Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.10 @ 14:00:57 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (133) 665 Value Destroyed (3770) 3770 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 6999 Bonus ------- High Alert Combat Kills 662 Follower Combat Kills 114 Aligned with FarCom 300 Friendly Fire -472 Cogmind --------- Core Integrity 192/600 Matter 272/300 Energy 230/230 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (2) -------- Light Nuclear Core Makeshift Power Source > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (5) ------ Seismic Detector Salvage Targeting Computer Cloak of Protection Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY (2) ---- Light Treads Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Seismic Detector Salvage Targeting Computer Cloak of Protection Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Treads Plasma Cutter [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Hardened Medium Armor Plating Device Seismic Detector Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 9 | 4 4 . 1 . . Power 1 | 1 . . . . . Propulsion 2 | 1 1 . . . . Utility 4 | 1 2 . 1 . . Weapon 2 | 1 1 . . . . Parts Attached 30 | 8 7 4 8 2 1 Power 5 | 2 . 2 1 . . Engine 4 | 2 . 1 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 2 1 . 3 . . Treads 3 | . . . 3 . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 3 2 2 1 1 Device 5 | 2 1 . 1 . 1 Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . 2 2 1 . . Artifact . | . . . . . . Weapon 8 | 2 3 . 2 1 . Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 2 . 2 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 1 | . . . 1 2 2 Power . | . . . . . . Propulsion . | . . . . 1 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 95 100 100 100 100 Engine 12 | . 21 11 7 7 7 Core 4 | . . 4 7 7 7 Treads 6 | . . . 4 23 23 Wheel 16 | . 22 25 19 . . Device 17 | . 23 16 15 15 16 Protection 12 | . 1 16 17 19 13 Ballistic Gun 24 | . 25 25 24 23 23 Peak Build Rating 35 | 10 12 20 30 31 35 Average Rating 19 | 5 10 15 22 30 31 On Entrance 17 | . 10 12 20 30 30 Naked Turns . | . . . . . . Heaviest Build 44 | 12 14 36 43 44 36 Greatest Support 71 | 20 30 35 71 71 71 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 Average Carried 1 | . 1 1 1 2 2 Final Capacity 2 | 2 2 2 2 2 2 Final Carried 2 | . 1 2 2 2 2 Class Distribution -------------------- 44% | Scavenger-Tank 25% | Gunner 17% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2308 | 243 656 130 1040 239 . Remotely 1502 | . 100 130 1033 239 . Salvage Created 4373 | 25 1318 120 2572 338 . Parts 285 | 7 87 20 152 19 . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 4 | 1 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 98 | . 35 9 48 6 . Guns 97 | . 35 9 47 6 . AOE 1 | . . . 1 . . Classes Destroyed 13 | 1 6 . 5 1 . Worker 3 | . . . 3 . . Builder 2 | . 1 . 1 . . Tunneler 5 | 2 . 1 . 2 . Hauler 8 | . 2 . 6 . . Recycler 4 | . 1 . 2 1 . Mechanic 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 8 | . 3 . 5 . . Swarmer 19 | . 3 7 6 3 . Grunt 66 | . 32 2 31 1 . Duelist 3 | . . . 3 . . Sentry 8 | . . . 8 . . Demolisher 2 | . . . . 2 . Thug 2 | . . . . 2 . Best Kill Streak 11 | 2 7 3 11 3 . Combat Bots Only 7 | . 6 3 7 3 . Max Kills in Single Turn 2 | 1 1 2 2 1 . Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 393 | . 118 59 163 51 2 Missed 115 | . 32 19 50 12 2 Hits 278 | . 86 40 113 39 . Melee 5 | . . . 5 . . Projectile 273 | . 86 40 108 39 . AOE 20 | . . . . 20 . Critical Strikes 4 | . 1 . 3 . . Damage Taken 3163 | . 738 274 1318 833 . Core 2119 | . 592 219 827 481 . Absorbed by Shields . | . . . . . . Redirected to Core 1784 | . 466 146 713 459 . Redirected to Shielding 6 | . . 6 . . . Ignored by Resistances 947 | . 234 86 394 233 . Core Remaining (%) 98 | 100 . 96 . . . Volleys Fired 319 | 5 124 22 146 22 . Largest 3 | 2 3 3 3 3 . Hottest 69 | 60 60 60 66 69 . Shots Fired 869 | 10 288 66 437 67 1 Gun 869 | 10 288 66 437 67 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 852 | 5 276 66 437 67 1 Thermal 5 | . 5 . . . . Explosive . | . . . . . . Electromagnetic 12 | 5 7 . . . . Robot Hit Streak 76 | 3 76 13 38 22 . Robot Miss Streak 2 | 1 2 2 2 1 1 Penetration Max . | . . . . . . Secondary Targets 16 | . 2 5 7 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 683 | 6 224 48 354 51 . Core Hits 256 | 3 79 17 139 18 . Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . 1 . 1 1 . Destroy 3 | . 1 . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7719 | 83 2408 475 3934 819 . Guns 7719 | 83 2408 475 3934 819 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 7567 | 44 2295 475 3934 819 . Thermal 34 | . 34 . . . . Explosive . | . . . . . . Electromagnetic 118 | 39 79 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . 6 8 6 2 Message Errors 5 | . . 1 2 2 . Matter Fused 4 | . . 1 3 . . Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 4 | . . 1 1 2 . Misfires 2 | . . . . 1 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 238 | . . 54 24 . 238 Average Temperature 18 | . . 29 4 . 125 Received Heat Transfer 1205 | . 534 36 615 20 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 75 | . 75 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 4 | . 2 1 4 1 . Low Security (%) 37 | 100 38 78 12 33 . Level 1 23 | . 13 21 8 66 . Level 2 19 | . 47 . 15 . . Level 3 16 | . . . 52 . . Level 4 3 | . . . 10 . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Peak Influence 1148 | 10 623 255 1148 331 . Initial 331 | . . 145 3 331 . Average 395 | 1 314 150 745 218 . Influence Increases 3316 | 10 1141 275 1735 155 . Destroy 0b10 Robot/C 2080 | . 700 220 1040 120 . Destroy 0b10 Robot/NC 170 | 10 35 5 105 15 . Destroy Leader 512 | . 150 40 302 20 . Allied During Kill 24 | . . 10 14 . . Select Force Hacks 420 | . 180 . 240 . . Disable Machine 18 | . . . 18 . . Destroy Structure 2 | . 1 . 1 . . Lose Combat Pursuer 90 | . 75 . 15 . . Influence Decreases 3316 | 10 700 706 740 1104 56 Entered New Map 1033 | . . 296 7 674 56 Time Decay 2243 | 10 700 410 693 430 . Lost Ally 40 | . . . 40 . . Squads Dispatched 28 | . 11 . 17 . . Investigation 23 | . 11 . 12 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 3 | . . . 3 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | . 44 11 69 22 2 Peak Tracking Total 16 | . 6 4 9 16 9 Tactical Retreats 7 | . 4 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 6 | . 3 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 6 | . 3 . 3 . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 24 | . 10 2 11 . 1 Terminals 15 | . 8 1 6 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 36 | . 15 5 15 . 1 Successful 26 | . 13 1 11 . 1 Failed 10 | . 2 4 4 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 37 | . 17 4 15 . 1 Terminals 24 | . 12 4 8 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 6 | . 2 . 4 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . . 1 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 10 . 11 . . Terminals 14 | . 8 . 6 . . Botnet 1 | . 1 . . . . Sabotage 13 | . 7 . 6 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Patch 3 | . 1 . 2 . . Recycling Units 3 | . 1 . 2 . . Tunnel 3 | . 1 . 2 . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 2 . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 49 | . . 49 49 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 17 | . . 4 13 . . Total Damage 175 | . . 20 155 . . Kills 7 | . . 2 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 4847 | 7 1451 838 1439 875 237 Terrain 1357 | 7 1350 . . . . Seismic 4842 | 2 1451 838 1439 875 237 Cloaking 51 | . . . . . 51 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4905 | 65 1451 838 1439 875 237 Spaces Moved 3295 | 49 1105 630 875 489 147 Core 2 | 2 . . . . . Treads 822 | . . . 186 489 147 Legs . | . . . . . . Wheels 2471 | 47 1105 630 689 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 Average Speed 101 | 78 80 85 99 160 160 Slowest Speed 240 | 80 80 95 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 4 92 98 87 81 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4258 | 61 1456 885 1171 537 148 Wait 501 | . 180 217 91 13 . Move 3290 | 48 1104 629 874 488 147 Hop . | . . . . . . Pick Up 6 | . 3 1 2 . . Fast Attach 11 | 8 2 . 1 . . Attach 3 | . 2 . 1 . . Detach . | . . . . . . Swap 20 | . 4 4 8 3 1 Drop 8 | . . 2 4 2 . Fire 319 | 5 124 22 146 22 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 100 | . 37 10 44 9 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 9) 499 | -10/Materials | Discovered new exit (range 7) 548 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Reached level 2 579 | -10/Materials | Upgraded with Utility slot (x1) 579 | -10/Materials | Upgraded with Weapon slot (x1) 795 | -10/Materials | Reached level 3 866 | -10/Materials | Build established: Gunner 1076 | -10/Materials | Reached level 4 1421 | -10/Materials | Upgraded with Propulsion slot (x1) 1421 | -10/Materials | Upgraded with Utility slot (x1) 1517 | -10/Materials | Entered Mines 1523 | -10/Mines | Reached level 5 1606 | -10/Mines | Learned location of Zion (-6) 1692 | -10/Mines | Discovered new exit (range 11) 1869 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2135 | -10/Mines | Discovered new exit (range 3) 2355 | -10/Mines | Entered Materials 2355 | -9/Materials | Accompanied by 2 allies 2357 | -9/Materials | Reached level 6 2360 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2392 | -9/Materials | Build established: Scavenger-Tank 2469 | -9/Materials | Reached level 7 2602 | -9/Materials | Reached level 8 2641 | -9/Materials | Discovered new exit (range 16) 2755 | -9/Materials | First assault squad dispatched 2760 | -9/Materials | Destroyed 7 combat bots 2853 | -9/Materials | Reached level 9 2890 | -9/Materials | Core integrity fell below 50% 2907 | -9/Materials | Discovered new exit (range 3) 3298 | -9/Materials | Discovered new exit (range 10) 3392 | -9/Materials | Reached level 10 3407 | -9/Materials | Upgraded with Utility slot (x1) 3513 | -9/Materials | Sterilization system engaged 3513 | -9/Materials | Non-combat units ordered to evacuate 3613 | -9/Materials | Combat units ordered to evacuate 3794 | -9/Materials | Entered Mines 3794 | -9/Mines | Discovered new exit (range 15) 3801 | -9/Mines | Met a Derelict bent on vengeance 3874 | -9/Mines | Identified exit to Materials 4059 | -9/Mines | Assembled infested the area 4142 | -9/Mines | Core integrity fell below 20% 4255 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4361 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4402 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4571 | -9/Mines | Build established: Scavenger-Gunner 4661 | -9/Mines | Discovered new exit (range 5) 4669 | -9/Mines | Entered Exiles 4690 | -9/Exiles | Discovered new exit (range 15) 4709 | -9/Exiles | Met 8R-AWN 4738 | -9/Exiles | Met EX-HEX 4783 | -9/Exiles | Met EX-BIN 4804 | -9/Exiles | Aligned with FarCom system 4805 | -9/Exiles | Given EX-Vault access code 4844 | -9/Exiles | Opened EX-Vault 4855 | -9/Exiles | Found Cloak of Protection 4887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4897 | -9/Exiles | Attacked by the Exiles 4906 | -9/Exiles | Self-destructed Last Messages --------------- Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 04855_ Acquired Cloak of Protection. 04861_ System corrupted: Heat flow error (+274). EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. 04897_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 04897_ System corrupted: Hvy. Assault Rifle misfires. 04897_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 04899_ EX-BIN: "I just want to science!" Map ----- +----------------------------------------------------+ | ???????????????????????# #???###?????????????? | | ???????????????????????# #??"""""????????????? | | ???????????????????????# ## """????????????? | | ???????????????????????# X""????????????? | | ???????????????????????# ## """????????????? | | ????????????????#####??# #??"""""????????????? | | ????????????????""""""?# #???###?????????????? | | ????????????????"""" ## #???????????????????? | | ???????????????#""X" #???????????????????? | | ???????????????#" #???????????????????? | | ???????????????#" ## #???????????????????? | | ???????????????#""""""?# #?#########?????????? | | ???????????????##"###??# #?#"""""""#?????????? | | ???????????????? ??????# #?#"""""""#?????????? | | ???????????????????????# #?#"""""""#?????????? | | ??????????????????????## ###"" """"#?????????? | | ??????????????????????#" """"#?????????? | | ??????????????????????#" """#?????????? | | ??????????????????????#" """#?????????? | | ??????????????????????#" """#?????????? | | ??????????????????????#" """#?????????? | | ??????????????????????#" """#?????????? | | ??????????????????????## """"?????????? | | ???????????????????????# """#?????????? | | ???????????????????????#" "X" """"?????????? | | ???????????????????????#"@ """ #?????????? | | ???????????????????????#" """""""""#?????????? | | ??????????????????????##" ###########?????????? | | ?????????????????????##"" #???????????????????? | | ???????????????????###"" #???????????????????? | | ???????????????????""""" ##??????????????????? | | ?????????????????"" " "" ##???###########???? | | ?????????????????"" " #####"""""""""##??? | | ???????????????? " " """ """"##?? | | ?????????????? "" " #?? | | ????????????? z " """#?? | | ?????????????? a " "#?? | | ?????????????? a " "##? | | ?????????????? ""## | | ??????????????? """""" """ | | ??????????????? ######""" " | | ???????????????? ""#?????#####""" | | ?????????????????????????????##""" | | ??????????????????????????????#"""" | | ??????????????????????????????#"" | | ??????????????????????????????"""" | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 44 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Med. Laser | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Levels Raised 9 | . 3 1 5 . . XP Earned 18178 | 4000 5152 1508 7001 400 117 XP Spent 11250 | 3350 3500 2300 2100 . . Upgrades 24 | 12 4 5 3 . . Power Slot 1 | 1 . . . . . Propulsion Slot 2 | 1 1 . . . . Utility Slot 4 | 1 2 . 1 . . Weapon Slot 2 | 1 1 . . . . Heat Dissipation 6 | 6 . . . . . Mass Support 1 | . . 1 . . . Inventory Capacity 2 | 2 . . . . . Ranged Accuracy 4 | . . 4 . . . KI Damage % 2 | . . . 2 . . Protomatter Created 1285 | . 618 108 493 66 . Integrity Restored 1984 | . 727 207 864 186 . Core 1711 | . 580 207 738 186 . Parts 273 | . 147 . 126 . . Protomatter Decayed 546 | . 186 39 204 117 . Game ------ Seed VoltaicCompositeConstruct Manual? 0 Play Time 00:25:39 Cumulative 400.4 hours Start 2025.10.10 @ 13:36:03 End 2025.10.10 @ 14:00:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 149 Rogue 0 Adventurer 149 Explorer 0 Win Type - Total 16 Types 3/3/3/3/1/0/0/1/1/1 Lore% 92 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17c52a6e-2fd2-4259-9c03-5f4c79a2d9a7