Cogmind - Beta 11 X2 *** ADVENTURER MODE // 2021.03.04 @ 08:23:57 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (66) 330 Value Destroyed (2325) 2325 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2169) 2169 TOTAL SCORE: 10304 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 1343 A7 Reached Mainframe 300 Met R17 at Cetus 500 Cogmind --------- Core Integrity 1115/1150 Matter 452/500 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -4/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Centrium Heavy Treads Armored Huge Wheel > --- UTILITY (12) ----- High-capacity Matter Pod Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Core Analyzer Advanced Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Improved KE Penetrator Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Centrium Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Enhanced Autogun Improved KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Heavy Treads Compact Wheel Compact Wheel Compact Wheel High-capacity Storage Unit High-capacity Storage Unit Centrium Medium Armor Plating Heavy Tesla Rifle Variable Charge Gun Flak Gun Flak Gun Flak Gun Flak Gun Improved KE Penetrator Rocket Launcher Improved Remote Datajack Katana Chainsword Heavy Pick Blade Trap Blade Trap Blade Trap [Rating: 109] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Melee Analysis Suite Device Field Recycling Unit Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . Utility 10 | . . . . . 3 2 2 . . 2 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 64 | . 5 4 1 . 12 11 6 11 9 1 4 . Power 2 | . . . . . 1 . . 1 . . . . Engine 2 | . . . . . 1 . . 1 . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 15 | . 2 . . . 3 2 . 5 1 . 2 . Treads 3 | . 2 . . . . . . . 1 . . . Leg . | . . . . . . . . . . . . . Wheel 12 | . . . . . 3 2 . 5 . . 2 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | . . 2 1 . 3 5 5 1 3 1 2 . Device 3 | . . . . . 2 . . . . . 1 . Storage 3 | . . . 1 . 1 . . . . . 1 . Processor 7 | . . . . . . 1 4 1 . 1 . . Hackware 3 | . . 1 . . . 2 . . . . . . Protection 7 | . . 1 . . . 2 1 . 3 . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | . 3 2 . . 5 4 1 4 5 . . . Energy Gun 6 | . 1 2 . . 1 . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | . . . . . 3 3 . . 3 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . 2 . . . 1 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 3 . . . Parts Lost 16 | . . . . . 1 2 . 5 5 . . 3 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 6 | . . . . . 1 . . 3 2 . . . Utility 4 | . . . . . . 1 . 1 1 . . 1 Weapon 4 | . . . . . . 1 . . 2 . . 1 Highest Loss Streak 4 | . . . . . 1 1 . 4 4 . . 3 Average Slot Usage (%) 90 | . 85 89 100 100 83 88 85 87 91 85 83 80 Engine 9 | . 14 14 14 14 9 7 6 5 6 5 5 4 Treads 12 | . 26 28 28 28 14 . . . 5 5 5 5 Wheel 6 | . . . . . 4 15 13 15 6 5 6 5 Device 2 | . . . . . 11 5 . . . . 2 5 Storage 13 | . 14 14 14 14 17 15 13 13 13 11 10 10 Processor 13 | . . . . . . 5 21 34 33 32 31 31 Hackware 8 | . . 4 14 14 9 18 8 . . . . . Protection 3 | . . . . . . 3 8 4 11 11 10 8 Energy Gun 8 | . 3 7 28 28 6 . . . 4 . . . Ballistic Gun 5 | . . . . . 11 14 9 . 6 11 10 9 Launcher 1 | . 24 19 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 3 5 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 125 | 12 13 14 49 49 75 75 90 86 82 82 125 125 Greatest Support 80 | 20 40 40 40 40 48 48 38 48 80 16 32 28 Greatest Overweight (x) 5 | . . . 1 1 1 1 2 2 4 5 4 4 Average Overweight (x) 1 | . . . . 1 1 1 2 1 1 5 3 3 Largest Inventory Capacity 25 | . 8 8 20 20 20 20 20 20 20 20 25 25 Average Capacity 18 | . 8 8 14 20 20 20 20 20 20 20 24 24 Most Carried 24 | . 8 8 10 17 20 20 20 20 20 20 24 24 Average Carried 17 | . 7 7 8 15 19 19 19 19 19 19 21 23 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 25 5 Final Carried 24 | 6 8 8 10 17 20 20 20 20 20 20 24 5 Class Distribution -------------------- 56% | Hacker-Mutant 21% | Scavenger-Mutant 16% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Matter Collected 1924 | 200 . 47 248 82 516 501 60 110 160 . . . Remotely 375 | . . . . . 206 169 . . . . . . Salvage Created 2947 | . 71 155 . 60 1092 845 69 560 95 . . . Parts 130 | . 5 9 . 2 49 43 3 17 2 . . . Haulers Intercepted 3 | . . . . . 3 . . . . . . . Recyclers Shooed 7 | . . . . . 4 2 . 1 . . . . Parts Field Recycled 11 | . . . . . 8 3 . . . . . . Retrieved Matter 100 | . . . . . 86 14 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Combat Hostiles Destroyed 43 | . 2 7 . . 14 13 1 5 1 . . . Melee 6 | . . . . . . . 1 5 . . . . Guns 22 | . . . . . 10 11 . . 1 . . . AOE 15 | . 2 7 . . 4 2 . . . . . . Classes Destroyed 15 | . 2 1 . 1 6 4 . 1 . . . . Worker 5 | . 1 . . . 3 1 . . . . . . Builder 5 | . . . . . 1 4 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 3 | . . . . . 3 . . . . . . . Recycler 8 | . . . . 1 4 1 . 2 . . . . Watcher 3 | . . . . . 1 1 . . 1 . . . Swarmer 2 | . . . . . 1 1 . . . . . . Grunt 19 | . 2 5 . . 9 3 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 11 | . . . . . 3 5 1 2 . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . Cetus Guard 1 | . . . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 3 . 1 6 7 1 2 2 . . . Combat Bots Only 4 | . 2 3 . . 4 3 1 2 1 . . . Max Kills in Single Turn 6 | . 2 2 . 1 2 6 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 2 . . 1 2 . . . . . . Melee 1 | . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Damage Taken 3214 | . . 246 . . 371 1015 130 1002 352 . . 98 Core 551 | . . 72 . . 45 199 8 152 40 . . 35 Absorbed by Shields 12 | . . . . . . . . 12 . . . . Core Remaining (%) 84 | 100 . . . 71 91 71 . . 76 100 . . Volleys Fired 134 | . 2 9 . . 54 48 . 3 18 . . . Largest 2 | . 2 2 . . 2 2 . 1 2 . . . Hottest 90 | . 60 60 . . 90 56 . 30 90 . . . Shots Fired 246 | . 4 18 . . 100 91 . 3 30 . . . Gun 217 | . . . . . 97 90 . . 30 . . . Cannon . | . . . . . . . . . . . . . Launcher 26 | . 4 18 . . 3 1 . . . . . . Special 3 | . . . . . . . . 3 . . . . Kinetic 190 | . . . . . 74 90 . . 26 . . . Thermal . | . . . . . . . . . . . . . Explosive 26 | . 4 18 . . 3 1 . . . . . . Electromagnetic 27 | . . . . . 23 . . . 4 . . . Robot Hit Streak 32 | . 1 3 . . 17 32 . 3 14 . . . Robot Miss Streak 3 | . 1 1 . . 2 3 . . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Shots Hit Robots 226 | . 2 5 . . 78 81 1 33 26 . . . Core Hits 163 | . 5 14 . . 44 82 1 9 8 . . . Critical Hits 2 | . . . . . 1 . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . . . Melee Attacks 32 | . . . . . . . 1 31 . . . . Impact 7 | . . . . . . . . 7 . . . . Slashing 22 | . . . . . . . 1 21 . . . . Piercing 3 | . . . . . . . . 3 . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 6 . . . . Damage Inflicted 7509 | . 183 545 . 6 1947 2783 45 1487 502 . . 11 Guns 3472 | . . . . . 1252 1718 . . 502 . . . Cannons . | . . . . . . . . . . . . . Explosions 2463 | . 183 537 . . 681 1062 . . . . . . Melee 1532 | . . . . . . . 45 1487 . . . . Ramming 42 | . . 8 . 6 14 3 . . . . . 11 Kinetic 3162 | . . . . . 994 1718 . . 450 . . . Thermal 1146 | . . . . . 119 1027 . . . . . . Explosive 1317 | . 183 537 . . 562 35 . . . . . . Electromagnetic 310 | . . . . . 258 . . . 52 . . . Impact 162 | . . . . . . . . 162 . . . . Slashing 1248 | . . . . . . . 45 1203 . . . . Piercing 122 | . . . . . . . . 122 . . . . Highest Corruption 1 | . . . . . . 1 . . . . . . Average Corruption 1 | . . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 329 | . . . . . 18 281 . 30 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 299 | . . . . . 18 281 . . . . . . Melee 30 | . . . . . . . . 30 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 361 | . . 189 . . . 167 . . . . . 5 Shots 12 | . . 9 . . . 3 . . . . . . Rammed 9 | . . 4 . 1 2 1 . . . . . 1 Targets Rammed 10 | . . 4 . 2 2 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 300 | . . 12 . . 300 64 1 7 33 . . . Average Temperature 52 | . . 8 . . 82 21 1 3 14 . . . Received Heat Transfer 1003 | . . 24 . . 189 312 66 385 27 . . . Effects 2 | . . . . . 2 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 650 | . . . . . 100 550 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Peak Influence 449 | . 65 159 . 5 341 449 234 281 257 77 49 15 Initial 189 | . . 21 . . . 104 189 98 41 52 32 13 Average 120 | . 34 114 . . 156 257 197 120 114 75 46 12 Maximum Alert Level 2 | . . . . . 1 2 1 1 1 . . . Low Security (%) 76 | . 100 100 . 100 57 38 76 82 71 100 100 100 Level 1 22 | . . . . . 42 53 23 17 28 . . . Level 2 1 | . . . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . 4 3 . 1 . . . . Investigation 1 | . . 1 . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 3 | . . . . . 2 . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 2 1 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Distress Signals 7 | . . . . . 4 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 78 | . 2 5 . . 21 15 1 16 13 . . 5 Peak Tracking Total 5 | . 2 2 . . 5 5 1 5 5 . . 4 Tactical Retreats 2 | . . . . . 1 . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Traps Triggered 4 | . . . . . . 1 . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Machines Disabled 14 | . . 2 . . . 9 . 1 2 . . . Max in Single Turn 9 | . . 2 . . . 9 . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Machines Accessed 21 | . 2 1 1 . 2 2 2 8 1 . 2 . Terminals 15 | . 2 . . . 1 1 1 8 1 . 1 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . Total Hacks 41 | . 9 1 1 . 4 4 2 11 1 . 8 . Successful 27 | . 7 1 1 . 2 2 2 8 1 . 3 . Failed 14 | . 2 . . . 2 2 . 3 . . 5 . Catastrophic 2 | . . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 7 . . . 1 1 . . 1 . 5 . Terminals 32 | . 9 . . . 3 2 1 11 1 . 5 . Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 . . . . . Terminal Hacks 20 | . 5 1 1 . 1 1 1 8 1 . 1 . Record 1 | . . . 1 . . . . . . . . . Part Schematic 3 | . 2 . . . . . . 1 . . . . Open Door 8 | . . 1 . . . . . 6 1 . . . Branch Access Points 4 | . 1 . . . . 1 1 . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . Seal Access 3 | . . . . . 1 1 1 . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 1 1 . 5 . . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . 1 . Matter 102 | . . . . . . . . . . . 102 . Time 25 | . . . . . . . . . . . 25 . Total Part Build Rating 1 | . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Total Allies 21 | . . . . 3 . . . 17 1 . . . Largest Group 10 | . . . . 3 3 . . 10 9 1 1 1 Highest-Rated Group 388 | . . . . 40 40 . . 388 371 32 32 32 Highest-Rated Ally 156 | . . . . 16 16 . . 156 144 32 32 32 Total Orders . | . . . . . . . . . . . . . Ally Attacks 241 | . . . . . 22 . . 122 84 1 . 12 Total Damage 4502 | . . . . . 223 . . 2442 1611 34 . 192 Kills 33 | . . . . . 2 . . 13 16 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Turns Passed 5540 | . 151 318 593 811 775 796 190 912 497 158 228 111 Spaces Moved 2923 | 1 84 169 294 308 287 553 147 621 173 89 128 69 Core . | . . . . . . . . . . . . . Treads 1179 | . 77 169 294 308 186 . . . 145 . . . Legs 8 | 1 7 . . . . . . . . . . . Wheels 1736 | . . . . . 101 553 147 621 28 89 128 69 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 105 | 120 120 160 160 260 115 105 120 108 108 175 130 145 Average Speed 162 | 120 156 160 201 260 208 109 120 113 235 175 152 157 Slowest Speed 260 | 120 160 160 260 260 260 115 120 130 260 175 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 28 35 56 80 28 18 5 79 70 3 2 62 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 11 | . . . . . . 11 . . . . . . Terrain Destroyed 186 | . 10 129 . . 21 22 . . 4 . . . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 . . . AOE 182 | . 10 129 . . 21 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Fac Was Total 3473 | . 102 197 297 316 391 669 158 781 236 94 162 70 Wait 171 | . 2 7 . . 7 32 . 62 36 . 25 . Move 2913 | . 83 168 293 308 286 552 146 620 172 88 128 69 Hop . | . . . . . . . . . . . . . Pick Up 47 | . 5 2 2 7 16 8 1 2 . 2 2 . Fast Attach 30 | . 1 2 . . 4 6 4 5 4 1 3 . Attach 15 | . 2 2 . . 4 1 1 3 1 . 1 . Detach 11 | . . . . . . 3 4 1 . . 3 . Swap 19 | . 2 . 1 . 4 4 1 3 4 . . . Drop 43 | . 5 3 1 . 14 14 . 2 1 3 . . Fire 134 | . 2 9 . . 54 48 . 3 18 . . . Melee 25 | . . . . . . . 1 24 . . . . Ram 2 | . . . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 7 | . . 4 . 1 2 . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . Rewire 40 | . . . . . . . . 40 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus (discovered 2 exits: [*Fac] / [*Arc]) -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Identified exit to Mines 152 | -10/Materials | Entered Mines 288 | -10/Mines | Excavation squad dispatched 288 | -10/Mines | A large section of the Mines collapsed 315 | -10/Mines | Build established: Mutant 335 | -10/Mines | Discovered new exit (range 8) 356 | -10/Mines | Met a Derelict shopkeep closing up shop 464 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 464 | -10/Mines | Discovered new exit (range 5) 470 | -10/Mines | Entered Exiles 494 | -10/Exiles | Discovered new exit (range 15) 510 | -10/Exiles | Met 8R-AWN 536 | -10/Exiles | Met EX-HEX 646 | -10/Exiles | Met EX-DEC 668 | -10/Exiles | Build established: Hacker-Mutant 680 | -10/Exiles | Learned location of Zion (-7) 1037 | -10/Exiles | Discovered new exit (range 10) 1063 | -10/Exiles | Entered Mines 1066 | -9/Mines | Discovered new exit (range 11) 1136 | -9/Mines | Found a hidden stash of uninstalled traps 1282 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1512 | -9/Mines | Learned 2 Materials zone layouts 1525 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1840 | -9/Mines | Discovered new exit (range 9) 1874 | -9/Mines | Entered Materials 1874 | -8/Materials | Accompanied by 3 allies 1874 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2080 | -8/Materials | Garrison activated, responded to threat 2244 | -8/Materials | Garrison activated, responded to threat 2635 | -8/Materials | Discovered new exit (range 10) 2649 | -8/Materials | Entered Factory 2649 | -7/Factory | Evolved 2 slots: Utility x2 3286 | -7/Factory | Garrison activated, responded to threat 3416 | -7/Factory | Identified exit to Lower Caves 3441 | -7/Factory | Discovered new exit (range 4) 3445 | -7/Factory | Entered another Factory area 3445 | -6/Factory | Evolved 2 slots: Utility x2 3479 | -6/Factory | Identified exit to Lower Caves 3479 | -6/Factory | Identified exit to Extension 3635 | -6/Factory | Entered Extension 3759 | -6/Extension | Rescued a captive Derelict 3760 | -6/Extension | Rescued a captive Derelict 3821 | -6/Extension | Build established: Mutant 3823 | -6/Extension | Rescued a captive Derelict 3823 | -6/Extension | Rescued a captive Derelict 3836 | -6/Extension | Rescued a captive Derelict 3837 | -6/Extension | Rescued a captive Derelict 4214 | -6/Extension | Spotted B-75 Beast 4222 | -6/Extension | Build established: Commander-Mutant 4240 | -6/Extension | Spotted B-75 Beast 4249 | -6/Extension | Destroyed B-75 Beast 4261 | -6/Extension | Allies destroyed B-75 Beast 4300 | -6/Extension | Lost 4 parts (1p2n1u) 4342 | -6/Extension | Rescued a captive Derelict 4368 | -6/Extension | Rescued A7 4390 | -6/Extension | Rescued a captive Derelict 4391 | -6/Extension | Rescued a captive Derelict 4503 | -6/Extension | Discovered new exit (range 10) 4504 | -6/Extension | Discovered new exit (range 6) 4547 | -6/Extension | Entered Cetus 4547 | -6/Cetus | Accompanied by 9 allies (A7) 4552 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4562 | -6/Cetus | Spotted Cetus Guard 4562 | -6/Cetus | Spotted Cetus Guard 4568 | -6/Cetus | Spotted Cetus Guard 4568 | -6/Cetus | Spotted Cetus Guard 4575 | -6/Cetus | Allies destroyed Cetus Guard 4581 | -6/Cetus | Allies destroyed Cetus Guard 4588 | -6/Cetus | Allies destroyed Cetus Guard 4589 | -6/Cetus | Allies destroyed Cetus Guard 4617 | -6/Cetus | Lost 4 parts (2n1u1w) 4762 | -6/Cetus | Started Cetus Manufacturing Module 4779 | -6/Cetus | Escorted A7 to Cetus Mainframe 4787 | -6/Cetus | Manufactured an Enhanced Grunt 4800 | -6/Cetus | Cetus Manufacturing Module disabled 4882 | -6/Cetus | Discovered new exit (range 15) 4885 | -6/Cetus | Build established: Scavenger-Mutant 4932 | -6/Cetus | Spotted Cetus Guard 4932 | -6/Cetus | Spotted Cetus Guard 4934 | -6/Cetus | Allies destroyed Cetus Guard 4936 | -6/Cetus | Spotted Cetus Guard 4942 | -6/Cetus | Spotted Cetus Guard 4950 | -6/Cetus | Allies destroyed Cetus Guard 4958 | -6/Cetus | Destroyed Cetus Guard 4961 | -6/Cetus | Allies destroyed Cetus Guard 4990 | -6/Cetus | Discovered new exit (range 16) 5003 | -6/Cetus | Met Revision 17 5044 | -6/Cetus | Entered Factory 5044 | -5/Factory | Accompanied by 1 ally 5044 | -5/Factory | Evolved 2 slots: Utility x2 5176 | -5/Factory | Discovered new exit (range 15) 5202 | -5/Factory | Entered another Factory area 5202 | -4/Factory | Accompanied by 1 ally 5202 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5247 | -4/Factory | Fabricated Huge Storage Unit (x1) 5270 | -4/Factory | Identified exit to Upper Caves 5270 | -4/Factory | Identified exit to Armory 5430 | -4/Factory | Sucked down chute 5430 | -4/Factory | Entered Waste 5442 | -4/Waste | Spotted C-40 Crusher 5455 | -4/Waste | 1 allies followed down the chute 5475 | -4/Waste | Spotted C-40 Crusher 5482 | -4/Waste | Spotted C-40 Crusher 5486 | -4/Waste | Spotted C-40 Crusher 5522 | -4/Waste | Spotted C-40 Crusher 5523 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5537 | -4/Waste | Crushed by Compactor (1 part destroyed) 5539 | -4/Waste | Discovered new exit (range 13) 5540 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5541 | -4/Waste | Self-destructed Last Messages --------------- (88,100) Armory Map updated. 05300_ Acquired Arm. Huge Wheel. 05307_ Acquired Variable Charge Gun. 05319_ Acquired Prototype Energy Gun. 05328_ Acquired Adv. Thermal Shield. 05430_ Triggered Chute Trap. 05430_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 05458_ HV Slug penetrates C-40 Crusher. 05458_ C-40 Crusher suffers critical hit. 05521_ Biometal Heavy Treads crushed. 05523_ Enh. Autogun crushed. 05523_ Centrium Medium Armor Plating crushed. 05535_ Slammed into C-40 Crusher. 05537_ Rnf. Deuterium Engine crushed. 05539_ EXIT=FOUND 05540_ Huge Storage Unit crushed. 05540_ Imp. KE Penetrator crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####???????######????????????????????? | | ???????# ???????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | ######## ######## ###??????????????????? | | #??????????????????? | | #??????????????????? | | ! C #??????????????????? | | C #??????????????????? | | #???#### ########CC ###??????????????????? | | #??????# #??????#CC #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | ######## ######## ###??????????????????? | | #??????????????????? | | #??????????????????? | | CC #??????????????????? | | = CC #??????????????????? | | ######## ######## ###??????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????#[/!]#????????????????????? | | #??????# #??????#[!CC#????????????????????? | | #??????# #??????#!@CC#????????????????????? | | #??????# #??????#*/[= ???????????????? | | #??????# #??????#|[= ??????????? | | #??????# #??????# [ < ?????????? | | #??????# #??????# ?????????? | | #??????# #??????# #### ??????????? | | #??????# #??????# #???? ??????????? | | #??????? #??????# #????? ??????????? | | ???????? ???????# #??????###???????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 45 Melee Accuracy 46 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Mass Driver | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperNetworkFrame Manual? 0 Play Time 00:40:14 Cumulative 289.2 hours Start 2021.03.03 @ 20:03:21 End 2021.03.04 @ 08:23:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 289 Rogue 132 Adventurer 79 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 78 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d7cae71-9b08-4f0d-9532-12be2a0a2d63