Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 21:48:58 Player: celerysam Result: Destroyed by 9O-N1W(z) with Makeshift Spear Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (1745) 1745 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 6691 Bonus ------- Met Imprinter 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Phase Shifter Mobile Refinery Mk. CCLXVII Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Field Laser High-powered Field Laser > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Advanced Treads Compact Wheel Improved Hover Unit Improved Heat Sink Improved Cooling System Improved Terrain Scanner Transmission Jammer Power Bank Battle Cannon Concussive RPG Improved Datajack [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Energy Filter Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Slots Evolved 8 | . . . 4 2 . . 2 . . . Power 2 | . . . . 1 . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 2 | . . . 2 . . . . . . . Weapon 2 | . . . . 1 . . 1 . . . Parts Attached 83 | 5 13 9 11 15 5 2 7 8 3 5 Power 10 | 1 2 1 2 1 . 1 1 1 . . Engine 7 | 1 2 1 1 1 . . 1 . . . Core 3 | . . . 1 . . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 3 2 4 9 1 . 1 2 1 . Treads 1 | . . . 1 . . . . . . . Leg . | . . . . . . . . . . . Wheel 9 | 2 3 2 2 . . . . . . . Hover 13 | . . . 1 9 1 . . 1 1 . Flight 2 | . . . . . . . 1 1 . . Utility 23 | . 4 1 3 3 1 1 2 4 . 4 Device 16 | . 2 . . 3 1 1 2 4 . 3 Storage 3 | . 2 1 . . . . . . . . Processor 2 | . . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 4 5 2 2 3 . 3 1 2 1 Energy Gun 10 | 1 2 1 2 2 1 . 1 . . . Energy Cannon 2 | . . 1 . . 1 . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 6 | . 2 3 . . . . . . 1 . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 2 | . . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 8 | . . . 3 2 . . 1 1 . 1 Parts Lost 38 | . 2 8 1 8 2 6 . 5 1 5 Power 3 | . . 1 . 2 . . . . . . Propulsion 17 | . . 2 . 6 1 4 . 3 . 1 Utility 9 | . 1 1 1 . . 1 . 1 1 3 Weapon 9 | . 1 4 . . 1 1 . 1 . 1 Highest Loss Streak 6 | . 2 2 1 3 3 6 . 2 1 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 4 8 13 13 13 13 12 4 4 3 3 Power 1 | . 1 5 3 1 . . . . . . Propulsion 1 | 1 4 2 2 3 . . . . . . Utility 2 | . . 2 3 5 4 4 1 2 2 2 Weapon 2 | . 1 3 3 1 4 4 2 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 2 2 14 1 . 6 1 . 2 . Power 8 | . . . 8 . . . . . . . Propulsion 3 | . 2 1 . . . . . . . . Utility 7 | . . . 1 1 . 3 . . 2 . Weapon 7 | . . 1 4 . . 2 . . . . Tool/Special 3 | . . . 1 . . 1 1 . . . Average Slot Usage (%) 62 | . 93 95 90 62 68 62 25 27 15 32 Engine 6 | . 14 13 6 3 7 5 . . . . Wheel 11 | . 26 26 24 6 2 3 . . . . Hover 5 | . . . 1 20 21 11 . 1 1 5 Device 8 | . 10 . . 7 17 14 7 13 7 13 Storage 9 | . 13 27 18 7 7 5 . . . . Processor 1 | . . . 1 . . . . . . 5 Protection 1 | . . . 13 . . . . . . . Energy Gun 3 | . 7 1 7 7 3 5 3 . . . Ballistic Cannon 8 | . 17 22 9 1 . . . . 5 4 Peak Build Rating 59 | 5 8 14 27 59 44 52 24 39 15 42 Average Rating 21 | 3 6 11 21 51 33 39 16 17 11 21 On Entrance 15 | . 5 8 9 27 28 44 1 19 13 15 Avg Prop Armor Cover (%) 8 | . . . 6 10 13 12 . 7 . . Naked Turns 18 | . . . . . . 11 7 . . . Heaviest Build 53 | 8 32 44 45 40 45 53 6 16 9 15 Greatest Support 48 | 32 32 32 48 48 34 25 6 10 9 9 Greatest Overweight (x) 5 | . 1 3 5 4 1 4 . 2 2 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 5 11 15 15 15 15 13 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 14 5 5 5 5 Average Carried 9 | 4 8 14 14 13 13 11 4 4 4 4 Final Capacity 15 | 5 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 5 15 13 15 10 14 5 5 5 5 3 Class Distribution -------------------- 86% | Mutant 8% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Matter Collected 2051 | 206 512 551 213 170 41 . . 146 112 100 Remotely . | . . . . . . . . . . . Salvage Created 1900 | . 502 167 557 280 87 151 . 62 74 20 Parts 115 | . 37 9 26 21 9 6 . 3 3 1 Haulers Intercepted 4 | . 1 . 1 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . 11 . . 4 3 . 1 3 . Prevented 4 | . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Combat Hostiles Destroyed 44 | . 17 6 6 5 2 3 . 2 3 . Melee 3 | . . . . . 1 . . 2 . . Guns 13 | . 3 . 3 5 1 1 . . . . Cannons 26 | . 13 6 2 . . 2 . . 3 . AOE 1 | . . . 1 . . . . . . . Classes Destroyed 12 | . 4 1 3 2 1 . . . . 1 Worker 1 | . . . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 4 | . 1 . 1 2 . . . . . . Recycler 3 | . . . 3 . . . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 11 | . 3 . 1 3 . . . 1 3 . Grunt 23 | . 14 2 2 2 . 3 . . . . Sentry 1 | . . . 1 . . . . . . . Hunter 2 | . . . 2 . . . . . . . Programmer 3 | . . . . . 2 . . 1 . . Subdweller 4 | . . 4 . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 8 2 7 4 1 3 . 1 3 1 Combat Bots Only 8 | . 8 2 4 4 1 3 . 1 3 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee 1 | . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Hostile Shots Fired 558 | . 66 34 54 172 25 49 9 67 25 57 Missed 179 | . 20 3 16 65 11 10 5 24 11 14 Hits 379 | . 46 31 38 107 14 39 4 43 14 43 Melee 5 | . . . . . . . . . . 5 Projectile 374 | . 46 31 38 107 14 39 4 43 14 38 Critical Strikes 9 | . 1 1 . 2 2 1 . 1 . 1 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 5122 | . 528 652 397 1198 212 597 27 611 273 627 Core 1728 | . 76 161 64 382 58 124 22 255 150 436 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . 30 . . . . . . Core Remaining (%) 53 | 100 . 5 88 . . 19 . . . . Volleys Fired 180 | . 59 39 18 34 8 8 . . 13 1 Largest 2 | . 2 2 2 1 1 2 . . 1 1 Hottest 129 | . 70 90 83 70 63 129 . . 40 . Shots Fired 282 | . 114 62 36 34 8 14 . . 13 1 Gun 103 | . 31 4 18 34 8 8 . . . . Cannon 178 | . 83 58 18 . . 6 . . 13 . Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 Kinetic 180 | . 91 58 18 . . . . . 13 . Thermal 69 | . 23 4 . 34 8 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 32 | . . . 18 . . 14 . . . . Robot Hit Streak 15 | . 15 12 12 8 5 5 . . 9 2 Robot Miss Streak 5 | . 5 4 3 2 1 2 . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 179 | . 54 37 25 25 7 10 . 7 10 4 Core Hits 88 | . 27 11 17 16 4 7 . 2 4 . Critical Kills 2 | . . 1 . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 10 | . 1 4 1 . . . . 2 2 . Burn 1 | . 1 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . Blast 6 | . . 3 1 . . . . . 2 . Smash 2 | . . . . . . . . 2 . . Melee Attacks 22 | . . . . . 1 . . 8 . 13 Impact 9 | . . . . . 1 . . 8 . . Slashing . | . . . . . . . . . . . Piercing 13 | . . . . . . . . . . 13 Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3951 | . 831 772 642 650 179 222 . 208 297 150 Guns 1356 | . 209 63 248 578 127 131 . . . . Cannons 1949 | . 622 709 230 . . 91 . . 297 . Explosions 162 | . . . 162 . . . . . . . Melee 410 | . . . . . 52 . . 208 . 150 Ramming 74 | . . . 2 72 . . . . . . Kinetic 1906 | . 670 709 230 . . . . . 297 . Thermal 1091 | . 161 63 162 578 127 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 470 | . . . 248 . . 222 . . . . Impact 260 | . . . . . 52 . . 208 . . Slashing . | . . . . . . . . . . . Piercing 150 | . . . . . . . . . . 150 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged 1 | . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 196 | . . . 31 . . . . 39 76 50 Projectiles 76 | . . . . . . . . . 76 . Explosions 31 | . . . 31 . . . . . . . Melee 89 | . . . . . . . . 39 . 50 Knockbacks 32 | . 15 8 3 . . . . 2 4 . Impact 2 | . . . . . . . . 2 . . Kinetic 27 | . 12 8 3 . . . . . 4 . Secondary 3 | . 3 . . . . . . . . . Self-Inflicted Damage 36 | . . . 1 35 . . . . . . Shots . | . . . . . . . . . . . Rammed 4 | . . . 1 3 . . . . . . Targets Rammed 4 | . . . 1 3 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 464 | . 164 . 198 406 . 464 . . . 4 Average Temperature 94 | . 51 . 62 111 . 267 . . . 4 Received Heat Transfer 1390 | . 240 192 90 348 12 252 6 78 12 160 Effects 6 | . . . . 1 . 5 . . . . Shutdowns 4 | . . . . 1 . 3 . . . . Interference 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 3 | . 1 . 1 . . 1 . . . . Impact Corruptions 4 | . 1 . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . Heat Transferred 1980 | . 484 75 200 999 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 156 | . 156 . 114 102 . . 15 . . . Initial 21 | . . . . 21 . . 9 . . . Average 37 | . 60 . 44 15 . . 2 . . . Influence Increases 1293 | . 477 50 197 164 75 75 15 140 100 . Destroy 0b10 Robot/C 800 | . 340 40 120 100 40 60 . 40 60 . Destroy 0b10 Robot/NC 55 | . 15 . 20 20 . . . . . . Destroy Leader 172 | . 76 10 32 14 20 . . 10 10 . Disable Machine 45 | . 30 . 15 . . . . . . . Destroy Structure 11 | . 1 . 10 . . . . . . . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 195 | . 15 . . 30 15 15 . 90 30 . Influence Decreases 1293 | . 341 186 150 205 81 60 25 145 100 . Entered New Map 104 | . . 66 . 26 3 . 6 3 . . Time Decay 954 | . 321 80 140 119 65 10 19 110 90 . Lost Part 235 | . 20 40 10 60 13 50 . 32 10 . Squads Dispatched 13 | . 3 . 4 5 . . 1 . . . Investigation 5 | . 2 . 1 1 . . 1 . . . Extermination 1 | . . . . 1 . . . . . . Reinforcement 7 | . 1 . 3 3 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Distress Signals 3 | . 1 . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 25 8 12 26 3 7 1 11 5 7 Peak Tracking Total 9 | . 9 2 4 7 1 4 1 7 5 9 Tactical Retreats 15 | . 1 2 . 2 1 1 . 4 2 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Traps Triggered 7 | . 4 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Machines Disabled 8 | . 2 1 1 . . 2 . 1 1 . Max in Single Turn 1 | . 1 1 1 . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Machines Accessed 6 | . 1 1 1 1 1 . 1 . . . Terminals 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . Total Hacks 11 | . 2 1 4 1 1 . 2 . . . Successful 4 | . 1 1 . 1 1 . . . . . Failed 7 | . 1 . 4 . . . 2 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 2 . . 1 . . . 1 . 1 Terminals 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . 4 . . . 2 . . . Terminal Hacks 2 | . . 1 . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Patch 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . . . Full Trace Events 2 | . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 106 | . . . . . . 106 . . . . Highest-Rated Ally 106 | . . . . . . 106 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Active Infowar (turns) 1123 | . 640 17 . . 73 . 143 249 1 . Sensors 198 | . 198 . . . . . . . . . Terrain 393 | . . . . . . . 143 249 1 . Seismic 459 | . 442 17 . . . . . . . . Jamming 90 | . . . . . 73 . 17 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 . . 1 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Turns Passed 5016 | 55 895 707 498 697 232 68 157 260 441 1006 Spaces Moved 5070 | 48 705 533 365 896 293 41 318 406 479 986 Core 344 | 17 . . . . . 25 13 2 268 19 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1834 | 31 705 533 350 137 62 16 . . . . Hover 2291 | . . . 15 759 231 . . 108 211 967 Flight 601 | . . . . . . . 305 296 . . Fastest Speed 34 | 50 80 100 100 38 45 50 40 34 50 50 Average Speed 80 | 82 93 105 110 56 67 90 40 51 82 96 Slowest Speed 360 | 100 100 130 360 290 115 250 50 195 150 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 94 39 37 27 55 10 7 59 66 83 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . 6 . . 2 . . 2 2 3 Spaces Dug 2 | . 1 . . . . . . . 1 . Terrain Destroyed 18 | . 1 7 8 . . . . . 2 . Melee . | . . . . . . . . . . . Projectile 10 | . 1 7 . . . . . . 2 . AOE 8 | . . . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Zio Total 5687 | 61 831 613 437 1061 317 56 345 442 512 1012 Wait 171 | 3 27 14 5 76 2 6 15 11 11 1 Move 5060 | 47 704 532 364 895 292 40 317 405 478 986 Hop . | . . . . . . . . . . . Pick Up 74 | 6 17 9 17 12 8 . 3 . 2 . Fast Attach 38 | 4 4 1 6 2 2 . 4 8 2 5 Attach 38 | 1 4 7 1 12 4 1 3 2 1 2 Detach 11 | . . . 1 3 . . 1 2 2 2 Swap 26 | . 6 4 5 10 . 1 . . . . Drop 63 | . 10 7 19 14 . . 2 6 3 2 Fire 180 | . 59 39 18 34 8 8 . . 13 1 Melee 22 | . . . . . 1 . . 8 . 13 Ram 4 | . . . 1 3 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 3) 249 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Build established: Mutant 327 | -10/Materials | Destroyed 8 combat bots 404 | -10/Materials | Discovered new exit (range 11) 817 | -10/Materials | Discovered new exit (range 15) 947 | -10/Materials | Discovered new exit (range 4) 951 | -10/Materials | Entered Subcaves 1022 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1182 | -10/Subcaves | Core integrity fell below 50% 1221 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1224 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1355 | -10/Subcaves | Visited 4L-MR0's lab 1371 | -10/Subcaves | Found Power Bank 1516 | -10/Subcaves | Ambushed by Subdweller buried in earth 1557 | -10/Subcaves | Core integrity fell below 20% 1569 | -10/Subcaves | Discovered new exit (range 4) 1658 | -10/Subcaves | Entered Materials 1658 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2070 | -8/Materials | Met 7R-MNS 2132 | -8/Materials | Discovered new exit (range 16) 2153 | -8/Materials | Found Prototype Device 2156 | -8/Materials | Entered Factory 2156 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2157 | -7/Factory | Caught up to 7R-MNS 2158 | -7/Factory | Identified Active Sensor Suite 2769 | -7/Factory | Build established: Scout 2836 | -7/Factory | Lost 3 parts (3n) 2845 | -7/Factory | Discovered new exit (range 15) 2849 | -7/Factory | Core integrity fell below 50% 2853 | -7/Factory | Entered Lower Caves 2869 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2920 | -7/Lower Caves | Spotted B-75 Beast 2927 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2956 | -7/Lower Caves | Learned location of 1 exit from Factory 3036 | -7/Lower Caves | Learned Factory trap positions 3072 | -7/Lower Caves | Build established: Mutant 3080 | -7/Lower Caves | Discovered new exit (range 6) 3085 | -7/Lower Caves | Entered another Lower Caves area 3087 | -7/Lower Caves | Attached Power Bank, gained temporary slots: Power x3 3114 | -7/Lower Caves | Attracted the attention of an 0b10 base 3142 | -7/Lower Caves | Released all parts (7) 3147 | -7/Lower Caves | Core integrity fell below 20% 3152 | -7/Lower Caves | Discovered new exit (range 3) 3153 | -7/Lower Caves | Entered Factory 3153 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3154 | -6/Factory | Identified exit to Factory 3155 | -6/Factory | Loaded intel: 105 trap records 3171 | -6/Factory | Lost 6 parts (4n1u1w) 3286 | -6/Factory | Discovered new exit (range 10) 3310 | -6/Factory | Entered Lower Caves 3312 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3326 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3330 | -6/Lower Caves | Found Prototype Special Weapon 3330 | -6/Lower Caves | Identified Molecular Deconstructor 3375 | -6/Lower Caves | Encountered a Warlord checkpoint 3494 | -6/Lower Caves | Spotted B-75 Beast 3566 | -6/Lower Caves | Discovered new exit (range 6) 3570 | -6/Lower Caves | Entered another Lower Caves area 3573 | -6/Lower Caves | Discovered exit to Factory (range 15) 3593 | -6/Lower Caves | Spotted B-75 Beast 3650 | -6/Lower Caves | Core integrity fell below 50% 3795 | -6/Lower Caves | Learned Factory non-interactive machine intel 4002 | -6/Lower Caves | Discovered new exit (range 8) 4011 | -6/Lower Caves | Entered Zion 4028 | -6/Zion | Given the Hacking Drone Bay 4109 | -6/Zion | Learned 8 Factory zone layouts 4443 | -6/Zion | Met Imprinter 4626 | -6/Zion | Visited the Megawrench Repair Shop 4791 | -6/Zion | Found Prototype Device 4791 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4845 | -6/Zion | Found CR-A16's Pointy Stick 4867 | -6/Zion | Learned location of Armory (-4) 4970 | -6/Zion | Attacked by Zionites 5010 | -6/Zion | Core integrity fell below 20% 5011 | -6/Zion | Lost 5 parts (1n3u1w) 5017 | -6/Zion | Destroyed by 9O-N1W(z) with Makeshift Spear Last Messages --------------- 04976_ Gravmag System destroyed. 04977_ Energy Filter destroyed. 04978_ Molecular Deconstructor destroyed. 04980_ System Restoration Module purges 1% system corruption (0%). 04980_ Imp. Reaction Control System destroyed. 04980_ System Restoration Module destroyed. 04985_ 9O-N1W(z) pulls a Mak. Spear out of the Twisted Machinery. 04995_ Sneak attack on FW-XS6(c). 04995_ Destroyed Gravmag System. 04998_ Sneak attack on FW-XS6(c). 04998_ Destroyed Recalibrator. 04998_ FW-XS6(c) destroyed. 05004_ Critical hit (Impale). 05007_ 0Y-PCD(z) emerges from the Twisted Machinery. 05015_ 9O-N1W(z) suffers critical hit (Burn). 05015_ 0Y-PCD(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ??????????????????????????#""""" """"" | | ??????????????????????????##"""" """" | | ???????????????????????????####" """ | | ??????????????????????????????"" """ | | ?????????????????????????????""" 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""""""?????###"" | | ?????######" "######??????#"" "" | | ?????# " " " " #??????##" """ | | ?????# " """ #?????##"" """ | | ?????#"""" " " #????#""#" """ | | ?????#""""" """""#???#""""" """ | | ?????#""""" """" #????##"" "" | | ??????" "" "" ""?????#""" | | ?????#"" """" "" " ?????##"" | | ?????#""""""" """""" #?????##" | | ??????"""" """"""""""#??????#"""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 445 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 6 Energy Filtering 30 Item Schematics ----------------- Imp. Medium Treads | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Do Not Disturb Live, Flee, And Rebuild Mistaken Identity Some Acronyms Are Better Than Others Tune-up Challenges ------------ None Game ------ Seed MicrodissipatorPlexusRouter Manual? 0 Play Time 00:55:17 Cumulative 273.2 hours Start 2025.10.25 @ 20:15:26 End 2025.10.25 @ 21:48:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baa19ea9-afa1-48ea-9206-fb7487fa50c7