Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 22:31:15 Player: lucky255 Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (959) 959 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 4639 Bonus ------- Follower Combat Kills 25 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Ion Engine Nuclear Core Field Laser Pulse Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Ion Engine Nuclear Core Experimental Sensor Array Field Laser Pulse Rifle [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 39 | 5 2 5 3 16 2 6 Power 4 | 1 . 1 . 1 . 1 Engine 4 | 1 . 1 . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 1 3 . 2 Treads 6 | 2 . . 1 3 . . Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 2 1 . 9 2 1 Device 9 | . 1 1 . 6 . 1 Storage 1 | . 1 . . . . . Processor 4 | . . . . 2 2 . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 12 | 2 . 3 2 3 . 2 Energy Gun 1 | . . . 1 . . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . 1 . 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 21 | . . 4 3 7 . 7 Power 2 | . . 1 . . . 1 Propulsion 8 | . . . 2 3 . 3 Utility 6 | . . 1 . 3 . 2 Weapon 5 | . . 2 1 1 . 1 Highest Loss Streak 7 | . . 4 3 2 . 7 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 82 | . 82 93 87 75 63 68 Engine 12 | . 14 12 14 11 7 5 Treads 22 | . 28 28 21 20 7 4 Device 11 | . 3 9 14 13 7 8 Storage 7 | . 7 14 14 2 . . Processor 6 | . . . . 11 25 27 Energy Cannon 4 | . . . 11 3 . . Ballistic Gun 7 | . 28 13 8 . . . Ballistic Cannon 2 | . . . . 5 7 . Launcher 1 | . . 6 . . . . Slashing Weapon 4 | . . 7 2 5 7 14 Naked Turns . | . . . . . . . Heaviest Build 60 | 5 26 30 35 60 15 22 Greatest Support 80 | 40 40 40 40 80 20 40 Greatest Overweight (x) 2 | . . . 1 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 5 5 Average Capacity 10 | 5 10 15 15 8 5 5 Most Carried 13 | 3 5 7 12 13 5 5 Average Carried 6 | 2 3 5 9 6 4 4 Final Capacity 15 | 5 15 15 15 5 5 5 Final Carried 12 | 3 4 6 12 5 4 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Matter Collected 997 | 228 70 107 71 463 . 58 Remotely . | . . . . . . . Salvage Created 820 | . 85 54 118 505 . 58 Parts 63 | . 6 19 3 29 . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Combat Hostiles Destroyed 29 | . 2 12 2 12 . 1 Melee 3 | . . . . 2 . 1 Guns 4 | . 2 2 . . . . Cannons 12 | . . . 2 10 . . AOE 10 | . . 10 . . . . Classes Destroyed 10 | . 2 1 1 6 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Operator 1 | . 1 . . . . . Watcher 2 | . . . . 2 . . Swarmer 15 | . . 12 . 3 . . Grunt 4 | . 2 . . 2 . . Sentry 3 | . . . . 3 . . Specialist 5 | . . . . 4 . 1 Subdweller 2 | . . . 2 . . . Best Kill Streak 6 | . 2 6 2 5 . 1 Combat Bots Only 6 | . 2 6 2 3 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac DSF Hostile Shots Fired 260 | . 21 43 23 105 . 68 Missed 61 | . 3 14 4 30 . 10 Damage Taken 3573 | . 230 310 444 1241 . 1348 Core 1090 | . 26 37 123 180 . 724 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 . . 25 67 . . Volleys Fired 128 | . 14 22 18 74 . . Largest 2 | . 2 2 2 1 . . Hottest 100 | . 40 50 100 48 . . Shots Fired 160 | . 28 29 28 75 . . Gun 62 | . 28 20 14 . . . Cannon 89 | . . . 14 75 . . Launcher 9 | . . 9 . . . . Special . | . . . . . . . Kinetic 122 | . 28 20 14 60 . . Thermal 29 | . . . 14 15 . . Explosive 9 | . . 9 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 20 3 8 13 . . Robot Miss Streak 3 | . 3 3 2 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 118 | . 21 10 16 56 . 15 Core Hits 42 | . 8 12 6 14 . 2 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 1 . . 2 . 5 Destroy 1 | . 1 . . . . . Blast 2 | . . . . 2 . . Sever 5 | . . . . . . 5 Melee Attacks 40 | . . . . 19 . 21 Impact . | . . . . . . . Slashing 40 | . . . . 19 . 21 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 2 . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 3543 | . 171 525 300 1970 . 577 Guns 310 | . 171 66 73 . . . Cannons 1731 | . . . 227 1504 . . Explosions 459 | . . 459 . . . . Melee 1041 | . . . . 466 . 575 Ramming 2 | . . . . . . 2 Kinetic 1580 | . 171 66 73 1270 . . Thermal 461 | . . . 227 234 . . Explosive 459 | . . 459 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1041 | . . . . 466 . 575 Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . 7 . . Message Errors 4 | . . . . 4 . . Matter Fused 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 156 | . . 31 . 125 . . Projectiles 45 | . . . . 45 . . Explosions 31 | . . 31 . . . . Melee 80 | . . . . 80 . . Knockbacks 9 | . . . . 9 . . Impact . | . . . . . . . Kinetic 9 | . . . . 9 . . Secondary . | . . . . . . . Self-Inflicted Damage 88 | . . 87 . . . 1 Shots 4 | . . 4 . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 28 | . . . 6 28 . . Average Temperature 12 | . . . 6 13 . . Received Heat Transfer 471 | . 129 . 63 279 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 296 | . . . 296 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Peak Influence 377 | . 87 377 . 219 49 54 Initial 49 | . . 33 . . 49 34 Average 104 | . 28 267 . 68 49 34 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 78 | 100 100 25 . 92 100 100 Level 1 21 | . . 74 . 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . 3 . 1 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac DSF Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 4 12 11 17 . 2 Peak Tracking Total 6 | . 3 6 5 3 . 2 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Machines Disabled 4 | . . 1 1 2 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac DSF Machines Accessed 9 | . 3 . 1 4 1 . Terminals 6 | . 3 . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 13 . 9 11 2 . Successful 20 | . 6 . 9 4 1 . Failed 15 | . 7 . . 7 1 . Catastrophic 3 | . 2 . . 1 . . Database Lockouts . | . . . . . . . Manual 15 | . 10 . . 5 . . Terminals 21 | . 13 . . 6 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 6 . 9 . 1 . Record 8 | . . . 8 . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . Terminals 2 | . . . . 2 . . Botnet 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 7 | . 3 . . 3 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac DSF Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . . 7 . . . Total Damage 104 | . . . 104 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Turns Passed 3015 | 78 287 527 697 1268 24 134 Spaces Moved 1429 | 46 143 291 344 550 14 41 Core 7 | 7 . . . . . . Treads 1408 | 39 143 291 344 550 14 27 Legs 14 | . . . . . . 14 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 Average Speed 176 | 143 160 160 186 187 160 146 Slowest Speed 320 | 160 160 160 240 320 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 22 | 3 28 39 16 36 1 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 3 | . . 2 1 . . . Spaces Dug 17 | . . . . 17 . . Terrain Destroyed 107 | . . 80 . 27 . . Melee 3 | . . . . 3 . . Projectile 24 | . . . . 24 . . AOE 80 | . . 80 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac DSF Total 1740 | 58 180 327 371 703 16 85 Wait 48 | . 15 4 2 16 . 11 Move 1422 | 45 142 290 343 548 13 41 Hop . | . . . . . . . Pick Up 49 | 8 5 6 5 19 1 5 Fast Attach . | . . . . . . . Attach 33 | 5 2 4 1 14 2 5 Detach 5 | . . . . 3 . 2 Swap 6 | . . 1 2 2 . 1 Drop 11 | . 2 . . 7 . 2 Fire 128 | . 14 22 18 74 . . Melee 36 | . . . . 19 . 17 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 443 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 446 | -10/Mines | Found Prototype Device 505 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 638 | -10/Mines | Lost 4 parts (1p1u2w) 653 | -10/Mines | Discovered new exit (range 12) 789 | -10/Mines | Received a Mining Laser from a helpful Derelict 893 | -10/Mines | Entered Subcaves 893 | -10/Subcaves | Accompanied by 1 ally 974 | -10/Subcaves | Ambushed by swarm of Subdwellers 1143 | -10/Subcaves | Visited 4L-MR0's lab 1162 | -10/Subcaves | Found Powered Cannon 1236 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1293 | -10/Subcaves | Core integrity fell below 50% 1335 | -10/Subcaves | Lost 3 parts (2n1w) 1559 | -10/Subcaves | Discovered new exit (range 5) 1590 | -10/Subcaves | Entered Materials 1590 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1592 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 2125 | -8/Materials | Crushed by falling debris 2594 | -8/Materials | Discovered new exit (range 6) 2857 | -8/Materials | Identified exit to Factory 2858 | -8/Materials | Entered Factory 2858 | -7/Factory | Evolved 2 slots: Utility x2 2859 | -7/Factory | Identified exit to Storage 2879 | -7/Factory | Identified exit to DSF 2882 | -7/Factory | Entered DSF 2916 | -7/DSF | Additional patrols routed to DSF 2995 | -7/DSF | Identified Exp. Sensor Array 2996 | -7/DSF | Core integrity fell below 50% 3003 | -7/DSF | Core integrity fell below 20% 3016 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 02979_ Great Axe follow-up attack on X-67 Chaingunner. 02986_ Flexi-carbon Leg destroyed. 02988_ Adv. Visual Processing Unit destroyed. 02989_ X-67 Chaingunner Flexi-carbon Leg severed. 02989_ Great Axe follow-up attack on X-67 Chaingunner. 02991_ Adv. Visual Processing Unit destroyed. 02991_ Angular Momentum Engine destroyed. 02992_ X-67 Chaingunner Flexi-carbon Leg severed. 02993_ Flexi-carbon Leg destroyed. 02995_ Identified Exp. Sensor Array. 03001_ X-67 Chaingunner Hvy. Machine Gun severed. 03007_ X-67 Chaingunner Flexi-carbon Leg severed. 03014_ Great Axe destroyed. 03015_ Slammed into X-67 Chaingunner. 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""####???? | | ??????????# [=[[ """""#???? | | ??????????# x@x[] ""##"#???? | | ??????????#!!!!! # #//##"""""#??????? | | ??????????#!!!!! #########"""""#??????? | | ??????????#########???????##"####??????? | | ???????????????????????????#"#?????????? | | ???????????????????????????#""?????????? | | ???????????????????????????###?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed FlightThermalLance Manual? 0 Play Time 00:36:52 Cumulative 7.8 hours Start 2024.04.22 @ 21:53:03 End 2024.04.22 @ 22:31:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8589718-6fe3-4dff-bd13-da06c0aac3b5