Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 01:25:04 Player: HybriD Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (108) 540 Value Destroyed (4274) 4274 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 11427 Bonus ------- Follower Combat Kills 33 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 10/300 Energy 57/100 System Corruption 7% Temperature Warm (190) Movement Hovering (111) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Hover Unit Gravmag Array > --- UTILITY (6) ------ Large Storage Unit Targeting Computer Advanced ECM Suite > --- WEAPON (3) ------- Heavy Laser Mini Assault Cannon > --- INVENTORY (15) --- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Enhanced Flexi-carbon Leg Trap Scanner Phase Shifter Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Advanced Recoil Stabilizer Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Heavy Machine Gun Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Enhanced Flexi-carbon Leg Gravmag Array Antigrav System Trap Scanner Phase Shifter Improved Light Armor Plating Heavy Laser Heavy Machine Gun Mini Assault Cannon Enhanced Gauss Cannon [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 . . . . . . 2 . 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 3 | . . . . 1 1 . . . . . . . . 1 Utility 4 | . . 2 . . 1 . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 123 | 5 4 8 2 11 18 . 22 4 9 . 7 5 7 21 Power 17 | . 1 1 . 1 4 . 3 1 1 . 1 . 1 3 Engine 6 | . 1 1 . 1 . . 2 1 . . . . . . Core 11 | . . . . . 4 . 1 . 1 . 1 . 1 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 34 | 2 1 1 . 5 6 . 3 . 3 . 4 1 2 6 Treads 16 | 2 1 1 . 5 4 . 3 . . . . . . . Leg 8 | . . . . . . . . . 3 . 4 1 . . Wheel . | . . . . . . . . . . . . . . . Hover 10 | . . . . . 2 . . . . . . . 2 6 Flight . | . . . . . . . . . . . . . . . Utility 37 | 1 1 3 1 2 4 . 8 2 2 . 1 4 2 6 Device 18 | . 1 1 . 1 2 . 6 . . . 1 2 1 3 Storage 6 | 1 . . 1 . . . 2 . . . . 2 . . Processor 1 | . . . . . . . . . . . . . . 1 Hackware 3 | . . . . 1 . . . . 1 . . . 1 . Protection 9 | . . 2 . . 2 . . 2 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 1 3 1 3 4 . 8 1 3 . 1 . 2 6 Energy Gun 11 | 1 1 1 1 . 1 . 2 . 1 . . . 1 2 Energy Cannon 2 | . . . . 1 . . . . . . . . . 1 Ballistic Gun 12 | 1 . 2 . . 2 . . 1 2 . 1 . 1 2 Ballistic Cannon 5 | . . . . . . . 4 . . . . . . 1 Launcher 4 | . . . . 2 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 1 . . . 1 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . 1 Parts Lost 59 | . . 1 . 2 7 4 5 3 2 . 11 . 6 18 Power 12 | . . . . 1 . 1 1 1 1 . 2 . 2 3 Propulsion 14 | . . 1 . . 4 . 2 . . . 4 . . 3 Utility 17 | . . . . 1 1 2 . 1 . . 2 . 3 7 Weapon 16 | . . . . . 2 1 2 1 1 . 3 . 1 5 Highest Loss Streak 12 | . . 1 . 1 4 4 1 2 1 . 6 . 4 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 6 | 1 5 7 8 9 8 5 4 5 5 7 5 4 9 10 Power . | 1 1 2 2 1 . . . . . . . . . . Propulsion 1 | . 2 2 2 . . . . . . 1 . 1 6 6 Utility . | . . . 1 1 . . . . 1 2 1 . 1 1 Weapon 4 | . 1 3 3 5 6 4 4 4 3 4 3 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | . . 2 . 2 2 2 1 1 . . . . . 5 Power 2 | . . 1 . . . 1 . . . . . . . . Propulsion 4 | . . . . 1 . . . . . . . . . 3 Utility 3 | . . . . . 1 . . 1 . . . . . 1 Weapon 6 | . . 1 . 1 1 1 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 93 99 100 97 91 47 76 70 83 92 81 79 74 65 Engine 5 | . 14 11 11 15 3 . 6 6 3 . . . . . Core 6 | . . . . . 10 7 3 7 10 15 9 6 8 3 Treads 13 | . 28 21 22 27 25 8 15 7 3 . . . . . Leg 4 | . . . . . . . . . 12 23 22 22 2 . Hover 1 | . . . . . . . . . . . . . 11 13 Device 15 | . 7 18 11 12 17 8 21 15 14 7 6 16 22 16 Storage 7 | . 14 11 11 9 7 4 6 7 7 7 7 6 6 5 Hackware 5 | . . . . 5 7 7 7 7 7 7 7 6 5 . Protection 5 | . . 13 22 9 2 2 . 2 7 15 10 6 1 5 Energy Gun 5 | . 14 11 11 5 2 3 6 7 2 7 2 . 3 2 Energy Cannon 1 | . . . . 2 4 . . . . . . . . 2 Ballistic Gun 6 | . 14 11 11 9 6 3 . 3 11 7 6 6 2 4 Ballistic Cannon 2 | . . . . . . . 6 3 . . 4 6 2 4 Peak Build Rating 80 | 5 7 12 12 23 40 37 39 38 37 31 41 51 64 80 Average Rating 31 | 3 6 10 11 16 32 20 31 34 35 31 35 45 56 64 On Entrance 24 | . 5 7 12 12 22 37 4 38 37 31 31 41 51 42 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 67 | 9 13 21 26 31 41 41 45 42 42 40 44 39 44 67 Greatest Support 86 | 40 40 40 40 62 84 40 74 28 30 30 71 86 86 51 Greatest Overweight (x) 14 | . . . . . 2 1 14 1 1 1 1 . 1 3 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 7 8 8 9 10 10 7 9 10 10 10 10 12 15 15 Most Carried 15 | 4 8 8 10 10 10 7 10 8 10 8 9 8 14 15 Average Carried 7 | 2 5 7 8 9 9 6 5 6 6 8 6 5 10 11 Final Capacity 15 | 8 8 8 10 10 10 5 10 10 10 10 10 15 15 15 Final Carried 14 | 3 8 8 10 8 7 5 7 6 8 8 5 7 14 7 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Matter Collected 3512 | 213 87 148 40 359 435 . 643 153 340 . 502 . 60 532 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4041 | . 136 321 . 605 601 . 804 97 179 . 614 . 41 643 Parts 202 | . 11 17 . 35 36 . 32 4 9 . 22 . 6 30 Haulers Intercepted 3 | . . . . 1 . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled 7 | . . . . . . . 7 . . . . . . . Retrieved Matter 144 | . . . . . . . 144 . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 8 6 . 13 . . . Prevented 9 | . . . . . . . . . . . 9 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 89 | . 5 6 . 13 10 . 12 4 5 . 19 . 3 12 Guns 53 | . 5 6 . 6 7 . 3 3 5 . 10 . 2 6 Cannons 19 | . . . . 3 2 . 5 1 . . 1 . 1 6 AOE 17 | . . . . 4 1 . 4 . . . 8 . . . Classes Destroyed 14 | . 2 1 . 4 4 . 1 . 1 . . . 1 . Worker 3 | . . . . . 1 . 1 . . . . . . 1 Builder 2 | . . . . . 1 . . . . . . . . 1 Tunneler 2 | . . . . 1 . . . . . . . . . 1 Hauler 3 | . . . . 1 . . 2 . . . . . . . Recycler 5 | . . . . . 1 . 3 . . . . . . 1 Watcher 4 | . . . . 1 2 . . . . . . . . 1 Swarmer 19 | . 3 . . 3 3 . . 2 . . 4 . . 4 Cutter 3 | . . . . . . . . . . . . . 3 . Grunt 34 | . 2 4 . 7 . . 4 . 4 . 9 . . 4 Brawler 6 | . . . . . . . 1 . . . 5 . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 12 | . . 2 . 2 2 . 4 . . . 1 . . 1 Hunter 7 | . . . . 1 2 . . 2 . . . . . 2 Programmer 7 | . . . . . 3 . 3 . . . . . . 1 Best Kill Streak 9 | . 3 3 . 6 7 . 5 2 2 . 9 . 2 3 Combat Bots Only 9 | . 3 3 . 4 3 . 4 2 2 . 9 . 2 3 Max Kills in Single Turn 5 | . 1 1 . 4 3 . 5 1 1 . 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 . 4 . . . 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 838 | . 24 33 . 54 147 4 154 39 70 . 104 . 47 162 Missed 247 | . 6 10 . 15 37 . 57 16 19 . 35 . 18 34 Hits 591 | . 18 23 . 39 110 4 97 23 51 . 69 . 29 128 Melee 19 | . . . . . . 4 . . 6 . 1 . 8 . Projectile 572 | . 18 23 . 39 110 . 97 23 45 . 68 . 21 128 AOE 3 | . . . . . . . . . . . . . 2 1 Critical Strikes 35 | . . 2 . . 4 2 4 1 4 . 3 . 4 11 Actively Blocked 1 | . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . 1 . . . . . . . . . Damage Taken 10165 | . 168 330 . 528 1527 174 929 350 796 . 1397 . 757 3209 Core 2142 | . 63 53 . 49 190 34 78 46 197 . 114 . 315 1003 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 51 | . . 11 . 2 . . . . . . 25 . 13 . Regen/Repaired (Parts) 218 | . . 39 . . 17 . 162 . . . . . . . Core Remaining (%) 69 | 100 74 . 86 91 . . . . . . 5 . 62 . Volleys Fired 280 | . 10 25 . 39 54 . 31 14 20 . 38 . 8 41 Largest 3 | . 2 2 . 2 2 . 2 2 2 . 2 . 3 3 Hottest 189 | . 60 60 . 79 105 . 120 120 108 . 89 . 88 189 Shots Fired 584 | . 20 50 . 78 108 . 61 26 41 . 70 . 15 115 Gun 419 | . 20 50 . 61 82 . 30 18 41 . 49 . 11 57 Cannon 152 | . . . . 13 24 . 30 8 . . 15 . 4 58 Launcher 13 | . . . . 4 2 . 1 . . . 6 . . . Special . | . . . . . . . . . . . . . . . Kinetic 340 | . 10 25 . 39 52 . 30 14 30 . 46 . 11 83 Thermal 113 | . . . . 15 30 . 17 12 11 . . . 4 24 Explosive 13 | . . . . 4 2 . 1 . . . 6 . . . Electromagnetic 118 | . 10 25 . 20 24 . 13 . . . 18 . . 8 Robot Hit Streak 18 | . 7 15 . 7 12 . 10 11 9 . 10 . 5 18 Robot Miss Streak 7 | . 2 2 . 4 3 . 3 6 4 . 4 . 7 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 . . . Shots Hit Robots 396 | . 13 37 . 42 74 . 50 18 31 . 50 . 8 73 Core Hits 239 | . 7 14 . 30 26 . 34 15 26 . 51 . 4 32 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 14 | . . . . 3 5 . 2 1 . . 1 . . 2 Burn 5 | . . . . 1 4 . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . Blast 6 | . . . . . . . 2 1 . . 1 . . 2 Corrupt 2 | . . . . 2 . . . . . . . . . . Melee Attacks 7 | . . . . . . . 3 . . . . . 4 . Impact . | . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . 3 . . . . . 4 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11450 | . 167 423 . 1397 1567 . 2206 326 587 . 2446 . 198 2133 Guns 5195 | . 167 423 . 524 1096 . 458 256 587 . 731 . 117 836 Cannons 2400 | . . . . 156 214 . 625 70 . . 196 . 81 1058 Explosions 3567 | . . . . 717 257 . 837 . . . 1519 . . 237 Melee 274 | . . . . . . . 274 . . . . . . . Ramming 14 | . . . . . . . 12 . . . . . . 2 Kinetic 4467 | . 79 186 . 314 580 . 625 166 370 . 662 . 150 1335 Thermal 2842 | . . . . 114 773 . 950 160 217 . 103 . 48 477 Explosive 2598 | . . . . 717 . . 228 . . . 1416 . . 237 Electromagnetic 1255 | . 88 237 . 252 214 . 117 . . . 265 . . 82 Impact . | . . . . . . . . . . . . . . . Slashing 274 | . . . . . . . 274 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 8 15 15 15 15 15 15 . . 7 Average Corruption 12 | . . . . . 5 14 15 15 15 15 15 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 231 | . . . . . 16 4 63 34 55 6 36 . . 17 Message Errors 52 | . . . . . 3 1 16 7 13 2 5 . . 5 Matter Fused 56 | . . . . . 7 1 11 5 15 1 10 . . 6 Heat Flow Errors 34 | . . . . . 1 . 8 7 8 1 7 . . 2 Energy Discharges 25 | . . . . . 3 1 11 3 3 1 1 . . 2 Parts Rejected 1 | . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 29 | . . . . . 2 1 3 6 10 . 6 . . 1 Data Loss (major) 11 | . . . . . . . 4 2 1 . 4 . . . Misfires 7 | . . . . . . . 4 1 1 . 1 . . . Alerts 6 | . . . . . . . 3 . 1 1 1 . . . Misdirections 2 | . . . . . . . . . 2 . . . . . Weapon Failures 7 | . . . . . . . 2 3 . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 334 | . . . . . . . 256 . . . 58 . . 20 Projectiles 57 | . . . . . . . 37 . . . . . . 20 Explosions 165 | . . . . . . . 107 . . . 58 . . . Melee 112 | . . . . . . . 112 . . . . . . . Knockbacks 10 | . . . . . . . 1 1 . . . . 2 6 Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . 1 1 . . . . 2 5 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 252 | . . . . . 72 . 122 . . . 57 . . 1 Shots 7 | . . . . . 3 . 2 . . . 2 . . . Rammed 2 | . . . . . . . 1 . . . . . . 1 Targets Rammed 3 | . . . . . . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 765 | . 36 55 . 183 464 . 231 256 257 251 377 . . 765 Average Temperature 109 | . 22 14 . 51 113 . 55 98 83 129 130 . . 205 Received Heat Transfer 1851 | . 36 165 . 99 90 . 159 . 273 . 474 . 93 462 Effects 32 | . . . . . 6 . . . . . 3 . . 23 Shutdowns 11 | . . . . . 2 . . . . . 2 . . 7 Energy Bleed 4 | . . . . . . . . . . . . . . 4 Matter Decay 4 | . . . . . . . . . . . . . . 4 Short Circuit 3 | . . . . . 2 . . . . . . . . 1 Damage (minor) 3 | . . . . . 2 . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 Damage (core) 4 | . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . 1 . . . . . . 3 Combat Hostiles 4 | . . . . . . . 1 . . . . . . 3 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . 2 . . 1 . 1 . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 1 . 4 . . . . . . . Heat Transferred 3978 | . . . . 370 1310 . 1125 375 500 . 150 . 111 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Maximum Alert Level 1 | . . . . 1 . . 1 . . . . . . 1 Low Security (%) 98 | 100 100 100 100 99 100 100 99 . . . . 100 100 85 Level 1 1 | . . . . . . . . . . . . . . 14 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 371 | . 71 67 . 207 86 19 201 . . . . . 110 371 Initial 86 | . . 4 . . 86 19 . . . . . . . 36 Average 51 | . 14 18 . 109 25 4 84 . . . . . 60 78 Influence Increases 3134 | . 149 193 . 483 344 . 477 110 155 . 422 . 130 671 Destroy 0b10 Robot/C 1800 | . 100 120 . 280 200 . 240 80 100 . 380 . 60 240 Destroy 0b10 Robot/NC 100 | . . . . 20 25 . 30 . . . . . . 25 Destroy Leader 396 | . 20 30 . 76 64 . 84 30 10 . 30 . 10 42 Allied During Kill 23 | . . . . 11 . . . . . . 12 . . . Successful Hack 139 | . 28 27 . 38 42 . 4 . . . . . . . Disable Machine 345 | . . 15 . 30 . . 90 . . . . . . 210 Destroy Structure 166 | . 1 1 . 28 13 . 29 . . . . . . 94 Lose Combat Pursuer 165 | . . . . . . . . . 45 . . . 60 60 Influence Decreases 2853 | . 138 204 . 292 480 55 371 216 155 . 422 . 60 460 Entered New Map 222 | . . 7 . . 105 36 . 40 . . . . . 34 Time Decay 2049 | . 138 187 . 252 345 19 321 146 135 . 260 . . 246 Lost Part 482 | . . 10 . 20 30 . 50 10 20 . 102 . 60 180 Lost Ally 100 | . . . . 20 . . . 20 . . 60 . . . Squads Dispatched 17 | . . . . . 3 . 5 . . . 1 . 2 6 Investigation 1 | . . . . . 1 . . . . . . . . . Extermination 6 | . . . . . 2 . 3 . . . . . . 1 Reinforcement 6 | . . . . . . . 2 . . . . . 2 2 Assault 1 | . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Distress Signals 6 | . 1 . . 3 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 151 | . 8 7 . 21 13 5 24 5 9 . 23 . 12 24 Peak Tracking Total 9 | . 5 3 . 5 3 5 5 3 4 . 9 . 7 5 Tactical Retreats 11 | . . . . . . . . . 2 . 1 . 4 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 10 | . . . . . 4 . 4 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 25 | . . 1 . 2 . . 6 . . . 2 . . 14 Max in Single Turn 11 | . . 1 . 1 . . 4 . . . 2 . . 11 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 43 | . 6 3 . 6 10 . 11 1 . 4 . 1 . 1 Terminals 24 | . 5 2 . 5 4 . 6 1 . . . 1 . . Fabricators 5 | . . . . . 3 . 2 . . . . . . . Repair Stations 6 | . 1 1 . . 2 . 2 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 109 | . 14 10 . 16 17 . 19 1 . 28 . 1 . 3 Successful 73 | . 7 6 . 11 11 . 8 1 . 28 . 1 . . Failed 36 | . 7 4 . 5 6 . 11 . . . . . . 3 Catastrophic 8 | . 1 1 . . 2 . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . 2 . . 2 2 . . . . . . . . . Terminals 53 | . 13 7 . 12 8 . 11 1 . . . 1 . . Fabricators 9 | . . . . . 5 . 4 . . . . . . . Repair Stations 10 | . 1 3 . . 3 . 3 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . . 4 . . . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 57 | . 7 4 . 7 5 . 4 1 . 28 . 1 . . Record 16 | . 4 . . . . . . 1 . 11 . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . Prototype ID Bank 7 | . . 1 . 2 . . 1 . . 3 . . . . Open DSF 4 | . . . . . 2 . 1 . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . Alert Level 5 | . 1 . . 1 1 . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . Zone Layout 4 | . . 1 . 2 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . 4 . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 3 | . . . . . 2 . 1 . . . . . . . Repair Station Hacks 6 | . . 2 . . 2 . 2 . . . . . . . Scan Component 3 | . . 1 . . 1 . 1 . . . . . . . Repair 3 | . . 1 . . 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 3 . 6 8 . 8 . . . . 1 . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 81 | . . . . . . . 81 . . . . . . . Total Robot Build Rating 2 | . . . . . . . 2 . . . . . . . Part Schematics Acquired 11 | . . . . 2 . . . . . 9 . . . . Parts Built 4 | . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 98 | . . . . . 98 . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . Parts Repaired 3 | . . 1 . . 1 . 1 . . . . . . . Time 96 | . . 26 . . 26 . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Total Allies 7 | . . . 2 . . . 2 . . . 3 . . . Largest Group 2 | . . . 2 2 . . 2 2 . . 2 . . . Highest-Rated Group 96 | . . . 50 50 . . 20 20 . . 96 . . . Highest-Rated Ally 96 | . . . 31 31 . . 10 10 . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . 24 . . . . . . 9 . . . Total Damage 617 | . . . . 379 . . . . . . 238 . . . Kills 2 | . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Active Infowar (turns) 4891 | . 275 606 436 669 1449 62 876 . 117 . 10 51 200 140 Sensors 3009 | . . 606 436 669 1298 . . . . . . . . . IFF 337 | . . . . . . . . . . . . 27 200 110 Terrain 1560 | . 275 431 . . . . 852 . . . . . . 2 Traps 202 | . . . . . . . . . . . . 51 151 . Jamming 908 | . . . . . 846 62 . . . . . . . . ECM 210 | . . . . . . . 24 . 117 . 10 . 27 32 Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Turns Passed 9494 | 61 491 606 436 669 1476 110 1609 726 1362 170 803 81 200 694 Spaces Moved 4721 | 35 238 269 257 321 621 126 795 271 606 90 506 59 188 339 Core 169 | 6 . . . . . 96 67 . . . . . . . Treads 3001 | 29 238 269 257 321 621 30 728 271 234 . 3 . . . Legs 1032 | . . . . . . . . . 372 90 503 59 8 . Wheels . | . . . . . . . . . . . . . . . Hover 519 | . . . . . . . . . . . . . 180 339 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 150 50 50 240 190 190 120 112 56 52 Average Speed 159 | 141 160 160 160 158 164 87 160 240 209 190 130 116 78 106 Slowest Speed 750 | 160 160 160 160 160 320 240 750 240 240 190 240 120 130 210 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 41 23 43 29 17 75 23 44 74 75 70 1 78 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 8 | . . . 2 . . . . 2 3 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 176 | . . . . 32 13 . 38 5 . . 44 . . 44 Melee . | . . . . . . . . . . . . . . . Projectile 25 | . . . . . . . 5 5 . . 1 . . 14 AOE 151 | . . . . 32 13 . 33 . . . 43 . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Total 6145 | 47 328 397 282 411 983 125 1056 317 659 89 577 72 221 581 Wait 759 | . 66 84 18 19 252 . 148 25 4 . 2 . . 141 Move 4708 | 34 237 268 256 320 621 125 794 270 605 89 505 58 187 339 Hop . | . . . . . . . . . . . . . . . Pick Up 133 | 8 9 5 3 6 16 . 29 3 12 . 8 6 8 20 Fast Attach 21 | . . 4 . 3 5 . 6 . . . . . . 3 Attach 109 | 5 2 2 1 5 13 . 28 3 9 . 11 4 7 19 Detach 11 | . . . . . . . 4 . 1 . . 1 5 . Swap 45 | . 2 3 2 10 8 . 4 1 4 . 3 1 2 5 Drop 55 | . 2 6 2 9 14 . 7 1 4 . 1 2 . 7 Fire 280 | . 10 25 . 39 54 . 31 14 20 . 38 . 8 41 Melee 7 | . . . . . . . 3 . . . . . 4 . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . 9 . . 5 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Discovered new exit (range 11) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Utility x2 587 | -9/Materials | Discovered new exit (range 15) 632 | -9/Materials | Repaired Lgt. Treads 1159 | -9/Materials | Entered Mines 1401 | -9/Mines | Discovered new exit (range 5) 1456 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1595 | -9/Mines | Entered Materials 1595 | -8/Materials | Accompanied by 2 allies 1595 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1600 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1937 | -8/Materials | Identified exit to Factory 2264 | -8/Materials | Entered Factory 2264 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2535 | -7/Factory | Repaired Sensor Array 2934 | -7/Factory | Fabricated Fission Core (x2) 3308 | -7/Factory | Lost 4 parts (3n1w) 3386 | -7/Factory | Fabricated Lgt. Treads (x2) 3740 | -7/Factory | Sucked down chute 3740 | -7/Factory | Entered Waste 3750 | -7/Waste | Spotted C-40 Crusher 3755 | -7/Waste | EMP discharged 3755 | -7/Waste | System corruption reached 10% 3758 | -7/Waste | Spotted C-40 Crusher 3758 | -7/Waste | Spotted C-40 Crusher 3780 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3799 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3801 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3802 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3813 | -7/Waste | Spotted C-40 Crusher 3820 | -7/Waste | Spotted C-40 Crusher 3833 | -7/Waste | Lost 4 parts (1p2u1w) 3840 | -7/Waste | Discovered new exit (range 15) 3850 | -7/Waste | Entered Factory 4169 | -7/Factory | Build established: Scavenger-Mutant 4845 | -7/Factory | Fabricated T-07 Excavator? 5181 | -7/Factory | Build established: Mutant 5247 | -7/Factory | Repaired Med. Treads 5292 | -7/Factory | Discovered new exit (range 5) 5459 | -7/Factory | Entered Lower Caves 5459 | -7/Lower Caves | Accompanied by 2 allies 6039 | -7/Lower Caves | Discovered new exit (range 15) 6044 | -7/Lower Caves | Learned location of Zion (-6) 6185 | -7/Lower Caves | Entered another Lower Caves area 6191 | -7/Lower Caves | Encountered a Warlord checkpoint 6200 | -7/Lower Caves | Discovered new exit (range 4) 6314 | -7/Lower Caves | Core integrity fell below 50% 6516 | -7/Lower Caves | Learned 12 Factory zone layouts 6908 | -7/Lower Caves | Spotted B-75 Beast 7108 | -7/Lower Caves | Build established: Scavenger-Mutant 7465 | -7/Lower Caves | Discovered new exit (range 9) 7491 | -7/Lower Caves | Learned Factory terminal intel 7547 | -7/Lower Caves | Entered Data Miner 7547 | -7/Data Miner | Discovered new exit (range 6) 7584 | -7/Data Miner | Met Data Miner 7644 | -7/Data Miner | Learned location of Section 7 (-3) 7644 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7675 | -7/Data Miner | Received God Mode back door access code from Data Miner 7717 | -7/Data Miner | Entered Proximity Caves 7846 | -6/Proximity Caves | Escorted by Enhanced Grunt 7874 | -6/Proximity Caves | Core integrity fell below 20% 7915 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 8019 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8087 | -6/Proximity Caves | Destroyed 9 combat bots 8093 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 8257 | -6/Proximity Caves | Learned Factory stockpile data 8504 | -6/Proximity Caves | Discovered new exit (range 12) 8520 | -6/Proximity Caves | Entered Factory 8520 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8521 | -6/Factory | Identified exit to Factory 8523 | -6/Factory | Loaded intel: 26 terminal locations 8601 | -6/Factory | Identified exit to DSF 8601 | -6/Factory | Entered DSF 8637 | -6/DSF | Discovered exit to Factory (range 16) 8642 | -6/DSF | Additional patrols routed to DSF 8801 | -6/DSF | Entered Factory 8801 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8824 | -5/Factory | Lost 4 parts (2p2u) 9464 | -5/Factory | Core integrity fell below 50% 9478 | -5/Factory | Core integrity fell below 20% 9495 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09477_ Slug penetrates Construction Platform. 09478_ Overheating: Core damaged (-200). 09480_ Overheating: Broken Antigrav System damaged (-2). 09480_ Overheating: Adv. ECM Suite damaged (-8). 09480_ Overheating: Targeting Computer damaged (-2). 09480_ Critical hit (Burn: +37). 09480_ Penetrated by Slug. 09481_ Dropped Broken Antigrav System. 09482_ Power failure, Mic. Fission Core shutdown. 09482_ Penetrated by Slug. 09482_ Imp. Light Armor Plating destroyed. 09485_ Penetrated by Slug. 09486_ Slug penetrates Construction Platform. 09491_ Antigrav System destroyed. 09491_ Slug penetrates Wall. 09494_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 09494_ Critical hit (Burn: +37). 09494_ Slug penetrates Wall. 09494_ Penetrated by Slug. 09494_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????###????????????? = | | ?????????????????#?????????# #???????????? | | ?????????????????# ?????## #???????????? | | ?????????????????# #####;#;#########+### | | ?????????????????# Y | | ?????????????????+ ^ % | | ?????????????????# @ ^ == % | | ?????????????????# ######;;;#;;###### | | ??????????????????????????#" Y%! #?# ## | | ??????????????????????????## *% """#?# #? | | ???????????????????????????# """#?# #?? | | ???????????????????????????# ""#?# #??? | | ???????????????????????????#! """#?# #????=%= | | ???????????????????????????# """### ##??? | | ???????????????????????????# = ""## #???? | | ???????????????????????????# ""## " #????? | | ???????????????????????????# ## #?????? | | ???????????????????????????####"####### ##??????" | | ?????????????????????????????? ##?????# #???????? | | ??????????????????????????????#???????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ????????????????????????????????####### #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# ######????????? | | ???????????????????????????????## #?????????????? | | ???????????????????????????????# ############??? | | ???????????????????????????????# ## #??? | | ?????????????????????????##????# ##"""""""""##?? | | ?????????????????????????? ???# # " #?? | | ??????????????????????????"""??# # " #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 375 Core Shielding 20 Evasion (%) 61 Targeting Accuracy 5 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Maul | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Fission Core | x2 | -7/Factory | Preloaded Lgt. Treads | x2 | -7/Factory T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 72% | -9/Materials Sensor Array | 15% | -7/Factory Med. Treads | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingServoDirector Manual? 0 Play Time 01:47:28 Cumulative 119.0 hours Start 2025.05.09 @ 23:32:45 End 2025.05.10 @ 01:25:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e92c256d-81c3-4122-8365-9a9f07620a38