Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 17:36:59 Player: Dosh Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (121) 605 Value Destroyed (6395) 6395 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (7954) 7954 TOTAL SCORE: 24354 Bonus ------- High Alert Combat Kills 654 Follower Combat Kills 814 Entered DSFs 500 Registered with UFD 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -314 Cogmind --------- Core Integrity 419/1600 Matter 297/300 Energy 88/100 System Corruption 21% Temperature Cool (2) Movement Walking (100) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (13) ----- Advanced Launcher Guidance Computer Experimental Target Analyzer Core Analyzer Advanced Hacking Suite Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Compact Matter Pod (150) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Flightbrick Improved Q-thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Core Analyzer Femtoactuators Improved Utility Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Ghost Barrier > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Centrium Leg Experimental Actuator Array Experimental Reaction Control System Advanced Micro-nuke Launcher [Rating: 214] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Flight Unit Flightbrick Utility Improved Hacking Suite Device Femtoactuators Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Autogun Launcher Advanced Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 10 . 2 . . 2 . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . . . . . Utility 11 | . . . . . 6 . 1 . . 2 . 2 . . . Weapon 2 | . . . . . . . . . . . . . . 2 . Parts Attached 169 | 6 8 27 8 10 8 2 10 . 4 6 8 5 7 14 46 Power 29 | 1 . . 1 5 1 1 1 . . . 2 . 2 2 13 Engine 8 | 1 . . 1 5 1 . . . . . . . . . . Core 5 | . . . . . . . 1 . . . 1 . . . 3 Reactor 16 | . . . . . . 1 . . . . 1 . 2 2 10 Propulsion 37 | 2 . 2 2 3 2 . . . . . . 3 . 8 15 Treads 12 | 2 . 1 2 3 . . . . . . . . . . 4 Leg 19 | . . . . . . . . . . . . . . 8 11 Wheel 1 | . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . . . . 2 . . . . . . 3 . . . Utility 63 | 1 2 10 . 2 4 1 8 . 4 5 4 2 5 2 13 Device 28 | . . 4 . 1 1 . 3 . 1 2 1 1 3 2 9 Storage 3 | 1 1 . . 1 . . . . . . . . . . . Processor 7 | . . . . . 1 . . . 1 2 1 . . . 2 Hackware 12 | . . . . . 1 . 4 . 1 1 2 1 2 . . Protection 13 | . 1 6 . . 1 1 1 . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 6 15 5 . 1 . 1 . . 1 2 . . 2 5 Energy Gun 13 | 1 4 7 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 1 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . 3 . . . . . . . . . . . . 3 Special Weapon 6 | . 2 4 . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . . . . 2 . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . 1 . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . 1 . . . 5 Parts Lost 44 | . . 3 3 . . 1 2 . 1 . . . 1 . 33 Power 9 | . . . 1 . . . . . . . . . . . 8 Propulsion 8 | . . 2 1 . . . . . . . . . . . 5 Utility 20 | . . 1 1 . . 1 2 . . . . . 1 . 14 Weapon 7 | . . . . . . . . . 1 . . . . . 6 Highest Loss Streak 18 | . . 1 2 . . 1 2 . 1 . . . 1 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 98 99 94 95 41 44 62 72 72 81 76 75 81 88 76 Engine 7 | . 14 14 11 13 5 3 . . . . . . . . . Reactor 2 | . . . . . . 1 4 4 4 4 4 3 5 7 7 Treads 15 | . 28 23 26 28 . . . . . . . . . . 5 Leg 3 | . . . . . . . . . . . . . . 19 12 Wheel 1 | . . 4 . . . . . . . . . . . . . Flight 2 | . . . . . 8 10 9 9 9 8 8 9 11 1 . Device 9 | . . 4 . 13 9 9 15 18 13 16 13 11 11 11 12 Storage 7 | . 14 14 14 13 . . . . . . . . . . . Processor 4 | . . . . . 4 5 4 4 4 15 16 19 19 8 9 Hackware 8 | . . . . . 4 5 7 13 17 16 19 19 23 27 17 Protection 5 | . 12 9 11 . 4 5 9 9 9 8 4 3 3 3 1 Energy Gun 8 | . 24 26 2 . . . . . . . . . . . 1 Ballistic Gun 5 | . 1 . 18 25 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 5 5 4 4 4 4 4 3 3 7 4 Peak Build Rating 214 | 6 12 15 19 26 82 86 116 116 131 156 176 192 203 214 209 Average Rating 82 | 4 10 11 17 24 76 82 104 116 122 152 168 181 195 200 173 On Entrance 93 | . 6 12 14 16 23 82 83 116 116 124 156 176 188 187 203 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 75 | 14 38 38 38 38 22 24 35 35 35 36 37 37 40 56 75 Greatest Support 225 | 40 40 40 48 50 37 37 37 37 37 37 37 40 40 161 225 Greatest Overweight (x) 7 | . . 3 3 . . 7 . . . . . . . 1 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 10 15 15 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 1 9 14 14 14 4 5 4 5 5 3 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 15 14 15 15 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 48% | Mutant 12% | Wizard-Gladiator 10% | Derelict-Mutant 8% | Wizard-Scout 5% | Hacker-Mutant 4% | Wizard-Gunner 3% | Wizard-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Derelict-Mutant | -5/DSF Derelict-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Gladiator | -1/Access Wizard-Gladiator | -1/Command Resources | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Matter Collected 2736 | 211 335 236 223 108 . . 195 . 80 35 . . 260 150 903 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6401 | . 182 405 164 . . . 273 . 283 35 75 . 1054 1141 2789 Parts 272 | . 22 29 4 . . . 12 . 10 3 4 . 58 42 88 Haulers Intercepted 10 | . 1 . . . . . 2 . 1 . . . 3 3 . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Combat Hostiles Destroyed 86 | . 3 18 3 . . . 1 . 2 . 2 . 12 10 35 Melee 50 | . . . . . . . 1 . 2 . 2 . 12 10 23 Guns 26 | . 3 18 3 . . . . . . . . . . . 2 AOE 10 | . . . . . . . . . . . . . . . 10 Classes Destroyed 18 | . 8 2 . . . . 1 . 1 . . . . 2 4 Worker 6 | . 1 . . . . . . . 1 . . . . 1 3 Builder 4 | . 1 . . . . . 3 . . . . . . . . Tunneler 2 | . 1 . . . . . . . . . . . . 1 . Hauler 10 | . 1 . . . . . 2 . 1 . . . 3 3 . Recycler 4 | . 1 . . . . . . . . . . . . . 3 Operator 3 | . 1 . . . . . . . . 1 . . . . 1 Watcher 6 | . 1 . . . . . . . 1 . . . 3 1 . Swarmer 14 | . 3 4 . . . . . . . . 2 . 5 . . Grunt 17 | . . . . . . . . . 1 . . . 2 5 9 Duelist 1 | . . . . . . . . . . . . . . 1 . Sentry 5 | . . 1 3 . . . . . . . . . . . 1 Hunter 13 | . . . . . . . . . . . . . . 1 12 Programmer 17 | . . . . . . . 1 . 1 . . . 5 3 7 Striker 2 | . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . 1 Subdweller 13 | . . 13 . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 5 4 2 . . . 3 . 2 1 2 . 4 4 7 Combat Bots Only 6 | . 3 4 2 . . . 1 . 1 . 2 . 4 3 6 Max Kills in Single Turn 2 | . 1 2 1 . . . 1 . 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Hostile Shots Fired 1110 | . 4 58 90 . . 9 80 . 48 12 8 7 52 35 707 Missed 451 | . 2 14 25 . . 7 58 . 25 7 1 4 35 18 255 Damage Taken 12970 | . 14 928 486 . . 89 746 3 449 132 159 64 384 525 8991 Core 1678 | . . 158 81 . . 13 123 . 21 27 . . 74 19 1162 Absorbed by Shields 165 | . . . . . . . . . . . . . . . 165 Reduced by Siege Mode 131 | . . . . . . . . . . . . . . . 131 Redirected to Shielding 122 | . . . . . . . 19 . 10 15 . . . 15 63 Regen/Repaired (Parts) 1603 | . . . . . . . . . . . 42 111 103 321 1026 Core Remaining (%) 72 | 100 . . . 4 . 98 . . 87 . 97 . 94 . 26 Volleys Fired 138 | . 23 65 12 1 . . . . . . . . . . 37 Largest 2 | . 2 2 2 2 . . . . . . . . . . 2 Hottest 165 | . 165 165 130 46 . . . . . . . . . . 130 Shots Fired 226 | . 43 109 24 2 . . . . . . . . . . 48 Gun 172 | . 38 82 24 2 . . . . . . . . . . 26 Cannon . | . . . . . . . . . . . . . . . . Launcher 29 | . . 7 . . . . . . . . . . . . 22 Special 25 | . 5 20 . . . . . . . . . . . . . Kinetic 20 | . 2 . 16 2 . . . . . . . . . . . Thermal 175 | . 39 102 8 . . . . . . . . . . . 26 Explosive 28 | . . 7 . . . . . . . . . . . . 21 Electromagnetic 3 | . 2 . . . . . . . . . . . . . 1 Robot Hit Streak 23 | . 7 22 23 . . . . . . . . . . . 8 Robot Miss Streak 6 | . 6 3 3 . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Capacitor 14 | . . . . . . . . . . . . . . . 14 Shots Hit Robots 364 | . 24 65 22 . . . 23 . 15 4 4 . 29 32 146 Core Hits 286 | . 27 102 19 . . . 5 . 7 2 2 . 16 16 90 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . . . . . 2 . 3 . . . . 4 16 Sever 25 | . . . . . . . 2 . 3 . . . . 4 16 Melee Attacks 412 | . . . 11 . . . 42 . 49 23 8 8 62 62 147 Impact 11 | . . . 11 . . . . . . . . . . . . Slashing 400 | . . . . . . . 41 . 49 23 8 8 62 62 147 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 6 . 2 1 1 . 3 5 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 34 | . . . . . . . . . . . . . . 3 31 Damage Inflicted 19961 | . 260 1137 342 . . . 1137 . 690 228 431 . 2808 2850 10078 Guns 2071 | . 253 1137 342 . . . . . . . . . . . 339 Cannons . | . . . . . . . . . . . . . . . . Explosions 2886 | . . . . . . . . . . . . . . . 2886 Melee 14965 | . . . . . . . 1137 . 690 228 431 . 2808 2850 6821 Ramming 39 | . 7 . . . . . . . . . . . . . 32 Kinetic 212 | . . . 212 . . . . . . . . . . . . Thermal 1843 | . 237 1137 130 . . . . . . . . . . . 339 Explosive 2873 | . . . . . . . . . . . . . . . 2873 Electromagnetic 29 | . 16 . . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . . . Slashing 14965 | . . . . . . . 1137 . 690 228 431 . 2808 2850 6821 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 8 9 1 1 . 5 . 21 Average Corruption 4 | . . . . . . . . 8 8 1 1 . 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . 1 20 . . . 10 . 41 Message Errors 23 | . . . . . . . . . 6 . . . 4 . 13 Matter Fused 20 | . . . . . . . . . 7 . . . 2 . 11 Heat Flow Errors 7 | . . . . . . . . . 2 . . . 2 . 3 Energy Discharges 9 | . . . . . . . . . 1 . . . . . 8 Data Loss (minor) 10 | . . . . . . . . 1 3 . . . 2 . 4 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1678 | . . . . . . . 183 . 19 48 82 . 307 302 737 Projectiles . | . . . . . . . . . . . . . . . . Explosions 139 | . . . . . . . . . . . . . . . 139 Melee 1539 | . . . . . . . 183 . 19 48 82 . 307 302 598 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . . . . . . 63 Shots 2 | . . . . . . . . . . . . . . . 2 Rammed 3 | . 3 . . . . . . . . . . . . . . Targets Rammed 8 | . 5 . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . 3 Crushed 2 | . 2 . . . . . . . . . . . . . . Highest Temperature 374 | . 343 108 374 . . . 20 . 136 . . 8 230 . 275 Average Temperature 78 | . 95 33 145 . . . 11 . 60 . . 8 92 . 74 Received Heat Transfer 534 | . . 141 138 . . . 12 . . 9 . 18 45 36 135 Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . . 13 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 1 . . . . . . . . . . . 3 Heat Transferred 2514 | . 290 1435 160 . . . . . . . . . . . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Peak Influence 928 | . 127 . 130 . . 65 344 36 192 194 150 209 470 419 928 Initial 152 | . . . 14 . . . 33 6 25 90 12 84 113 50 152 Average 173 | . 25 . 40 . . 22 141 20 57 146 50 143 158 267 331 Maximum Alert Level 3 | . . . . . . . 1 . . . . 1 2 2 3 Low Security (%) 68 | 100 100 . 100 . 100 100 77 100 100 100 100 74 70 14 40 Level 1 23 | . . . . . . . 22 . . . . 25 25 84 32 Level 2 3 | . . . . . . . . . . . . . 4 . 12 Level 3 4 | . . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 1 1 4 . 5 1 . 4 7 5 10 Investigation 15 | . . . . . 1 . 4 . 2 . . 3 3 . 2 Extermination 11 | . . . . . . . . . 1 . . 1 2 2 5 Reinforcement 11 | . 1 . . . . 1 . . 2 1 . . 1 3 2 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Distress Signals 11 | . 2 . . . . . 1 . 1 . . 2 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 219 | . 6 21 3 . . 6 18 7 21 5 7 9 24 21 71 Peak Tracking Total 11 | . 4 5 2 . . 3 8 7 11 2 5 6 4 5 10 Tactical Retreats 29 | . 2 2 . . . 2 6 1 3 . 1 1 3 2 6 Traps | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Traps Triggered 12 | . . 2 . . . 3 2 . 1 . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . Reused 3 | . . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Machines Disabled 14 | . . 1 . . . . . . . 1 2 1 4 1 4 Max in Single Turn 1 | . . 1 . . . . . . . 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . 2 . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Machines Accessed 79 | . 2 2 9 3 3 . 12 . 10 4 5 6 11 5 7 Terminals 54 | . 2 . 5 . 2 . 7 . 7 4 4 4 9 5 5 Fabricators 10 | . . . . . 1 . 3 . 3 . . 2 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 5 | . . . 4 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . 1 . 1 . . Total Hacks 234 | . 5 3 12 28 5 . 33 . 36 10 12 18 40 11 21 Successful 144 | . 1 3 8 28 1 . 20 . 26 9 7 9 17 8 7 Failed 89 | . 4 . 4 . 4 . 13 . 9 1 5 9 23 3 14 Catastrophic 8 | . . . 2 . . . 1 . . . . 1 1 1 2 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . Manual 102 | . 2 . 7 . 2 . 17 . 18 7 6 10 21 6 6 Terminals 161 | . 5 . 7 . 3 . 23 . 27 10 11 13 36 11 15 Fabricators 26 | . . . . . 2 . 7 . 9 . . 5 3 . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 Recycling Units 9 | . . . 5 . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . 1 . 1 . . Terminal Hacks 94 | . 1 3 1 28 1 . 10 . 16 4 4 4 11 6 5 Record 24 | . . 2 . 22 . . . . . . . . . . . Part Schematic 9 | . . . . . . . 3 . 2 . 3 . 1 . . Robot Analysis 7 | . . . . 6 . . . . 1 . . . . . . Open Door 3 | . . . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . . . . . . Branch Access Points 4 | . . . . . . . . . . 1 . 1 1 1 . Machine Index 2 | . . . . . . . 1 . . . . 1 . . . Terminal Index 5 | . . . . . . . 1 . 1 1 . . 1 1 . Fabricator Index 3 | . . . 1 . . . . . 1 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 12 | . . . . . . . 1 . 4 . 1 . 5 . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . Patrol Status 3 | . . . . . . . 1 . 1 . . . . . 1 Recall Investigation 6 | . . . . . . . 1 . 1 . . 2 2 . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . . . . . 1 . 1 1 . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . 2 Fabricator Hacks 16 | . . . . . . . 5 . 4 . . 5 2 . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . Load Schematic 7 | . . . . . . . 2 . 2 . . 2 1 . . Build 7 | . . . . . . . 2 . 2 . . 2 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 2 . . . 1 . 1 . . Seal Access 4 | . . . . . . . 2 . . . 1 . 1 . . Unauthorized Hacks 27 | . . . 6 . . . 3 . 6 5 2 . 3 2 . Terminals 23 | . . . 2 . . . 3 . 6 5 2 . 3 2 . Track 6 | . . . . . . . 1 . 2 2 . . 1 . . Assimilate 6 | . . . . . . . 1 . 2 1 2 . . . . Botnet 8 | . . . . . . . 1 . 2 1 . . 2 2 . Operators 1 | . . . . . . . . . . 1 . . . . . Search 2 | . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . 4 . 2 . 9 . 8 2 3 6 8 3 4 Full Trace Events 13 | . . . . . 1 . 3 . 2 . . 3 3 . 1 Feedback Events 3 | . . . . . . . 2 . . . . . 1 . . Hackware Fried 3 | . . . . . . . 2 . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 3 . 2 . 3 . 1 . . Parts Built 6 | . . . . . . . 1 . 2 . . 2 1 . . Authchips . | . . . . . . . . . . . . . . . . Time 578 | . . . . . . . 142 . 140 . . 185 111 . . Total Part Build Rating 44 | . . . . . . . 5 . 12 . . 18 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 762 | . . . . . . . . . . . . . . . 762 Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Total Allies 81 | . . . . . . . 1 . 2 . 2 . 1 . 75 Largest Group 21 | . . . . . . . 1 . 2 . 2 2 1 1 21 Highest-Rated Group 650 | . . . . . . . 26 . 71 . 52 52 148 148 650 Highest-Rated Ally 234 | . . . . . . . 26 . 45 . 26 26 148 148 234 Total Orders 1 | . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 396 | . . . . . . . . . . . . . 7 22 367 Total Damage 10197 | . . . . . . . . . . . . . 428 1320 8449 Kills 48 | . . . . . . . . . . . . . 3 9 36 Allies Corrupted 5 | . . . . . . . . . . . . . . . 5 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Robot Analysis Total 7 | . . . . 6 . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Turns Passed 15310 | 77 1122 3712 747 2927 78 115 491 56 656 479 216 351 837 1072 2374 Spaces Moved 12558 | 46 598 2125 422 1882 112 187 998 138 1125 482 440 715 1510 416 1362 Core 160 | 6 . . . 146 . 6 . . . . . . . . 2 Treads 4703 | 40 598 1300 385 1736 . . . . . . . . . . 644 Legs 1006 | . . . . . . . . . . . . . . 290 716 Wheels 862 | . . 825 37 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5827 | . . . . . 112 181 998 138 1125 482 440 715 1510 126 . Fastest Speed 34 | 50 160 110 125 50 37 37 37 37 37 37 37 34 34 34 100 Average Speed 96 | 145 160 148 157 153 37 48 37 37 37 37 37 35 34 109 135 Slowest Speed 400 | 160 160 240 240 165 40 400 37 37 37 37 37 39 34 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 1 5 . 3 2 5 3 14 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 55 94 61 95 5 93 27 96 33 15 51 20 93 16 46 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 9 | . . 1 4 4 . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . 7 . 10 . . . . . . . . . . . Spaces Dug 112 | . 5 8 9 . . . 16 . 19 16 2 6 16 12 3 Terrain Destroyed 448 | . 5 35 9 . . . 16 . 19 16 2 6 16 12 312 Melee 99 | . . . 9 . . . 16 . 19 16 2 6 16 12 3 Projectile 6 | . 5 . . . . . . . . . . . . . 1 AOE 343 | . . 35 . . . . . . . . . . . . 308 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Was Fac Res Qua Res Tes Acc Com Total 15159 | 53 706 2528 462 1930 148 210 1070 142 1312 756 475 791 1783 1000 1793 Wait 1784 | . 55 301 7 1 20 5 21 5 132 245 10 63 208 512 199 Move 12479 | 45 597 2124 421 1881 111 184 989 137 1119 477 429 708 1482 415 1360 Hop 30 | . . . . . . 1 4 . 2 2 5 3 13 . . Pick Up 62 | 2 14 4 2 17 4 1 2 . 2 2 3 1 2 1 5 Fast Attach 84 | 6 3 . 1 4 1 2 9 . 3 2 7 4 3 8 31 Attach 28 | . . 5 1 1 6 . 1 . . 3 . 1 2 2 6 Detach 17 | . . 2 . 3 2 . . . . 1 1 . 4 1 3 Swap 59 | . 5 22 6 5 1 . . . 1 1 2 . 2 5 9 Drop 84 | . 4 5 1 17 3 2 2 . 4 . 10 3 4 4 25 Fire 138 | . 23 65 12 1 . . . . . . . . . . 37 Melee 369 | . . . 11 . . . 42 . 49 23 8 8 62 52 114 Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . 3 Crush 5 | . 5 . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 15 . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / Upp / DSF) -5/DSF -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 78 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 9) 977 | -10/Materials | Discovered new exit (range 6) 1120 | -10/Materials | Discovered new exit (range 4) 1200 | -10/Materials | Entered Subcaves 1506 | -10/Subcaves | Discovered new exit (range 3) 1725 | -10/Subcaves | Disturbed a concealed Subdweller 1908 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2568 | -10/Subcaves | Visited Clippyterm 2573 | -10/Subcaves | Learned Research security intel 2697 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2817 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2992 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3078 | -10/Subcaves | Discovered new exit (range 10) 3759 | -10/Subcaves | Core integrity fell below 50% 4264 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4291 | -10/Subcaves | Discovered new exit (range 9) 4380 | -10/Subcaves | Visited 4L-MR0's lab 4400 | -10/Subcaves | Found Flightbrick 4912 | -10/Subcaves | Entered Recycling 4983 | -7/Recycling | Core integrity fell below 20% 5280 | -7/Recycling | Discovered new exit (range 12) 5621 | -7/Recycling | Scanned before Scraplab entrance 5643 | -7/Recycling | Entered Scraplab 5656 | -7/Recycling | Discovered new exit (range 2) 5659 | -7/Recycling | Entered Scraptown 6158 | -7/Scraptown | Discovered new exit (range 7) 6322 | -7/Scraptown | Visited Cyclists 6362 | -7/Scraptown | Visited Bundlers 6447 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6458 | -7/Scraptown | Visited Red Mages 6596 | -7/Scraptown | Visited IN-MT5's Study 6657 | -7/Scraptown | Visited TADAMA 6732 | -7/Scraptown | Visited CPS Storage 6765 | -7/Scraptown | Visited Symbiants 7002 | -7/Scraptown | Visited UFD Registry 7002 | -7/Scraptown | Registered with UFD as "Coglever" 7040 | -7/Scraptown | Visited Supply Room 7071 | -7/Scraptown | Visited Chapter 10 7154 | -7/Scraptown | Visited Curators Association 7223 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7258 | -7/Scraptown | Found DCF Scrap (28 items) 7414 | -7/Scraptown | Visited A0-MCA Data Center 7423 | -7/Scraptown | Given an A- rating by A0-MCA 7440 | -7/Scraptown | Found A0-MCA's Component Scanner 7575 | -7/Scraptown | Build established: Derelict-Mutant 7659 | -7/Scraptown | Visited Derelict Rescue Squad 7702 | -7/Scraptown | Visited Junk Repository 7750 | -7/Scraptown | Visited Cartography Club 7803 | -7/Scraptown | Visited Abandonware Association 7819 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7819 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7862 | -7/Scraptown | Visited Analyses Database 8012 | -7/Scraptown | Entered Cyclist Reading Room 8322 | -7/Scraptown | Learned location of Zion (-6) 8322 | -7/Scraptown | Learned location of Archives (-6) 8322 | -7/Scraptown | Learned 16 Materials zone layouts 8322 | -7/Scraptown | Learned 24 Factory zone layouts 8322 | -7/Scraptown | Learned 4 Mines zone layouts 8322 | -7/Scraptown | Learned 8 Lower Caves zone layouts 8322 | -7/Scraptown | Learned 12 Upper Caves zone layouts 8322 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 8322 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 8322 | -7/Scraptown | Learned Factory emergency access door positions 8322 | -7/Scraptown | Learned location of 2 exits from Research 8322 | -7/Scraptown | Learned location of 3 exits from Upper Caves 8322 | -7/Scraptown | Identified exit to Factory 8342 | -7/Scraptown | Found Deep Structural Scanner 8436 | -7/Scraptown | Found Surveybot 17 Chip 8586 | -7/Scraptown | Entered Factory 8586 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 8587 | -5/Factory | Identified exit to Factory 8587 | -5/Factory | Identified exit to Upper Caves 8587 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 8663 | -5/Factory | Identified exit to DSF 8664 | -5/Factory | Entered DSF 8707 | -5/DSF | Discovered exit to Factory (range 12) 8712 | -5/DSF | Additional patrols routed to DSF 8779 | -5/DSF | Entered Factory 8779 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8807 | -4/Factory | Discovered new exit (range 5) 8922 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 8952 | -4/Factory | Identified exit to Research 8993 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 8993 | -4/Factory | Hacking Suite fried by hacking feedback 9270 | -4/Factory | Manually triggered Chute Trap 9270 | -4/Factory | Sucked down chute 9270 | -4/Factory | Entered Waste 9285 | -4/Waste | EMP discharged 9285 | -4/Waste | Spotted C-40 Crusher 9286 | -4/Waste | Spotted C-40 Crusher 9289 | -4/Waste | Spotted C-40 Crusher 9290 | -4/Waste | Spotted C-40 Crusher 9297 | -4/Waste | Spotted C-40 Crusher 9299 | -4/Waste | Spotted C-40 Crusher 9311 | -4/Waste | Discovered new exit (range 12) 9326 | -4/Waste | Entered Factory 9383 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 9618 | -4/Factory | Discovered new exit (range 8) 9650 | -4/Factory | Central database locked down 9679 | -4/Factory | Build established: Hacker-Mutant 9872 | -4/Factory | Fabricated Exp. Signal Interpreter? 9982 | -4/Factory | Entered Research 9982 | -3/Research | Evolved 2 slots: Utility x2 9983 | -3/Research | Identified exit to Quarantine 9983 | -3/Research | Identified exit to Research 10044 | -3/Research | Identified exit to Armory 10288 | -3/Research | Build established: Hacker-Ninja 10461 | -3/Research | Entered Quarantine 10465 | -3/Quarantine | Found Alien Artifact 10465 | -3/Quarantine | Identified Core Reset Matrix 10465 | -3/Quarantine | Used Core Reset Matrix 10469 | -3/Quarantine | Detected hypermatrix surge 10469 | -3/Quarantine | Sensed 13 artifacts in vicinity 10481 | -3/Quarantine | Found Sigix Broadsword 10575 | -3/Quarantine | Found Subatomic Replicator 10618 | -3/Quarantine | Discovered exit to Research (range 23) 10626 | -3/Quarantine | Found Adv. Micro-nuke Launcher 10677 | -3/Quarantine | Entered Research 10677 | -2/Research | Accompanied by 2 allies 10677 | -2/Research | Evolved 2 slots: Utility x2 10759 | -2/Research | Discovered new exit (range 10) 10771 | -2/Research | Fabricated Femtoactuators? 10862 | -2/Research | Build established: Wizard-Scout 10883 | -2/Research | Fabricated Exp. Reaction Control System? 10923 | -2/Research | Identified exit to Testing 10985 | -2/Research | Spotted B-90 Cyclops 11028 | -2/Research | Entered Testing 11125 | -2/Testing | Spotted Striker 11126 | -2/Testing | Spotted Striker 11313 | -2/Testing | Search patrols dispatched 11345 | -2/Testing | Discovered new exit (range 21) 11375 | -2/Testing | Found Exp. Hacking Suite 11380 | -2/Testing | Found Exp. Actuator Array 11476 | -2/Testing | Adv. System Shield fried by hacking feedback 11494 | -2/Testing | Fabricated Exp. Core Analyzer? 11720 | -2/Testing | Spotted PH-6VHJYVJYXZ 11721 | -2/Testing | Rewired PH-6VHJYVJYXZ 11734 | -2/Testing | Garrison activated, responded to threat 11770 | -2/Testing | Found Ghost Barrier 11839 | -2/Testing | Identified exit to Access 11865 | -2/Testing | Entered Access 11865 | -1/Access | Accompanied by 1 ally 11865 | -1/Access | Evolved 2 slots: Weapon x2 11866 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 11922 | -1/Access | Identified exit to Command 12179 | -1/Access | Build established: Wizard-Gladiator 12937 | -1/Access | Entered Command 13567 | -1/Command | Spotted B-99 Colossus 13851 | -1/Command | Disengaged cave seal 13851 | -1/Command | Assembled emerged from the dark tunnel 13853 | -1/Command | Lost 6 parts (2p2u2w) 13867 | -1/Command | Allies destroyed B-99 Colossus 13897 | -1/Command | Lost 5 allies 14031 | -1/Command | Lost 8 allies 14117 | -1/Command | Spotted B-99 Colossus 14132 | -1/Command | Build established: Wizard-Mutant 14158 | -1/Command | Lost 3 allies 14211 | -1/Command | Disengaged cave seal 14211 | -1/Command | Assembled emerged from the dark tunnel 14237 | -1/Command | Allies destroyed B-99 Colossus 14311 | -1/Command | Lost 15 allies 14394 | -1/Command | Lost 4 allies 14409 | -1/Command | Found Unknown Launcher 14409 | -1/Command | Identified Gamma Bomb Array 14700 | -1/Command | Build established: Wizard-Gunner 14757 | -1/Command | Lost 3 allies 14758 | -1/Command | Found Prototype Device 14758 | -1/Command | Identified Thermal Barrier 14771 | -1/Command | Found Quantum Capacitor 15119 | -1/Command | Spotted Alpha 7 15127 | -1/Command | Spotted Striker 15133 | -1/Command | Destroyed Striker 15136 | -1/Command | Spotted Executioner 15151 | -1/Command | Destroyed Alpha 7 15164 | -1/Command | Destroyed Executioner 15170 | -1/Command | Spotted Executioner 15171 | -1/Command | Spotted Alpha 7 15173 | -1/Command | Spotted B-99 Colossus 15173 | -1/Command | Spotted Striker 15176 | -1/Command | Lost 4 parts (1p3u) 15185 | -1/Command | Spotted Executioner 15198 | -1/Command | Destroyed Striker 15199 | -1/Command | Destroyed Executioner 15215 | -1/Command | Found Prototype Processor 15215 | -1/Command | Identified Exp. Target Analyzer 15220 | -1/Command | First assault squad dispatched 15222 | -1/Command | System corruption reached 10% 15242 | -1/Command | Destroyed Executioner 15276 | -1/Command | Core integrity fell below 50% 15290 | -1/Command | Spotted Executioner 15300 | -1/Command | Spotted B-99 Colossus 15303 | -1/Command | Emitted hypermatrix ping 15304 | -1/Command | Discovered new exit (range 8) 15308 | -1/Command | Assembled emerged from beneath the floor 15311 | *** | Heading to fleet! Last Messages --------------- 15309_ Field strength at 74. 15309_ Field strength at 86. 15309_ as-84353 triggered Stasis Trap. 15309_ A bubble of rippling energy engulfs the area. 15309_ Field strength at 93. 15309_ as-63901 triggered Stasis Trap. 15309_ A bubble of rippling energy engulfs the area. 15309_ Field strength at 93. 15310_ Slug penetrates as-84353. 15310_ as-84353 destroyed. 15310_ as-70165 destroyed. 15310_ Field strength at 62. 15310_ Field strength at 79. 15310_ Slug penetrates B-99 Colossus. 15311_ Field strength at 55. 15311_ Field strength at 72. 15311_ I-47 Archangel knocked back. 15311_ Slug penetrates as-69676. 15311_ as-69676 destroyed. 15311_ Slug penetrates as-63901. Map ----- +----------------------------------------------------+ | ??# ???????# # "" ## """ | | ??# ???????# # ## "" | | ??# ??????# # ## | | ??# ####### # ## | | ??# + ########### # ## | | ??# # ########### ## | | ???###+############## # # ! ##= | | ????????############# % # " # | | ????????# % # ######### | | ????????# %% # = #???????### | | ????????# + =!! #???????#### | | ????????# ############ !! #??????????? | | ????????# #??????????# !! #??????????? | | ????????# #??????????# #??????????? | | ????????# #??????????###########??????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????#???# #?##############????????????????? | | ????# ??# #?# #????????????????? | | ????# ## #?# #????????????????? | | ????# #?# #????????????????? | | ????# #?# #????????????????? | | ????# ### #?# #????????????????? | | ????# ??# #?# ^ @" ^ #????????????????? | | ????# ?### #?# ^ "" #????????????????? | | ????#??+ #?# #????????????????? | | ???????### " #?# #????????????????? | | ?????????##%" #?# #????????????????? | | ??????????#" #?# BB #????????????????? | | ??????????# #?# BB #????????????????? | | ??????????# #?###; ^ ;###????????????????? | | ??????????# #???#E %^^ #??????????????????? | | ??????????# #???##aa ^ ;#??????????????????? | | ??????????# #### #???# ^% #??????????????????? | | ??????????# #??# #???##a%%^ ##??????????????????? | | ??????????#|#??# #???# ^ #??????????????????? | | ??????????#[#??#%#???##^^ ^##??????????????????? | | ????????###/####=#???# ^ #??????????????????? | | ????????#![!%!%%=#???## ^i^ ##??????????????????? | | ????? ??# !=[*[*[#????# % #???????????????????? | | ???? "T # != |==[#???## ##??????????????????? | | ???? "" + = "!!*!##??# #??????????????????? | | ???# # ** ]!" ### ######+###?????????? | | ????????# ""[=%"""! # ?????????? | | ????????# =!!%[=!!%=*! [ ????????? | | ????????# =[[!=!"% !%% % ????????? | | ????????# *!![=+*!%[= ????????? | | ????????##"###"##"##=!## ## #####+#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 49 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 84 Launcher Accuracy 40 Target Analysis 10 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 66 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Femtoactuators | -3/Quarantine | Hacked Exp. Reaction Control System | -3/Quarantine | Hacked Imp. Phase Shifter | -3/Quarantine | Hacked Exp. Core Analyzer | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Femtoactuators | x1 | -2/Research Exp. Reaction Control System | x1 | -2/Research Exp. Core Analyzer | x1 | -2/Testing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionHoverArray Manual? 0 Play Time 02:03:12 Cumulative 457.9 hours Start 2024.08.11 @ 15:10:02 End 2024.08.11 @ 17:36:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type 2 Total 33 Types 24/2/4/1/1/0/0/1/0 Lore% 76 Gallery% 84 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdd8048f-1e6a-4df9-8805-2cf4bfab04f8