Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 20:47:21 Player: alexandrite Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (44) 220 Value Destroyed (1568) 1568 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6668 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (5) ---- Autogun Datajack Power Sword Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Targeting Computer Advanced ECM Suite Cloaking Device Improved Medium Armor Plating Improved Recalibrator > --- WEAPON ----------- Spread Laser Advanced Beam Cannon Light Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Heavy Missile Launcher Datajack Power Sword [Rating: 60] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Slots Evolved 10 | . . 2 2 . 2 2 . 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 3 | . . 1 1 . . 1 . . . Utility 3 | . . 1 . . 1 1 . . . Weapon 2 | . . . 1 . . . . 1 . Parts Attached 47 | 6 2 6 5 2 16 1 2 5 2 Power 7 | 1 . . 1 . 4 . . 1 . Engine 3 | 1 . . 1 . 1 . . . . Core 4 | . . . . . 3 . . 1 . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . 4 . . 4 . 1 1 . Treads . | . . . . . . . . . . Leg 8 | 2 . 3 . . 2 . . 1 . Wheel 4 | . . 1 . . 2 . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 2 1 . 2 3 1 1 2 . Device 5 | . 1 . . . 1 1 1 1 . Storage 2 | 1 1 . . . . . . . . Processor 3 | . . 1 . 1 1 . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . 1 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 15 | 2 . 1 4 . 5 . . 1 2 Energy Gun 3 | 1 . 1 . . . . . 1 . Energy Cannon 3 | . . . 2 . 1 . . . . Ballistic Gun 4 | 1 . . 1 . 1 . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 4 | . . . 1 . 2 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 32 | . . 2 . 2 10 . 1 16 1 Power 5 | . . . . . 2 . . 3 . Propulsion 6 | . . 1 . . 2 . . 3 . Utility 10 | . . . . 1 2 . 1 6 . Weapon 11 | . . 1 . 1 4 . . 4 1 Highest Loss Streak 14 | . . 1 . 2 3 . 1 14 1 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 2 6 5 7 7 5 5 4 3 5 Power . | . . 1 1 1 . 1 1 . . Propulsion . | 1 2 . . . . . . . . Utility 1 | . 1 1 1 1 1 1 1 . . Weapon 3 | . 1 2 4 5 4 3 2 2 4 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . 3 1 1 1 4 . . . 3 Power 2 | . 1 . . . 1 . . . . Propulsion 2 | . 2 . . . . . . . . Utility 4 | . . 1 1 . 2 . . . . Weapon 4 | . . . . 1 1 . . . 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 99 99 98 71 80 77 75 2 Engine 8 | . 14 11 9 9 7 . . . . Core 3 | . . . . . 4 13 13 14 . Leg 15 | . 28 26 27 26 4 . . . 2 Wheel 7 | . . 6 8 8 8 13 13 15 . Device 7 | . 12 11 9 8 1 6 8 14 . Storage 8 | . 15 11 9 9 7 6 2 . . Processor 8 | . . 10 9 9 9 13 13 5 . Protection 2 | . . . . . 5 6 6 3 . Energy Gun 6 | . 14 19 12 . . . . 4 . Energy Cannon 3 | . . . 3 8 3 6 6 4 . Ballistic Gun 5 | . 14 2 2 9 3 . . 4 . Ballistic Cannon 1 | . . . . . 3 6 5 . . Launcher 5 | . . . 9 9 8 6 6 4 . Peak Build Rating 60 | 6 8 11 20 21 44 48 52 60 6 Average Rating 21 | 4 7 10 15 19 26 48 48 50 2 On Entrance 20 | . 6 8 11 19 16 44 48 50 6 Avg Prop Armor Cover (%) 3 | . . 5 3 2 2 . . 3 . Naked Turns 55 | . . . . . . . . 19 36 Heaviest Build 48 | 14 18 15 24 27 44 47 47 48 5 Greatest Support 66 | 20 20 30 30 30 56 56 66 66 20 Greatest Overweight (x) 6 | 3 . . . 2 6 . . 3 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 5 Most Carried 8 | 4 8 8 8 8 8 5 5 5 5 Average Carried 6 | 2 6 5 7 7 5 5 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 8 7 6 5 4 5 3 Class Distribution -------------------- 45% | Mutant 23% | Skirmisher 11% | Bomber 10% | Tank 8% | Infiltrator-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Bomber | -6/Factory Bomber | -6/DSF Infiltrator-Bomber | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Matter Collected 1223 | 255 202 99 . 139 201 . 229 98 . Remotely . | . . . . . . . . . . Salvage Created 1364 | . 202 307 . 233 516 . . 106 . Parts 77 | . 10 24 . 15 21 . . 7 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Combat Hostiles Destroyed 38 | . 7 7 . 4 14 . . 6 . Guns 20 | . 7 7 . 1 1 . . 4 . Cannons 8 | . . . . 3 4 . . 1 . AOE 10 | . . . . . 9 . . 1 . Classes Destroyed 11 | . 2 4 . 1 4 . . . . Worker 2 | . . 1 . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Recycler 1 | . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 12 | . 3 4 . . . . . 5 . Grunt 18 | . 4 2 . . 11 . . 1 . Duelist 1 | . . . . . 1 . . . . Sentry 4 | . . 1 . 3 . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . . 2 . . . . Best Kill Streak 5 | . 3 5 . 1 5 . . 5 . Combat Bots Only 5 | . 3 5 . 1 4 . . 5 . Max Kills in Single Turn 3 | . 1 1 . 1 3 . . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Hostile Shots Fired 341 | . 29 34 4 52 60 . 10 115 37 Missed 95 | . 10 5 2 19 14 . 2 31 12 Hits 246 | . 19 29 2 33 46 . 8 84 25 Melee 5 | . . . . 5 . . . . . Projectile 241 | . 19 29 2 28 46 . 8 84 25 Critical Strikes 11 | . . . . 3 3 . 1 3 1 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 4750 | . 191 306 27 550 904 . 312 1948 512 Core 1225 | . 50 21 . 52 88 . . 653 361 Absorbed by Shields 55 | . . . . . . . 55 . . Regen/Repaired (Parts) 112 | . . . . 112 . . . . . Core Remaining (%) 91 | 100 80 94 . 90 87 . 100 . . Volleys Fired 125 | . 20 32 5 13 36 . . 18 1 Largest 3 | . 2 2 3 2 3 . . 3 1 Hottest 153 | . 70 90 120 86 147 . . 153 33 Shots Fired 234 | . 40 64 10 26 59 . . 34 1 Gun 171 | . 40 64 9 13 19 . . 25 1 Cannon 46 | . . . . 13 29 . . 4 . Launcher 17 | . . . 1 . 11 . . 5 . Special . | . . . . . . . . . . Kinetic 94 | . 20 13 . 13 34 . . 13 1 Thermal 97 | . 20 51 9 . 1 . . 16 . Explosive 17 | . . . 1 . 11 . . 5 . Electromagnetic 26 | . . . . 13 13 . . . . Robot Hit Streak 23 | . 10 6 5 8 23 . . 6 . Robot Miss Streak 9 | . 5 3 6 1 2 . . 9 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 144 | . 20 38 3 19 43 . . 21 . Core Hits 88 | . 11 15 . 6 31 . . 25 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 1 2 . . . . . . . Burn 3 | . 1 2 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3659 | . 254 453 80 482 1599 . . 791 . Guns 1342 | . 254 453 34 146 297 . . 158 . Cannons 679 | . . . . 252 387 . . 40 . Explosions 1631 | . . . 46 77 915 . . 593 . Melee . | . . . . . . . . . . Ramming 7 | . . . . 7 . . . . . Kinetic 960 | . 118 63 . 146 583 . . 50 . Thermal 1450 | . 136 390 34 77 315 . . 498 . Explosive 889 | . . . 46 . 600 . . 243 . Electromagnetic 353 | . . . . 252 101 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . . 3 3 Average Corruption 3 | . . . . . 3 . . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . 8 . . 1 . Message Errors 2 | . . . . . 1 . . 1 . Matter Fused 3 | . . . . . 3 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 254 | . . . 11 15 89 . . 139 . Projectiles . | . . . . . . . . . . Explosions 254 | . . . 11 15 89 . . 139 . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 710 | . . . . 16 221 . . 473 . Shots 14 | . . . . 1 6 . . 7 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 535 | . 96 108 42 54 249 . . 535 302 Average Temperature 76 | . 30 28 15 23 48 . . 251 169 Received Heat Transfer 1104 | . 72 84 . 144 90 . 9 243 462 Effects 15 | . . . . . 1 . . 14 . Shutdowns 3 | . . . . . . . . 3 . Interference 6 | . . . . . 1 . . 5 . Matter Decay 4 | . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 3 1 . . . . . 1 . Heat Transferred 2724 | . 481 1237 87 100 250 . . 569 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Maximum Alert Level 1 | . . . . . 1 . . 1 . Low Security (%) 88 | 100 100 100 100 100 67 100 100 91 . Level 1 11 | . . . . . 32 . . 8 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 299 | . 116 91 40 80 299 143 94 254 . Initial 143 | . . 25 . . 29 143 89 49 . Average 59 | . 45 24 5 18 111 137 89 74 . Influence Increases 1792 | . 196 183 40 219 610 5 15 449 75 Destroy 0b10 Robot/C 760 | . 140 140 . 80 280 . . 120 . Destroy 0b10 Robot/NC 30 | . . 15 . . 15 . . . . Destroy Leader 172 | . 40 22 . 40 60 . . 10 . Successful Hack 53 | . . 5 10 . 33 5 . . . Disable Machine 210 | . . . 30 . 90 . . 90 . Destroy Structure 252 | . 1 1 . 9 87 . . 154 . Lose Combat Pursuer 315 | . 15 . . 90 45 . 15 75 75 Influence Decreases 1632 | . 136 243 40 153 383 170 49 344 114 Entered New Map 380 | . . 35 . . 37 150 39 45 74 Time Decay 976 | . 136 198 40 133 280 20 . 139 30 Lost Part 276 | . . 10 . 20 66 . 10 160 10 Squads Dispatched 20 | . 3 1 1 4 7 . 1 3 . Investigation 7 | . 2 1 . 2 2 . . . . Extermination 4 | . . . . . 3 . . 1 . Reinforcement 9 | . 1 . 1 2 2 . 1 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 11 10 6 18 18 . 3 17 10 Peak Tracking Total 11 | . 3 5 2 11 5 . 3 8 8 Tactical Retreats 14 | . 1 . . 4 2 . 2 4 1 ECM-based Alert Blocks 4 | . . . . . . . 3 1 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Traps Triggered 9 | . 2 1 . 2 1 . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Machines Disabled 14 | . . . 2 . 6 . . 6 . Max in Single Turn 3 | . . . 2 . 2 . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Machines Accessed 17 | . 3 2 2 1 8 1 . . . Terminals 15 | . 3 2 2 . 7 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 5 3 6 4 18 1 . . . Successful 20 | . 2 1 4 4 8 1 . . . Failed 17 | . 3 2 2 . 10 . . . . Catastrophic 2 | . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . 1 2 . . . . Terminals 28 | . 5 3 6 . 13 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . Recycling Units 5 | . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 2 1 4 . 5 1 . . . Record 4 | . . . 1 . 3 . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open DSF 3 | . . . . . 2 1 . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . Recycle Component 2 | . . . . . 2 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 1 1 2 8 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 52 | . . . . 52 . . . . . Parts Recycled 2 | . . . . . 2 . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Active Infowar (turns) 2048 | . 379 588 297 560 . 1 42 181 . Optics 1252 | . . 587 297 368 . . . . . Sensors 1824 | . 379 588 297 560 . . . . . Cloaking 211 | . . . . . . . 37 174 . ECM 33 | . . . . . . 1 25 7 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Turns Passed 3647 | 59 431 588 297 602 1124 40 96 350 60 Spaces Moved 2113 | 41 233 193 188 262 666 40 82 320 88 Core 155 | 11 . . . . 1 . . 71 72 Treads . | . . . . . . . . . . Legs 1122 | 30 233 193 188 262 199 . . 1 16 Wheels 836 | . . . . . 466 40 82 248 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 100 93 50 50 Average Speed 121 | 114 120 120 120 124 148 100 99 88 63 Slowest Speed 350 | 200 120 120 120 260 350 100 100 200 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 44 22 20 42 15 2 74 11 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 107 | . . . . . 24 . . 83 . Terrain Destroyed 220 | . . . . 7 112 . . 101 . Melee . | . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . AOE 218 | . . . . 7 110 . . 101 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Upp Total 2974 | 50 346 485 252 511 746 40 95 357 92 Wait 610 | . 80 247 43 229 5 . . 6 . Move 2104 | 40 232 192 187 261 665 39 81 319 88 Hop . | . . . . . . . . . . Pick Up 34 | 4 7 4 4 1 10 . . 4 . Fast Attach 29 | 6 2 1 3 3 10 . 2 2 . Attach 24 | . . 4 3 1 9 1 1 3 2 Detach 11 | . 1 1 2 1 5 . . 1 . Swap 2 | . . 2 . . . . . . . Drop 20 | . 4 2 5 1 6 . 1 . 1 Fire 125 | . 20 32 5 13 36 . . 18 1 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . 10 4 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 6) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Discovered new exit (range 6) 1079 | -9/Materials | Entered another Materials area 1079 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1350 | -8/Materials | Discovered new exit (range 9) 1371 | -8/Materials | Build established: Skirmisher 1376 | -8/Materials | Entered Storage 1619 | -8/Storage | Repaired Aluminum Leg 1647 | -8/Storage | Repaired Wheel 1948 | -8/Storage | Discovered new exit (range 16) 1975 | -8/Storage | Identified exit to Factory 1978 | -8/Storage | Entered Factory 1978 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2287 | -7/Factory | Build established: Tank 2402 | -7/Factory | Lost 3 parts (1p1n1u) 2776 | -7/Factory | Discovered new exit (range 13) 3000 | -7/Factory | Build established: Mutant 3102 | -7/Factory | Entered another Factory area 3102 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3142 | -6/Factory | Identified exit to DSF 3142 | -6/Factory | Entered DSF 3174 | -6/DSF | Additional patrols routed to DSF 3205 | -6/DSF | Discovered new exit (range 16) 3238 | -6/DSF | Entered Factory 3238 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3502 | -5/Factory | Build established: Infiltrator-Bomber 3562 | -5/Factory | Core integrity fell below 50% 3581 | -5/Factory | Discovered new exit (range 10) 3588 | -5/Factory | Entered Upper Caves 3596 | -5/Upper Caves | Learned location of 1 exit from Factory 3598 | -5/Upper Caves | Lost 14 parts (3p3n4u4w) 3622 | -5/Upper Caves | Spotted B-75 Beast 3629 | -5/Upper Caves | Core integrity fell below 20% 3648 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03553_ U-05 Engineer builds a Wall. 03555_ Mic. Nuclear Core destroyed. 03557_ Adv. ECM Suite destroyed. 03558_ Penetrated by Slug. 03563_ Critical hit (Burn: +37). 03567_ Slug penetrates Wall. 03567_ Adv. Targeting Computer destroyed. 03567_ Slug penetrates Wall. 03581_ EXIT=FOUND 03583_ K ,NFQ7>OJR7QS M3T&> 03586_ Acquired Flexi-carbon Leg. LOCATION=UNKNOWN GOAL=ESCAPE 03596_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 03608_ Dropped Flexi-carbon Leg. 03635_ Critical hit (Meltdown: +330). 03644_ Hvy. Missile Launcher destroyed. 03648_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#??????####??????????????????????? | | ????????????????# ##### #??????????????????????? | | ????????????????# h %@#??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????######## ####???????????????????? | | ???????????????????????# ###?????????????????? | | ???????????????????????# ##????????????????? | | ??????????????????????## ##???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????## ##???????????????? | | ???????????????????????## ##????????????????? | | ????????????????????????## #?###?????????????? | | ?????????????????????????# % ## #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????### ######??????????? | | ???????????????????????????## #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????## #??????????? | | ????????????????????????????## #??????????? | | ???????????????????????????## #??????????? | | ??????????????????????????## #??####????? | | ?????????????????????????##% #### ##???? | | ?????????????????????????#" #???# | | ?????????????????????????### ??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 430 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 13% | -8/Storage Wheel | 15% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Remodeling Serviceable Loadout Well Done Window Shopping Challenges ------------ None Game ------ Seed DoorMobileMonowheel Manual? 0 Play Time 01:10:04 Cumulative 6.2 hours Start 2026.02.14 @ 19:30:09 End 2026.02.14 @ 20:47:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a8e9ae0-d34b-47a0-bb0a-5fb0a9bd82ec