Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.11 @ 03:18:45 Player: szymekc Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (510) 2550 Value Destroyed (27517) 27517 Prototype IDs (66) 1320 Alien Tech Used (12) 2400 Bonus (36277) 36277 TOTAL SCORE: 79964 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 15847 Follower Combat Kills 277 Destroyed Unchained 1000 Subatomizer Sterilization 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1042 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -2189 Cogmind --------- Core Integrity 58/1600 Matter 252/300 Energy 423/425 System Corruption 5% Temperature Cool (0) Movement Walking (90) Ox1 +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Reinforced Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Heat Sink Advanced Cooling System Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (15) --- Experimental Matter Compressor (215) Quantum Capacitor Advanced Force Field Sigix Sheargun Sigix Sheargun Sigix Shearcannon Perforator Gamma Bomb Array Experimental Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Advanced Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Heat Sink Experimental Matter Compressor Quantum Capacitor Integrity Redistributor Sigix Sheargun Sigix Sheargun Improved Potential Cannon Perforator Gamma Bomb Array Experimental Neutron Missile Launcher [Rating: 261] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Sigix Exoskeleton Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Spectral Analyzer Device Improved Sensor Array Storage Medium Storage Unit Processor Spectral Analyzer Hackware Authchip [Propulsion] Protection Experimental Utility Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Nanosword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 . . . Utility 11 | . . . . . 5 . . . . 1 . . . . . . 2 . . . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 223 | 7 9 7 2 3 37 1 . 9 5 26 4 14 2 . 27 . 3 4 1 3 1 11 15 10 1 13 8 Power 27 | 1 2 2 . . 4 . . . 3 4 2 2 . . 2 . . . . . . 1 . . . 3 1 Engine 7 | 1 . 2 . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . Core 12 | . 2 . . . 3 . . . 1 3 2 1 . . . . . . . . . . . . . . . Reactor 8 | . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . 3 1 Propulsion 46 | 2 . 1 1 1 11 . . . . 6 2 5 . . 7 . . . . 1 . 4 . 4 1 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . 5 . . . . 3 . 1 . . 6 . . . . 1 . 4 . 4 1 . . Flight 16 | . . . . . 6 . . . . 3 2 4 . . 1 . . . . . . . . . . . . Utility 110 | 2 3 1 1 . 16 1 . 8 1 13 . 7 . . 12 . 2 4 1 2 1 4 12 4 . 8 7 Device 52 | 2 . . . . 8 . . 1 . 4 . 3 . . 8 . . 3 1 1 1 1 5 2 . 5 7 Storage 14 | . 2 1 . . 1 1 . . . . . 2 . . 2 . . . . . . . 4 1 . . . Processor 17 | . . . . . 4 . . 6 1 2 . 1 . . . . . . . . . . . . . 3 . Hackware 11 | . . . . . 1 . . . . 4 . . . . . . 2 . . . . 3 1 . . . . Protection 16 | . 1 . 1 . 2 . . 1 . 3 . 1 . . 2 . . 1 . 1 . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 4 3 . 2 6 . . 1 1 3 . . 2 . 6 . 1 . . . . 2 3 2 . 2 . Energy Gun 4 | 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Energy Cannon 6 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 2 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Launcher 10 | . 1 . . . 2 . . 1 1 1 . . 1 . 1 . . . . . . 1 . 1 . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Impact Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 4 . . 8 . . . . . . 17 . 1 . . 3 . . 6 4 1 7 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Parts Lost 44 | . 1 7 . . 2 . . . 1 11 2 1 . . . . 3 . 1 . . . 1 . . 14 . Power 7 | . 1 2 . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . Propulsion 15 | . . . . . 1 . . . . 5 2 1 . . . . . . . . . . . . . 6 . Utility 19 | . . 2 . . 1 . . . . 4 . . . . . . 2 . 1 . . . 1 . . 8 . Weapon 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . 1 3 . . 2 . . . 1 4 1 1 . . . . 3 . 1 . . . 1 . . 9 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 11 13 8 8 5 5 7 9 9 7 3 7 8 9 8 9 8 7 8 8 8 9 13 14 12 10 9 Power . | . 1 . . . . . . . . . . . . . . 2 2 1 1 1 1 . . . 1 1 . Propulsion 1 | . 2 4 2 2 . . . . . . 1 1 1 1 . 2 2 2 2 2 2 1 2 . . . . Utility 3 | . 3 4 2 2 1 1 3 3 4 3 . 1 3 3 3 4 3 3 3 3 3 4 6 7 3 2 2 Weapon 3 | . 4 5 4 4 2 2 3 4 3 3 1 2 3 4 3 1 1 1 2 1 1 1 3 4 4 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 2 5 . 1 12 . . 1 . . 1 . 1 . 3 . . . . 1 . 2 1 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . 3 . . 3 . . . . . 1 . 1 . . . . . . . . . . 1 . . . Utility 12 | . 2 1 . 1 2 . . . . . . . . . 2 . . . . . . 2 1 1 . . . Weapon 10 | . . 1 . . 6 . . 1 . . . . . . 1 . . . . 1 . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 96 94 100 89 93 93 91 93 82 76 84 82 82 88 94 93 91 97 97 94 88 85 81 82 71 66 Engine 3 | . 1 9 14 14 . . . . . 2 . . . . . . . . . . . . . . . . . Core 3 | . 12 3 . . 5 6 6 6 5 1 5 4 5 5 3 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 4 5 7 Treads 7 | . 27 24 . . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 27 28 2 . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . 6 . . . . 1 4 1 . . 10 35 31 31 31 31 31 30 28 30 30 21 . Flight 7 | . . . . . 19 33 33 33 33 24 17 25 29 29 19 . . . . . . . . . . . . Device 10 | . 12 7 . . 15 13 13 8 . 5 11 7 5 5 4 . 4 9 20 21 15 19 23 17 17 17 20 Storage 7 | . 13 14 14 14 1 6 6 6 6 3 . 3 5 5 5 5 5 5 5 5 5 4 4 4 4 4 7 Processor 10 | . . . . . 14 20 20 22 32 24 23 26 23 23 23 23 16 15 15 15 15 10 9 8 8 9 15 Hackware 1 | . . . . . 1 . . . . 4 5 4 . . . . 7 5 5 5 5 3 . . . . . Protection 5 | . 2 4 8 14 6 6 6 5 6 3 . . 5 5 5 11 9 7 3 2 5 4 4 8 8 2 . Energy Cannon 3 | . . 5 14 21 4 . . . . . . . . . . . . . . . . . . . . 2 6 Ballistic Cannon 6 | . 26 17 14 . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . 5 6 6 6 6 6 2 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . 7 11 9 9 9 10 8 5 . . . . . Peak Build Rating 261 | 9 12 29 31 38 74 69 70 85 86 100 96 102 98 95 143 143 160 155 158 155 154 172 186 193 197 248 261 Average Rating 86 | 6 11 13 30 35 60 65 65 71 81 84 89 95 94 94 113 143 157 145 153 151 150 165 171 188 194 195 254 On Entrance 105 | . 9 12 28 31 37 73 65 66 82 82 92 93 95 95 95 143 143 128 155 148 154 151 162 183 192 195 248 Avg Prop Armor Cover (%) . | . . 2 . 1 . . . . . 1 4 2 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 11 34 98 104 108 121 30 30 36 30 39 19 36 40 36 63 57 61 52 58 44 60 83 120 130 119 124 82 Greatest Support 136 | 40 40 40 30 32 53 30 30 30 42 46 27 39 39 39 82 82 82 82 82 82 82 98 121 136 117 120 70 Greatest Overweight (x) 9 | . . 9 9 8 9 . . 1 . 1 . . 1 . 2 . 1 . . . . . . . 1 2 1 Average Overweight (x) . | . . 1 3 5 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 25 25 25 25 10 10 10 10 10 5 15 10 10 10 10 10 10 10 10 10 10 20 20 15 15 15 Average Capacity 13 | 5 13 17 25 25 8 10 10 10 10 8 5 8 10 10 10 10 10 10 10 10 10 10 15 17 15 14 15 Most Carried 25 | 3 13 25 25 25 25 7 8 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 20 20 15 15 15 Average Carried 12 | 1 11 16 24 24 8 5 7 9 9 8 4 8 9 9 9 10 9 9 9 9 9 9 14 17 14 12 12 Final Capacity 25 | 5 15 25 25 25 5 10 10 10 10 5 5 10 10 10 10 10 10 10 10 10 10 10 20 15 15 15 15 Final Carried 25 | 3 13 24 25 25 4 7 8 10 10 5 5 10 10 10 10 10 10 10 10 10 10 10 20 15 15 13 12 Class Distribution -------------------- 36% | Mutant 18% | Scout 11% | Scavenger-Mutant 6% | Ninja 5% | Scavenger-Scout 4% | Alien-Sigix 4% | Sprinter 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Ninja | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Ninja | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 12192 | 300 1248 443 104 30 575 34 26 . 242 457 206 211 62 . 1084 . 165 200 121 87 295 190 508 772 98 4007 727 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26266 | 36 965 171 202 . 1393 . . . 74 353 71 590 93 . 384 45 1383 148 29 87 291 393 782 730 720 7182 10144 Parts 1066 | 6 65 16 10 . 24 . . . 4 11 4 19 4 . 22 2 58 7 2 2 10 26 43 29 37 249 416 Haulers Intercepted 16 | . 2 . . . 2 . . . . . . 2 . . . . 3 . . . . . 2 1 1 1 2 Recyclers Shooed 11 | 2 . . . . 4 . . . . . . 1 . . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . 13 . . . . 3 . 4 . . . 3 1 . 2 . 6 . 1 7 . . . . . . Prevented 7 | . . . . . . 2 . . 2 . . . 1 1 . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 363 | . 23 11 . . 15 . . . 5 8 . 3 3 . 8 1 17 5 3 . 8 3 5 10 5 95 135 Melee 25 | . . . . . 1 . . . 1 2 . 3 1 . . 1 12 . . . . 3 . . 1 . . Cannons 183 | . 23 7 . . 1 . . . . . . . . . 2 . . . . . . . 5 . . 39 106 AOE 136 | . . 4 . . 10 . . . 4 3 . . 2 . 6 . 5 5 3 . 8 . . 9 3 45 29 Classes Destroyed 27 | 1 6 4 . . 2 . . . . 2 1 . . . 3 . . . . . 1 . 1 . . 5 1 Worker 39 | . 14 . . . 1 . . . . 1 . 1 . . . . 4 . . . . 1 2 . 3 2 10 Builder 19 | . 1 . 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 3 4 6 Tunneler 6 | 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Hauler 16 | . 2 . . . 2 . . . . . . 2 . . . . 3 . . . . . 2 1 1 1 2 Recycler 19 | . 1 . . . 5 . . . . . . 1 . . . . 3 . . . . 1 . . 1 4 3 Mechanic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Operator 6 | . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 3 . . . 4 . . . . 2 . 3 . . . . . . . . . . 1 2 1 3 3 Swarmer 60 | . . 4 . . 9 . . . 5 4 . . 1 . . . 7 5 2 . . . . 4 . 10 9 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Grunt 127 | . 23 . . . 2 . . . . . . 1 1 . 4 . 4 . . . 6 . . 3 1 33 49 Brawler 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 16 Duelist 17 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 10 Protector 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 5 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . Sentry 26 | . . 1 . . 2 . . . . . . . 1 . . . 3 . 1 . . 1 . 2 . 4 11 Specialist 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Hunter 24 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 10 11 Programmer 31 | . . . . . 2 . . . . . . 2 . . 1 1 1 . . . . 2 4 . 4 6 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Quarantine Guard 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . CL-0N3 Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Immortal 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 2 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 114 | 1 5 6 2 . 4 . . . 4 4 . 4 3 . 7 1 13 9 3 . 4 2 2 9 4 24 114 Combat Bots Only 93 | . 3 4 . . 4 . . . 4 4 . 2 3 . 7 1 7 7 3 . 4 2 2 7 3 21 93 Max Kills in Single Turn 7 | 1 2 2 1 . 3 . . . 2 3 1 1 1 . 5 1 4 3 1 . 3 1 2 4 2 5 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 2 . . 3 . . . 2 3 . . 1 . 5 . 2 3 1 . 3 . . 4 2 5 7 Melee 1 | . . . . . 1 . . . 1 1 . 1 1 . . 1 1 . . . . 1 . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . CL-0N3 (-5/Factory) LV-01A (-5/Warlord) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 1684 | . 53 71 . . 100 . 4 . 19 150 1 13 13 . 8 9 161 26 21 . 9 37 38 11 34 440 466 Missed 629 | . 17 22 . . 47 . 2 . 9 62 . 5 2 . 4 5 75 8 10 . 7 24 22 7 10 124 167 Hits 1055 | . 36 49 . . 53 . 2 . 10 88 1 8 11 . 4 4 86 18 11 . 2 13 16 4 24 316 299 Melee 11 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 5 3 Projectile 1044 | . 36 49 . . 53 . 2 . 10 88 . 8 11 . 4 4 84 18 11 . 2 13 16 4 24 311 296 AOE 4 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Critical Strikes 43 | . . 1 . . . . . . . 2 1 . . . . . 1 1 . . . . . . 2 22 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 15940 | . 505 948 . . 740 . 37 . 166 1694 117 202 240 . 148 92 1280 195 152 . 40 133 508 101 619 4900 3123 Core 3119 | . 38 209 . . 102 . . . 12 431 50 43 65 . . 14 86 . . . . 26 . . . 1090 953 Absorbed by Shields 1538 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 1220 298 Redirected to Shielding 191 | . . . . . . . . . . . . . . . . . . . . . 20 60 42 . 22 47 . Ignored by Resistances 5889 | . . . . . . . . . . . . . . . . . 239 96 55 . . 29 . . . 1900 3570 Regen/Repaired (Parts) 4267 | . 187 . . 243 . . . . . 125 14 48 92 . . . . . . . . . . 37 . . 3521 Core Remaining (%) 54 | 100 . . . 1 . . . . 86 . . . . . . 39 . . . . 92 . 98 . . 19 3 Volleys Fired 729 | 10 136 60 33 . 28 2 2 . 2 15 3 1 2 1 14 . 7 2 6 . 8 . 7 13 10 203 164 Largest 2 | 2 2 2 1 . 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 . 1 . 1 1 1 1 1 Hottest 200 | 70 100 113 80 . 85 85 85 . 43 85 46 85 46 85 60 . 60 60 60 . 60 . 100 60 60 200 200 Shots Fired 897 | 20 251 106 33 . 30 2 2 . 2 15 3 1 2 1 14 . 7 2 6 . 8 . 7 13 10 200 162 Gun 25 | 20 . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . Cannon 685 | . 235 92 33 . 23 2 2 . . 13 . 1 . 1 7 . . . . . . . 7 . . 122 147 Launcher 175 | . 14 6 . . 5 . . . 2 2 3 . 2 . 2 . 7 2 6 . 8 . . 13 10 78 15 Special 12 | . 2 8 . . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 387 | 10 235 87 1 . . . . . . . . . . . 7 . . . . . . . 7 . . 35 5 Thermal 122 | 10 2 13 32 . 21 2 2 . . 2 . 1 . 1 . . . . . . . . . . . 30 6 Explosive 104 | . 14 6 . . 5 . . . 2 2 3 . 2 . 2 . 7 2 6 . 8 . . 2 4 24 15 Electromagnetic 86 | . . . . . 4 . . . . 11 . . . . . . . . . . . . . 11 6 54 . Slashing 193 | . . . . . . . . . . . . . . . . . . . . . . . . . . 57 136 Entropic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Hit Streak 22 | 2 11 14 4 . 7 . . . . 11 2 . . . 4 . 6 1 . . 4 . 7 4 6 12 22 Robot Miss Streak 38 | 3 7 3 1 . 2 . . . . 5 . . . . 2 . . 1 . . 1 . 5 5 . 38 12 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . 69 142 Shots Hit Robots 642 | 8 107 48 6 . 42 . . . 1 32 3 19 3 . 7 1 35 5 . 2 4 8 24 12 16 127 132 Core Hits 910 | 3 49 27 4 . 21 . . . 3 20 1 9 7 . 13 . 31 6 5 2 16 5 14 22 16 276 360 Critical Kills 28 | . . . . . 1 . . . . . . . . . 2 . . . . . . . 5 . . 14 6 Critical Parts Destroyed 50 | . . . . . 5 . . . . 3 . . . . . . . . . . . . 6 . . 30 6 Critical Strikes 128 | . 8 2 . . 7 . . . . 4 . 2 2 . 3 . 9 . . . . 2 13 . 1 45 30 Destroy 76 | . . . . . . . . . . . . . . . 2 . . . . . . . 11 . . 44 19 Blast 10 | . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . 1 1 11 Impale 6 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 2 . . . . Sunder 9 | . . . . . . . . . . . . . . . 1 . 7 . . . . 1 . . . . . Melee Attacks 417 | . . . . . 61 6 5 1 4 61 2 38 6 4 3 5 69 11 19 3 14 29 31 7 22 16 . Impact 112 | . . . . . 61 6 5 1 4 35 . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . . . . . . 1 2 38 6 4 1 . . . . . . . 15 7 22 16 . Piercing 126 | . . . . . . . . . . 25 . . . . . . 30 7 14 2 11 21 16 . . . . Entropic 67 | . . . . . . . . . . . . . . . 2 5 39 4 5 1 3 8 . . . . . Sneak Attacks 48 | . . . . . 10 . . . . 2 2 5 . . 2 . 6 3 . . . 2 5 2 7 2 . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . Damage Inflicted 83865 | 128 2385 1182 167 . 2981 . . . 373 1986 662 1633 502 . 1559 121 4759 1175 513 213 1895 787 1891 2410 2253 22896 31394 Guns 169 | 128 . . . . 41 . . . . . . . . . . . . . . . . . . . . . . Cannons 34296 | . 2357 934 167 . 486 . . . . 133 . . . . 130 . . . . . . . 92 . . 8008 21989 Explosions 35921 | . 6 248 . . 841 . . . 304 755 432 . 304 . 1072 . 1901 785 513 . 1895 . . 2025 1049 14474 9317 Melee 13369 | . . . . . 1613 . . . 69 1098 230 1633 198 . 357 121 2858 390 . 213 . 787 1799 385 1204 414 . Ramming 110 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . 88 Kinetic 4000 | 67 2357 821 . . . . . . . . . . . . 130 . . . . . . . 92 . . 421 112 Thermal 7137 | 61 . 113 167 . 522 . . . . 412 . . . . . . . . . . . . . . . 4084 1778 Explosive 28152 | . 6 248 . . 712 . . . 304 343 432 . 304 . 1072 . 1901 785 513 . 1895 . . 1499 830 9170 8138 Electromagnetic 4138 | . . . . . 134 . . . . 133 . . . . . . . . . . . . . 526 219 3126 . Impact 2463 | . . . . . 1613 . . . 69 781 . . . . . . . . . . . . . . . . . Slashing 31532 | . . . . . . . . . . . 230 1633 198 . . . . . . . . . 509 385 1204 6095 21278 Piercing 3091 | . . . . . . . . . . 317 . . . . . . 635 280 . 213 . 356 1290 . . . . Entropic 3242 | . . . . . . . . . . . . . . . 357 121 2223 110 . . . 431 . . . . . Highest Corruption 16 | . . . . . 2 . . 3 10 3 3 3 1 1 1 . 2 2 2 2 2 . 2 . 6 16 5 Average Corruption 2 | . . . . . 1 . . 2 4 2 3 2 1 1 1 . 1 2 2 2 2 . 1 . 2 6 2 Corruption Purged 5 | . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 92 | . . . . . 19 . . 1 5 1 3 7 1 1 . . . 2 4 . 3 . 7 . 3 32 3 Message Errors 27 | . . . . . 6 . . . 1 . . 3 . . . . . 1 1 . 1 . 1 . . 13 . Matter Fused 23 | . . . . . 7 . . 1 1 1 2 2 . . . . . 1 2 . 1 . 2 . . 3 . Heat Flow Errors 11 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 7 1 Energy Discharges 11 | . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 . 2 . 2 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 3 . Data Loss (major) 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5774 | . 40 9 . . 796 . . . 105 426 142 201 . . 166 41 394 162 . . 27 340 193 163 360 1029 1180 Projectiles 950 | . 40 4 . . 45 . . . . . . . . . . . . . . . . . . . . 385 476 Explosions 2134 | . . 5 . . 5 . . . 61 183 24 . . . 93 . 186 115 . . 27 . . 110 45 644 636 Melee 2690 | . . . . . 746 . . . 44 243 118 201 . . 73 41 208 47 . . . 340 193 53 315 . 68 Knockbacks 48 | . 14 7 . . 6 . . . . 4 . . . . 1 . . . . . . . 2 . . 10 4 Impact 11 | . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . 1 Kinetic 35 | . 14 5 . . . . . . . . . . . . 1 . . . . . . . 2 . . 10 3 Secondary 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . 6 45 . . 36 . . . . . . . . . . . . . . . . . . 8 . 168 67 Shots 14 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . 7 2 Rammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | 63 221 14 252 . 350 4 2 3 170 118 . 131 270 40 70 2 56 24 44 . 128 6 63 28 144 500 454 Average Temperature 57 | 25 41 10 102 . 94 2 1 2 67 39 . 20 28 3 7 1 20 4 23 . 39 4 26 13 49 94 92 Received Heat Transfer 2159 | . 282 132 . . 120 . 18 . 39 198 9 18 36 . 18 9 150 . 9 . 21 . 36 9 . 368 687 Effects 11 | . 3 . 1 . 4 . . . . . . . . . . . . . . . . . . . . 3 . Shutdowns 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Interference 7 | . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Robots Corrupted 28 | . . . . . 9 . . . . 4 . . . . . . . . . . . . . 1 1 12 1 Combat Hostiles 18 | . . . . . 2 . . . . 3 . . . . . . . . . . . . . 1 1 11 . Parts Fried 50 | . . . . . 17 . . . . . . . . . . . . . . . . . . 1 1 29 2 Impact Corruptions 37 | . . . . . 27 . . . 1 7 . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 4629 | 185 . 148 222 . 464 . . . . 250 . . . . . . . . . . . . . . . 2480 880 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . 2 4 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . 2 . . . 1 . . . . 2 . 1 . . . . 3 . . . . 1 . 2 2 5 5 Low Security (%) 48 | 100 51 . 100 . 63 . . . . 36 100 82 . . . . 22 . . . . 15 100 12 48 . . Level 1 25 | . 16 . . . 36 . . . . 51 . 17 . . . . 55 . . . . 84 . 7 46 10 . Level 2 13 | . 31 . . . . . . . . 12 . . . . . . 18 . . . . . . 79 4 6 . Level 3 1 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 12 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Sterilizations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 7253 | 5 625 . 96 . 389 . . . . 468 125 241 . . . . 781 . . . . 380 116 538 411 3295 7253 Initial 1976 | . . . 96 . . . . . . 157 63 62 . . . . 97 . . . . 350 58 61 234 217 1976 Average 489 | . 262 . 23 . 165 . . . . 251 90 72 . . . . 323 . . . . 257 40 404 219 1421 4304 Influence Increases 18123 | 10 1323 260 69 . 961 45 . . 320 1381 126 567 60 150 160 225 1100 140 135 10 185 565 404 545 399 3586 5397 Destroy 0b10 Robot/C 7220 | . 460 140 . . 300 . . . 100 80 . 220 60 . 140 20 340 100 60 . 140 80 120 200 120 1920 2620 Destroy 0b10 Robot/NC 755 | 10 110 . 20 . 70 . . . . 25 . 40 . . 5 . 65 . . 10 5 15 30 20 50 105 175 Destroy Leader 1224 | . 130 . . . 82 . . . 10 14 . 50 . . . 10 76 10 . . 10 30 26 46 24 326 380 Allied During Kill 155 | . . . . . . . . . . . . 114 . . . . . . . . . 4 . . . . 37 Successful Hack 404 | . 28 . 6 . 33 . . . . 166 . 47 . . . . 60 . . . . 18 26 . 16 4 . Select Force Hacks 190 | . 160 . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1170 | . 300 . . . 45 . . . . 90 . 30 . . . . 45 . . . . . 75 15 45 330 195 Anti-Garrison Action 500 | . . . . . . . . . . 200 . . . . . . . . . . . . . . . . 300 Destroy Structure 3520 | . 135 . 13 . 41 . . . . 146 126 36 . . . . 154 . . . . 28 22 234 114 811 1660 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 255 | . . . . . 45 . . . . 60 . 15 . . . . . . . . . 75 15 . . 15 30 Lose Combat Pursuer 2430 | . . 120 . . 345 45 . . 210 600 . 15 . 150 15 195 360 30 75 . 30 15 90 30 30 75 . Influence Decreases 10870 | 10 707 676 269 . 621 266 119 . 70 1451 217 605 111 70 110 200 482 377 253 428 110 535 399 239 428 678 1439 Entered New Map 3674 | . . 296 104 . . 126 23 . . 93 117 27 20 . 80 130 58 287 103 418 . 25 47 49 182 170 1319 Time Decay 5062 | 10 623 350 165 . 482 140 96 . 60 478 80 238 91 70 30 70 294 90 140 10 110 270 341 190 246 368 20 Search Patrol Dispatched 600 | . . . . . . . . . . 300 . . . . . . 100 . . . . 200 . . . . . Lost Part 387 | . 10 30 . . 17 . . . 10 110 20 . . . . . 30 . 10 . . . 10 . . 140 . Lost Ally 290 | . . . . . . . . . . 20 . 130 . . . . . . . . . 40 . . . . 100 Purge Threat 857 | . 74 . . . 122 . . . . 450 . 210 . . . . . . . . . . 1 . . . . Squads Dispatched 109 | . 7 . . . 7 . . . . 8 . 5 . 1 . 1 9 . . . . 3 4 4 2 25 33 Investigation 23 | . 7 . . . . . . . . 5 . 2 . 1 . . 6 . . . . . . 1 . 1 . Extermination 16 | . . . . . 1 . . . . 3 . 1 . . . . 2 . . . . 2 3 . 2 2 . Reinforcement 18 | . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 1 3 . 5 3 Assault 44 | . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . 15 24 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Searches Triggered 6 | . . . . . . . . . . 3 . . . . . . 1 . . . . 2 . . . . . Unchained Authorized 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Haulers Reinforced 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 13 | . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . 5 . 1 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . 13 1 . . . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . 13 1 . . . . Times Spotted 791 | . 26 18 . . 51 2 3 . 16 140 7 15 3 8 39 14 61 7 7 . 10 17 13 12 11 121 190 Peak Tracking Total 20 | . 5 4 . . 11 2 3 . 10 18 3 6 3 6 15 7 14 5 4 . 4 3 7 7 3 18 20 Tactical Retreats 75 | . . 1 . . 11 2 . . 3 21 1 3 . 2 1 5 7 1 2 . 2 1 3 2 2 5 . ECM-based Alert Blocks 85 | . . . . . . . . . . 79 . 6 . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 31 | . 2 2 . . 8 . . . . 1 . 1 . . . . 3 . . . . 2 1 . 4 5 2 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 95 | . 20 2 . . 5 . . . . 6 . 2 . 1 1 . 3 . . . . . 5 1 3 31 15 Max in Single Turn 4 | . 3 2 . . 1 . . . . 4 . 1 . 1 1 . 1 . . . . . 1 1 1 2 2 Garrison Access 12 | . . . . . 4 . . . . 1 . 1 . . . . 2 . . . . 1 . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 105 | . 11 3 4 . 14 2 . . . 17 . 10 . 1 2 . 12 1 . 4 . 7 7 1 5 4 . Terminals 44 | . 8 . 3 . 6 . . . . 6 . 4 . 1 . . 5 1 . . . 3 2 . 2 3 . Fabricators 5 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . Repair Stations 11 | . 1 . . . . . . . . 4 . . . . . . 3 . . . . . 1 1 1 . . Recycling Units 11 | . 2 . 1 . 3 . . . . 4 . 1 . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . 1 3 . 1 . . Garrison Access 12 | . . . . . 2 . . . . 1 . 3 . . . . 2 . . . . 1 1 . 1 1 . Total Hacks 287 | . 35 7 7 . 32 7 . . . 65 . 32 . 3 2 . 32 7 . 14 . 12 13 3 10 6 . Successful 166 | . 24 7 3 . 14 7 . . . 32 . 18 . 3 2 . 15 7 . 14 . 6 6 1 6 1 . Failed 120 | . 10 . 4 . 18 . . . . 33 . 14 . . . . 17 . . . . 6 7 2 4 5 . Catastrophic 28 | . 2 . 2 . 6 . . . . 6 . 2 . . . . 1 . . . . 2 3 . 2 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 18 . 4 . 9 . . . . 28 . 9 . . . . 11 . . . . 7 . 3 3 1 . Terminals 128 | . 26 . 5 . 17 . . . . 30 . 14 . 3 . . 11 7 . . . 5 3 . 3 4 . Fabricators 15 | . . . . . 3 . . . . . . 4 . . . . 3 . . . . 5 . . . . . Repair Stations 31 | . 5 . . . . . . . . 12 . . . . . . 9 . . . . . 1 3 1 . . Recycling Units 31 | . 4 . 2 . 4 . . . . 16 . 5 . . . . . . . . . . . . . . . Scanalyzers 35 | . . . . . 6 . . . . 5 . 4 . . . . 6 . . . . 1 8 . 5 . . Garrison Access 17 | . . . . . 2 . . . . 2 . 5 . . . . 3 . . . . 1 1 . 1 2 . Terminal Hacks 75 | . 8 7 1 . 5 7 . . . 9 . 8 . 3 2 . 1 7 . 14 . . 2 . . 1 . Record 27 | . . 5 . . . 6 . . . . . . . 3 1 . . 7 . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . Open Door 4 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 10 | . 1 . . . 2 . . . . 3 . 2 . . . . . . . . . . 2 . . . . Locate Traps 5 | . 2 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 11 | . 4 . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . Scan Component 7 | . 2 . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . Repair 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . 1 . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 4 . . . . 4 . 3 . . . . 5 . . . . 1 4 . 4 . . Insert Component 7 | . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . 2 . . Analyze 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Study 15 | . . . . . 2 . . . . 4 . 1 . . . . 1 . . . . 1 4 . 2 . . Garrison Access Hacks 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . . Seal Access 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . . Unauthorized Hacks 38 | . 11 . 1 . 2 . . . . 13 . 4 . . . . 3 . . . . 2 . 1 1 . . Terminals 16 | . 8 . . . 2 . . . . 2 . . . . . . 2 . . . . 1 . . 1 . . Assimilate 5 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . 1 . . Botnet 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Skim 7 | . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . Patch 5 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . Recycling Units 14 | . 2 . 1 . . . . . . 7 . 4 . . . . . . . . . . . . . . . Monitor 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Mask 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 10 . 3 . 14 . . . . 14 . 8 . 1 . . 11 1 . . . 5 7 1 4 3 . Full Trace Events 11 | . 1 . . . 1 . . . . 1 . 2 . 1 . . 4 . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 56 | . . . . . . . . 4 . 51 . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . . 15 . . . 1 . . . . 1 . . 4 . . 1 . . 4 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Part Studies Acquired 13 | . . . . . 2 . . . . 4 . 1 . . . . . . . . . . 4 . 2 . . Parts Repaired 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 212 | . 52 . . . . . . . . 160 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 9 . 3 . 8 . . . . 2 . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 3 1 Machine Destruction 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 43 | . . . . . . . . 2 . 2 19 . . . . . 2 . . . . 2 . . . . 16 Largest Group 19 | . . . . . . . . 2 . 2 19 10 1 . . . 1 . . . . 2 . . . . 8 Highest-Rated Group 702 | . . . . . . . . 59 . 36 702 410 26 . . . 26 . . . . 128 . . . . 114 Highest-Rated Ally 64 | . . . . . . . . 31 . 26 50 50 26 . . . 26 . . . . 64 . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 205 | . . . . . . . . . . . 131 49 . . . . . . . . . 10 . . . . 15 Total Damage 7809 | . . . . . . . . . . . 5968 1274 . . . . . . . . . 321 . . . . 246 Kills 25 | . . . . . . . . . . . 14 9 . . . . . . . . . 1 . . . . 1 Allies Corrupted 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 15098 | 82 2675 1105 . . 1642 289 344 282 197 1222 175 615 228 165 978 301 657 194 280 78 274 590 844 393 527 961 . Optics 10804 | . . . . . 1210 289 344 282 197 1222 175 615 228 165 978 301 657 194 280 78 274 590 844 393 527 961 . Sensors 7604 | . . . . . 1623 289 344 158 . 676 175 562 228 165 504 . . . . . . 313 817 393 527 830 . Terrain 134 | 79 55 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 3952 | 82 2675 1105 . . . . . . . . . 90 . . . . . . . . . . . . . . . T.N.C. 2865 | . . . . . 1642 289 344 282 197 111 . . . . . . . . . . . . . . . . . Triangulation 422 | . . . . . 422 . . . . . . . . . . . . . . . . . . . . . . Cloaking 379 | . . . . . . . . . . . . . . . 4 . . . . . . . 375 . . . . Jamming 1583 | . . . . . . . . . . . . . . . . . . 3 . 36 274 421 844 5 . . . ECM 773 | . . . . . . . . . . 427 175 171 . . . . . . . . . . . . . . . Robot Analysis Total 102 | . 1 . . . . . . . . 100 . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 16 | . . 1 . 4 . 3 2 . . . . . 1 1 . 1 . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 20175 | 145 3181 2078 645 1592 2100 289 344 282 197 1222 175 615 228 165 978 301 657 194 280 78 274 590 844 393 527 1275 526 Spaces Moved 27797 | 67 1629 1062 430 894 3225 918 724 1019 622 3227 330 1349 683 615 1734 422 974 398 566 156 527 1053 1323 771 854 1540 685 Core 48 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Treads 2526 | 63 1629 834 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1205 | . . . . . . . . . . . . . . . . . . . . . . . . . . 520 685 Wheels 1733 | . . 228 430 894 181 . . . . . . . . . . . . . . . . . . . . . . Hover 9261 | . . . . . 698 . . . . 7 . . . . 536 422 974 398 566 156 527 1053 1323 771 854 976 . Flight 13024 | . . . . . 2346 918 724 1019 622 3220 330 1349 683 615 1198 . . . . . . . . . . . . Fastest Speed 11 | 50 160 160 131 131 24 24 24 24 11 15 29 24 24 24 23 39 39 39 39 39 39 37 47 37 37 30 30 Average Speed 52 | 153 160 172 133 177 37 24 24 24 23 26 31 26 24 24 29 39 41 39 39 39 39 42 47 40 41 39 33 Slowest Speed 320 | 160 160 320 215 210 225 24 24 104 24 107 32 32 104 24 260 39 119 39 39 39 39 47 47 43 125 150 90 Overloaded Moves 111 | . . . . . . . . . 14 97 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . 5 . 2 . . 71 . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . 14 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 28 Exploration Rate (%) 66 | 5 100 59 93 55 76 99 89 81 68 48 89 27 90 80 93 75 33 60 84 63 83 30 90 22 86 69 24 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 11 | . 2 1 1 . . 2 1 1 . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 21 | . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 3 . 4 . 3 7 . 4 . . . 3 2 . 1 . 4 3 . 5 . . . . . . Spaces Dug 502 | . 3 . 8 . 21 6 5 . 3 23 . 17 3 4 1 3 66 4 51 . 11 14 8 57 5 99 90 Terrain Destroyed 2430 | . 159 17 26 . 39 6 7 . 29 98 56 18 19 4 10 3 122 66 89 . 227 14 15 99 70 444 793 Melee 162 | . . . . . 14 6 5 . 3 22 . 17 3 4 1 3 26 4 14 . 11 14 6 2 5 2 . Projectile 805 | . 8 2 26 . 6 . 2 . . 2 . 1 . . 1 . . . . . . . . . . 122 635 AOE 1440 | . 151 15 . . 19 . . . 26 74 56 . 16 . 8 . 96 62 75 . 216 . . 97 65 309 155 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 31909 | 86 1941 1186 468 902 3991 973 881 1054 663 3398 395 1528 732 623 2177 553 1127 418 590 168 570 1144 1476 839 992 2077 957 Wait 2040 | . 133 31 3 . 508 42 148 . 20 86 43 100 34 . 338 128 74 . . . 18 8 48 8 51 157 62 Move 27623 | 66 1628 1061 429 893 3214 917 719 1018 621 3094 329 1348 682 614 1733 421 973 397 565 155 526 1052 1322 770 853 1539 684 Hop 69 | . . . . . 5 . 2 . . 62 . . . . . . . . . . . . . . . . . Pick Up 164 | 3 14 10 1 2 21 2 1 6 3 9 3 8 1 . 14 . 3 1 1 1 . 10 12 5 5 27 1 Fast Attach 127 | 7 2 1 1 1 15 . . 10 2 11 3 8 2 1 13 . . 4 . 2 1 12 8 2 . 17 4 Attach 124 | . 1 5 . . 11 1 2 2 2 13 2 2 1 1 3 . 3 2 1 . . 4 8 4 . 46 10 Detach 106 | . . . . . 11 2 2 6 2 5 . 5 1 1 1 . 1 2 . . 2 5 10 2 . 38 10 Swap 216 | . 15 9 1 2 24 1 . 2 2 31 3 9 . . 33 . 5 1 2 5 3 10 16 19 7 10 6 Drop 204 | . 5 9 . 4 34 . . 9 5 13 7 9 3 1 26 . 1 1 1 3 1 16 14 9 7 24 2 Fire 729 | 10 136 60 33 . 28 2 2 . 2 15 3 1 2 1 14 . 7 2 6 . 8 . 7 13 10 203 164 Melee 390 | . . . . . 61 6 5 1 4 59 2 38 6 4 2 4 60 8 14 2 11 27 31 7 22 16 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . 58 . . . . . . . . . . . . . . . . . . . 37 . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 424 | -10/Materials | Identified exit to Materials 547 | -10/Materials | Discovered new exit (range 6) 690 | -10/Materials | Central database locked down 766 | -10/Materials | Learned location of 2 exits from Mines 890 | -10/Materials | Learned location of 2 exits from Mines 939 | -10/Materials | Learned location of 2 exits from Mines 1027 | -10/Materials | Identified exit to Subcaves 1346 | -10/Materials | Repaired Lgt. Treads 1374 | -10/Materials | Repaired Lgt. Treads 3327 | -10/Materials | Entered Subcaves 3328 | -10/Subcaves | Approached by a straggling Scientist 3328 | -10/Subcaves | Identified exit to Materials 3500 | -10/Subcaves | Visited Clippyterm 3505 | -10/Subcaves | Learned Factory garrison access intel 3895 | -10/Subcaves | Learned Materials stockpile data 4074 | -10/Subcaves | Disturbed a concealed Subdweller 4127 | -10/Subcaves | Lost 3 parts (1p2w) 4255 | -10/Subcaves | Core integrity fell below 50% 4481 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4512 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4958 | -10/Subcaves | Learned location of Zion (-6) 4958 | -10/Subcaves | Met a Zionite searching for "candidates" 5145 | -10/Subcaves | Found SUBCON Basin 5163 | -10/Subcaves | Build established: Scavenger-Mutant 5254 | -10/Subcaves | Discovered new exit (range 15) 5403 | -10/Subcaves | Core integrity fell below 20% 5405 | -10/Subcaves | Entered Recycling 5545 | -9/Recycling | Build established: Mutant 5577 | -9/Recycling | Discovered new exit (range 9) 6018 | -9/Recycling | Scanned before Scraplab entrance 6038 | -9/Recycling | Entered Scraplab 6048 | -9/Recycling | Discovered new exit (range 2) 6050 | -9/Recycling | Entered Scraptown 6223 | -9/Scraptown | Turned away by UFD registrar 6244 | -9/Scraptown | Visited The Evicted 6259 | -9/Scraptown | Visited Assassins FH 6280 | -9/Scraptown | Visited Comm Corps 6605 | -9/Scraptown | Visited CR-KLE's Repair Center 6626 | -9/Scraptown | Visited Cave Peace 6651 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6697 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6704 | -9/Scraptown | Learned location of 2 exits from Upper Caves 6708 | -9/Scraptown | Learned Factory stockpile data 6710 | -9/Scraptown | Learned location of 1 exit from Factory 6712 | -9/Scraptown | Learned Research stockpile data 6882 | -9/Scraptown | Discovered new exit (range 9) 7569 | -9/Scraptown | CR-KLE repaired 7 parts 7642 | -9/Scraptown | Entered Factory 7642 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7643 | -6/Factory | Identified exit to Factory 7645 | -6/Factory | Loaded intel: 4 garrison access locations 7937 | -6/Factory | Build established: Subdweller-Mutant 7985 | -6/Factory | Released subatomizers from SUBCON Basin 8025 | -6/Factory | Identified exit to Lower Caves 8386 | -6/Factory | Build established: Scout 8633 | -6/Factory | Sterilization system engaged 8633 | -6/Factory | Non-combat units ordered to evacuate 8733 | -6/Factory | Combat units ordered to evacuate 8895 | -6/Factory | Discovered exit to Factory (range 5) 8924 | -6/Factory | Cargo convoy interrupted 8933 | -6/Factory | Ambient heat levels rising (+10) 9083 | -6/Factory | Ambient heat levels rising (+10) 9220 | -6/Factory | Discovered exit to Factory (range 22) 9233 | -6/Factory | Ambient heat levels rising (+10) 9244 | -6/Factory | Discovered exit to Factory (range 3) 9383 | -6/Factory | Ambient heat levels rising (+10) 9533 | -6/Factory | Ambient heat levels rising (+10) 9683 | -6/Factory | Ambient heat levels rising (+10) 9742 | -6/Factory | Entered Lower Caves 9748 | -6/Lower Caves | Learned location of 1 exit from Factory 9890 | -6/Lower Caves | Discovered new exit (range 16) 9935 | -6/Lower Caves | Entered an active Warlord outpost 9936 | -6/Lower Caves | Learned Factory trap positions 9936 | -6/Lower Caves | Learned Research trap positions 9936 | -6/Lower Caves | Learned Factory emergency access door positions 9936 | -6/Lower Caves | Learned Factory stockpile data 10030 | -6/Lower Caves | Identified exit to Lower Caves 10031 | -6/Lower Caves | Entered another Lower Caves area 10047 | -6/Lower Caves | Encountered a Warlord checkpoint 10050 | -6/Lower Caves | Discovered exit to Factory (range 17) 10174 | -6/Lower Caves | Discovered new exit (range 14) 10375 | -6/Lower Caves | Identified exit to Zion 10375 | -6/Lower Caves | Entered Zion 10405 | -6/Zion | Discovered new exit (range 6) 10423 | -6/Zion | Found Prototype Launcher 10423 | -6/Zion | Identified Gui. Missile Launcher 10441 | -6/Zion | Learned location of Armory (-4) 10460 | -6/Zion | Found CR-A16's Pointy Stick 10484 | -6/Zion | Gained Derelict followers 10495 | -6/Zion | Given the Hacking Drone Bay 10497 | -6/Zion | Found Prototype Device 10500 | -6/Zion | Identified Hacking Drone Bay 10527 | -6/Zion | Found Prototype Processor 10527 | -6/Zion | Identified Spectral Analyzer 10529 | -6/Zion | Found Prototype Processor 10529 | -6/Zion | Identified Exp. Signal Interpreter 10531 | -6/Zion | Found Prototype Processor 10531 | -6/Zion | Identified Exp. Core Analyzer 10536 | -6/Zion | Found Prototype Processor 10536 | -6/Zion | Identified Exp. Target Analyzer 10562 | -6/Zion | System corruption cleaned by Quarantine Array 10594 | -6/Zion | Found Exp. Core Analyzer 10595 | -6/Zion | Found Prototype Processor 10595 | -6/Zion | Identified Exp. Melee Analysis Suite 10657 | -6/Zion | Identified exit to Proximity Caves 10657 | -6/Zion | Entered Proximity Caves 10817 | -5/Proximity Caves | System corruption reached 10% 10828 | -5/Proximity Caves | Spotted B-75 Beast 10837 | -5/Proximity Caves | Build established: Sprinter 10851 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10854 | -5/Proximity Caves | Entered Factory 10854 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10855 | -5/Factory | Identified exit to Extension 10856 | -5/Factory | Identified exit to Upper Caves 10857 | -5/Factory | Loaded intel: 74 trap records 10928 | -5/Factory | Unchained authorized (CL-0N3) 10992 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 11014 | -5/Factory | U-05 Engineer reconstituted as Immortal 11014 | -5/Factory | Spotted Immortal 11075 | -5/Factory | Destroyed Immortal 11075 | -5/Factory | Immortal reconstituted as CL-0N3 11090 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 11154 | -5/Factory | Search patrols dispatched 11336 | -5/Factory | R-10 Processor reconstituted as Thunder 11336 | -5/Factory | Spotted Thunder 11346 | -5/Factory | Destroyed Thunder 11346 | -5/Factory | Thunder reconstituted as CL-0N3 11542 | -5/Factory | K-01 Serf reconstituted as Quarantine Guard 11542 | -5/Factory | Spotted Quarantine Guard 11591 | -5/Factory | Destroyed Quarantine Guard 11591 | -5/Factory | Quarantine Guard reconstituted as CL-0N3 11593 | -5/Factory | Lost 4 parts (1p2n1u) 11692 | -5/Factory | Destroyed CL-0N3 11695 | -5/Factory | Extracted schematics, analyses from CL-0N3's data core 11717 | -5/Factory | Lost 3 parts (1p1n1u) 11754 | -5/Factory | Search patrols dispatched 11832 | -5/Factory | Discovered new exit (range 24) 12016 | -5/Factory | Build established: Ninja 12054 | -5/Factory | Search patrols dispatched 12076 | -5/Factory | Manually triggered Chute Trap 12076 | -5/Factory | Sucked down chute 12076 | -5/Factory | Entered Waste 12079 | -5/Waste | Spotted C-40 Crusher 12080 | -5/Waste | Spotted C-40 Crusher 12083 | -5/Waste | Spotted C-40 Crusher 12090 | -5/Waste | Spotted C-40 Crusher 12094 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12101 | -5/Waste | Spotted C-40 Crusher 12109 | -5/Waste | Warlord forces began an assault 12120 | -5/Waste | Allies destroyed C-40 Crusher 12125 | -5/Waste | Allies destroyed C-40 Crusher 12131 | -5/Waste | Spotted C-40 Crusher 12134 | -5/Waste | Allies destroyed C-40 Crusher 12149 | -5/Waste | Allies destroyed C-40 Crusher 12150 | -5/Waste | Allies destroyed C-40 Crusher 12178 | -5/Waste | Allies destroyed C-40 Crusher 12180 | -5/Waste | Lost 8 allies 12211 | -5/Waste | Discovered new exit (range 11) 12214 | -5/Waste | Identified exit to Factory 12251 | -5/Waste | Entered Factory 12251 | -5/Factory | Accompanied by 10 allies 12278 | -5/Factory | Discovered exit to Upper Caves (range 12) 12750 | -5/Factory | Core integrity fell below 50% 12866 | -5/Factory | Entered Upper Caves 12866 | -5/Upper Caves | Accompanied by 1 ally 12867 | -5/Upper Caves | Identified exit to Upper Caves 12870 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12896 | -5/Upper Caves | Build established: Scout 12949 | -5/Upper Caves | Learned Factory interactive machine intel 13022 | -5/Upper Caves | Encountered a Warlord checkpoint 13094 | -5/Upper Caves | Entered another Upper Caves area 13094 | -5/Upper Caves | Discovered new exit (range 13) 13095 | -5/Upper Caves | Identified exit to Warlord 13124 | -5/Upper Caves | Learned Factory garrison access intel 13256 | -5/Upper Caves | Learned Extension garrison access intel 13256 | -5/Upper Caves | Learned Armory trap positions 13259 | -5/Upper Caves | Entered Warlord 13267 | -5/Warlord | System corruption cleaned by Quarantine Array 13374 | -5/Warlord | Visited the Vortex Lab 13374 | -5/Warlord | Found Prototype Energy Gun 13384 | -5/Warlord | Warlord's base attacked by MAIN.C 13392 | -5/Warlord | Identified Vortex Rail 13408 | -5/Warlord | Found Prototype Device 13408 | -5/Warlord | Identified Exp. Cloaking Device 13412 | -5/Warlord | Found Prototype Device 13412 | -5/Warlord | Identified System Purifier 13416 | -5/Warlord | Found Prototype Hackware 13451 | -5/Warlord | Found Prototype Piercing Weapon 13451 | -5/Warlord | Identified Vortex Lance 13453 | -5/Warlord | Found Vortex Lance 13500 | -5/Warlord | Met Warlord 13561 | -5/Warlord | Attached CPS modules to LV-01A. 13734 | -5/Warlord | Warlord forces counterattacked 13874 | -5/Warlord | Murdered LV-01A 13893 | -5/Warlord | Found Prototype Launcher 13897 | -5/Warlord | Found Prototype Device 13897 | -5/Warlord | Identified Matter Focus 13905 | -5/Warlord | Found Prototype Device 13905 | -5/Warlord | Identified Exp. Focal Shield 13912 | -5/Warlord | Found Prototype Device 13912 | -5/Warlord | Identified Exp. Shock Absorption System 13920 | -5/Warlord | Identified Exp. Neutron Missile Launcher 13933 | -5/Warlord | Found Prototype Reactor 13975 | -5/Warlord | Found Matter Focus 14042 | -5/Warlord | Spotted Striker 14050 | -5/Warlord | Spotted Executioner 14059 | -5/Warlord | Warlord base infiltrated, sounded retreat 14090 | -5/Warlord | Lost 3 allies 14128 | -5/Warlord | Destroyed Striker 14136 | -5/Warlord | Spotted Executioner 14149 | -5/Warlord | Destroyed 7 combat bots 14156 | -5/Warlord | Lost 4 allies 14160 | -5/Warlord | Spotted Striker 14168 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 14202 | -5/Warlord | Build established: Scavenger-Mutant 14218 | -5/Warlord | Lost 4 allies 14233 | -5/Warlord | Discovered new exit (range 12) 14237 | -5/Warlord | Identified exit to Proximity Caves 14237 | -5/Warlord | Entered Proximity Caves 14360 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14426 | -4/Proximity Caves | Learned Research terminal intel 14432 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14499 | -4/Proximity Caves | Discovered new exit (range 17) 14505 | -4/Proximity Caves | Identified exit to Factory 14512 | -4/Proximity Caves | Build established: Scavenger-Gladiator 14538 | -4/Proximity Caves | Entered Factory 14538 | -4/Factory | Evolved 2 slots: Utility x2 14539 | -4/Factory | Identified exit to Research 14540 | -4/Factory | Loaded intel: 54 interactive machine locations 14541 | -4/Factory | Loaded intel: 4 garrison access locations 14555 | -4/Factory | Identified System Mapper 14598 | -4/Factory | Identified Vortex Chain Reactor 14667 | -4/Factory | Spotted B-86 Titan 14669 | -4/Factory | Identified exit to Upper Caves 14669 | -4/Factory | Identified exit to Armory 14744 | -4/Factory | Found Launcher Loader 14788 | -4/Factory | Search patrols dispatched 15042 | -4/Factory | Build established: Scavenger-Mutant 15047 | -4/Factory | Discovered exit to Research (range 7) 15100 | -4/Factory | Destroyed 7 combat bots 15195 | -4/Factory | Entered Upper Caves 15221 | -4/Upper Caves | Lost 3 parts (1p2u) 15223 | -4/Upper Caves | Destroyed 7 combat bots 15277 | -4/Upper Caves | Encountered a Warlord checkpoint 15327 | -4/Upper Caves | Learned 8 Research zone layouts 15331 | -4/Upper Caves | Learned Research stockpile data 15331 | -4/Upper Caves | Discovered new exit (range 6) 15337 | -4/Upper Caves | Identified exit to Upper Caves 15378 | -4/Upper Caves | Learned Extension terminal intel 15378 | -4/Upper Caves | Learned Factory terminal intel 15378 | -4/Upper Caves | Learned Research emergency access door positions 15378 | -4/Upper Caves | Learned Armory emergency access door positions 15389 | -4/Upper Caves | Entered another Upper Caves area 15451 | -4/Upper Caves | Spotted B-86 Titan 15547 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15579 | -4/Upper Caves | Learned Research garrison access intel 15661 | -4/Upper Caves | Discovered new exit (range 5) 15663 | -4/Upper Caves | Identified exit to Zhirov 15669 | -4/Upper Caves | Entered Zhirov 15669 | -4/Zhirov | Discovered new exit (range 3) 15677 | -4/Zhirov | Met Zhirov 15684 | -4/Zhirov | Learned location of Quarantine (-2) 15684 | -4/Zhirov | Learned location of Testing (-3) 15689 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15697 | -4/Zhirov | Found Alien Artifact 15697 | -4/Zhirov | Identified Integrated Reactor 15697 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15732 | -4/Zhirov | Found Alien Artifact 15747 | -4/Zhirov | Identified exit to Proximity Caves 15747 | -4/Zhirov | Entered Proximity Caves 15829 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15835 | -3/Proximity Caves | Spotter reported a threat 15835 | -3/Proximity Caves | Spotter reported a threat 16015 | -3/Proximity Caves | Discovered exit to Research (range 12) 16021 | -3/Proximity Caves | Entered Research 16021 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16022 | -3/Research | Identified exit to Research 16023 | -3/Research | Loaded intel: 95 trap records 16026 | -3/Research | Loaded intel: 24 terminal locations 16027 | -3/Research | Loaded intel: 3 garrison access locations 16105 | -3/Research | Discovered exit to Research (range 21) 16199 | -3/Research | Fabricated Cmb. Linear Gravjet? 16271 | -3/Research | Search patrols dispatched 16291 | -3/Research | Spotted B-86 Titan 16308 | -3/Research | Found Gamma Bomb Array 16521 | -3/Research | Search patrols dispatched 16572 | -3/Research | Discovered new exit (range 24) 16611 | -3/Research | Identified exit to Testing 16611 | -3/Research | Entered Testing 16680 | -3/Testing | Found Prototype Energy Gun 16680 | -3/Testing | Identified Tachyon Dispersion Ray 16690 | -3/Testing | Discovered exit to Research (range 24) 16783 | -3/Testing | Build established: Scavenger-Ninja 16786 | -3/Testing | Found Prototype Energy Cannon 16887 | -3/Testing | Spotted Superbehemoth 16913 | -3/Testing | Found Prototype Ballistic Cannon 16987 | -3/Testing | Identified Perforator 17005 | -3/Testing | Found Exp. Focal Shield 17158 | -3/Testing | Found Prototype Device 17158 | -3/Testing | Identified Exp. Hardlight Generator 17196 | -3/Testing | Found Prototype Processor 17199 | -3/Testing | Spotted Striker 17350 | -3/Testing | Found Prototype Launcher 17455 | -3/Testing | Entered Research 17455 | -2/Research | Warlord forces began assault on 0b10 17455 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17512 | -2/Research | Identified Com. Tesla Bomb Launcher 17544 | -2/Research | Discovered new exit (range 14) 17555 | -2/Research | Identified exit to Quarantine 17559 | -2/Research | Lost 3 allies 17565 | -2/Research | Research machine network offline 17572 | -2/Research | Destroyed 7 combat bots 17576 | -2/Research | Met up with Warlord 17611 | -2/Research | Build established: Scavenger-Scout 17750 | -2/Research | Spotted Striker 17768 | -2/Research | Borebot progress halted 17782 | -2/Research | P-80 Master assimilated allied 0Z-R5U(S) 17848 | -2/Research | Entered Quarantine 17874 | -2/Quarantine | Found Alien Artifact 17937 | -2/Quarantine | Identified Core Reset Matrix 17937 | -2/Quarantine | Identified Transdimensional Reconstructor 17950 | -2/Quarantine | Found Quantum Capacitor 18179 | -2/Quarantine | Found Alien Artifact 18306 | -2/Quarantine | Discovered new exit (range 11) 18343 | -2/Quarantine | Spotted Fortress 18373 | -2/Quarantine | Discovered new exit (range 5) 18373 | -2/Quarantine | Discovered new exit (range 6) 18375 | -2/Quarantine | Identified exit to Section 7 18375 | -2/Quarantine | Entered Section 7 18421 | -2/Section 7 | Identified Subatomic Replicator 18421 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 18423 | -2/Section 7 | Identified Supercharged Integrated Reactor 18423 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 18556 | -2/Section 7 | Spotted B-90 Cyclops 18597 | -2/Section 7 | Spotted S7 Guard 18598 | -2/Section 7 | Used Core Reset Matrix 18602 | -2/Section 7 | Detected hypermatrix surge 18602 | -2/Section 7 | Sensed 18 artifacts in vicinity 18617 | -2/Section 7 | Destroyed 10 combat bots 18666 | -2/Section 7 | Found Integrated Reactor 18666 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18673 | -2/Section 7 | Identified Imp. Potential Cannon 18710 | -2/Section 7 | Discovered new exit (range 3) 18710 | -2/Section 7 | Identified exit to Access 18762 | -2/Section 7 | Destroyed B-90 Cyclops 18814 | -2/Section 7 | Destroyed 8 combat bots 18878 | -2/Section 7 | Destroyed S7 Guard 18917 | -2/Section 7 | Found Core Expander 18918 | -2/Section 7 | Found Core Expander 18932 | -2/Section 7 | Found LRC Inertial Stabilizer 18932 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 18953 | -2/Section 7 | Build established: Alien-Scout 18956 | -2/Section 7 | Spotted B-99 Colossus 18971 | -2/Section 7 | Spotted Executioner 18971 | -2/Section 7 | Spotted Executioner 19006 | -2/Section 7 | Destroyed Executioner 19009 | -2/Section 7 | Destroyed Executioner 19018 | -2/Section 7 | Found Prototype Processor 19021 | -2/Section 7 | Found Prototype Processor 19023 | -2/Section 7 | Found Prototype Processor 19125 | -2/Section 7 | First assault squad dispatched 19138 | -2/Section 7 | Spotted Striker 19139 | -2/Section 7 | Spotted Striker 19150 | -2/Section 7 | Destroyed Striker 19150 | -2/Section 7 | Destroyed Striker 19176 | -2/Section 7 | Lost 3 parts (1n2u) 19205 | -2/Section 7 | Spotted Striker 19205 | -2/Section 7 | Spotted Striker 19214 | -2/Section 7 | Destroyed Striker 19218 | -2/Section 7 | High security lockdown imminent 19218 | -2/Section 7 | Destroyed Striker 19221 | -2/Section 7 | Scanned by Researcher 19222 | -2/Section 7 | Intercept squad dispatched 19237 | -2/Section 7 | Found Sigix Shearcannon 19247 | -2/Section 7 | Spotted Tracker 19248 | -2/Section 7 | Spotted Tracker 19282 | -2/Section 7 | Destroyed Tracker 19289 | -2/Section 7 | Warped through subspace 19294 | -2/Section 7 | Spotted Combat Programmer 19298 | -2/Section 7 | High security lockdown engaged 19326 | -2/Section 7 | System corruption reached 10% 19336 | -2/Section 7 | Integrated with Sigix Exoskeleton 19336 | -2/Section 7 | Installed Core Expander, added new Utility slot 19347 | -2/Section 7 | Destroyed Tracker 19353 | -2/Section 7 | Destroyed Combat Programmer 19363 | -2/Section 7 | Lost 9 parts (5n4u) 19371 | -2/Section 7 | Installed Core Expander, added new Utility slot 19378 | -2/Section 7 | Identified Exp. Core Analyzer 19382 | -2/Section 7 | Destroyed 7 combat bots 19382 | -2/Section 7 | Identified Exp. Targeting Computer 19445 | -2/Section 7 | Core integrity fell below 50% 19455 | -2/Section 7 | Intercept squad dispatched 19479 | -2/Section 7 | Spotted Tracker 19479 | -2/Section 7 | Spotted Tracker 19481 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19482 | -2/Section 7 | Destroyed Tracker 19483 | -2/Section 7 | Spotted Tracker 19484 | -2/Section 7 | Destroyed Tracker 19484 | -2/Section 7 | Destroyed Tracker 19490 | -2/Section 7 | Spotted Combat Programmer 19513 | -2/Section 7 | Destroyed Combat Programmer 19529 | -2/Section 7 | Spotted Combat Programmer 19534 | -2/Section 7 | Destroyed 21 combat bots 19534 | -2/Section 7 | Spotted Combat Programmer 19537 | -2/Section 7 | Spotted Combat Programmer 19540 | -2/Section 7 | Destroyed Combat Programmer 19546 | -2/Section 7 | Destroyed Combat Programmer 19566 | -2/Section 7 | Spotted Alpha 7 19566 | -2/Section 7 | Spotted Alpha 7 19586 | -2/Section 7 | Spotted Executioner 19586 | -2/Section 7 | Spotted Striker 19589 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 19607 | -2/Section 7 | Destroyed Striker 19609 | -2/Section 7 | Destroyed Executioner 19618 | -2/Section 7 | Found Navigation Efficiency Matrix 19618 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 19625 | -2/Section 7 | Found Integrity Redistributor 19630 | -2/Section 7 | Destroyed 15 combat bots 19650 | -2/Section 7 | Build established: Alien-Sigix 19650 | -2/Section 7 | Core integrity fell below 20% 19650 | -2/Section 7 | Entered Access 19650 | -1/Access | Evolved 2 slots: Utility x2 19655 | -1/Access | Emitted hypermatrix ping 19660 | -1/Access | Assembled emerged from beneath the floor 19757 | -1/Access | Discovered new exit (range 14) 19779 | -1/Access | Destroyed 13 combat bots 19807 | -1/Access | Found Quantum Capacitor 19811 | -1/Access | Garrison activated, responded to threat 19843 | -1/Access | Spotted B-99 Colossus 19843 | -1/Access | Spotted B-99 Colossus 19848 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 19849 | -1/Access | Destroyed 22 combat bots 19851 | -1/Access | Destroyed B-99 Colossus 19855 | -1/Access | Destroyed B-99 Colossus 19887 | -1/Access | Destroyed 7 combat bots 19951 | -1/Access | Spotted Investigator 19953 | -1/Access | Destroyed Investigator 19992 | -1/Access | Spotted Executioner 19992 | -1/Access | Spotted Executioner 19995 | -1/Access | Destroyed Executioner 20001 | -1/Access | Destroyed Executioner 20007 | -1/Access | Spotted Striker 20007 | -1/Access | Spotted Striker 20009 | -1/Access | Garrison activated, responded to threat 20010 | -1/Access | Destroyed Striker 20011 | -1/Access | Destroyed Striker 20027 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 20040 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-589) 20041 | -1/Access | Core integrity fell below 50% 20047 | -1/Access | Core integrity fell below 20% 20063 | -1/Access | Assembled emerged from beneath the floor 20076 | -1/Access | Intercept squad dispatched 20082 | -1/Access | Spotted Tracker 20082 | -1/Access | Spotted Tracker 20085 | -1/Access | Destroyed Tracker 20099 | -1/Access | Destroyed Tracker 20129 | -1/Access | Sterilization system engaged 20171 | -1/Access | Destroyed 93 combat bots 20176 | *** | Heading to fleet! Last Messages --------------- 20147_ Quantum Shear penetrates G-73 Enforcer. 20147_ G-73 Enforcer destroyed. 20147_ Quantum Shear penetrates Reinforced Barrier. 20147_ Quantum Shear penetrates G-73 Enforcer. 20148_ Destroyed Unknown Energy Gun. 20148_ G-73 Enforcer destroyed. 20148_ Quantum Shear penetrates G-73 Enforcer. 20148_ G-73 Enforcer destroyed. 20149_ System corrupted: Sigix Shearcannon failed to cycle. 20150_ The unstable cave ceiling collapses. 20150_ Quantum Shear penetrates G-73 Enforcer. 20150_ G-73 Enforcer destroyed. 20152_ U-05 Engineer lays Concrete. 20153_ The unstable cave ceiling collapses. 20153_ U-05 Engineer lays Concrete. 20159_ The unstable cave ceiling collapses. 20159_ Unknown Slashing Weapon crushed. 20159_ U-05 Engineer lays Concrete. 20163_ Navigation matrix triggers involuntary quantum shift. 20163_ U-05 Engineer lays Concrete. 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""""##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Energy Generation 110 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 16 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 1025 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 16 Core Analysis 12 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Exp. Flexi-carbon Leg | -2/Section 7 | Archive Particle Accelerator | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -2/Section 7 | Archive Fabricated ------------ Cmb. Linear Gravjet | x2 | -3/Research | Authchip Repaired ---------- Lgt. Treads | 5% | -10/Materials Lgt. Treads | 60% | -10/Materials Cld. Cesium-ion Thruster | 22% | -5/Factory Cld. Cesium-ion Thruster | 44% | -5/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Supercharged Integrated Reactor Core Reset Matrix LRC Inertial Stabilizer Sigix Shearcannon Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Core Expander Navigation Efficiency Matrix Integrity Redistributor Achievements -------------- Integration Complete Sacrificial Teamwork Suspicious By Nature Well Done Challenges ------------ None Game ------ Seed PortableGravmagReplica Manual? 0 Play Time 05:20:05 Cumulative 833.7 hours Start 2025.10.10 @ 16:41:52 End 2025.10.11 @ 03:18:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 267 Adventurer 2 Explorer 0 Win Type 2 Total 53 Types 17/9/14/1/1/0/9/1/0/1 Lore% 96 Gallery% 92 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af269def-2820-4fbb-a82e-c8acdd4f994c