Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.06 @ 21:04:39 Player: Akogishi Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (121) 605 Value Destroyed (5442) 5442 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5354) 5354 TOTAL SCORE: 18561 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 482 Follower Combat Kills 234 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2082 Scanned by Researcher 500 Friendly Fire -244 Cogmind --------- Core Integrity 1200/1300 Matter 159/300 Energy 455/455 System Corruption 3% Temperature Warm (137) Movement Walking (82) Location -3/Testing Parts ------- > --- POWER (3) -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Potential Leg Potential Leg > --- UTILITY (10) ----- Cryofiber Web High-capacity Storage Unit Structural Scanner Transmission Jammer Jamming Amplifier Advanced ECM Suite Hardened Heavy Armor Plating > --- WEAPON (3) ------- Precision Phase Gun Advanced Plasma Cannon Micro-nuke Launcher > --- INVENTORY (20) --- Neutrino Core Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced Terrain Scan Processor Remote Shield Sensor Drone Bay (15/20) Precision Phase Gun Nova Cannon Heavy Gauss Cannon Long-range Missile Launcher Micro-nuke Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Shield Leg Potential Leg Potential Leg > --- UTILITY ---------- Cryofiber Web Advanced Coolant Injector High-capacity Storage Unit Structural Scanner Energy Filter Transmission Jammer Jamming Amplifier Advanced ECM Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Precision Phase Gun Advanced Plasma Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Terrain Scan Processor Remote Shield Sensor Drone Bay Heavy Riot Gun Precision Phase Gun Nova Cannon Long-range Missile Launcher Micro-nuke Launcher Micro-nuke Launcher Powered Hammer [Rating: 139] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Layered Light Armor Plating Weapon Long-range Proton Cannon Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Slots Evolved 15 | . 1 . . . 4 2 2 2 2 . . . . 2 . Power 2 | . . . . . . 1 . 1 . . . . . . . Propulsion 4 | . 1 . . . 2 . . . . . . . . 1 . Utility 8 | . . . . . 1 1 2 1 2 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 96 | 7 4 2 1 1 18 19 2 9 7 . 2 8 2 11 3 Power 18 | 1 1 . 1 . 2 3 . 1 3 . . 3 . 3 . Engine 9 | 1 1 . 1 . 1 3 . 1 . . . 1 . . . Core 5 | . . . . . 1 . . . 2 . . 1 . 1 . Reactor 4 | . . . . . . . . . 1 . . 1 . 2 . Propulsion 20 | 2 2 . . . 3 2 . 1 . . 1 3 . 4 2 Treads 1 | . 1 . . . . . . . . . . . . . . Leg 19 | 2 1 . . . 3 2 . 1 . . 1 3 . 4 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 22 | 2 . . . 1 4 4 1 3 2 . 1 . 1 3 . Device 11 | . . . . 1 2 3 . 1 1 . . . 1 2 . Storage 3 | 1 . . . . 1 1 . . . . . . . . . Processor 2 | . . . . . . . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 6 | 1 . . . . 1 . 1 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 1 2 . . 9 10 1 4 2 . . 2 1 1 1 Energy Gun 5 | 1 . . . . 2 . . . . . . . 1 1 . Energy Cannon 6 | . 1 . . . 1 2 . 1 1 . . . . . . Ballistic Gun 8 | 1 . 1 . . 3 1 . 2 . . . . . . . Ballistic Cannon 6 | . . . . . 1 2 1 1 . . . 1 . . . Launcher 9 | . . 1 . . 1 4 . . 1 . . 1 . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 2 6 . . . . . . . 1 . Parts Lost 5 | . . . . . . . . . . 1 . . 1 2 1 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . 1 . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 15 | 4 7 10 10 9 12 17 18 18 18 17 18 18 17 18 19 Power 1 | . 1 2 1 1 1 1 3 2 2 2 2 2 2 3 4 Propulsion 2 | 1 1 2 2 2 . 2 2 2 2 2 3 3 4 4 6 Utility 5 | 1 3 3 3 3 5 6 6 7 6 5 5 5 4 3 3 Weapon 6 | . 1 3 3 3 5 6 7 7 7 7 7 7 7 7 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . . . 1 1 4 4 1 4 1 . . 1 . 2 10 Power 2 | . . . . . . . . . . . . . . . 2 Propulsion 9 | . . . 1 1 1 . . 1 . . . . . 1 4 Utility 9 | . . . . . 2 2 . 1 . . . 1 . 1 2 Weapon 9 | . . . . . 1 2 1 2 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 99 99 99 99 99 99 100 100 100 96 94 Engine 9 | . 12 12 12 12 4 11 12 16 7 9 10 8 . . . Core 1 | . . . . . 3 2 . . 4 . . . 5 4 4 Reactor 2 | . . . . . . . . . 2 5 5 6 10 8 9 Leg 31 | . 33 37 37 37 40 35 31 26 25 25 25 25 25 27 26 Device 18 | . . . . . 12 17 24 26 29 28 25 25 25 26 26 Storage 6 | . 12 12 12 12 8 7 6 5 5 5 5 5 5 4 4 Processor 1 | . . . . . . . . . 5 5 5 5 5 3 4 Protection 6 | . 12 12 12 12 3 3 6 5 5 6 10 10 10 5 4 Energy Gun 2 | . 12 8 . . 10 . . . . . . . 1 4 4 Energy Cannon 7 | . 4 12 12 12 2 7 10 5 7 11 5 8 8 3 4 Ballistic Gun 3 | . 7 1 12 12 5 3 . 4 2 . 5 . . . . Ballistic Cannon 2 | . . . . . . 2 6 3 . . . 4 1 3 3 Launcher 1 | . . 2 . . . 5 . 1 1 . 4 1 3 . . Peak Build Rating 139 | 7 9 10 10 17 46 73 78 92 108 103 102 116 119 138 139 Average Rating 71 | 5 8 9 9 10 38 62 76 90 104 99 100 108 115 131 138 On Entrance 62 | . 7 9 9 10 11 43 69 78 91 103 99 102 114 117 138 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 135 | 21 21 23 22 22 43 97 91 110 120 112 112 128 122 135 135 Greatest Support 160 | 20 30 30 30 30 97 110 110 113 113 113 116 130 130 160 160 Greatest Overweight (x) 1 | 1 1 . . . . . . 1 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 10 10 10 10 14 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 10 10 10 10 15 20 20 20 20 19 20 20 19 20 20 Average Carried 16 | 4 7 9 9 9 13 18 19 19 18 18 19 19 18 19 19 Final Capacity 20 | 10 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 10 10 10 10 15 20 20 20 19 18 20 19 18 19 19 Class Distribution -------------------- 43% | Hacker-Skirmisher 17% | Hacker-Mutant 13% | Hacker-Tank 10% | Hacker-Assassin 5% | Commander-Tank 4% | Scavenger-Tank 3% | Infiltrator-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Infiltrator-Skirmisher | -3/Research Infiltrator-Skirmisher | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Matter Collected 3810 | 270 35 27 . 21 347 532 52 697 153 294 252 612 142 191 185 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4094 | . 46 65 . . 188 191 . 1207 167 319 236 473 125 562 515 Parts 214 | . 5 5 . . 14 14 . 94 4 15 6 13 1 30 13 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 90 | . 2 4 . . 7 5 . 20 2 5 8 16 4 10 7 Guns 19 | . 2 2 . . 6 . . 3 . . 1 . 2 2 1 Cannons 29 | . . 1 . . 1 4 . 5 1 4 . 3 . 7 3 AOE 40 | . . . . . . 1 . 12 1 . 7 13 2 1 3 Classes Destroyed 18 | . 2 . . . 3 1 . 6 1 1 . 4 . . . Worker 7 | . 1 . . . . . . 6 . . . . . . . Builder 8 | . . . . . . . . 8 . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . Recycler 3 | . . . . . . . . 2 . . . . . 1 . Mechanic 3 | . . . . . . . . 1 . . . . . . 2 Operator 3 | . . . . . . . . 2 . . . . . . 1 Watcher 6 | . . . . . 1 1 . 4 . . . . . . . Swarmer 25 | . 2 4 . . 4 . . 4 . 2 2 1 . 6 . Saboteur 2 | . . . . . . . . . . . . 1 . . 1 Grunt 32 | . . . . . . . . 4 1 . 5 9 4 4 5 Brawler 2 | . . . . . . . . . . 1 . 1 . . . Duelist 3 | . . . . . . . . 1 . 1 . . . . 1 Protector 1 | . . . . . . . . . . . . 1 . . . Sentry 6 | . . . . . 2 1 . . 1 1 1 . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . Programmer 15 | . . . . . . 3 . 11 . . . 1 . . . Executioner 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 2 2 . . 3 1 . 11 2 4 7 4 2 11 5 Combat Bots Only 10 | . 2 2 . . 3 1 . 6 2 4 7 4 2 10 3 Max Kills in Single Turn 8 | . 1 2 . . 1 1 . 8 1 1 2 3 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . 5 1 . 2 3 1 1 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Hostile Shots Fired 622 | . 3 7 . . 23 50 . 108 12 11 46 105 30 62 165 Missed 189 | . 1 1 . . 3 18 . 37 2 5 14 49 9 9 41 Deflected 3 | . . . . . . . . . . . . . . 3 . Hits 433 | . 2 6 . . 20 32 . 71 10 6 32 56 21 53 124 Melee 12 | . . . . . . . . . . 3 . . . . 9 Projectile 421 | . 2 6 . . 20 32 . 71 10 3 32 56 21 53 115 AOE 3 | . . . . . . 1 . . . . . 1 . . 1 Critical Strikes 18 | . . . . . . 1 . 3 . 1 1 2 1 3 6 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . Damage Taken 5022 | . 11 30 . . 203 233 . 1058 144 125 407 676 271 737 1127 Core 383 | . . 4 . . 37 39 . 104 . . 33 55 11 42 58 Absorbed by Shields 760 | . . . . . . . . . . . . 140 . . 620 Ignored by Resistances 3446 | . 8 20 . . 129 152 . 626 86 73 242 483 161 431 1035 Regen/Repaired (Parts) 439 | . . . . . 52 . . 217 . . . 170 . . . Core Remaining (%) 95 | 100 . . . 98 93 94 100 89 . . . . 91 . . Volleys Fired 230 | . 3 5 . 1 34 17 2 52 8 12 19 30 11 16 20 Largest 3 | . 2 2 . 2 3 3 3 3 2 3 2 3 3 3 3 Hottest 243 | . 100 100 . 80 153 168 137 162 179 209 114 135 171 141 243 Shots Fired 446 | . 6 10 . 2 54 35 6 105 11 34 20 45 26 44 48 Gun 114 | . 5 5 . 1 27 3 . 30 1 . 3 5 6 14 14 Cannon 251 | . 1 5 . 1 8 26 6 66 5 34 3 22 16 30 28 Launcher 60 | . . . . . . 4 . 9 5 . 14 18 4 . 6 Special 21 | . . . . . 19 2 . . . . . . . . . Kinetic 141 | . 2 1 . 1 11 11 2 56 1 . 3 17 6 16 14 Thermal 152 | . 1 5 . 1 32 11 2 14 2 22 . 10 10 14 28 Explosive 60 | . . . . . . 4 . 9 5 . 14 18 4 . 6 Electromagnetic 93 | . 3 4 . . 11 9 2 26 3 12 3 . 6 14 . Robot Hit Streak 41 | . 3 7 . . 17 10 11 15 6 15 19 21 29 41 16 Robot Miss Streak 2 | . 2 1 . . 2 1 1 2 1 1 . 1 . 2 1 Penetration Max 1 | . . . . . . . . 1 . . 1 1 . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 308 | . 3 8 . . 29 23 5 72 8 21 17 30 21 35 36 Core Hits 342 | . 3 3 . . 22 16 1 85 10 9 23 66 15 26 63 Critical Kills 7 | . . 1 . . . . . 3 . 1 . 2 . . . Critical Parts Destroyed 9 | . . . . . . . . 6 . . . 3 . . . Critical Strikes 23 | . . 1 . . . 1 . 9 1 1 . 5 1 2 2 Meltdown 2 | . . 1 . . . . . . . 1 . . . . . Destroy 14 | . . . . . . . . 9 . . . 5 . . . Blast 6 | . . . . . . 1 . . . . . . 1 2 2 Corrupt 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 21 | . . . . . . 7 1 4 3 4 . . . 2 . Impact 21 | . . . . . . 7 1 4 3 4 . . . 2 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19552 | . 43 120 . . 553 693 141 3837 474 611 1264 5112 1151 1139 4414 Guns 2390 | . 43 51 . . 411 66 . 686 . . 86 187 144 321 395 Cannons 4942 | . . 69 . . 118 497 141 1070 133 611 87 517 365 655 679 Explosions 12196 | . . . . . . 130 . 2081 341 . 1091 4408 642 163 3340 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3063 | . 10 8 . . 161 293 54 1189 . . 86 435 137 354 336 Thermal 3174 | . . 69 . . 255 158 54 495 68 376 . 269 228 464 738 Explosive 11863 | . . . . . . 130 . 1911 341 . 1091 4408 642 . 3340 Electromagnetic 1452 | . 33 43 . . 137 112 33 242 65 235 87 . 144 321 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 . 1 1 1 . . 3 Average Corruption 4 | . . . . . . . . 6 . 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . 34 . . 2 1 . . . Message Errors 8 | . . . . . . . . 7 . . 1 . . . . Matter Fused 7 | . . . . . . . . 7 . . . . . . . Heat Flow Errors 9 | . . . . . . . . 9 . . . . . . . Energy Discharges 4 | . . . . . . . . 3 . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . 5 . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 284 | . . . . . . 21 33 75 22 . 15 99 . . 19 Projectiles 70 | . . . . . . 21 33 7 . . 9 . . . . Explosions 214 | . . . . . . . . 68 22 . 6 99 . . 19 Melee . | . . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . 1 2 1 8 . . . . 3 3 3 Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . 1 2 1 8 . . . . 3 3 3 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . . . . . . . . 54 . . . . . 49 89 Shots 7 | . . . . . . . . 3 . . . . . 1 3 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 319 | . 48 192 . 46 171 216 38 319 225 170 . . 130 196 198 Average Temperature 93 | . 21 85 . 22 46 81 20 97 163 55 . . 64 92 123 Received Heat Transfer 1062 | . . 6 . . 36 72 . 72 36 9 142 140 163 105 281 Effects 5 | . . . . . . . . 3 2 . . . . . . Interference 5 | . . . . . . . . 3 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . 2 . Total Turns 40 | . . . . . . . . . . . . . . 40 . Longest Duration 37 | . . . . . . . . . . . . . . 37 . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . 1 . . . . . Combat Hostiles 2 | . . 1 . . . . . . . 1 . . . . . Parts Melted 2 | . . . . . . . . . . 1 . 1 . . . Heat Transferred 4044 | . . 148 . . 352 185 74 470 100 533 . 385 322 457 1018 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Maximum Alert Level 5 | . . . . . . . . 2 . . . . . 1 5 Low Security (%) 89 | 100 100 100 . 100 100 100 100 76 100 . . . . 95 . Level 1 2 | . . . . . . . . 8 . . . . . 4 . Level 2 3 | . . . . . . . . 14 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 Peak Influence 1861 | . 35 50 . . 55 38 1 513 151 . . . . 214 1861 Initial 108 | . . . . . . . . . 108 . . . . 15 . Average 100 | . 4 5 . . 4 2 . 107 68 . . . . 66 1641 Influence Increases 3389 | . 55 100 . . 312 194 1 1141 109 130 182 509 120 263 273 Destroy 0b10 Robot/C 1880 | . 40 80 . . 160 100 . 400 40 100 180 360 80 200 140 Destroy 0b10 Robot/NC 160 | . 5 . . . 5 5 . 115 5 . . 5 . 5 15 Destroy Leader 294 | . 10 20 . . 52 52 . 88 12 . . . 10 30 20 Allied During Kill 12 | . . . . . 1 . . . . . 2 9 . . . Disable Machine 100 | . . . . . . 8 . 80 4 . . . . . 8 Destroy Structure 583 | . . . . . 19 29 1 368 48 . . . . 28 90 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 345 | . . . . . 60 . . 90 . 30 . 135 30 . . Influence Decreases 3126 | . 55 80 20 . 312 194 1 838 412 130 182 429 170 293 10 Entered New Map 310 | . . . 20 . . . . . 195 . . . 80 15 . Time Decay 2704 | . 55 80 . . 312 192 1 838 207 120 182 359 90 268 . Lost Part 30 | . . . . . . . . . . 10 . . . 10 10 Lost Ally 82 | . . . . . . 2 . . 10 . . 70 . . . Squads Dispatched 29 | . . . . . . 5 1 8 2 . . . . 1 12 Investigation . | . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . 4 . 6 1 . . . . 1 . Reinforcement 5 | . . . . . . 1 1 2 1 . . . . . . Assault 12 | . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Distress Signals 6 | . . . . . 3 . . 2 . . . 1 . . . Communications Jammed 142 | . . . . . . . . 19 2 . . 89 . . 32 Distress Signals 138 | . . . . . . . . 19 1 . . 89 . . 29 Times Spotted 227 | . 4 5 . . 13 6 1 35 3 8 9 78 6 12 47 Peak Tracking Total 30 | . 2 2 . . 5 1 1 8 2 6 6 20 4 10 30 Tactical Retreats 17 | . . . . . 3 . . 4 . 1 . 4 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Traps Triggered 9 | . 1 . . . 5 . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Machines Disabled 27 | . . . . . . 2 . 20 1 1 1 . . . 2 Max in Single Turn 4 | . . . . . . 1 . 4 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Machines Accessed 16 | . . . 5 1 1 . . 4 . . . 5 . . . Terminals 2 | . . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 76 | . . . 50 1 4 . . 8 . . . 13 . . . Successful 76 | . . . 50 1 4 . . 8 . . . 13 . . . Failed . | . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . Terminals 2 | . . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 4 . . 4 . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 66 | . . . 50 1 . . . 2 . . . 13 . . . Record 62 | . . . 49 . . . . . . . . 13 . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 . . 4 . . . . . . . Scan Component 4 | . . . . . 2 . . 2 . . . . . . . Repair 4 | . . . . . 2 . . 2 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . . 2 . . . . . . . Time 146 | . . . . . 64 . . 82 . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 120 | . . . . . . . . 120 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 3 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Total Allies 10 | . . . . 2 . . . . . . 3 5 . . . Largest Group 5 | . . . . 2 2 . . . . . 3 5 . . . Highest-Rated Group 283 | . . . . 42 42 . . . . . 112 283 . . . Highest-Rated Ally 64 | . . . . 31 31 . . . . . 49 64 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . 11 . . . . . 4 19 . . . Total Damage 996 | . . . . . 144 . . . . . 88 764 . . . Kills 5 | . . . . . 1 . . . . . 1 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted 3 | . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Active Infowar (turns) 9104 | . . . . . 1410 1415 371 2153 331 524 425 1335 292 554 294 Sensors 7273 | . . . . . 903 1125 370 2100 331 524 425 1335 160 . . Terrain 2876 | . . . . . . 23 . 2148 331 374 . . . . . Structural 9012 | . . . . . 1410 1415 371 2100 292 524 425 1335 292 554 294 Jamming 7039 | . . . . . . 761 371 2153 331 524 425 1335 292 553 294 ECM 610 | . . . . . . . . . . . . . . 316 294 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 2 1 . . . . Drone Launches 5 | . . . . . . 1 . . 4 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Turns Passed 11330 | 117 247 422 910 254 1686 1415 371 2153 331 524 425 1335 292 554 294 Spaces Moved 7084 | 58 175 314 755 206 939 916 212 1198 176 411 334 754 221 311 104 Core 7 | 7 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 7077 | 51 175 314 755 206 939 916 212 1198 176 411 334 754 221 311 104 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 77 110 110 78 110 110 108 77 77 85 108 Average Speed 116 | 159 131 120 120 120 106 110 110 106 157 110 108 145 104 111 112 Slowest Speed 193 | 190 190 120 120 120 110 110 110 193 184 110 110 182 108 113 113 Overloaded Moves 232 | . . . . . 44 . . 132 . . . 23 25 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 28 64 94 49 51 16 5 30 5 66 49 70 37 6 11 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 1 1 . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . . 3 2 . 1 . . Spaces Dug 31 | . . . . . 18 6 1 4 . . . . . 2 . Terrain Destroyed 733 | . . . . . 18 24 1 236 30 6 110 138 97 18 55 Melee 13 | . . . . . . 6 1 4 . . . . . 2 . Projectile 57 | . . . . . 18 1 . 5 1 6 . 3 5 9 9 AOE 663 | . . . . . . 17 . 227 29 . 110 135 92 7 46 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Total 9669 | 80 186 349 759 210 1530 1274 344 1972 212 449 373 947 259 482 243 Wait 1942 | 9 . 25 . . 494 246 119 671 9 17 2 105 24 112 109 Move 7069 | 57 174 313 754 205 938 915 211 1197 175 410 333 753 220 310 104 Hop . | . . . . . . . . . . . . . . . . Pick Up 100 | 7 2 2 2 1 19 27 4 12 3 1 2 5 . 10 3 Fast Attach 19 | 7 2 . . . . 1 . 3 . . 1 . . 4 1 Attach 29 | . 1 . . . 6 2 2 5 2 2 . 1 1 6 1 Detach 6 | . 2 . . . . . . 2 . . 1 . . 1 . Swap 125 | . 2 2 1 2 26 35 2 15 7 2 2 17 3 8 1 Drop 89 | . . 2 2 1 12 24 3 11 5 1 2 10 . 13 3 Fire 230 | . 3 5 . 1 34 17 2 52 8 12 19 30 11 16 20 Melee 21 | . . . . . . 7 1 4 3 4 . . . 2 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 Rewire 38 | . . . . . 1 . . . . . 11 26 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 68 | -11/Scrapyard | Identified exit to Materials 68 | -11/Scrapyard | Discovered exit to Materials (range 13) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Propulsion x1 209 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Discovered exit to Mines (range 7) 242 | -10/Materials | Identified exit to Materials 242 | -10/Materials | Discovered exit to Materials (range 9) 306 | -10/Materials | Build established: Hacker-Mutant 365 | -10/Materials | Entered Mines 402 | -10/Mines | Met a Derelict bent on vengeance 588 | -10/Mines | Assembled infested the area 633 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 650 | -10/Mines | Met 8R-AWN 740 | -10/Mines | Discovered exit to Materials (range 5) 755 | -10/Mines | Discovered exit to Materials (range 7) 782 | -10/Mines | Identified exit to Exiles 782 | -10/Mines | Discovered exit to Exiles (range 5) 787 | -10/Mines | Entered Exiles 805 | -10/Exiles | Identified exit to Mines 805 | -10/Exiles | Discovered exit to Mines (range 15) 843 | -10/Exiles | Welcomed by 8R-AWN 864 | -10/Exiles | Met EX-HEX 918 | -10/Exiles | Met EX-BIN 933 | -10/Exiles | Aligned with FarCom system 934 | -10/Exiles | Given EX-Vault access code 997 | -10/Exiles | Opened EX-Vault 1034 | -10/Exiles | Found Potential Leg 1037 | -10/Exiles | Found Potential Leg 1061 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1096 | -10/Exiles | Met EX-DEC 1105 | -10/Exiles | Learned location of Zion (-6) 1424 | -10/Exiles | Visited The Gauntlet 1637 | -10/Exiles | Discovered exit to Mines (range 10) 1697 | -10/Exiles | Left Exiles lab with Potential Leg 1697 | -10/Exiles | Entered Mines 1708 | -9/Mines | Learned 2 Materials zone layouts 1842 | -9/Mines | Found the Drone Emporium 1849 | -9/Mines | Found Prototype Device 1850 | -9/Mines | Identified Sensor Drone Bay 1936 | -9/Mines | Identified exit to Materials 1936 | -9/Mines | Discovered exit to Materials (range 9) 1951 | -9/Mines | Entered Materials 1951 | -8/Materials | Accompanied by 2 allies 1951 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1956 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2529 | -8/Materials | Build established: Hacker-Skirmisher 3535 | -8/Materials | Identified exit to Factory 3535 | -8/Materials | Discovered exit to Factory (range 10) 3580 | -8/Materials | Repaired Lgt. Nuclear Core 3608 | -8/Materials | Repaired Mining Laser 3637 | -8/Materials | Entered Factory 3637 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4086 | -7/Factory | Identified exit to Lower Caves 4086 | -7/Factory | Discovered exit to Lower Caves (range 5) 4465 | -7/Factory | Found Prototype Launcher 4466 | -7/Factory | Identified Rocket Array 5011 | -7/Factory | Identified exit to Factory 5011 | -7/Factory | Discovered exit to Factory (range 8) 5052 | -7/Factory | Entered another Factory area 5052 | -6/Factory | Evolved 2 slots: Utility x2 5419 | -6/Factory | Identified exit to Factory 5419 | -6/Factory | Discovered exit to Factory (range 4) 5423 | -6/Factory | Entered another Factory area 5423 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5622 | -5/Factory | Build established: Hacker-Assassin 6032 | -5/Factory | Build established: Hacker-Skirmisher 7235 | -5/Factory | System corruption reached 10% 7358 | -5/Factory | Repaired Titanium Leg 7403 | -5/Factory | Repaired Imp. Carbon-fiber Leg 7538 | -5/Factory | Identified exit to Factory 7538 | -5/Factory | Discovered exit to Factory (range 13) 7576 | -5/Factory | Entered another Factory area 7576 | -4/Factory | Evolved 2 slots: Utility x2 7892 | -4/Factory | Identified exit to Upper Caves 7892 | -4/Factory | Discovered exit to Upper Caves (range 14) 7907 | -4/Factory | Entered Upper Caves 8034 | -4/Upper Caves | Build established: Hacker-Assassin 8073 | -4/Upper Caves | Spotted B-86 Titan 8136 | -4/Upper Caves | Learned Research emergency access door positions 8240 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8298 | -4/Upper Caves | Learned location of Quarantine (-2) 8411 | -4/Upper Caves | Identified exit to Upper Caves 8411 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 8431 | -4/Upper Caves | Entered another Upper Caves area 8493 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8537 | -4/Upper Caves | Destroyed 7 combat bots 8633 | -4/Upper Caves | Build established: Hacker-Tank 8845 | -4/Upper Caves | Identified exit to Warlord 8845 | -4/Upper Caves | Discovered exit to Warlord (range 10) 8856 | -4/Upper Caves | Entered Warlord 8902 | -4/Warlord | System corruption cleaned by Quarantine Array 9289 | -4/Warlord | Met Warlord 9314 | -4/Warlord | Warlord's base attacked by MAIN.C 9392 | -4/Warlord | Build established: Commander-Tank 9578 | -4/Warlord | Learned location of Armory (-4) 9579 | -4/Warlord | Learned 4 Research zone layouts 9579 | -4/Warlord | Learned 4 Access zone layouts 9581 | -4/Warlord | Learned Quarantine security intel 9581 | -4/Warlord | Learned Research recycling unit intel 9664 | -4/Warlord | Warlord forces counterattacked 9691 | -4/Warlord | Spotted Striker 9693 | -4/Warlord | Spotted Striker 9695 | -4/Warlord | Spotted Striker 9715 | -4/Warlord | Allies destroyed Striker 9814 | -4/Warlord | Lost 33 allies 9832 | -4/Warlord | Spotted Striker 9871 | -4/Warlord | Lost 10 allies 9989 | -4/Warlord | Warlord base infiltrated, sounded retreat 9994 | -4/Warlord | Build established: Hacker-Tank 10070 | -4/Warlord | Destroyed Executioner 10114 | -4/Warlord | Spotted Striker 10174 | -4/Warlord | Identified exit to Proximity Caves 10174 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 10191 | -4/Warlord | Entered Proximity Caves 10403 | -3/Proximity Caves | Build established: Scavenger-Tank 10470 | -3/Proximity Caves | Identified exit to Research 10470 | -3/Proximity Caves | Discovered exit to Research (range 13) 10483 | -3/Proximity Caves | Entered Research 10483 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10486 | -3/Research | Loaded intel: 5 recycling unit locations 10637 | -3/Research | Destroyed 10 combat bots 10723 | -3/Research | Identified exit to Testing 10723 | -3/Research | Discovered exit to Testing (range 8) 11037 | -3/Research | Entered Testing 11038 | -3/Testing | Maximum security lockdown engaged 11276 | -3/Testing | Build established: Infiltrator-Skirmisher 11307 | -3/Testing | Spotted Investigator 11318 | -3/Testing | Spotted Executioner 11319 | -3/Testing | Scanned by Researcher 11331 | -3/Testing | Self-destructed Last Messages --------------- G-73 Enforcer destroyed. Slug penetrates P-80 Master. E-15 Imp destroyed. Slug penetrates Wall. Adv. Coolant Injector melts away. I-47 Archangel distress signal jammed. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. B-74 Champion unfolds itself. G-67 Veteran unfolds itself. M-36 Artificer unfolds itself. Critical hit (Burn: +16). The unstable cave ceiling collapses. Investigator stasis bubble strength at 182. Stasis bubble strength at 175. I-47 Archangel distress signal jammed. G-67 Veteran heat short circuits Flexi-carbon Leg. M-36 Artificer repairs P-80 Master. Investigator stasis bubble strength at 173. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????#####???????????????????????????????? | | ???????????#### ##???????????????????????????????? | | ############## #####?????????????????????????????? | | #############"######?????????????????????????????? | | """T""" # # = "##?????????????????????????????? | | """ """ # =" #####????????????? ##???????????? | | # ! ; #####??????????""? ##???????????? | | + ####??????"""" # ???????????? | | !!= # ######### "" # ???????????? | | !! = # ###### # ???????????? | | !! %[# # ## + ???????????? | | # # g = ???????????????? | | ##+###### # b g % # ???????????? | | ## #T#### # % g c %= ####### ????????? | | ## # % g ll % % h % ????????? | | ## # bb[l@= E w ????????? | | ## # # %b %g%b *%/ """????????????? | | ## ### % g """????????????? | | #####+########## g """????????????? | | ## ###### g p ! ????????????? | | ## """ ##??## ## ## b g ??????????? | | ## """ ##??## i p g%g ??????????? | | ## """ ##??## ??pm m ??????????? | | ## ##??## ?? h """ ""???????????? | | ## """ ##??## w ?"% """T"????????????? | | ## """ ##??#########+####?## ###??????????????? | | ## """ ##??##### ? # ###??????????????? | | ##= ##??????????????????? ##???????????????? | | ############????????Y?Y???????? ##???????????????? | | ############??????????Y??????????????????????????? | | ?????????????????????Y???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 64 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 59 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 52% | -8/Materials Mining Laser | 6% | -8/Materials Titanium Leg | 26% | -5/Factory Imp. Carbon-fiber Leg | 12% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend A Powerful Ally? Charge!!! Dangerous Findings Hunted I'm Back, Baby! Oh No You Don't! Omniscient Cartographer Quick And Dirty Slippery One System Compromised Challenges ------------ None Game ------ Seed ParticleAnalysisExoskeleton Manual? 0 Play Time 04:28:04 Cumulative 23.0 hours Start 2025.10.04 @ 17:27:05 End 2025.10.06 @ 21:04:39 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b726e6f1-9501-4223-aed0-a0b2e79a356d