Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 10:14:02 Player: Hilbert Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (207) 207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 652 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 143/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (10) --- Light Ion Engine Small Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Small Storage Unit Large Storage Unit [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 4 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | 1 . 2 Leg . | . . . Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 90 | . 95 82 Engine 13 | . 14 12 Treads 14 | . 14 14 Wheel 13 | . 14 12 Device 10 | . 9 14 Storage 14 | . 14 14 Energy Gun 12 | . 17 3 Ballistic Gun 6 | . 10 . Impact Weapon 3 | . . 11 Naked Turns . | . . . Heaviest Build 25 | 9 25 24 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 7 | 4 6 10 Most Carried 7 | 4 7 7 Average Carried 4 | 2 4 5 Final Capacity 10 | 6 10 10 Final Carried 7 | 4 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 319 | 189 117 13 Remotely . | . . . Salvage Created 279 | . 251 28 Parts 22 | . 19 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 5 2 Guns 6 | . 5 1 Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 2 | . . 2 Grunt 5 | . 5 . Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 846 | . 377 469 Core 255 | . 68 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | . 35 5 Largest 2 | . 2 1 Hottest 80 | . 80 40 Shots Fired 70 | . 65 5 Gun 70 | . 65 5 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 26 . Thermal 32 | . 32 . Explosive . | . . . Electromagnetic 12 | . 7 5 Robot Hit Streak 9 | . 9 3 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 46 | . 37 9 Core Hits 16 | . 15 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 16 | . . 16 Impact 16 | . . 16 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 581 | . 415 166 Guns 448 | . 415 33 Cannons . | . . . Explosions 21 | . . 21 Melee 112 | . . 112 Ramming . | . . . Kinetic 122 | . 122 . Thermal 221 | . 200 21 Explosive . | . . . Electromagnetic 126 | . 93 33 Impact 112 | . . 112 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles . | . . . Explosions . | . . . Melee 13 | . . 13 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 126 2 Average Temperature 48 | . 49 2 Received Heat Transfer 210 | . 210 . Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 500 | . 450 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 162 | . 162 125 Average Influence 82 | . 90 88 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 24 6 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 586 | 47 359 180 Spaces Moved 408 | 43 245 120 Core 1 | 1 . . Treads 16 | . 9 7 Legs . | . . . Wheels 391 | 42 236 113 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 94 | 79 92 104 Slowest Speed 180 | 80 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 31 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 6 | . . 6 Melee 1 | . . 1 Projectile . | . . . AOE 5 | . . 5 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 516 | 52 316 148 Wait 31 | . 30 1 Move 406 | 42 244 120 Hop . | . . . Pick Up 6 | 4 2 . Fast Attach 7 | 6 1 . Attach 6 | . 1 5 Detach 1 | . . 1 Swap 2 | . 2 . Drop . | . . . Fire 40 | . 35 5 Melee 16 | . . 16 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 8) 407 | -10/Materials | Entered Mines 419 | -10/Mines | Learned location of Zion (-7) 445 | -10/Mines | Core integrity fell below 50% 489 | -10/Mines | Learned location of Storage (-7) 573 | -10/Mines | Core integrity fell below 20% 587 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00448_ S-10 Pest misfires. 00451_ Destroyed Flight Unit. 00451_ S-10 Pest system corrupted by crushing effect. 00453_ Destroyed Flight Unit. 00453_ S-10 Pest system corrupted by crushing effect. 00454_ S-10 Pest system terminally corrupted. 00455_ K-01 Serf collects debris. 00458_ Acquired 13 matter. 00460_ K-01 Serf collects debris. 00489_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 00491_ LQ-MRW(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00491_ LQ-MRW(g) slips back into the shadows. 00559_ Ion Engine destroyed. 00563_ Wheel destroyed. 00574_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ??????## ##????????????????????????????????????? | | ?????# ###??????????????????????????????????? | | ???# #????????????????????????????????? | | ?## ????????????????????????????????? | | ## #???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | #???????????????????????????????????? | | #????????????????????????????????????? | | #?????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #?????????????????#####????????????????????? | | ???# #?????????????????# ?????????????????????? | | ???# #?????????????#####@#??????????????????????? | | ???# #???########??# ss#??????????????????????? | | ???# ##### #??# #####??????????????????????? | | ???# #""## #??# #??????????????????????????? | | ???# * #??# #??????????????????????????? | | ???# = #?## ####### ""??????????????? | | ???##""""## #?# ????????????? | | ????####### #?# ######## ????????????? | | ??????????# #?# #???????????????????????????? | | ??????????##### ##?# #???????????????????????????? | | ??????????????# #??# #???????????????????????????? | | ??????????????# #??# #???????????????????????????? | | ??????????# ### #??# #???????????????????????????? | | ??????????# #### ####????????????????????????? | | ??????????##### #????????????????????????? | | ??????????????######### #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ????????????????????### ##???????????????????????? | | ???????????????????## ####????????????????????? | | ??????????########## #????????????????????? | | ????????### ## #????????????????????? | | ???????## #????????????????????? | | ???????# ### ### ####????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeRefineryBoomstick Manual? 0 Play Time 00:11:15 Cumulative 24.0 hours Start 2020.08.29 @ 22:07:18 End 2020.08.30 @ 10:14:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60d22bec-6291-4035-b2b3-c46bf1931eaf