Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 20:54:02 Player: Back to the Scrapyard Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2620) 2620 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5640 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 127/300 Energy 288/290 System Corruption 14% Temperature Cool (4) Movement Flying (29) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster > --- UTILITY (5) ------ Improved Heat Sink Seismic Detector Hacking Suite Hacking Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Light Nuclear Core Cesium-ion Thruster Cooled VTOL Module Guided EMP Blaster (10) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Seismic Detector Hacking Suite Hacking Suite > --- WEAPON ----------- Guided EMP Blaster Powered Hammer > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Cooled VTOL Module [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . . 2 1 . Weapon 1 | . . 1 . . . Parts Attached 63 | 6 3 10 13 30 1 Power 7 | . 1 1 . 5 . Engine 5 | . 1 1 . 3 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 20 | 2 . 4 5 9 . Treads 10 | . . 3 5 2 . Leg 2 | 2 . . . . . Wheel 3 | . . . . 3 . Hover . | . . . . . . Flight 5 | . . 1 . 4 . Utility 17 | 2 1 2 4 8 . Device 8 | 1 . 1 1 5 . Storage 3 | 1 1 1 . . . Processor 1 | . . . 1 . . Hackware 2 | . . . . 2 . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 19 | 2 1 3 4 8 1 Energy Gun 2 | 1 . . . 1 . Energy Cannon 5 | . . 1 2 2 . Ballistic Gun 6 | 1 . 2 2 1 . Ballistic Cannon 2 | . . . . 2 . Launcher 3 | . 1 . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 Corrupted Parts 3 | . . . 1 2 . System Corruption 9 | . . . 1 8 . Parts Lost 34 | . 1 2 3 27 1 Power 5 | . . 1 . 4 . Propulsion 7 | . . . . 7 . Utility 8 | . 1 1 1 4 1 Weapon 14 | . . . 2 12 . Highest Loss Streak 8 | . 1 1 1 8 1 To Critical Strikes 1 | . . . . 1 . Average Backups 20 | 3 9 20 24 21 4 Power 1 | . . . 1 2 1 Propulsion 3 | 2 2 2 3 5 2 Utility 4 | . 1 5 6 4 . Weapon 10 | 1 5 12 12 9 1 Tool/Special . | . . . . . . Unused Backups 18 | . . 2 7 5 4 Power 1 | . . . 1 . . Propulsion 4 | . . . 2 . 2 Utility 5 | . . 1 1 2 1 Weapon 8 | . . 1 3 3 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 99 95 97 82 81 Engine 7 | . 14 11 9 2 7 Core 1 | . . . . 3 . Treads 22 | . . 30 27 20 . Leg 2 | . 28 2 . . . Flight 1 | . . . . 2 30 Device 7 | . 13 6 7 5 20 Storage 8 | . 14 11 9 6 . Processor 2 | . . . 8 1 . Hackware 2 | . . . . 4 15 Protection 7 | . . . 9 11 . Energy Gun 1 | . 13 . . . . Energy Cannon 6 | . . 9 9 5 . Ballistic Gun 13 | . 14 21 17 6 . Ballistic Cannon 1 | . . . . 2 . Impact Weapon 1 | . . . . 2 7 Peak Build Rating 45 | 6 9 17 24 38 45 Average Rating 21 | 3 7 14 22 26 35 On Entrance 15 | . 6 8 16 24 37 Avg Prop Armor Cover (%) 6 | . . 5 . 10 . Naked Turns . | . . . . . . Heaviest Build 110 | 10 51 97 107 110 19 Greatest Support 80 | 20 20 60 60 80 21 Greatest Overweight (x) 34 | 1 2 1 1 34 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 20 25 25 25 5 Average Capacity 22 | 7 14 22 25 23 5 Most Carried 25 | 8 18 25 25 25 5 Average Carried 20 | 4 9 20 24 21 4 Final Capacity 25 | 8 20 25 25 5 5 Final Carried 25 | 4 18 25 25 5 5 Class Distribution -------------------- 40% | Gunner 22% | Mutant 12% | Tank 10% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1640 | 197 57 369 382 495 140 Remotely . | . . . . . . Salvage Created 3484 | 20 117 899 1086 1286 76 Parts 194 | 4 7 61 58 63 1 Haulers Intercepted 5 | . . 2 1 1 1 Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 60 | . 1 16 21 22 . Guns 24 | . 1 6 12 5 . Cannons 25 | . . 8 8 9 . AOE 9 | . . 2 . 7 . Classes Destroyed 15 | 1 3 5 4 2 . Worker 4 | . . . 1 2 1 Builder 7 | . . 2 1 4 . Tunneler 2 | 1 . . . 1 . Hauler 5 | . . 2 1 1 1 Recycler 5 | . 1 1 . 3 . Operator 4 | . 1 1 2 . . Watcher 1 | . . 1 . . . Swarmer 16 | . . 6 3 7 . Grunt 24 | . 1 4 10 9 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 11 | . . 6 5 . . Specialist 2 | . . . . 2 . Hunter 3 | . . . 1 2 . Programmer 2 | . . . . 2 . Best Kill Streak 8 | 1 1 6 8 7 2 Combat Bots Only 7 | . 1 4 7 4 . Max Kills in Single Turn 3 | 1 1 1 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 1 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 538 | . 9 73 79 328 49 Missed 209 | . 4 23 20 130 32 Hits 329 | . 5 50 59 198 17 Projectile 329 | . 5 50 59 198 17 Critical Strikes 12 | . . 4 3 5 . Damage Taken 4841 | . 84 606 873 3148 130 Core 964 | . 13 117 126 611 97 Absorbed by Shields 86 | . . . . 56 30 Core Remaining (%) 85 | 100 94 70 77 . . Volleys Fired 163 | 1 7 34 51 70 . Largest 3 | 2 2 3 3 3 . Hottest 145 | 60 60 102 109 145 . Shots Fired 413 | 2 14 102 130 165 . Gun 236 | 2 13 68 83 70 . Cannon 158 | . . 34 47 77 . Launcher 19 | . 1 . . 18 . Special . | . . . . . . Kinetic 261 | 1 7 68 83 102 . Thermal 1 | . . . . 1 . Explosive 10 | . 1 . . 9 . Electromagnetic 141 | 1 6 34 47 53 . Robot Hit Streak 17 | 2 5 9 14 17 . Robot Miss Streak 4 | . 2 4 4 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 268 | 2 8 52 89 115 2 Core Hits 141 | 1 5 29 44 62 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . Critical Strikes 13 | . 2 2 2 7 . Destroy 3 | . 2 1 . . . Blast 3 | . . . . 3 . Corrupt 5 | . . 1 2 2 . Smash 2 | . . . . 2 . Melee Attacks 26 | . . . . 23 3 Impact 26 | . . . . 23 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 1 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6858 | 27 107 1091 1919 3436 278 Guns 1925 | 27 107 359 747 685 . Cannons 2791 | . . 592 983 1216 . Explosions 1640 | . . 91 173 1376 . Melee 415 | . . . . 137 278 Ramming 87 | . . 49 16 22 . Kinetic 2280 | 12 50 359 747 1112 . Thermal 696 | . . 91 173 432 . Explosive 261 | . . . . 261 . Electromagnetic 3119 | 15 57 592 983 1472 . Impact 415 | . . . . 137 278 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . 5 14 14 Average Corruption 4 | . . . 2 4 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . . 5 26 5 Message Errors 6 | . . . . 6 . Matter Fused 8 | . . . 1 5 2 Heat Flow Errors 2 | . . . 2 . . Energy Discharges 4 | . . . 1 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 3 | . . . . 3 . Misfires 3 | . . . . 3 . Misdirections 4 | . . . . 2 2 Weapon Failures 3 | . . . 1 2 . Overload Shots . | . . . . . . Overflow Damage 552 | . . . 19 330 203 Projectiles 19 | . . . 19 . . Explosions 220 | . . . . 220 . Melee 313 | . . . . 110 203 Knockbacks 7 | . . 1 . 6 . Impact 2 | . . 1 . 1 . Kinetic 5 | . . . . 5 . Secondary . | . . . . . . Self-Inflicted Damage 796 | . 19 66 70 641 . Shots 19 | . 1 2 2 14 . Rammed 9 | . . 3 4 2 . Targets Rammed 10 | . . 4 4 2 . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 306 | . 12 237 306 268 . Average Temperature 83 | . 8 57 123 89 . Received Heat Transfer 960 | . 39 186 315 402 18 Effects 5 | . . . 5 . . Interference 5 | . . . 5 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . 1 2 1 Combat Hostiles 2 | . . . 1 1 . Parts Fried 9 | . . 3 3 3 . Impact Corruptions 8 | . . . . 4 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 648 | . . 100 200 348 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . 3 3 4 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 83 | 100 100 53 80 96 100 Level 1 16 | . . 46 19 3 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 351 | 5 30 280 351 215 113 Initial 148 | . . . 75 148 96 Average 101 | . 3 159 114 83 98 Influence Increases 2121 | 5 52 529 624 884 27 Destroy 0b10 Robot/C 1200 | . 20 320 420 440 . Destroy 0b10 Robot/NC 140 | 5 10 35 25 55 10 Destroy Leader 292 | . 10 106 112 62 2 Successful Hack 26 | . 4 13 9 . . Disable Machine 165 | . . 15 30 105 15 Destroy Structure 118 | . 8 10 13 87 . Lose Combat Pursuer 180 | . . 30 15 135 . Influence Decreases 2038 | 5 52 350 476 998 157 Entered New Map 400 | . . . 104 179 117 Time Decay 1312 | 5 52 330 342 553 30 Lost Part 326 | . . 20 30 266 10 Squads Dispatched 20 | . 1 1 5 8 5 Investigation 8 | . 1 . 2 3 2 Extermination 2 | . . . . 2 . Reinforcement 7 | . . 1 2 3 1 Assault 2 | . . . . . 2 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 10 | . . 4 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 4 29 30 51 6 Peak Tracking Total 11 | . 2 6 4 11 5 Tactical Retreats 9 | . . 1 1 7 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 11 | . . 1 2 7 1 Max in Single Turn 5 | . . 1 1 5 1 Garrison Access 3 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 18 | . 1 6 4 5 2 Terminals 11 | . 1 6 2 1 1 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 4 | . . . 1 2 1 Total Hacks 50 | . 4 18 12 11 5 Successful 15 | . 1 4 7 2 1 Failed 35 | . 3 14 5 9 4 Catastrophic 9 | . . 4 1 3 1 Database Lockouts . | . . . . . . Manual 30 | . 4 18 6 2 . Terminals 33 | . 4 18 7 2 2 Fabricators 5 | . . . . 5 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 8 | . . . 1 4 3 Terminal Hacks 8 | . 1 4 2 . 1 Robot Analysis 3 | . 1 2 . . . Open Door 1 | . . . . . 1 Branch Access Points 2 | . . 1 1 . . Emergency Access Points 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used 1 | . 1 . . . . Hacking Detections 13 | . 1 3 3 4 2 Full Trace Events 10 | . 1 2 2 3 2 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 996 | 22 285 534 . 93 62 Seismic 996 | 22 285 534 . 93 62 Robot Analysis Total 3 | . 1 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3809 | 63 288 881 907 1608 62 Spaces Moved 1778 | 47 148 357 311 749 166 Core 28 | 24 . . . 4 . Treads 1190 | . . 357 311 522 . Legs 171 | 23 148 . . . . Wheels 1 | . . . . 1 . Hover . | . . . . . . Flight 388 | . . . . 222 166 Fastest Speed 29 | 50 120 160 200 29 29 Average Speed 167 | 97 169 203 227 160 29 Slowest Speed 1750 | 120 260 240 240 1750 29 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 1 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 31 49 32 24 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 33 | . 7 . . 26 . Terrain Destroyed 154 | . 7 8 14 125 . Melee 21 | . . . . 21 . Projectile . | . . . . . . AOE 133 | . 7 8 14 104 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2224 | 62 172 433 405 977 175 Wait 74 | . . 4 . 70 . Move 1769 | 46 147 356 310 746 164 Hop 2 | . . . . 1 1 Pick Up 69 | 9 15 17 13 13 2 Fast Attach 6 | 1 . . 1 4 . Attach 43 | 5 1 4 5 27 1 Detach 2 | . . . . 1 1 Swap 26 | . 2 7 8 9 . Drop 34 | . . 7 13 11 3 Fire 163 | 1 7 34 51 70 . Melee 26 | . . . . 23 3 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . . 4 4 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 13) 179 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 576 | -9/Materials | Discovered new exit (range 9) 639 | -9/Materials | Identified exit to Mines 644 | -9/Materials | Build established: Gunner 1135 | -9/Materials | Discovered new exit (range 16) 1233 | -9/Materials | Entered another Materials area 1233 | -8/Materials | Evolved 2 slots: Utility x2 2004 | -8/Materials | Garrison activated, responded to threat 2034 | -8/Materials | Destroyed 7 combat bots 2081 | -8/Materials | Discovered new exit (range 9) 2140 | -8/Materials | Entered Factory 2140 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2400 | -7/Factory | Build established: Scavenger-Tank 2828 | -7/Factory | Build established: Tank 3249 | -7/Factory | Build established: Mutant 3371 | -7/Factory | Cargo convoy interrupted 3434 | -7/Factory | Lost 8 parts (1p3n2u2w) 3506 | -7/Factory | Lost 6 parts (1p2n3w) 3517 | -7/Factory | Core integrity fell below 50% 3587 | -7/Factory | System corruption reached 10% 3639 | -7/Factory | Lost 7 parts (1p1n1u4w) 3742 | -7/Factory | Discovered new exit (range 6) 3746 | -7/Factory | Core integrity fell below 20% 3748 | -7/Factory | Entered Storage 3799 | -7/Storage | Found Prototype Launcher 3800 | -7/Storage | Identified Gui. EMP Blaster 3810 | -7/Storage | Destroyed by Heavy Explosive Trap Last Messages --------------- the area. 03788_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 03788_ Garrison Access disabled. 03788_ Relay Coupler [Grunt] tumbles out of Garrison Access. 03788_ U-05 Engineer destroyed. 03796_ System corrupted: Matter fused (-9). 03797_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03797_ ALERT: Suspicious activity at Terminal S005. Dispatching Investigation squad. 03797_ Dropped Lrg. Storage Unit. 03797_ Dropped Imp. Grenade Launcher. 03797_ R-06 Scavenger collects Corrupted Wheel. 03799_ Acquired Prototype Launcher. 03800_ Identified Gui. EMP Blaster. 03810_ Triggered Heavy Explosive Trap. 03810_ An explosion rips through the floor. 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Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorReinforcedEdition Manual? 0 Play Time 00:37:23 Cumulative 380.1 hours Start 2026.05.25 @ 20:18:24 End 2026.05.25 @ 20:54:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 496 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 450081db-e319-4130-8921-0ba533827230