Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 14:15:27 Player: Uranium-235 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1073) 1073 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2968 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 69/100 System Corruption 2% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (8) ---- Large Storage Unit Core Analyzer Light Armor Plating Shield Generator Makeshift System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Sensor Array > --- WEAPON ----------- Coil Gun Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Flight Unit Large Storage Unit High-capacity Matter Pod Light Armor Plating Shield Generator Makeshift System Shield Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 39 | 7 3 20 6 1 2 Power 8 | 1 2 4 1 . . Engine 8 | 1 2 4 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 3 . 1 Treads 4 | 2 . 2 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . 2 . . . Flight 4 | . . . 3 . 1 Utility 9 | 2 . 5 2 . . Device 5 | 1 . 3 1 . . Storage 3 | 1 . 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | 2 1 7 . 1 1 Energy Gun . | . . . . . . Energy Cannon 3 | . . 3 . . . Ballistic Gun 6 | 2 . 3 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 15 | . . 4 2 . 9 Power 2 | . . . . . 2 Propulsion 9 | . . 3 2 . 4 Utility 2 | . . 1 . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . 2 2 . 9 To Critical Strikes . | . . . . . . Average Backups 8 | 5 7 10 11 8 7 Power 1 | . 1 2 2 1 . Propulsion 2 | 3 4 2 2 1 . Utility 2 | . . 3 5 5 5 Weapon 1 | . 1 2 1 1 1 Tool/Special . | . . . . . . Unused Backups 17 | . 8 . 3 1 5 Power 3 | . . . 3 . . Propulsion 6 | . 6 . . . . Utility 7 | . 1 . . 1 5 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 97 96 100 93 Engine 11 | . 14 11 11 11 10 Treads 19 | . 28 26 5 . . Hover 1 | . . 4 1 . . Flight 8 | . . . 22 33 29 Device 16 | . 14 14 16 22 20 Storage 11 | . 14 11 11 11 11 Protection 2 | . . 6 5 . . Energy Cannon 4 | . . 12 . 6 . Ballistic Gun 11 | . 16 8 11 11 10 Impact Weapon 6 | . 11 1 . 3 10 Peak Build Rating 21 | 7 7 19 16 19 21 Average Rating 13 | 5 7 17 14 18 19 On Entrance 11 | . 7 7 17 16 19 Avg Prop Armor Cover (%) 3 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 41 | 13 14 41 33 22 21 Greatest Support 66 | 40 40 66 40 21 21 Greatest Overweight (x) 1 | 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 8 8 Average Capacity 9 | 7 8 11 10 8 8 Most Carried 15 | 8 8 15 15 8 8 Average Carried 8 | 5 7 10 10 7 7 Final Capacity 15 | 8 8 15 8 8 8 Final Carried 15 | 8 8 15 8 8 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 872 | 298 30 373 . . 171 Remotely . | . . . . . . Salvage Created 1493 | 119 273 884 7 19 191 Parts 84 | 7 16 47 8 2 4 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 4 | 1 . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 6 | . . . . . 6 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 36 | . 10 18 4 . 4 Melee 6 | . 6 . . . . Guns 5 | . . 5 . . . Cannons 6 | . . 6 . . . AOE 11 | . . 6 4 . 1 Classes Destroyed 11 | 2 3 4 . 1 1 Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Hauler 4 | . 1 3 . . . Recycler 2 | 1 . 1 . . . Operator 1 | . . 1 . . . Watcher 4 | . . 4 . . . Swarmer 18 | . 6 7 4 . 1 Grunt 13 | . 4 7 . . 2 Duelist 1 | . . . . . 1 Sentry 4 | . . 4 . . . Zionite 1 | . . . . 1 . Best Kill Streak 7 | 2 4 7 4 1 3 Combat Bots Only 4 | . 3 4 4 . 3 Max Kills in Single Turn 3 | 1 1 3 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . 1 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 281 | . 72 95 12 . 102 Missed 102 | . 17 31 4 . 50 Hits 179 | . 55 64 8 . 52 Melee 4 | . . . . . 4 Projectile 175 | . 55 64 8 . 48 Critical Strikes 2 | . . 1 . . 1 Damage Taken 2231 | . 501 720 68 . 942 Core 522 | . 120 67 . . 335 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 52 . . . . Volleys Fired 92 | 14 10 53 2 . 13 Largest 2 | 2 1 2 2 . 1 Hottest 126 | 40 20 126 53 . 30 Shots Fired 154 | 28 10 98 4 1 13 Gun 94 | 28 10 44 2 1 9 Cannon 49 | . . 49 . . . Launcher 11 | . . 5 2 . 4 Special . | . . . . . . Kinetic 94 | 28 10 44 2 1 9 Thermal . | . . . . . . Explosive 11 | . . 5 2 . 4 Electromagnetic 49 | . . 49 . . . Robot Hit Streak 10 | 6 7 10 3 4 3 Robot Miss Streak 3 | 3 2 2 1 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 131 | 16 28 69 3 1 14 Core Hits 57 | 6 9 30 5 1 6 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 6 | . 3 . . . 3 Critical Strikes 9 | . 5 1 . . 3 Smash 9 | . 5 1 . . 3 Melee Attacks 56 | . 35 8 . . 13 Impact 56 | . 35 8 . . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3323 | 137 662 1762 187 15 560 Guns 806 | 137 55 478 13 15 108 Cannons 811 | . . 811 . . . Explosions 699 | . . 337 174 . 188 Melee 1007 | . 607 136 . . 264 Ramming . | . . . . . . Kinetic 806 | 137 55 478 13 15 108 Thermal 85 | . . 85 . . . Explosive 614 | . . 252 174 . 188 Electromagnetic 811 | . . 811 . . . Impact 1007 | . 607 136 . . 264 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 2 Average Corruption 2 | . . 2 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 1 2 2 3 Message Errors 3 | . . 1 . . 2 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 245 | . 111 37 . . 97 Projectiles 12 | . . 12 . . . Explosions . | . . . . . . Melee 233 | . 111 25 . . 97 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . . 29 4 . 40 Shots 3 | . . 1 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | . . 126 259 . 8 Average Temperature 48 | . . 45 242 . 6 Received Heat Transfer 474 | . 75 252 . . 147 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 10 | . 4 3 . . 3 Combat Hostiles 8 | . 4 1 . . 3 Parts Fried 19 | . 3 14 . . 2 Impact Corruptions 12 | . 7 2 . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 89 | 100 100 76 100 . . Level 1 10 | . . 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 262 | 10 122 262 183 . . Initial 102 | . . 32 102 . . Average 72 | 1 35 111 165 . . Influence Increases 1217 | 15 281 595 101 . 225 Destroy 0b10 Robot/C 720 | . 200 360 80 . 80 Destroy 0b10 Robot/NC 70 | 15 5 50 . . . Destroy Leader 156 | . 42 94 10 . 10 Successful Hack 19 | . 19 . . . . Disable Machine 45 | . 15 30 . . . Destroy Structure 42 | . . 31 11 . . Lose Combat Pursuer 165 | . . 30 . . 135 Influence Decreases 1094 | 15 203 411 200 163 102 Entered New Map 369 | . . 46 160 163 . Time Decay 595 | 15 203 325 20 . 32 Lost Part 130 | . . 40 20 . 70 Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 19 22 4 . 14 Peak Tracking Total 9 | . 4 4 4 . 9 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 5 3 . . . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 19 | . 14 5 . . . Successful 11 | . 7 4 . . . Failed 8 | . 7 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 12 | . 10 2 . . . Terminals 17 | . 14 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Prototype ID Bank 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 5 1 . . . Terminals 6 | . 5 1 . . . Botnet 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2229 | 19 785 807 58 95 465 Sensors 1331 | . . 713 58 95 465 Seismic 898 | 19 785 94 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2492 | 149 785 865 58 95 540 Spaces Moved 1720 | 62 397 398 56 125 682 Core 9 | 6 . . . . 3 Treads 799 | 56 397 342 4 . . Legs . | . . . . . . Wheels . | . . . . . . Hover 56 | . . 56 . . . Flight 856 | . . . 52 125 679 Fastest Speed 34 | 50 160 56 34 34 34 Average Speed 98 | 153 160 155 51 65 34 Slowest Speed 240 | 160 160 240 240 114 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 62 42 22 12 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 2 | . . . . . 2 Terrain Destroyed 68 | . . 34 15 . 19 Melee 2 | . . . . . 2 Projectile 1 | . . . . . 1 AOE 65 | . . 34 15 . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2283 | 90 482 533 82 137 959 Wait 295 | . 16 19 9 9 242 Move 1715 | 61 396 397 55 124 682 Hop . | . . . . . . Pick Up 42 | 8 10 20 2 1 1 Fast Attach 10 | 7 . 1 1 . 1 Attach 13 | . . 8 1 . 4 Detach 2 | . . 1 . . 1 Swap 28 | . 4 16 5 2 1 Drop 30 | . 11 10 7 1 1 Fire 92 | 14 10 53 2 . 13 Melee 56 | . 35 8 . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 7) 388 | -10/Materials | Discovered new exit (range 3) 503 | -10/Materials | Discovered new exit (range 8) 845 | -10/Materials | Discovered new exit (range 13) 935 | -10/Materials | Entered another Materials area 935 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -9/Materials | Discovered new exit (range 15) 1792 | -9/Materials | Discovered new exit (range 5) 1800 | -9/Materials | Entered Mines 1854 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1858 | -9/Mines | Entered Zion 1905 | -7/Zion | Attacked by Zionites 1937 | -7/Zion | Discovered new exit (range 13) 1953 | -7/Zion | Entered Proximity Caves 2098 | -6/Proximity Caves | Build established: Scavenger-Mutant 2455 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2470 | -6/Proximity Caves | Core integrity fell below 50% 2488 | -6/Proximity Caves | Core integrity fell below 20% 2493 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02469_ Penetrated by Slug. 02469_ Mak. Hammer destroyed. 02469_ Penetrated by Slug. 02471_ Slug penetrates Wall. 02472_ Penetrated by Slug. 02472_ Slug penetrates Wall. 02472_ Flight Unit+ destroyed. 02474_ H-66 Slayer destroyed. 02474_ Penetrated by Slug. 02474_ S-27 Virus destroyed. 02477_ Grenade Launcher destroyed. 02477_ Penetrated by Slug. 02478_ Flexi-carbon Leg fries itself beyond repair. 02480_ Penetrated by Slug. 02484_ Slug penetrates Wall. 02485_ Slug penetrates H-66 Slayer. 02490_ Slug penetrates Wall. 02491_ Destroyed Phase Shifter. 02493_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????#### ###????????????????????????????? | | ??????????## ###????????????????????????????? | | #??????##??# ## ##???????????????????????????? | | ##?#### #??## ## #???????????????????????????? | | ### #???##### ###?????????????????????????? | | #???????# ##????????????????????????? | | #????????# #????????????????????????? | | #????????# #????????????????????????? | | ##????#### ##????????????????????????? | | ###?## #?????????????????????????? | | ### #?????????????????????????? | | ## ## #????????????????????????? | | ### ## ### ##????????????????????????? | | ##?# ### #####?????????????????????????? | | ###??# ### ###??????????????????????????? | | ?????## ## #??????????????????????????? | | ??????#### ##??????????????????????????? | | ###??????# ##???????????????????????????? | | ###????# ## #????????????????????????????? | | #????# #### #???????????????????????????? | | #????###?? ##??????????????????????????? | | ##?????### # h ####???????????????????????? | | ####### % ##??????????????????????? | | ## ##?????????????????????? | | ## # # #????#??????????????? | | ### @ #??? #??????????????? | | #?# # % #?? #??????????????? | | #### ## # #???????????????? | | ### ## ###Y ## ##??????????????? | | ## ### ## #??????????????? | | ### #### #??????????????? | | ### ##??# #### #??????????????? | | #?# ##???# #???# #?????????????? | | ## ### #?# #????# #???? #????????????? | | ?# ##?## #?## #????# #????? #????????????? | | ?###???# #??### ##??### #####?#####????????????? | | ???????# #????###??## ##?????????????????? | | ???????## #?????????# #?????????????????? | | ????????####?????????## ## ##?????????????????? | | ?#????????????????????## ### #??????????????????? | | #?????????????????##?# ## ####???????????????? | | #????????????????? ## # #???????????????? | | ####?????????????? # #???????????????? | | # ??????????? ##??????????????? | | ???????????? #??????????????? | | # #????????? ?? # ##?????????????? | | # #???????? ??????# ##????????????? | | # #?###### ????? # #????????????? | | # #?# ????? ##????????????? | | #?# ?????? ###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostHardcellMultirail Manual? 0 Play Time 00:32:23 Cumulative 53.9 hours Start 2025.10.24 @ 12:15:50 End 2025.10.24 @ 14:15:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f618f8f6-3a46-4179-9885-e70b53ef65b5