Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.15 @ 14:55:05 Player: Dosh Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (310) 1550 Value Destroyed (12155) 12155 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (2415) 2415 TOTAL SCORE: 23840 Bonus ------- High Alert Combat Kills 1494 Follower Combat Kills 1298 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -877 Cogmind --------- Core Integrity 0/1150 Matter 36/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Improved Coolant Injector Advanced Hacking Suite Authchip [Processor] Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Core Analyzer Layered Medium Armor Plating Heavy Reactive Plating Improved Hacking Suite Combat Drone Bay > --- WEAPON ----------- Bore Cannon Mass Driver > --- INVENTORY -------- Energy Well Matter Compressor Encrypted Comm Array Authchip [Processor] Authchip [Processor] Authchip [Processor] Long-range Tractor Beam Improved Trap Extractor Gamma Rifle Improved KE Penetrator Magnetic Acceleration Cannon Rocket Array Rocket Array Long-range Missile Launcher Long-range Missile Launcher Powered Hammer [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Core Analyzer Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Magnetic Acceleration Cannon Energy Gun Gamma Rifle Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . . . 4 . . 2 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . 2 Utility 8 | . . . . . 2 . . 2 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 245 | 7 6 4 . 3 20 19 20 45 10 4 2 16 41 3 4 7 2 22 10 Power 17 | 1 . . . . 2 2 1 4 . . . . 5 1 . . . 1 . Engine 11 | 1 . . . . 2 1 1 4 . . . . 1 1 . . . . . Core 5 | . . . . . . 1 . . . . . . 3 . . . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 60 | 2 3 . . 1 7 2 5 16 1 1 . 1 10 1 1 2 . 4 3 Treads 46 | 2 3 . . 1 6 . 5 13 1 1 . . 8 1 1 . . 3 1 Leg 1 | . . . . . . . . . . . . 1 . . . . . . . Wheel 7 | . . . . . . 2 . 2 . . . . . . . 2 . 1 . Hover 2 | . . . . . . . . . . . . . 2 . . . . . . Flight 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 Utility 86 | 2 2 . . 1 5 8 6 18 7 3 . 5 11 . 1 3 1 10 3 Device 43 | 1 . . . 1 2 4 3 9 3 3 . 2 4 . 1 3 1 5 1 Storage 6 | 1 2 . . . 1 1 . . . . . . 1 . . . . . . Processor 4 | . . . . . . . . 2 . . . . 1 . . . . . 1 Hackware 7 | . . . . . . 1 1 1 . . . . 1 . . . . 3 . Protection 26 | . . . . . 2 2 2 6 4 . . 3 4 . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 1 4 . 1 6 7 8 7 2 . 2 10 15 1 2 2 1 7 4 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . 2 . . . 1 . . . . . . . Ballistic Gun 19 | 2 1 3 . . 5 . . 2 1 . 1 1 1 . . . . 1 1 Ballistic Cannon 34 | . . . . . . 4 4 2 1 . 1 4 11 . 1 2 . 4 . Launcher 23 | . . 1 . 1 1 3 4 1 . . . 4 2 1 1 . 1 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 1 2 2 . . . 3 1 . . 1 . 1 . Parts Lost 64 | . . . . . 1 7 4 12 . . . 4 9 2 5 . . 8 12 Power 8 | . . . . . 1 2 . 1 . . . . 1 1 1 . . . 1 Propulsion 16 | . . . . . . 2 1 2 . . . 1 3 1 3 . . . 3 Utility 32 | . . . . . . 3 2 8 . . . 2 4 . 1 . . 8 4 Weapon 8 | . . . . . . . 1 1 . . . 1 1 . . . . . 4 Highest Loss Streak 5 | . . . . . 1 2 2 5 . . . 3 4 2 3 . . 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 97 98 94 91 91 92 77 89 93 92 76 71 80 84 45 Engine 5 | . 14 14 14 14 8 7 9 6 7 7 7 7 2 5 . . . . . Treads 20 | . 27 28 28 28 33 28 30 20 15 15 15 11 19 25 16 9 6 10 9 Wheel 3 | . . . . . . 5 2 3 7 7 7 7 . . . 9 13 3 . Device 15 | . 14 14 14 14 17 14 6 9 15 22 23 18 20 13 11 13 20 20 8 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 4 Processor 6 | . . . . . . . . 3 7 7 7 7 10 13 13 13 13 9 6 Hackware 2 | . . . . . . 3 5 9 . . . . 4 . . . . 6 4 Protection 8 | . . . . . 8 8 13 11 14 7 7 9 7 13 13 11 6 6 4 Ballistic Gun 6 | . 27 28 28 15 17 4 . 2 7 7 . 2 . . . . . 1 . Ballistic Cannon 6 | . . . . . . 12 12 10 7 7 . 2 9 6 5 5 12 8 4 Launcher 1 | . . . . 12 . . 4 . . . . 6 . 5 6 . . . 2 Naked Turns 80 | . . . . . . . . . . . . . . . . . . . 80 Heaviest Build 168 | 12 27 27 26 28 77 79 85 92 82 82 77 85 136 136 133 127 122 161 168 Greatest Support 210 | 40 40 40 40 43 87 87 85 88 28 28 28 28 120 110 110 50 44 140 210 Greatest Overweight (x) 6 | . . . . . 1 3 3 3 2 2 2 3 3 1 2 6 2 4 1 Average Overweight (x) 1 | . . . . . . 1 . 1 2 2 2 2 . 1 1 3 2 2 . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 6 11 15 15 15 16 20 20 20 20 20 20 20 20 25 25 25 25 25 21 Most Carried 25 | 3 8 11 15 15 20 20 20 20 20 20 20 20 24 24 22 25 25 25 19 Average Carried 18 | 1 4 9 12 14 15 19 19 17 19 19 20 19 19 22 21 24 24 23 14 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 24 | 3 8 11 15 15 20 20 18 19 19 20 20 20 24 22 21 24 24 19 5 Class Distribution -------------------- 79% | Mutant 12% | Derelict-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Matter Collected 10842 | 254 272 97 5 123 781 1357 1039 1611 353 181 . 550 1706 134 452 143 226 1382 176 Remotely 803 | . . . . . . . 156 568 . . . . . . . . . . 79 Salvage Created 9741 | 142 471 83 . 86 896 814 1021 1697 46 38 . 735 1629 39 247 . 167 1260 370 Parts 507 | 7 32 12 . 6 61 44 59 87 1 1 . 29 94 1 9 . 4 51 9 Haulers Intercepted 6 | . . . . . 2 . 1 . . . . . 2 . . . . 1 . Recyclers Shooed 7 | . . . . . 1 . 1 1 . . . . 2 . . . . 2 . Parts Field Recycled 8 | . . . . . . . . 8 . . . . . . . . . . . Retrieved Matter 144 | . . . . . . . . 144 . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . 3 5 . 35 . 1 3 . 19 . . Prevented 7 | . . . . . . . . . 7 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 240 | . 13 7 . 6 23 30 28 29 1 1 . 24 28 2 10 . 4 24 10 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Guns 56 | . 13 4 . . 19 11 . 4 . . . . 2 . . . . 2 1 Cannons 90 | . . . . . . 13 9 20 1 1 . 2 22 . 1 . 1 17 3 AOE 92 | . . 3 . 6 4 6 19 4 . . . 22 3 2 9 . 3 5 6 Classes Destroyed 19 | 2 4 . . 2 5 2 2 1 . . . . . . . . . 1 . Worker 8 | . . . . . 1 . . 3 . . . . 3 . . . . 1 . Builder 18 | . . . . . 1 . 1 6 . . . . 10 . . . . . . Tunneler 5 | 2 . . . . . . . 2 . . . . 1 . . . . . . Hauler 6 | . . . . . 2 . 1 . . . . . 2 . . . . 1 . Recycler 16 | 1 . . . . . . 3 8 . . . . 3 . . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . Watcher 13 | . 3 . . . 2 . 4 2 . . . . 1 . . . . . 1 Swarmer 44 | . 6 7 . 4 3 7 2 3 . . . 8 . . 2 . 1 . 1 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . Grunt 114 | . 7 . . 1 15 16 17 14 . 1 . 11 9 . 7 . 2 8 6 Brawler 3 | . . . . . . . 1 1 . . . . . . . . . 1 . Duelist 7 | . . . . . 1 . 1 1 . . . . 3 . . . 1 . . Protector 3 | . . . . . . . 2 . . . . 1 . . . . . . . Sentry 18 | . . . . . 3 4 4 1 . . . 1 2 . 1 . . 2 . Hunter 21 | . . . . 1 1 . 1 2 1 . . 2 7 2 . . . 2 2 Programmer 27 | . . . . . . 1 . 7 . . . 1 7 . . . . 10 1 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 19 | 3 4 3 . 3 7 10 11 8 1 1 . 10 19 2 7 . 4 6 4 Combat Bots Only 10 | . 3 3 . 3 5 10 10 4 1 1 . 10 5 2 7 . 4 6 4 Max Kills in Single Turn 8 | 1 2 3 . 3 2 3 5 8 1 1 . 4 6 1 4 . 4 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 3 2 2 5 2 . . . 4 2 1 4 . 3 3 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Damage Taken 17647 | . 402 104 . 156 643 1306 831 2897 33 . . 956 2750 534 779 . 62 3417 2777 Core 2399 | . 87 . . 46 40 91 78 253 . . . 59 316 19 47 . . 204 1159 Absorbed by Shields 1666 | . . . . . 251 423 228 143 . . . 137 178 . . . . 281 25 Reduced by Siege Mode 205 | . . . . . . . . . . . . . . . . . . 178 27 Redirected to Shielding 28 | . . . . . 6 . . 22 . . . . . . . . . . . Regen/Repaired (Parts) 1584 | . 251 . . . 244 . . 117 . . . . 149 . . 823 . . . Core Remaining (%) 66 | 100 . . . 46 . . 62 . . . . 55 . . . . 55 79 . Volleys Fired 712 | 5 49 10 . 8 64 101 60 121 1 3 . 26 109 8 17 . 4 99 27 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 Hottest 147 | 40 40 40 . 50 61 105 105 111 82 90 . 126 147 98 90 . 110 114 132 Shots Fired 1269 | 10 98 19 . 16 129 171 109 213 3 6 1 42 178 13 21 . 8 193 39 Gun 424 | 10 98 18 . 8 125 73 . 28 2 3 . 5 10 . . . . 34 10 Cannon 737 | . . . . . . 90 81 181 1 3 1 17 157 9 12 . 7 155 23 Launcher 108 | . . 1 . 8 4 8 28 4 . . . 20 11 4 9 . 1 4 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1112 | 10 98 18 . 8 125 163 81 191 3 6 1 21 144 9 12 . 7 189 26 Thermal 24 | . . . . . . . . . . . . 1 23 . . . . . . Explosive 108 | . . 1 . 8 4 8 28 4 . . . 20 11 4 9 . 1 4 6 Electromagnetic 25 | . . . . . . . . 18 . . . . . . . . . . 7 Robot Hit Streak 26 | 3 8 2 . 2 14 14 6 12 1 1 . 7 11 5 6 . 4 26 7 Robot Miss Streak 10 | 2 4 3 . 2 9 6 9 9 5 3 . 2 5 5 4 . 1 9 10 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . 1 . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 737 | 4 57 7 . 8 99 102 49 104 1 2 . 28 110 7 8 . 6 121 24 Core Hits 691 | 3 30 10 . 9 114 56 69 69 1 1 . 64 83 13 42 . 15 63 49 Critical Kills 24 | . . . . . . . 7 8 1 1 . 1 1 . . . . 5 . Critical Parts Destroyed 24 | . 1 . . . . 4 7 8 . . . . . . . . 1 3 . Critical Strikes 70 | . 1 . . . . 6 17 19 1 1 . 2 7 . 1 . 3 12 . Destroy 50 | . 1 . . . . 4 14 16 1 1 . 1 1 . . . 3 8 . Blast 20 | . . . . . . 2 3 3 . . . 1 6 . 1 . . 4 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31256 | 49 639 166 . 480 2385 2915 3593 4267 25 47 . 2712 5279 344 1372 . 434 4485 2064 Guns 4713 | 49 632 64 . 21 1644 756 . 253 . . . 122 137 . . . . 845 190 Cannons 12570 | . . . . . . 1376 952 2645 25 47 . 307 3436 66 82 . 139 3180 315 Explosions 13751 | . . 99 . 459 703 783 2641 1327 . . . 2283 1634 278 1290 . 295 426 1533 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 222 | . 7 3 . . 38 . . 42 . . . . 72 . . . . 34 26 Kinetic 16297 | 49 632 64 . 21 1644 2132 952 2557 25 47 . 429 3071 66 82 . 139 4025 362 Thermal 565 | . . . . 63 . . . . . . . . 502 . . . . . . Explosive 13688 | . . 99 . 396 703 783 2641 1327 . . . 2283 1634 278 1290 . 295 426 1533 Electromagnetic 484 | . . . . . . . . 341 . . . . . . . . . . 143 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 3 3 3 2 2 2 2 3 2 2 2 2 . 19 5 Average Corruption 2 | . . . . . 2 3 3 1 2 2 2 2 1 2 2 2 . 8 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . 1 . . . . . . . . . 2 . Effects 278 | . . . . . 19 41 25 22 13 9 1 13 36 19 27 7 . 43 3 Message Errors 69 | . . . . . 4 9 7 6 3 6 . 1 13 3 8 . . 9 . Matter Fused 73 | . . . . . 2 11 11 7 3 1 . 2 6 4 10 2 . 11 3 Heat Flow Errors 26 | . . . . . 4 2 4 1 2 . . 3 1 3 1 1 . 4 . Energy Discharges 25 | . . . . . 2 5 2 . 1 . . 3 1 4 . 2 . 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 42 | . . . . . 4 8 . 5 3 1 . 2 7 3 4 . . 5 . Data Loss (major) 16 | . . . . . 1 3 . . . . . 2 3 1 2 2 . 2 . Misfires 12 | . . . . . 2 . 1 1 1 . 1 . 2 1 2 . . 1 . Alerts 6 | . . . . . . 2 . 1 . 1 . . . . . . . 2 . Weapon Failures 6 | . . . . . . 1 . 1 . . . . 1 . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 840 | . . . . 55 8 14 31 245 . . . 80 301 5 13 . . 47 41 Projectiles 290 | . . . . . . . 22 23 . . . . 198 . . . . 47 . Explosions 550 | . . . . 55 8 14 9 222 . . . 80 103 5 13 . . . 41 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 85 | . . . . . 1 3 4 21 . . . . 26 . . . . 25 5 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . Kinetic 78 | . . . . . . 3 4 18 . . . . 25 . . . . 23 5 Secondary 6 | . . . . . . . . 3 . . . . 1 . . . . 2 . Self-Inflicted Damage 1399 | . . . . 74 . . 91 358 . . . 117 41 47 117 . 17 92 445 Shots 48 | . . . . 3 . . 3 7 . . . 3 4 2 8 . 1 5 12 Rammed 27 | . 2 1 . . 4 1 . 4 . . . . 6 . . . . 2 7 Targets Rammed 30 | . 2 1 . . 6 1 . 5 . . . . 6 . . . . 2 7 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 2 . . 1 . . . . . . . . . . . Highest Temperature 451 | . 27 . . 50 327 378 363 451 155 72 12 187 195 164 158 75 . 247 12 Average Temperature 88 | . 9 . . 18 70 105 85 113 64 37 9 57 74 57 39 50 . 90 5 Received Heat Transfer 3049 | . 129 . . 40 296 605 262 708 . . . 146 395 . 135 . 9 249 75 Effects 17 | . . . . . . 1 5 11 . . . . . . . . . . . Shutdowns 2 | . . . . . . 1 . 1 . . . . . . . . . . . Interference 10 | . . . . . . . 4 6 . . . . . . . . . . . Matter Decay 2 | . . . . . . . 1 1 . . . . . . . . . . . Short Circuit 3 | . . . . . . . . 3 . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . 5 2 Total Turns 170 | . . . . . . . . . . . . . . . . . . 142 28 Longest Duration 50 | . . . . . . . . . . . . . . . . . . 50 26 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . . . . 1 . . . . . . Heat Transferred 100 | . . . . 100 . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Peak Influence 1370 | 15 241 206 . 136 349 1370 967 615 . . . . 856 . . . . 685 772 Initial 667 | . 9 30 . . . 197 667 305 . . . . 277 . . . . 52 331 Average 381 | 4 142 88 . 41 173 981 633 258 . . . . 392 . . . . 400 589 Maximum Alert Level 4 | . 1 1 . . 1 4 3 2 . . . . 3 . . . . 3 3 Low Security (%) 34 | 100 75 70 . 100 51 1 . 38 . . . . 25 . . . . 13 . Level 1 29 | . 24 29 . . 48 6 6 43 . . . . 41 . . . . 28 25 Level 2 20 | . . . . . . 10 67 17 . . . . 14 . . . . 57 55 Level 3 11 | . . . . . . 40 26 . . . . . 19 . . . . . 19 Level 4 4 | . . . . . . 41 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . . 1 6 . 6 12 . . . 1 15 . 1 . . 10 2 Investigation 13 | . 2 . . 1 2 . . 1 . . . . 3 . 1 . . 2 1 Extermination 18 | . . . . . . . . 8 . . . . 6 . . . . 3 1 Reinforcement 15 | . 1 . . . 1 . 3 3 . . . . 3 . . . . 4 . Assault 8 | . . . . . . . 3 . . . . 1 3 . . . . 1 . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . 4 . . . . 2 1 Construction Impeded 4 | . . . . . . . 1 2 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Distress Signals 11 | . 2 . . 1 5 . . . . . . . 1 . . . . . 2 Communications Jammed 16 | . . . . . . . . . . . . . 16 . . . . . . Distress Signals 16 | . . . . . . . . . . . . . 16 . . . . . . Times Spotted 375 | . 21 11 . 6 46 34 45 45 3 2 . 32 47 2 10 . 11 35 25 Peak Tracking Total 9 | . 4 3 . 3 5 7 6 4 1 1 . 9 5 2 7 . 4 4 9 Tactical Retreats 23 | . 2 1 . . 1 2 7 1 1 1 . . 4 . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Traps Triggered 19 | . 2 . . . 2 3 . 6 . . . . 2 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . 1 2 . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 2 2 . . . . . . . 3 . Most Traps Carried 6 | . . . . . . . . . 4 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Disabled 46 | . . . . 2 1 2 2 10 . . . 2 6 . 1 . . 8 12 Max in Single Turn 9 | . . . . 1 1 2 1 4 . . . 1 1 . 1 . . 1 9 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Accessed 67 | . 9 . 2 2 6 4 3 11 1 . 4 . 15 . 1 . . 8 1 Terminals 40 | . 7 . . 1 2 4 2 7 . . . . 9 . 1 . . 7 . Fabricators 4 | . . . . . . . . 2 . . . . 2 . . . . . . Repair Stations 7 | . 1 . . . 2 . . 2 . . . . 2 . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . 2 . . . . 1 1 Total Hacks 208 | . 33 . 2 3 19 7 20 31 1 . 30 . 38 . 4 . . 18 2 Successful 135 | . 17 . 2 3 13 3 17 16 1 . 30 . 19 . 4 . . 9 1 Failed 73 | . 16 . . . 6 4 3 15 . . . . 19 . . . . 9 1 Catastrophic 9 | . . . . . . 1 . 3 . . . . 3 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 65 | . 22 . 1 . 8 . 4 2 . . . . 16 . . . . 12 . Terminals 112 | . 25 . . 2 6 7 11 18 . . . . 22 . 4 . . 17 . Fabricators 10 | . . . . . . . . 4 . . . . 6 . . . . . . Repair Stations 32 | . 6 . . . 10 . . 9 . . . . 7 . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 9 . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . . 3 . . . . 1 2 Terminal Hacks 76 | . 7 . 2 3 . 3 8 7 1 . 30 . 6 . 4 . . 5 . Record 17 | . . . 1 . . . . . . . 11 . . . 4 . . 1 . Part Schematic 11 | . 1 . . . . . . . . . 10 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 7 | . 5 . . . . . . . . . . . . . . . . 2 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . Open Door 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . . . . 3 1 . . . . 1 . . . . . . Unreport Threat 6 | . . . . . . . 4 2 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . 4 . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 2 . . . . . . Build 4 | . . . . . . . . 2 . . . . 2 . . . . . . Repair Station Hacks 23 | . 6 . . . 8 . . 6 . . . . 3 . . . . . . Scan Component 12 | . 3 . . . 4 . . 3 . . . . 2 . . . . . . Repair 11 | . 3 . . . 4 . . 3 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 8 . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . Analyze 6 | . . . . . . . 6 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 1 . . . . 1 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Unauthorized Hacks 17 | . 4 . . . 4 . 1 . . . . . 5 . . . . 3 . Terminals 15 | . 3 . . . 3 . 1 . . . . . 5 . . . . 3 . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . Botnet 11 | . 2 . . . 1 . 1 . . . . . 4 . . . . 3 . Operators 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 8 . . . 6 4 3 8 . . . . 12 . 1 . . 7 . Full Trace Events 12 | . 2 . . . 2 1 . 1 . . . . 3 . 1 . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . 2 . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . . . 2 . . . 10 . . . . 13 . . . Parts Built 4 | . . . . . . . . 2 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 380 | . . . . . . . . 42 . . . . 338 . . . . . . Total Part Build Rating 20 | . . . . . . . . 8 . . . . 12 . . . . . . Parts Repaired 11 | . 3 . . . 4 . . 3 . . . . 1 . . . . . . Time 354 | . 78 . . . 140 . . 106 . . . . 30 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 3 . . . . . . 3 . . . . 4 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 Programmers 10 | . . . . . . 3 . . . . . . 3 . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . 3 . . . . . . . . 2 . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total Allies 15 | . . 1 3 . . 2 . 1 . . . 3 . . . 3 2 . . Largest Group 5 | . . 1 3 3 . 2 . 1 . . . 3 2 . . 3 5 5 . Highest-Rated Group 161 | . . 31 37 37 . 62 . 10 . . . 145 49 . . 82 161 161 . Highest-Rated Ally 96 | . . 31 21 21 . 31 . 10 . . . 96 29 . . 31 49 49 . Total Orders 25 | . . . . . . . . . . . . . 5 . 5 6 5 4 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . RETURN 22 | . . . . . . . . . . . . . 5 . 5 4 5 3 . Ally Attacks 242 | . . 3 . . . 15 . . . . . 38 30 . . . 65 91 . Total Damage 4487 | . . 41 . . . 290 . . . . . 910 480 . . . 1233 1533 . Kills 40 | . . 2 . . . 4 . . . . . 8 3 . . . 8 15 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Robot Analysis Total 6 | . 5 . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 2 . 1 . 1 1 2 2 . . Drone Launches 24 | . . . . . . . . . . . . . 5 2 5 6 4 2 . Drone Recoveries 20 | . . . . . . . . . . . . . 5 . 5 4 4 2 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Turns Passed 28171 | 142 1468 871 758 914 2088 2037 1293 2843 1122 993 136 859 3687 1400 2148 1496 1264 2051 601 Spaces Moved 14880 | 76 741 518 451 549 1053 1188 547 1309 839 750 102 558 1877 569 757 911 757 994 334 Core 118 | 5 . . . . . . . . . . . . . . . . . . 113 Treads 8263 | 71 741 518 451 549 1053 687 455 580 . . . . 1357 569 757 36 . 276 163 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 6242 | . . . . . . 501 92 729 839 750 102 558 321 . . 875 757 718 . Hover 199 | . . . . . . . . . . . . . 199 . . . . . . Flight 58 | . . . . . . . . . . . . . . . . . . . 58 Fastest Speed 35 | 50 160 160 160 160 152 125 125 130 130 130 130 130 106 240 240 130 130 130 35 Average Speed 163 | 152 160 160 160 160 154 146 186 163 130 130 130 135 169 240 276 158 130 164 134 Slowest Speed 410 | 160 160 160 160 160 235 232 240 385 130 130 130 145 410 240 320 320 130 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 6 96 95 90 76 61 97 38 29 92 83 75 73 38 89 90 89 93 27 10 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 11 | . 1 1 1 1 . . . . 1 1 1 . . . . 3 1 . . Known Exits Taken 6 | . . . . . 1 . 1 1 . . . . 1 . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . Scrap Searched 22 | . . 1 . 1 . . . . 2 4 . 2 . 2 6 2 2 . . Spaces Dug 44 | . . . . . . 11 . . . . . . 4 . 28 . . 1 . Terrain Destroyed 1167 | . . 6 . 62 26 136 209 58 1 1 1 153 131 45 85 . 19 94 140 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 186 | . . . . . . 4 42 26 1 1 1 3 42 2 7 . 1 41 15 AOE 980 | . . 6 . 62 26 132 167 32 . . . 150 89 43 78 . 18 52 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total 17407 | 90 931 542 488 574 1401 1340 712 1792 867 762 105 611 2174 588 788 965 1028 1214 435 Wait 1210 | . 131 7 . 1 238 16 62 251 10 . . 1 96 9 9 34 233 72 40 Move 14851 | 75 740 517 450 548 1052 1184 546 1308 838 749 101 557 1876 568 756 910 756 994 326 Hop 4 | . . . . . . . . . . . . . . . . . . . 4 Pick Up 106 | 3 3 2 4 6 9 7 8 12 2 3 . 1 21 . 1 4 2 11 7 Fast Attach 94 | 7 4 . . . 10 2 7 21 3 1 2 3 18 . 1 6 . 6 3 Attach 62 | . . 1 . . 2 7 5 13 . . . 4 11 2 1 1 . 10 5 Detach 28 | . . 1 . . 1 2 2 8 . . . 2 7 . . 3 . 2 . Swap 89 | . 2 3 . 3 8 10 8 11 7 3 . 9 12 1 2 . 2 6 2 Drop 107 | . . . . 8 11 2 14 18 6 3 2 1 18 . 1 6 2 13 2 Fire 712 | 5 49 10 . 8 64 101 60 121 1 3 . 26 109 8 17 . 4 99 27 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . 1 . . . . 1 . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 20 | . 2 1 . . 6 1 . 4 . . . . 5 . . . . 1 . Escape Stasis 44 | . . . . . . 8 . 24 . . . . . . . . . . 12 Rewire 70 | . . . 34 . . . . . . . . 7 . . . . 29 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 143 | -11/Junkyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 518 | -10/Materials | Repaired Assault Rifle 779 | -10/Materials | Discovered new exit (range 3) 906 | -10/Materials | Discovered new exit (range 12) 1458 | -10/Materials | Repaired Lgt. Treads 1486 | -10/Materials | Repaired Lgt. Treads 1611 | -10/Materials | Entered Mines 1779 | -10/Mines | Learned location of 1 exit from Materials 1883 | -10/Mines | Found a hidden stash of uninstalled traps 2029 | -10/Mines | Discovered new exit (range 10) 2033 | -10/Mines | Received a Mining Laser from a helpful Derelict 2182 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2185 | -10/Mines | Found Prototype Device 2242 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2243 | -10/Mines | Discovered new exit (range 5) 2372 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2482 | -10/Mines | Entered Exiles 2482 | -10/Exiles | Found Exiles lab destroyed 2653 | -10/Exiles | Opened EX-Vault 2664 | -10/Exiles | Found Modified TNC 3180 | -10/Exiles | Learned location of Zion (-6) 3228 | -10/Exiles | Discovered new exit (range 10) 3240 | -10/Exiles | Entered Mines 3240 | -9/Mines | Accompanied by 3 allies 3241 | -9/Mines | Assembled infested the area 3245 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3246 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3291 | -9/Mines | Discovered new exit (range 14) 3744 | -9/Mines | Core integrity fell below 50% 3852 | -9/Mines | Met a Derelict shopkeep closing up shop 4154 | -9/Mines | Entered Materials 4154 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4155 | -8/Materials | Identified exit to Factory 4385 | -8/Materials | Discovered new exit (range 4) 4821 | -8/Materials | Discovered exit to Factory (range 15) 5395 | -8/Materials | Garrison activated, responded to threat 5837 | -8/Materials | Repaired Imp. Shield Generator 5865 | -8/Materials | Repaired Ion Engine 5971 | -8/Materials | Repaired Imp. Treads 6011 | -8/Materials | Repaired Adv. Treads 6240 | -8/Materials | Identified exit to Garrison 6242 | -8/Materials | Entered Garrison 6246 | -8/Garrison | Identified Exp. Sensor Array 6282 | -8/Garrison | Rescued a captive Derelict 6282 | -8/Garrison | Rescued a captive Derelict 6314 | -8/Garrison | Triggered checkpoint 6431 | -8/Garrison | Triggered checkpoint 6481 | -8/Garrison | Destroyed 10 combat bots 6618 | -8/Garrison | Triggered checkpoint 6693 | -8/Garrison | Discovered new exit (range 10) 6797 | -8/Garrison | Phase Generator disabled 6878 | -8/Garrison | Triggered checkpoint 7024 | -8/Garrison | Triggered checkpoint 7158 | -8/Garrison | Discovered new exit (range 12) 7376 | -8/Garrison | Triggered checkpoint 7650 | -8/Garrison | Found Powered Armor 7652 | -8/Garrison | Found Powered Armor 7654 | -8/Garrison | Found Powered Armor 7657 | -8/Garrison | Found Powered Armor 7684 | -8/Garrison | Discovered new exit (range 11) 7936 | -8/Garrison | Triggered checkpoint 8022 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8141 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8279 | -8/Garrison | Entered Materials 8679 | -8/Materials | First assault squad dispatched 8761 | -8/Materials | Build established: Scavenger-Mutant 8773 | -8/Materials | Destroyed 10 combat bots 9104 | -8/Materials | Discovered exit to Factory (range 15) 9191 | -8/Materials | Build established: Mutant 9572 | -8/Materials | Entered Factory 9572 | -7/Factory | Evolved 2 slots: Utility x2 9877 | -7/Factory | Build established: Hacker-Mutant 10160 | -7/Factory | Repaired Missile Launcher 10180 | -7/Factory | Repaired Missile Launcher 10249 | -7/Factory | Repaired Broken Exp. Sensor Array 10677 | -7/Factory | Lost 3 parts (1p2u) 11000 | -7/Factory | Identified exit to Lower Caves 11145 | -7/Factory | Fabricated T-07 Excavator? 11450 | -7/Factory | Build established: Mutant 11668 | -7/Factory | Lost 5 parts (1n3u1w) 12396 | -7/Factory | Fabricated Powered Armor (x2) 12415 | -7/Factory | Entered Lower Caves 12431 | -7/Lower Caves | Met a Warlord Commander 12432 | -7/Lower Caves | Learned location of Warlord (-4) 12436 | -7/Lower Caves | Found Unknown Device 12504 | -7/Lower Caves | Learned Factory stockpile data 12784 | -7/Lower Caves | Identified Encrypted Comm Array 12957 | -7/Lower Caves | Encountered a Warlord checkpoint 13449 | -7/Lower Caves | Discovered new exit (range 14) 13537 | -7/Lower Caves | Entered another Lower Caves area 13556 | -7/Lower Caves | Learned location of Extension (-6) 13855 | -7/Lower Caves | Discovered new exit (range 11) 14038 | -7/Lower Caves | Learned location of 1 exit from Factory 14342 | -7/Lower Caves | Discovered new exit (range 13) 14530 | -7/Lower Caves | Entered Data Miner 14531 | -7/Data Miner | Discovered new exit (range 6) 14556 | -7/Data Miner | Met Data Miner 14596 | -7/Data Miner | Learned location of Section 7 (-2) 14596 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14619 | -7/Data Miner | Received God Mode back door access code from Data Miner 14666 | -7/Data Miner | Entered Proximity Caves 14699 | -6/Proximity Caves | Escorted by Enhanced Grunt 15006 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15027 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15052 | -6/Proximity Caves | Destroyed 10 combat bots 15131 | -6/Proximity Caves | Spotted B-75 Beast 15161 | -6/Proximity Caves | Allies destroyed B-75 Beast 15191 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 15203 | -6/Proximity Caves | Learned Factory emergency access door positions 15258 | -6/Proximity Caves | Found Prototype Device 15258 | -6/Proximity Caves | Identified Exp. Thermal Shield 15500 | -6/Proximity Caves | Discovered new exit (range 11) 15525 | -6/Proximity Caves | Entered Factory 15525 | -6/Factory | Accompanied by 2 allies 15525 | -6/Factory | Evolved 2 slots: Utility x2 15526 | -6/Factory | Identified exit to Factory 15876 | -6/Factory | Identified exit to Lower Caves 15876 | -6/Factory | Identified exit to Extension 16123 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 16480 | -6/Factory | Lost 4 parts (1p2n1u) 16660 | -6/Factory | Incoming investigation squad redirected 16807 | -6/Factory | Fabricated Combat Drone Bay? 17281 | -6/Factory | Discovered exit to Factory (range 11) 17405 | -6/Factory | Found Hvy. Reactive Plating 17960 | -6/Factory | Spotted B-75 Beast 18032 | -6/Factory | Found Prototype Launcher 18032 | -6/Factory | Identified Rocket Array 18035 | -6/Factory | Found Rocket Array 18519 | -6/Factory | Incoming investigation squad redirected 18673 | -6/Factory | Fabricated Combat Drone Bay? 18675 | -6/Factory | First assault squad dispatched 18916 | -6/Factory | Incoming assault squad redirected 19051 | -6/Factory | Incoming assault squad redirected 19171 | -6/Factory | Repaired Broken Powered Armor 19212 | -6/Factory | Entered Lower Caves 19612 | -6/Lower Caves | Encountered a Warlord checkpoint 20523 | -6/Lower Caves | Discovered new exit (range 19) 20526 | -6/Lower Caves | Learned location of 1 exit from Factory 20612 | -6/Lower Caves | Entered another Lower Caves area 20612 | -6/Lower Caves | Accompanied by 2 allies 20751 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 20789 | -6/Lower Caves | Attracted the attention of an 0b10 base 20830 | -6/Lower Caves | Destroyed 7 combat bots 20854 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 20854 | -6/Lower Caves | Learned Armory security intel 20854 | -6/Lower Caves | Learned Extension emergency access door positions 20866 | -6/Lower Caves | Discovered exit to Factory (range 13) 20900 | -6/Lower Caves | Lost 3 parts (1p1n1u) 21323 | -6/Lower Caves | Encountered a Warlord checkpoint 21699 | -6/Lower Caves | Spotted B-75 Beast 22425 | -6/Lower Caves | Discovered new exit (range 8) 22760 | -6/Lower Caves | Entered Zion 22760 | -6/Zion | Accompanied by 2 allies 23032 | -6/Zion | Discovered new exit (range 18) 23117 | -6/Zion | Learned Factory garrison access intel 23242 | -6/Zion | System corruption cleaned by Quarantine Array 23353 | -6/Zion | Learned location of Armory (-3) 23535 | -6/Zion | Gained Derelict followers 23705 | -6/Zion | Given the Hacking Drone Bay 23783 | -6/Zion | Visited the Megawrench Repair Shop 23803 | -6/Zion | Megawrench repaired 8 parts 23822 | -6/Zion | Build established: Derelict-Mutant 24030 | -6/Zion | Found Prototype Device 24030 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 24256 | -6/Zion | Entered Proximity Caves 24256 | -5/Proximity Caves | Accompanied by 7 allies 24602 | -5/Proximity Caves | Spotted B-75 Beast 24612 | -5/Proximity Caves | Allies destroyed B-75 Beast 25185 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25520 | -5/Proximity Caves | Entered Factory 25520 | -5/Factory | Accompanied by 8 allies 25520 | -5/Factory | Evolved 2 slots: Utility x2 25521 | -5/Factory | Identified exit to Factory 25522 | -5/Factory | Loaded intel: 4 garrison access locations 26079 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 26127 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 26420 | -5/Factory | First assault squad dispatched 26449 | -5/Factory | Incoming assault squad redirected 26911 | -5/Factory | System corruption reached 10% 27049 | -5/Factory | Discovered exit to Factory (range 14) 27074 | -5/Factory | Build established: Mutant 27121 | -5/Factory | Discovered exit to Factory (range 12) 27306 | -5/Factory | Cargo convoy interrupted 27328 | -5/Factory | Incoming assault squad redirected 27462 | -5/Factory | Lost 5 parts (5u) 27571 | -5/Factory | Entered another Factory area 27571 | -4/Factory | Evolved 2 slots: Propulsion x2 27829 | -4/Factory | Incoming investigation squad redirected 28061 | -4/Factory | Released all parts (7) 28092 | -4/Factory | Lost 4 parts (2u2w) 28134 | -4/Factory | Core integrity fell below 50% 28159 | -4/Factory | Core integrity fell below 20% 28172 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 28127_ Imp. KE Penetrator destroyed. 28129_ Gamma Rifle destroyed. 28130_ Slammed into S-27 Virus. 28135_ Acquired VTOL Module. 28137_ VTOL Module destroyed. 28142_ Acquired Prototype Power Core. 28150_ Penetrated by Slug. 28152_ System corrupted: Matter fused (-9). 28153_ Acquired Hvy. Shock Bomb Launcher. 28156_ Slug penetrates Wall. 28160_ VTOL Module destroyed. 28162_ Acquired 27 matter. 28169_ Penetrated by Slug. 28169_ Slug penetrates Wall. 28170_ System corrupted: Matter fused (-7). 28170_ Slammed into K-01 Serf. 28171_ Slug penetrates Wall. 28171_ Slammed into H-77 Assassin. 28172_ Slug penetrates Wall. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############??????????????????????????? | | ??????????#!! #?????#######?????###??????? | | ??????#####!! #?????# ######T ###????? | | ####### # ! #?##### #????? | | " #?#hh #????? | | ####### # """ #?#@### #????? | | ??????## ## """ ! #?#s#?# ## #?????? | | ???????# ##= """ #?#k#?######## #?????? | | ???????# ##############?# #????????# #?????? | | ???????# ########???????#s#######??# #?????? | | ???????# #???????# # ?# #?????? | | ???????# #####???#s# ! ?# #?????? | | ???????# #! ##### # # #?????? | | ???????# # ! # ! # #?????? | | ??????## # ## # + #?????? | | ??????# ## ### # !!! # ###+#?????? | | ??????# #?# # !! ## ##?????????? | | ??????# #?# # !! ??# #??????????? | | ??????## #?# # !??# #??????????? | | ???????# #?# #######???# #??????????? | | ???????# #?######?????????# #??????????? | | ??????##+####+####+##???????????????# #??????????? | | ??????# #???????????????# #??????????? | | ??????# #???????????????# #??????????? | | ??????# """ #???????????????# #??????????? | | ??????# * """ #???????????????# #??????????? | | ??????# ** """ #???????????????# #??????????? | | ??????#* ** #???????????????# #??????????? | | ??????###############???????????????# #??????????? | | ????????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 65 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Corruption Block 8 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Weapon Shielding 66 Evasion (%) 63 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 22 Defensive Hacking 11 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Powered Armor | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Wave Gun | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Powered Armor | x2 | -7/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed BackupAluminumMinigun Manual? 0 Play Time 02:40:57 Cumulative 106.3 hours Start 2024.01.14 @ 07:55:13 End 2024.01.15 @ 14:55:05 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f88c896-22a9-4e87-937d-e93ce9f6619d