1.3 hours Start 2023.11.08 @ 10:11:58 End 2023.11.08 @ 10:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f5d3784-7c24-401f-89bf-cf6134594d49