Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 19:41:17 Player: THN-L0C Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (435) 2175 Value Destroyed (22574) 22574 Prototype IDs (112) 2240 Alien Tech Used (5) 1000 Bonus (14502) 14502 TOTAL SCORE: 52991 Bonus ------- High Alert Combat Kills 4720 Follower Combat Kills 914 Hunted by Unchained 500 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 988 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met Warlord at Command 2000 Friendly Fire -1220 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 476/476 System Corruption 13% Temperature Cool (0) Movement Hovering (135) Location -1/Command Parts ------- > --- POWER (3) -------- Quantum-Fusion Reactor > --- PROPULSION (7) --- Hovering Gravjet-Compact Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine High-capacity Storage Unit Spectral Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- Micro-nuke Launcher > --- INVENTORY (20) --- Experimental Thermal Generator Advanced Energy Well (500) Experimental Matter Compressor (500) Spectral Analyzer Matter Filter Stealth Drone Bay (0/2) Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum-Fusion Reactor > --- PROPULSION ------- Hovering Gravjet-Compact Exoskeleton Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Spectral Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Phase Armor Graphene Brace > --- WEAPON ----------- Compact HERF Cannon Shotgun Charged Hardcell Construct/C Enhanced Force Lance > --- INVENTORY -------- Experimental Thermal Generator Coolant Network Advanced Energy Well Experimental Matter Compressor Experimental Matter Compressor Spectral Analyzer Stealth Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Long-range Proton Cannon Advanced Remote Datajack [Rating: 227] Favorites ----------- Power Constructs Engine Ion Engine Power Core Hybrid Fission Core Reactor Constructs Propulsion Constructs Treads Spiked Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Constructs Flight Unit Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Artifact Phase Armor Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Utility 9 | . . . 3 . . 2 . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 258 | 7 1 8 21 11 2 5 8 11 1 1 1 4 14 3 3 11 4 21 7 13 3 2 6 1 14 25 19 15 13 3 Power 5 | 1 . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 44 | 2 . 2 5 5 . . . 3 . . . . 3 . . 2 2 2 . 1 . . 2 . 3 4 4 2 2 . Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | 2 . . 3 . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 2 1 1 . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . 2 . . . . . . . . . 2 . . 1 1 1 . . . . 2 . 2 1 1 1 2 . Flight 12 | . . . . 4 . . . 2 . . . . 1 . . 1 1 . . . . . . . . 1 2 . . . Utility 143 | 2 1 1 9 . 2 4 2 6 1 . . 4 8 2 1 7 2 17 4 10 3 2 4 1 8 15 9 11 7 . Device 83 | 1 . . 2 . 1 2 2 2 1 . . 3 6 2 1 5 2 13 3 3 3 1 2 1 3 9 7 6 2 . Storage 11 | 1 1 . 1 . 1 . . . . . . . . . . 1 . . 1 1 . . 1 . 1 2 . . . . Processor 29 | . . . 4 . . . . 2 . . . . 2 . . 1 . 3 . 4 . 1 . . 2 2 1 3 4 . Hackware 12 | . . . 1 . . 1 . 2 . . . . . . . . . 1 . 2 . . . . 2 1 . 2 . . Protection 7 | . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 66 | 2 . 4 7 5 . 1 5 2 . 1 1 . 3 1 2 2 . 2 2 2 . . . . 3 6 6 2 4 3 Energy Gun 14 | . . . 3 2 . 1 . . . . . . . . 1 2 . . 2 . . . . . . 2 . . 1 . Energy Cannon 13 | . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . 2 4 1 1 . Ballistic Gun 9 | 2 . . . 2 . . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . . Ballistic Cannon 6 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Launcher 11 | . . 1 2 . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 1 . . . 3 Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . Piercing Weapon 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . 5 5 1 . 1 3 . . . . 1 . . 7 . 3 2 4 . . 3 . 3 14 5 4 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 61 | . . . 1 2 . 1 1 1 . . . 2 1 . . 1 . 9 . . 2 . . 1 6 6 . 15 2 10 Power 6 | . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Propulsion 8 | . . . 1 1 . 1 . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 1 Utility 33 | . . . . . . . . . . . . 1 1 . . . . 4 . . 2 . . 1 5 6 . 9 1 3 Weapon 14 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . 4 1 5 Highest Loss Streak 7 | . . . 1 1 . 1 1 1 . . . 1 1 . . 1 . 5 . . 2 . . 1 2 1 . 7 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 6 8 9 9 12 14 14 14 14 15 15 14 14 13 14 14 15 14 14 18 19 18 19 19 17 16 15 14 11 12 Power . | . . . . . . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 . . . . . . Propulsion . | . . . . . 1 1 1 3 2 2 2 2 . . . 2 2 . . . . . . . 1 1 . . . . Utility 8 | . 3 4 3 4 4 8 8 9 9 9 9 8 7 7 9 8 8 9 9 12 14 12 13 12 10 8 10 9 6 8 Weapon 3 | . 1 3 4 4 5 5 5 2 2 3 3 3 4 3 2 2 3 3 4 5 4 4 4 4 4 5 4 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | . . 5 6 2 3 11 6 3 2 1 . . 6 2 1 1 . 4 3 4 2 1 1 . 3 6 4 1 3 6 Power 5 | . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . Propulsion 11 | . . 1 . . . 1 1 1 1 . . . 2 . . . . . . . . . . . . 1 1 . 2 . Utility 44 | . . 3 1 2 1 4 4 2 . 1 . . 1 1 . 1 . 3 3 3 1 1 . . 1 3 1 1 1 5 Weapon 24 | . . . 4 . 2 5 1 . 1 . . . 1 1 1 . . 1 . 1 1 . . . 2 1 1 . . 1 Tool/Special 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Average Slot Usage (%) 68 | . 100 100 96 92 80 76 67 73 75 75 75 69 66 54 62 65 70 70 62 58 56 56 61 67 60 61 50 51 57 49 Engine 1 | . 14 14 9 5 . 4 4 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . 4 6 6 6 6 5 5 5 3 . 1 2 . . . 1 5 . . . . . 2 Reactor 3 | . . . . 2 7 5 3 6 6 6 6 6 2 . . 1 5 4 3 5 5 5 3 . 3 4 4 4 3 1 Treads 1 | . . 9 8 . . 1 4 . . . . . 2 . . . . . . . . 2 3 . . . . . . . Leg 5 | . 28 18 8 13 16 9 . 2 6 6 6 6 3 . . . . . 2 3 5 2 1 5 1 1 2 5 2 . Hover 2 | . . . 7 . . 1 . . . . . . 2 . . . 2 9 2 1 . . 4 10 6 3 2 . 6 3 Flight 2 | . . . . . 1 . . 8 6 6 6 1 1 6 11 11 8 3 . . . . . . . 5 1 . . . Device 16 | . 14 11 14 21 18 15 17 17 18 18 18 17 11 11 16 16 17 14 20 15 14 16 11 20 19 17 17 19 11 8 Storage 5 | . 14 14 9 9 9 5 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 5 | . . . 4 5 3 . . . . . . . 4 5 . . . 9 10 14 14 13 15 10 7 4 4 8 17 16 Protection 5 | . . 2 14 1 9 10 11 12 12 12 12 12 11 11 11 11 11 4 . . . . 3 . . 2 . . . . Energy Gun 1 | . . . 3 2 . 4 2 5 6 5 . 3 . . 3 . . 1 5 1 . . . . 1 . 4 . 2 . Energy Cannon 2 | . . . . 8 5 3 5 3 . . . 4 4 . . 6 . . 3 . . 1 4 . 1 2 4 5 3 2 Ballistic Gun 1 | . 28 15 8 5 . . . . . . . . 3 . . . 5 2 . . . . . . . . . . . . Ballistic Cannon 2 | . . 12 3 . . 1 2 2 6 6 6 1 4 5 . 1 5 4 . 3 5 3 . 5 2 . . . 2 1 Slashing Weapon 1 | . . . 2 . 7 5 2 . . . . . . 1 5 3 5 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 5 1 . . . . . 4 5 5 5 5 5 4 2 4 . . 1 3 Peak Build Rating 227 | 7 8 16 46 48 61 98 100 115 111 111 111 112 132 127 121 128 129 142 131 139 133 130 140 140 150 167 192 190 227 208 Average Rating 111 | 6 7 11 35 43 54 86 92 106 110 111 110 104 119 108 107 118 123 131 118 130 130 125 128 134 141 151 175 170 200 194 On Entrance 105 | . 7 8 16 46 48 60 94 98 111 111 111 111 105 123 125 101 127 126 108 130 133 116 123 140 135 140 147 179 176 200 Avg Prop Armor Cover (%) 2 | . . . 5 8 1 3 . 1 1 1 1 1 1 1 1 . . 1 . . . . 2 3 2 2 1 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 324 | 14 19 26 46 46 61 75 96 93 88 92 92 104 99 63 53 78 71 93 84 95 92 95 114 114 110 109 324 324 163 179 Greatest Support 254 | 20 20 40 58 58 50 70 105 97 95 95 95 95 74 62 63 97 95 95 134 134 106 139 139 129 241 254 189 148 153 146 Greatest Overweight (x) 24 | . . 1 2 3 1 24 1 1 . . . 1 1 1 1 1 . 1 1 1 . . . . . . 3 2 1 1 Average Overweight (x) . | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 16 Average Carried 15 | . 6 9 9 9 12 14 14 14 14 15 15 14 14 13 14 14 14 14 14 18 19 19 19 19 17 19 19 18 14 13 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 10 10 10 15 15 15 15 15 15 15 14 14 14 15 15 15 15 15 20 20 19 20 20 15 19 20 15 14 9 Scrap Engine Consumption 440 | . . . . . 10 29 23 30 4 1 . 5 34 7 8 15 2 24 19 25 2 10 4 6 20 22 60 44 23 13 Constructs Created 11 | . . . . . . 3 . . . . . . 1 . 1 1 . 1 1 . . . . . . . . 1 2 . Constructs Modified 178 | . . . . . . 9 9 10 . . . 4 15 2 3 4 1 10 8 12 1 4 3 1 8 11 30 11 16 6 Transmogrified Parts 46 | . . . 14 13 19 . . . . . . . . . . . . . . . . . . . . . . . . . Integrity Recovered 962 | . . . 157 550 255 . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 53% | Construct 22% | Mutant 10% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Mutant | -3/Testing Tank | -2/Research Construct | -2/Quarantine Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 14475 | 351 224 595 615 653 30 176 392 725 53 18 . 458 581 285 50 425 260 622 676 517 67 290 88 533 700 867 770 1314 1485 655 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21683 | 114 246 214 1077 381 586 622 1661 1293 253 13 . 550 1592 377 177 256 217 705 74 590 78 285 311 187 910 831 264 3236 3577 1006 Parts 1013 | 6 12 15 57 14 15 36 67 75 9 5 . 23 83 17 6 2 7 38 . 36 . 10 7 19 56 51 12 162 139 34 Haulers Intercepted 12 | . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 2 1 . . 2 . Recyclers Shooed 5 | . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . 6 . . . . . . 8 14 . 16 . 13 4 . 14 . . . . 16 3 9 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 354 | . 2 7 23 9 4 15 30 24 4 3 . 23 25 13 1 7 4 18 . 6 . 2 . 7 22 14 1 43 37 10 Melee 9 | . . . 1 1 . 1 . . . . . . . . 1 1 . 2 . 1 . . . . 1 . . . . . Guns 45 | . 2 4 4 3 . 4 2 4 . . . 1 2 . . . 3 4 . . . . . . 7 . . 4 1 . Cannons 178 | . . 2 5 1 4 8 21 16 4 . . 2 14 5 . 1 1 2 . 5 . 2 . 2 1 5 1 39 34 3 AOE 105 | . . 1 13 3 . 1 7 3 . 3 . 20 6 8 . 3 . 9 . . . . . 5 12 8 . . . 3 Classes Destroyed 29 | 3 3 3 3 1 2 1 1 . . . . 1 . . . 2 . . 1 . . 2 . . 1 . 1 2 1 1 Worker 18 | 1 . . 2 . . . . 4 . . . . 2 . . . . 2 . . . . . . 3 . . . 1 3 Builder 11 | . . . 2 . . . . 1 . . . . . . . . . 5 . 1 . . . . 1 1 . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 12 | . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 2 1 . . 2 . Recycler 11 | 1 1 . 2 . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 6 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 11 | . 2 . 4 . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . 1 . Swarmer 93 | . . 1 3 . . 6 8 7 . 3 . 9 5 9 . 1 2 9 . . . . . 5 10 9 . 5 . 1 Grunt 107 | . 2 . 15 5 . . 13 5 3 . . 12 8 3 . . 1 2 . . . 2 . . 1 . . 17 15 3 Brawler 6 | . . . . 1 . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Protector 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 27 | . . 1 4 3 1 2 5 4 . . . . 1 . . . 1 . . 1 . . . . . . . 3 . 1 Specialist 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Hunter 25 | . . . . . 1 3 1 1 . . . . 3 . . . . . . . . . . . 1 . 1 8 6 . Programmer 66 | . . . . . . 4 1 7 . . . . 8 . 1 2 . 7 . 5 . . . 2 9 5 . 8 6 1 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Subdweller 7 | . . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Bouncer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 16 | 2 2 2 8 3 1 3 5 5 4 3 . 5 6 5 1 4 3 13 . 3 . 1 . 5 10 9 1 12 16 3 Combat Bots Only 11 | . 1 2 7 3 1 3 5 4 4 3 . 5 5 5 1 4 3 8 . 3 . 1 . 5 9 9 1 10 11 2 Max Kills in Single Turn 5 | 1 1 1 3 1 1 2 4 4 1 2 . 4 4 5 1 1 1 3 1 1 . 1 . 2 4 2 1 4 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 3 1 . 1 4 3 . 2 . 4 4 5 . 1 . 2 . . . . . 2 3 2 . . . 1 Melee 1 | . . . 1 1 . 1 . . . . . . . . 1 1 . 1 . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 3085 | . 4 22 98 58 28 161 224 229 7 18 . 66 168 55 8 77 25 290 . 48 22 29 . 44 198 215 89 377 306 219 Missed 1095 | . 1 6 31 14 9 49 77 82 3 6 . 21 51 20 3 37 9 93 . 17 6 17 . 18 76 99 32 129 118 71 Hits 1990 | . 3 16 67 44 19 112 147 147 4 12 . 45 117 35 5 40 16 197 . 31 16 12 . 26 122 116 57 248 188 148 Melee 16 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 11 . 2 . Projectile 1974 | . 3 16 65 44 19 112 147 147 4 12 . 45 117 34 5 40 16 197 . 31 16 12 . 26 122 116 46 248 186 148 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 82 | . . . 4 3 2 1 4 4 . . . 4 2 . . 1 1 8 . 2 . . . 2 6 11 1 13 6 7 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 3 5 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 35844 | . 33 353 971 684 327 1446 2143 1895 75 274 . 804 1989 653 104 832 291 3482 . 631 145 201 . 325 1952 2543 1176 4595 3900 4020 Core 3764 | . . 23 49 109 50 156 144 122 . . . 42 83 33 20 . 17 328 . 98 . 57 . 41 177 250 146 380 679 760 Absorbed by Shields 2636 | . . . 145 . 45 28 . . . . . 100 32 . . 132 . . . . . . . 319 667 233 676 259 . . Redirected to Core 859 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 522 337 Ignored by Resistances 1019 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . 41 . 915 53 . Regen/Repaired (Parts) 16390 | . . . . . 22 547 1537 1520 38 47 . 821 1222 648 304 515 355 1204 504 410 . 200 128 9 616 1177 1357 1084 1829 296 Core Remaining (%) 69 | 100 . 90 . . 62 . . . . . . 45 . . . . 84 . . . . . . 54 . 67 . 52 . . Volleys Fired 1317 | 14 21 31 54 23 22 61 86 118 11 29 . 30 112 24 1 33 24 55 . 32 6 24 . 31 44 94 47 177 80 33 Largest 3 | 2 2 2 2 2 2 2 2 2 2 1 . 2 3 3 1 1 2 2 . 1 1 1 . 1 2 1 2 2 1 2 Hottest 280 | 40 40 53 80 100 143 120 175 112 72 52 . 211 156 156 63 88 111 111 . 158 87 207 . 207 253 169 269 280 120 260 Shots Fired 1643 | 28 42 47 76 33 28 100 143 177 17 32 . 37 155 36 1 34 28 58 . 32 6 24 . 31 45 84 48 185 80 36 Gun 519 | 28 42 20 41 14 . 47 48 60 9 9 . 5 42 10 . . 13 42 . 1 . . . . 28 4 . 48 8 . Cannon 1019 | . . 25 20 16 28 53 91 116 8 19 . 16 111 23 1 31 15 10 . 31 6 24 . 24 9 74 43 137 71 17 Launcher 97 | . . 2 15 3 . . 4 1 . 4 . 16 2 3 . 3 . 6 . . . . . 7 8 6 . . . 17 Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 2 Kinetic 795 | 28 42 45 68 5 . 20 21 80 8 19 . 5 78 32 1 4 13 27 . 31 6 19 . 24 . 78 3 85 50 3 Thermal 652 | . . . 3 25 28 80 108 90 9 9 . 16 64 1 . 19 15 18 . . . 5 . . . . 39 95 28 . Explosive 70 | . . 2 5 3 . . 4 1 . 4 . 16 2 3 . 3 . 6 . . . . . 7 8 . . . . 6 Electromagnetic 77 | . . . . . . . 10 6 . . . . 11 . . 8 . . . 1 . . . . 9 6 1 . . 25 Entropic 41 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 28 . . 5 1 . Robot Hit Streak 22 | 7 4 8 13 8 22 11 11 14 6 3 . 11 12 3 . 5 10 12 . 4 . 4 . 5 7 6 8 12 17 7 Robot Miss Streak 11 | 3 7 1 6 3 2 3 2 4 2 3 . 2 3 4 . 6 7 6 . 1 . 1 . 2 4 4 11 10 9 7 Penetration Max 2 | . . . . . . . 1 1 . . . . 1 . . . 1 1 . . . 1 . . . . 1 2 2 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1036 | 19 14 25 76 28 28 66 105 91 9 5 . 26 73 17 6 20 12 57 7 24 1 13 7 5 47 29 28 100 74 24 Core Hits 743 | 7 10 13 57 15 10 20 53 44 9 7 . 44 43 13 3 19 19 55 2 10 1 6 3 12 47 22 7 69 97 26 Critical Kills 54 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 17 33 1 Critical Parts Destroyed 100 | 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 29 59 6 Critical Strikes 210 | 1 . . 3 2 . 3 . 2 1 . . . 1 1 1 6 3 7 1 1 . 1 2 . 3 2 2 46 113 8 Burn 19 | . . . . . . 3 . 2 1 . . . . . . 6 3 4 . . . . . . . . . . . . Destroy 171 | 1 . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . 2 45 113 7 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . . . 2 1 1 . . 2 . 2 . . . . 1 Detonate 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Melee Attacks 436 | . . . 32 11 10 20 19 . . . . 4 . . 13 32 16 59 7 76 7 40 7 14 32 32 3 . . 2 Impact 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . 32 . 10 20 19 . . . . . . . 13 32 16 2 . . . . . . . . . . . . Piercing 281 | . . . . . . . . . . . . 4 . . . . . 57 7 76 7 40 7 14 32 32 3 . . 2 Sneak Attacks 40 | . . . 9 . 3 . . . . . . . . . . 2 . 4 7 5 . 4 . . 2 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60518 | 194 146 366 3472 951 1094 2332 6346 4178 419 360 . 3481 3977 1250 278 1404 375 3375 526 1424 69 968 639 718 3905 2475 1161 7604 4513 2518 Guns 8637 | 194 146 183 599 219 . 682 672 894 55 94 . 80 723 91 . . 286 1028 . . . . . . 1377 . . 1259 55 . Cannons 29878 | . . 146 298 175 492 1372 4358 2735 364 . . 554 2477 562 . 432 89 134 . 728 . 546 . 199 233 1386 1046 5837 4406 1309 Explosions 15021 | . . 37 1576 312 . 108 960 515 . 266 . 2801 702 597 . 828 . 1571 . . . . . 519 1738 765 115 489 52 1070 Melee 6839 | . . . 999 245 602 170 356 . . . . 31 . . 278 144 . 642 526 696 69 422 639 . 557 324 . . . 139 Ramming 143 | . . . . . . . . 34 . . . 15 75 . . . . . . . . . . . . . . 19 . . Kinetic 20357 | 194 146 329 1928 63 . 764 586 2044 364 . . 264 2361 653 . 19 286 658 . 728 . 475 . 199 . 1386 8 2973 3580 349 Thermal 16781 | . . . . 331 492 1398 4278 1473 55 94 . 370 607 . . 509 89 261 . . . 71 . . 193 210 1153 4231 881 85 Explosive 11167 | . . 37 545 312 . . 960 515 . 266 . 2801 541 597 . 531 . 1537 . . . . . 519 1545 . . . 52 409 Electromagnetic 3308 | . . . . . . . 166 112 . . . . 393 . . 201 . . . . . . . . 233 555 . 112 . 1536 Impact 245 | . . . . 245 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2549 | . . . 999 . 602 170 356 . . . . . . . 278 144 . . . . . . . . . . . . . . Piercing 4045 | . . . . . . . . . . . . 31 . . . . . 642 526 696 69 422 639 . 557 324 . . . 139 Entropic 1923 | . . . . . . . . . . . . . . . . . . 277 . . . . . . 1377 . . 269 . . Highest Corruption 44 | . . . . . . 1 2 3 3 3 3 3 2 2 . 1 1 3 . 6 7 7 7 8 21 44 . 8 3 13 Average Corruption 5 | . . . . . . 1 1 2 3 3 3 3 1 1 . 1 1 2 . 5 4 7 7 7 9 29 . 5 1 3 Corruption Purged 21 | . . . . . . . . 3 . . . . . 2 . . . 10 . . 6 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 393 | . . . . . . 16 14 21 9 14 . 19 11 . . 4 9 13 . 35 9 50 7 43 16 65 . 14 9 15 Message Errors 94 | . . . . . . 2 4 4 3 5 . 5 3 . . 1 3 5 . 6 3 15 . 10 5 13 . 2 2 3 Matter Fused 102 | . . . . . . 3 4 4 4 2 . 7 5 . . . 1 1 . 9 2 14 2 16 1 16 . 4 3 4 Heat Flow Errors 32 | . . . . . . . . 2 1 1 . 1 . . . . 2 2 . 4 . 5 . 4 1 3 . 1 . 5 Energy Discharges 51 | . . . . . . 2 2 5 1 . . 2 1 . . . . 2 . 6 1 4 2 9 2 8 . 2 2 . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . . Parts Fused 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . . . . . Data Loss (minor) 47 | . . . . . . 5 1 1 . 3 . 4 1 . . 1 3 1 . 2 3 6 3 3 4 4 . . 2 . Data Loss (major) 23 | . . . . . . 2 2 . . . . . 1 . . 1 . . . 6 . 3 . . 2 4 . 2 . . Misfires 7 | . . . . . . 1 1 1 . 3 . . . . . 1 . . . . . . . . . . . . . . Alerts 7 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 2 . . . 1 . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . 1 Weapon Failures 15 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 10 . 1 . 2 Overload Shots 5 | . . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3597 | . . . 178 29 103 187 125 348 . 3 . 6 330 27 49 32 . 240 77 82 . 166 370 100 61 124 55 756 . 149 Projectiles 1892 | . . . . . . 155 50 274 . . . . 224 27 . 16 . 11 . 82 . 62 . 35 . 49 55 703 . 149 Explosions 566 | . . . 129 . . 11 75 74 . 3 . 6 63 . . 16 . . . . . . . 65 61 10 . 53 . . Melee 1139 | . . . 49 29 103 21 . . . . . . 43 . 49 . . 229 77 . . 104 370 . . 65 . . . . Knockbacks 123 | . . 2 6 . . 5 2 15 2 . . 2 13 2 . . . . . 1 . 3 . 1 . 14 . 28 22 5 Impact 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Kinetic 115 | . . 2 5 . . 5 2 15 2 . . 1 11 2 . . . . . 1 . 3 . 1 . 14 . 25 21 5 Secondary 6 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 1025 | . . 19 86 . . . 152 . . 57 . 75 . . . . . . . . . . . 37 120 44 98 164 86 87 Shots 33 | . . 1 4 . . . 3 . . 1 . 2 . . . . . . . . . . . 1 3 2 1 4 1 10 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . Kicked 6 | . . . . . . . . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 6 . 117 162 252 346 284 363 263 208 . 472 212 169 32 349 319 426 . 406 155 461 . 296 278 288 392 274 345 330 Average Temperature 91 | . 6 . 28 49 67 118 82 93 101 115 . 187 47 73 7 65 128 119 . 88 55 114 . 92 79 92 125 97 80 110 Received Heat Transfer 4368 | . 18 93 474 333 53 97 664 381 36 27 . 312 361 189 . 48 9 150 . 18 . 33 . 178 . 53 . 535 198 108 Effects 27 | . . . . . . . 1 2 . . . 7 . . . 1 1 5 . . . 4 . 1 . 1 3 . . 1 Shutdowns 5 | . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . 1 . . . Energy Bleed 6 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 Interference 11 | . . . . . . . . . . . . 6 . . . . . . . . . 3 . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 1 . . . 1 . . . . 4 . . . . . . . . . . . 1 1 . . . 5 Combat Hostiles 11 | . . . . 1 . . . 1 . . . . 3 . . . . . . . . . . . 1 1 . . . 4 Parts Fried 34 | . . . . 1 . . 1 3 . . . . 10 . . . . . . . . . . . 1 3 . . . 15 Impact Corruptions 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . 2 . Combat Hostiles 6 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . 2 . Parts Melted 37 | . . . . 1 1 4 5 4 . . . 2 . . . 2 . 3 . . . . . . . . . . 15 . Heat Transferred 17023 | . . . . 555 759 2228 3034 2226 185 185 . 598 753 . . 734 333 975 . . . 37 . . 100 150 642 422 3071 36 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 . 1 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 4 | . . . 1 . . 1 4 4 . . . . 2 . . . . 1 . 1 . . . . 2 2 1 4 4 3 Low Security (%) 62 | 100 100 . 81 100 100 65 . . . . . . 26 . . . . 72 100 95 . . . . 48 58 90 36 . . Level 1 11 | . . . 18 . . 34 21 . . . . . 18 . . . . 27 . 4 . . . . 10 20 9 15 . . Level 2 9 | . . . . . . . 27 1 . . . . 55 . . . . . . . . . . . 40 21 . 17 32 1 Level 3 12 | . . . . . . . 14 67 . . . . . . . . . . . . . . . . . . . 29 57 98 Level 4 3 | . . . . . . . 36 30 . . . . . . . . . . . . . . . . . . . 1 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1466 | 10 39 . 296 141 82 375 1466 1246 . . . . 664 . . . . 380 127 327 . . . . 632 481 261 1231 1299 820 Initial 820 | . . . . 79 22 300 260 769 . . . . 75 . . . . 16 127 . . . . . 6 339 261 . 738 820 Average 262 | 1 8 . 123 88 3 152 798 950 . . . . 375 . . . . 112 23 80 . . . . 273 194 56 413 791 753 Influence Increases 15727 | 20 85 40 928 385 250 1084 1216 1217 90 85 . 520 1163 305 40 338 225 798 . 978 5 295 15 190 868 940 152 1976 1075 444 Destroy 0b10 Robot/C 7340 | . 40 40 460 180 20 320 600 480 80 60 . 460 500 260 20 220 140 360 . 380 . 40 . 140 420 280 20 840 740 240 Destroy 0b10 Robot/NC 465 | 20 20 . 65 . 35 . 15 35 . . . . 30 . 10 5 . 50 . 15 5 15 15 . 40 15 . 25 30 20 Destroy Leader 1224 | . 16 . 110 50 . 100 40 142 10 10 . 60 96 30 10 . . 60 . 84 . . . 20 76 44 . 110 146 10 Allied During Kill 299 | . . . . . 4 14 . . . . . . . . . 38 10 . . 202 . . . . . . . . . 31 Successful Hack 413 | . 9 . 21 4 5 12 14 104 . . . . 64 . . . . 22 . 62 . . . . . 25 . 33 . 38 Select Force Hacks 210 | . . . . . 180 . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . . . 45 90 . 90 60 105 . . . . 90 . . . . 45 . 15 . . . . 30 105 15 150 30 . Anti-Garrison Action 750 | . . . . . . 200 350 . . . . . . . . . . . . . . . . . . . . 200 . . Destroy Structure 1951 | . . . 137 16 6 48 122 111 . . . . 308 . . . . 96 . 160 . . . . 242 126 57 378 54 90 Advance Influence 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 165 | . . . . . . . 15 45 . . . . . . . . . 15 . . . . . . . 75 15 . . . Lose Combat Pursuer 1740 | . . . 90 45 . . . 165 . 15 . . 75 15 . 75 75 150 . 60 . 240 . 30 60 270 45 240 75 15 Influence Decreases 14917 | 20 85 40 739 516 308 712 122 1440 714 416 288 400 620 532 476 311 225 461 364 893 90 261 49 179 275 1079 617 745 1023 917 Entered New Map 3967 | . . . . 110 36 . 112 697 460 118 288 . 45 246 84 . 27 11 237 . 32 . 34 . 5 265 204 . 493 463 Time Decay 8761 | 20 85 40 433 386 247 612 . 583 254 278 . 380 565 286 392 201 148 360 127 593 58 261 15 169 220 366 413 445 490 334 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 570 | . . . 10 20 . 10 10 10 . . . 20 10 . . 10 . 90 . . . . . 10 50 50 . 150 20 100 Lost Ally 625 | . . . . . 25 90 . . . 20 . . . . . 100 50 . . 300 . . . . . . . . 20 20 Purge Threat 894 | . . . 296 . . . . 150 . . . . . . . . . . . . . . . . . 298 . 150 . . Squads Dispatched 95 | . 1 . 2 . . 7 . 15 . . . . 10 . . . . 5 . 9 . . . . 6 5 1 13 12 9 Investigation 11 | . . . 1 . . 1 . 3 . . . . 1 . . . . 1 . 2 . . . . . . . 1 . 1 Extermination 37 | . . . . . . 4 . 6 . . . . 4 . . . . 4 . 6 . . . . 3 2 . 4 3 1 Reinforcement 33 | . 1 . 1 . . 2 . 3 . . . . 5 . . . . . . 1 . . . . 1 . 1 6 6 6 Assault 10 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . 2 2 1 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Haulers Reinforced 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 42 | . 1 . 3 3 1 . . 2 . . . . 3 . . 1 . 2 . . . . . . . 3 8 6 3 6 Communications Jammed 106 | . . . . . . 16 . 15 . . . . . . . . . 25 . 9 . . . . 3 16 . 20 2 . Distress Signals 103 | . . . . . . 15 . 15 . . . . . . . . . 24 . 8 . . . . 3 16 . 20 2 . Times Spotted 709 | . 7 7 41 13 6 22 31 56 4 12 . 19 40 14 1 45 12 32 . 25 1 21 . 9 32 48 25 90 64 32 Peak Tracking Total 12 | . 2 2 7 3 3 3 5 6 4 4 . 5 6 5 1 9 6 10 . 6 1 7 . 5 7 10 11 12 8 10 Tactical Retreats 70 | . . . 3 2 . . . 9 . 1 . . 4 1 . 3 3 5 . 2 . 9 . 2 2 5 3 10 5 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 61 | . . . 1 . . . 5 1 . . . . . . . 1 . 1 . 3 . . . . 4 2 . 1 1 41 Indirectly 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . 1 . . . . . 8 . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 71 | . . 1 3 6 . 6 11 7 . . . . 6 . . 1 . 3 . 1 . 2 . . 2 7 1 12 2 . Max in Single Turn 4 | . . 1 2 1 . 4 2 2 . . . . 2 . . 1 . 2 . . . 1 . . 1 1 1 2 1 . Garrison Access 12 | . . . 1 1 . 2 . 1 . . . . 1 . . . . 1 . . . . . . 1 . 3 1 . . Garrison Relay 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 141 | . 1 1 11 8 12 9 2 18 1 1 4 . 12 1 1 1 . 9 . 14 1 1 4 . 5 10 1 6 2 5 Terminals 71 | . 1 . 9 7 5 4 2 10 . 1 . . 4 . . . . 4 . 3 . 1 . . 2 7 1 3 2 5 Fabricators 12 | . . . . . . 1 . 2 . . . . 4 . . . . 2 . 1 . . . . . 2 . . . . Repair Stations 10 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . 3 . . . . 1 . . 1 . . Recycling Units 13 | . . . . . 6 . . 2 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . Scanalyzers 6 | . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . . . 1 . . Garrison Access 14 | . . . 1 1 . 3 . 2 . . . . 1 . . . . 1 . 2 . . . . 1 1 . 1 . . Total Hacks 352 | . 3 1 29 16 43 19 3 32 7 1 29 . 30 1 1 1 . 29 . 35 1 5 17 . 7 17 2 11 4 8 Successful 203 | . 2 1 14 7 31 8 2 16 7 1 29 . 13 1 1 1 . 14 . 17 1 5 17 . 2 5 . 6 . 2 Failed 149 | . 1 . 15 9 12 11 1 16 . . . . 17 . . . . 15 . 18 . . . . 5 12 2 5 4 6 Catastrophic 33 | . . . 2 1 1 2 1 5 . . . . 2 . . . . 4 . 6 . . . . 2 2 . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 3 . 20 7 26 12 . 11 . . . . 6 . . 1 . 13 . . . . . . 1 1 2 5 1 6 Terminals 163 | . 3 . 25 15 20 10 3 17 . 1 . . 10 . . . . 14 . 6 . 5 . . 2 13 2 5 4 8 Fabricators 22 | . . . . . . 2 . 2 . . . . 9 . . . . 5 . 2 . . . . . 2 . . . . Repair Stations 22 | . . . . . . 1 . 2 . . . . 6 . . . . 3 . 6 . . . . 2 . . 2 . . Recycling Units 36 | . . . . . 20 . . 5 . . . . 2 . . . . 3 . 5 . . . . 1 . . . . . Scanalyzers 19 | . . . 3 . . . . 2 . . . . . . . . . . . 11 . . . . . . . 3 . . Garrison Access 29 | . . . 1 1 . 6 . 4 . . . . 3 . . . . 4 . 5 . . . . 2 2 . 1 . . Terminal Hacks 98 | . . 1 6 3 6 1 2 3 7 1 29 . 1 1 1 1 . 2 . 3 1 5 17 . . 4 . 2 . 1 Record 31 | . . . . . 1 . . . 7 1 11 . . . . . . . . . . 5 5 . . . . 1 . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . Locate Traps 5 | . . . 2 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . 2 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 1 . 2 . . . . 5 . . . . 3 . 2 . . . . . 1 . . . . Network Status 6 | . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . Build 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . . 2 . . . . 2 . . . . 1 . 5 . . . . 1 . . 1 . . Scan Component 8 | . . . . . . . . 1 . . . . 1 . . . . 1 . 3 . . . . 1 . . 1 . . Repair 4 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 19 | . . . . . 12 . . 2 . . . . 1 . . . . 3 . 1 . . . . . . . . . . Process 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 10 | . . . . . 6 . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . Retrieve Matter 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . . . . 1 . . . . . . . . . . . 6 . . . . . . . 1 . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Retrieve Study 5 | . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . Garrison Access Hacks 8 | . . . 1 1 . 2 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . 1 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 41 | . 2 . 4 3 13 4 . 5 . . . . 3 . . . . 4 . . . . . . . . . 2 . 1 Terminals 32 | . 2 . 4 3 7 3 . 4 . . . . 3 . . . . 4 . . . . . . . . . 1 . 1 Assimilate 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 24 | . 1 . 4 2 2 3 . 4 . . . . 3 . . . . 3 . . . . . . . . . 1 . 1 Skim 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 110 | . 1 . 10 6 8 8 1 15 . . . . 12 . . . . 7 . 14 . 1 . . 4 10 1 4 2 6 Full Trace Events 6 | . . . . . . . 1 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . . . . . . 12 . . . . . . . . 1 . . 4 . . . . 4 . . Parts Built 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 413 | . . . . . . . . . . . . . 261 . . . . 152 . . . . . . . . . . . . Total Part Build Rating 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . Parts Repaired 4 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . Time 126 | . . . . . . . . 35 . . . . 37 . . . . . . 54 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 229 | . . . . . 84 . . . . . . . . . . . . 145 . . . . . . . . . . . . Retrieved Matter 304 | . . . . . 84 . . . . . . . . . . . . 220 . . . . . . . . . . . . Retrieved Components 39 | . . . . . 29 . . . . . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 parse_system 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 30 | . . . . . . . 20 . . . . . 3 . . . . . . . . . . . 3 . 4 . . . Machine Destruction 27 | . . . . . . . 20 . . . . . 3 . . . . . . . . . . . . . 4 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . 9 . . . . . . . . . . 5 2 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 38 | . . . . . 9 . . . . . . . . . . 5 2 . 20 . . . . . . . . . 1 1 Largest Group 20 | . . . . . 8 6 . . . . . . . . . 5 2 . 20 19 . . . . . . . . 1 1 Highest-Rated Group 772 | . . . . . 150 113 . . . . . . . . . 228 96 . 772 720 . . . . . . . . 219 219 Highest-Rated Ally 219 | . . . . . 27 27 . . . . . . . . . 64 49 . 50 46 . . . . . . . . 219 219 Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 9 8 8 8 8 8 7 7 7 7 7 7 7 6 6 6 5 5 4 4 Total Orders 62 | . . . . . . 1 . . 1 9 . . . . . 27 17 2 . . . . . . . . . . . 5 STAY 16 | . . . . . . 1 . . . . . . . . . 15 . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . EXPLORE 26 | . . . . . . . . . 1 7 . . . . . 1 11 1 . . . . . . . . . . . 5 RETURN 14 | . . . . . . . . . . 2 . . . . . 5 6 1 . . . . . . . . . . . . Ally Attacks 184 | . . . . . 22 11 . . . . . . . . . 28 10 . . 93 . . . . . . . . 3 17 Total Damage 6212 | . . . . . 390 238 . . . . . . . . . 1128 249 . . 2232 . . . . . . . . 380 1595 Kills 30 | . . . . . 3 2 . . . . . . . . . 5 3 . . 15 . . . . . . . . . 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Allies Melted 6 | . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . 1 . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 28948 | 89 379 892 488 172 2890 2872 1070 1810 146 . . 498 1 537 1760 69 697 1751 742 2227 1269 1735 192 1303 874 713 596 1147 1287 742 Optics 8054 | . . . 192 . . . . . . . . . . . . . . 1604 742 2227 1260 . . . . . . . 1287 742 Sensors 6664 | . . . 117 172 . . . . . . . . . . . . . 875 . 1844 1074 1733 192 6 . . 44 607 . . IFF 243 | . . . . . . . . . . . . . . . . . . . . . . . . . 243 . . . . . Terrain 5847 | . . . . . . . . . . . . . . . . . . . . . 1268 1207 48 1293 510 . 596 925 . . Seismic 8789 | 89 379 892 357 . . 1886 . . . . . 498 . 537 1760 69 682 194 . . . . . 1269 177 . . . . . T.N.C. 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Analysis 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2087 | . . . . . 253 . . . . . . . . . . . 177 181 . 145 . 552 . . 348 431 . . . . Jamming 13585 | . . . . . 2637 2872 1070 1810 146 . . . . . . . 15 1326 93 1276 . . . . 674 713 . 749 204 . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 . . 1 . 1 . . 2 . . . 2 1 . . . . . . . . Drone Launches 37 | . . . . . . . . . 2 3 . . . . . 13 9 1 . . . . . . . . . . . 9 Drone Recoveries 29 | . . . . . . . . . . 3 . . . . . 12 7 . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 39674 | 136 379 1063 1499 914 4049 2872 1070 1810 550 613 44 885 1697 632 1809 1256 832 1944 742 2227 1269 1788 192 1426 874 1027 2437 1608 1288 742 Spaces Moved 29759 | 73 219 537 702 444 1628 1132 1009 2462 462 542 76 755 1245 868 768 1805 870 1760 911 2206 559 2019 221 1089 821 1131 1570 839 672 364 Core 14 | 7 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3184 | . . 185 212 . . 107 866 . . . . . 508 . . . . . 36 113 . 879 152 . . . 95 . 31 . Legs 14762 | 66 219 352 204 324 1628 957 . 1067 462 542 76 755 737 9 . . . . 512 1635 559 1140 69 1089 388 222 713 839 198 . Wheels 246 | . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . 126 Hover 4553 | . . . 286 . . 61 . . . . . . . . . . 190 1760 363 458 . . . . 433 204 141 . 419 238 Flight 7000 | . . . . . . . 143 1395 . . . . . 859 768 1805 680 . . . . . . . . 705 621 . 24 . Fastest Speed 34 | 50 120 120 123 125 130 122 52 43 52 52 52 52 72 41 41 36 36 45 49 49 49 49 67 67 53 34 44 79 77 135 Average Speed 89 | 113 120 171 162 165 204 221 70 51 52 52 52 90 104 48 51 38 37 72 60 75 49 56 67 67 63 49 121 120 149 167 Slowest Speed 1250 | 120 120 190 270 250 250 1250 122 100 52 52 52 100 120 120 105 105 49 104 97 97 49 67 67 67 67 84 295 295 240 196 Overloaded Moves 347 | . . . . . . . . . . . . . . . . . . . . . . . . . 323 24 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 13 . . . . . . . 5 . . . . . . . . . 10 . . . . Potential Cave-ins 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Exploration Rate (%) 58 | 4 39 22 51 53 99 23 92 55 96 89 68 89 18 75 71 91 67 23 96 44 62 97 60 88 23 93 21 61 18 32 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 17 | . . . . . 9 . . 1 1 . 1 1 . . . . 1 . . . . . 3 . . . . . . . Known Exits Taken 14 | . . . 1 . . 1 . 1 . . . 1 1 1 . . . . . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . 1 1 1 . . . 1 1 1 . . . . . . . . 1 . . 1 . Scrap Searched 36 | . . 9 . . . . . . 8 3 . 1 . 4 3 . 1 . . . 2 5 . . . . . . . . Spaces Dug 482 | . . . 10 3 2 16 10 38 6 9 . 29 40 3 7 17 20 28 . 62 14 34 . 40 16 43 5 30 . . Terrain Destroyed 1987 | . . 17 162 19 6 58 127 118 9 78 . 210 164 74 7 57 20 50 . 85 16 54 . 159 133 78 29 160 64 33 Melee 241 | . . . 10 . 2 11 7 . . . . 2 . . 7 17 16 27 . 54 5 32 . 12 16 21 2 . . . Projectile 608 | . . . . 4 4 19 16 93 9 18 . 8 84 21 . 1 4 3 . 31 11 22 . 34 . 57 16 92 50 11 AOE 1101 | . . 17 152 15 . 28 104 25 . 60 . 200 80 53 . 39 . 20 . . . . . 113 117 . 10 42 4 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 40179 | 97 297 633 931 571 2323 1389 1206 2808 754 843 78 901 1483 1043 2157 2281 1312 2246 1090 2573 1533 2556 247 1721 1049 1430 2064 1234 874 455 Wait 7321 | 1 51 35 74 64 542 138 37 158 276 269 . 90 70 127 1360 295 347 291 144 194 947 439 2 575 74 87 366 156 76 36 Move 29680 | 72 218 536 701 443 1627 1132 1008 2435 461 541 75 754 1244 867 767 1796 869 1760 910 2205 558 2018 220 1088 820 1112 1569 839 671 364 Hop 24 | . . . . . . . . 13 . . . . . . . 3 . . . . . . . . . 8 . . . . Pick Up 253 | 3 5 9 18 6 9 16 12 13 3 1 . . 10 6 1 7 2 15 4 16 5 10 5 3 10 17 18 14 12 3 Fast Attach 97 | 7 . . 3 3 1 . 2 5 . . . . 4 1 3 4 . 6 3 2 . . 2 . 12 14 12 7 5 1 Attach 92 | . . . 3 1 . 3 2 2 . . . 2 3 4 . 4 . 9 . . 1 2 2 1 8 12 7 14 6 6 Detach 79 | . . . 1 1 3 1 2 2 . . . 1 3 5 3 3 . 6 4 1 . . 1 . 8 14 5 4 8 3 Swap 380 | . 1 11 31 14 1 6 13 41 1 2 3 18 21 4 5 17 15 34 7 36 5 6 5 8 27 20 7 13 5 3 Drop 246 | . 1 11 14 5 5 12 15 12 2 1 . . 14 5 4 8 2 11 10 10 4 9 3 1 14 20 30 8 11 4 Fire 1317 | 14 21 31 54 23 22 61 86 118 11 29 . 30 112 24 1 33 24 55 . 32 6 24 . 31 44 94 47 177 80 33 Melee 436 | . . . 32 11 10 20 19 . . . . 4 . . 13 32 16 59 7 76 7 40 7 14 32 32 3 . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . 10 8 . . . . . . . . . . . 1 . . . . . . . 2 . . Rewire 219 | . . . . . 103 . . . . . . . . . . 78 37 . 1 . . . . . . . . . . . Trap 9 | . . . . . . . . . . . . . . . . 1 . . . . . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: Fac x3 / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / [Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Entered Subcaves 517 | -10/Subcaves | Approached by a straggling Scientist 539 | -10/Subcaves | Learned Materials interactive machine intel 567 | -10/Subcaves | Disturbed a concealed Subdweller 966 | -10/Subcaves | Visited 4L-MR0's lab 999 | -10/Subcaves | Found Gun Armor 1013 | -10/Subcaves | Found Prototype Device 1453 | -10/Subcaves | Discovered new exit (range 14) 1579 | -10/Subcaves | Entered Materials 1579 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1580 | -8/Materials | Loaded intel: 19 interactive machine locations 1832 | -8/Materials | Identified Sfc. Transmogrifier 2142 | -8/Materials | Discovered new exit (range 5) 2744 | -8/Materials | Identified exit to Storage 3059 | -8/Materials | Destroyed 7 combat bots 3078 | -8/Materials | Entered Storage 3754 | -8/Storage | Used back door to open Recycling access 3754 | -8/Storage | Discovered new exit (range 5) 3992 | -8/Storage | Entered Recycling 4696 | -8/Recycling | Build established: Commander-Mutant 4701 | -8/Recycling | Discovered new exit (range 16) 5122 | -8/Recycling | Learned location of Zion (-7) 5257 | -8/Recycling | Learned 2 Lower Caves zone layouts 5377 | -8/Recycling | Learned Storage security intel 5399 | -8/Recycling | Learned 4 Lower Caves zone layouts 5433 | -8/Recycling | Learned location of 2 exits from Factory 5910 | -8/Recycling | Entered Scraplab 5917 | -8/Recycling | Found Prototype Device 5917 | -8/Recycling | Identified Scrap Engine 8041 | -8/Recycling | Entered Factory 8041 | -6/Factory | Accompanied by 6 allies 8041 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8042 | -6/Factory | Identified exit to Factory 8043 | -6/Factory | Identified exit to Lower Caves 8198 | -6/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 8425 | -6/Factory | Lost 3 allies 8673 | -6/Factory | Build established: Mutant 10496 | -6/Factory | Build established: Gunner 10913 | -6/Factory | Identified exit to Garrison 10913 | -6/Factory | Entered Garrison 10979 | -6/Garrison | Triggered checkpoint 11034 | -6/Garrison | Build established: Construct 11040 | -6/Garrison | Garrison Relay disabled 11133 | -6/Garrison | Triggered checkpoint 11195 | -6/Garrison | Discovered new exit (range 11) 11349 | -6/Garrison | Triggered checkpoint 11390 | -6/Garrison | Garrison Relay disabled 11433 | -6/Garrison | Triggered checkpoint 11437 | -6/Garrison | Triggered checkpoint 11528 | -6/Garrison | Discovered new exit (range 9) 11533 | -6/Garrison | Triggered checkpoint 11596 | -6/Garrison | Phase Generator disabled 11615 | -6/Garrison | Heavy support dispatched to Factory 11753 | -6/Garrison | H-XX Assembler disabled 11791 | -6/Garrison | Discovered new exit (range 41) 11791 | -6/Garrison | Discovered new exit (range 20) 11791 | -6/Garrison | Discovered new exit (range 41) 11895 | -6/Garrison | Spotted B-75 Beast 11961 | -6/Garrison | Garrison Relay disabled 11967 | -6/Garrison | Garrison Relay disabled 11983 | -6/Garrison | Entered Factory 12026 | -6/Factory | Discovered exit to Factory (range 16) 12333 | -6/Factory | First assault squad dispatched 12519 | -6/Factory | Discovered exit to Factory (range 10) 12539 | -6/Factory | Spotted B-75 Beast 13357 | -6/Factory | Discovered exit to Factory (range 15) 13676 | -6/Factory | Repaired Cld. Pulse Rifle 13793 | -6/Factory | Entered Lower Caves 13801 | -6/Lower Caves | Met a Warlord Commander 13802 | -6/Lower Caves | Learned location of Warlord (-5) 13803 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13805 | -6/Lower Caves | Found Encrypted Comm Array 14131 | -6/Lower Caves | Discovered new exit (range 78) 14220 | -6/Lower Caves | Learned Factory interactive machine intel 14246 | -6/Lower Caves | Learned location of 1 exit from Factory 14246 | -6/Lower Caves | Learned Factory trap positions 14246 | -6/Lower Caves | Learned Extension emergency access door positions 14246 | -6/Lower Caves | Learned Extension stockpile data 14246 | -6/Lower Caves | Learned Armory security intel 14293 | -6/Lower Caves | Encountered a Warlord checkpoint 14343 | -6/Lower Caves | Entered another Lower Caves area 14343 | -6/Lower Caves | Accompanied by 2 allies 14344 | -6/Lower Caves | Discovered exit to Factory (range 13) 14514 | -6/Lower Caves | Encountered a Warlord checkpoint 14697 | -6/Lower Caves | Spotted B-75 Beast 14896 | -6/Lower Caves | Discovered new exit (range 18) 14956 | -6/Lower Caves | Entered Data Miner 14958 | -6/Data Miner | Discovered new exit (range 6) 14968 | -6/Data Miner | Met Data Miner 14981 | -6/Data Miner | Learned location of Section 7 (-2) 14981 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14985 | -6/Data Miner | Received God Mode back door access code from Data Miner 15000 | -6/Data Miner | Entered Proximity Caves 15259 | -5/Proximity Caves | Core integrity fell below 50% 15403 | -5/Proximity Caves | Spotted B-75 Beast 15410 | -5/Proximity Caves | Destroyed B-75 Beast 15827 | -5/Proximity Caves | Discovered exit to Factory (range 16) 15885 | -5/Proximity Caves | Entered Factory 15885 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15886 | -5/Factory | Identified exit to Upper Caves 15887 | -5/Factory | Loaded intel: 80 trap records 15888 | -5/Factory | Loaded intel: 54 interactive machine locations 15892 | -5/Factory | Watched by a mysterious "MATRIX" hacker 16304 | -5/Factory | Fabricated Nova Cannon (x2) 16601 | -5/Factory | Build established: Scavenger-Construct 16756 | -5/Factory | Repaired Rnf. Quantum Reactor 16758 | -5/Factory | Fabricated Enh. Quantum Rifle? 16820 | -5/Factory | Spotted B-75 Beast 16942 | -5/Factory | Fabricated Q-thruster? 17020 | -5/Factory | Cargo convoy interrupted 17058 | -5/Factory | Build established: Construct 17582 | -5/Factory | Entered Upper Caves 17694 | -5/Upper Caves | Identified exit to Upper Caves 17862 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18186 | -5/Upper Caves | Encountered a Warlord checkpoint 18214 | -5/Upper Caves | Entered another Upper Caves area 18227 | -5/Upper Caves | Discovered new exit (range 8) 18231 | -5/Upper Caves | Encountered a Warlord checkpoint 18455 | -5/Upper Caves | Spotted B-75 Beast 18541 | -5/Upper Caves | Discovered new exit (range 12) 20023 | -5/Upper Caves | Entered Warlord 20398 | -5/Warlord | Opened Warlord's prototype stash 20399 | -5/Warlord | Found Prototype Device 20399 | -5/Warlord | Identified Thermal Barrier 20402 | -5/Warlord | Warlord's base attacked by MAIN.C 20435 | -5/Warlord | Met Warlord 20446 | -5/Warlord | Build established: Commander-Construct 20448 | -5/Warlord | Found Prototype Energy Gun 20448 | -5/Warlord | Identified Vortex Shotgun 20453 | -5/Warlord | Found Vortex Shotgun 20480 | -5/Warlord | Found Prototype Device 20498 | -5/Warlord | Identified Minesniffer Drone Bay 20744 | -5/Warlord | Lost 11 allies 20752 | -5/Warlord | Warlord forces counterattacked 20754 | -5/Warlord | P-80 Master assimilated allied 5R-04S(Y) 20769 | -5/Warlord | P-70 Sage assimilated allied KP-ZNU(Y) 20876 | -5/Warlord | Spotted Executioner 20901 | -5/Warlord | Destroyed Executioner 20912 | -5/Warlord | Lost 28 allies 20979 | -5/Warlord | Lost 3 allies 21077 | -5/Warlord | Warlord base infiltrated, sounded retreat 21083 | -5/Warlord | Spotted Striker 21128 | -5/Warlord | Lost 4 allies 21246 | -5/Warlord | Spotted Executioner 21251 | -5/Warlord | Spotted Striker 21276 | -5/Warlord | Discovered new exit (range 8) 21279 | -5/Warlord | Entered Proximity Caves 21292 | -4/Proximity Caves | Lost 4 allies 21360 | -4/Proximity Caves | Build established: Construct 21439 | -4/Proximity Caves | Learned location of Armory (-4) 21668 | -4/Proximity Caves | Discovered new exit (range 16) 21728 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21994 | -4/Proximity Caves | Lost 3 allies 22111 | -4/Proximity Caves | Entered Factory 22111 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23306 | -4/Factory | Discovered new exit (range 7) 23312 | -4/Factory | Identified exit to Research 23562 | -4/Factory | Destroyed 8 combat bots 23565 | -4/Factory | Lost 5 parts (2p1n1u1w) 23831 | -4/Factory | Build established: Mutant 24055 | -4/Factory | Sucked down chute 24055 | -4/Factory | Entered Waste 24056 | -4/Waste | Joined by Warlord forces that had cleared the area 24277 | -4/Waste | Discovered new exit (range 22) 24504 | -4/Waste | Build established: Construct 24691 | -4/Waste | Found Prototype Device 24691 | -4/Waste | Identified Exp. EM Shield 24768 | -4/Waste | Identified exit to Factory 24797 | -4/Waste | Entered Factory 24797 | -4/Factory | Accompanied by 19 allies 24929 | -4/Factory | Repaired Adv. Cooling System 25068 | -4/Factory | Found Prototype Processor 25068 | -4/Factory | Identified Exp. Targeting Computer 25090 | -4/Factory | Lost 5 allies 25170 | -4/Factory | Repaired Lrg. Storage Unit 25234 | -4/Factory | Discovered exit to Research (range 5) 25336 | -4/Factory | Discovered new exit (range 5) 25354 | -4/Factory | Identified exit to Upper Caves 26475 | -4/Factory | Discovered new exit (range 18) 26974 | -4/Factory | Unchained authorized (DW-4LL) 27024 | -4/Factory | Entered Upper Caves 27171 | -4/Upper Caves | Identified exit to Upper Caves 27234 | -4/Upper Caves | Unchained authorized (DW-4LL) 28284 | -4/Upper Caves | DW-4LL burst out of a wall 28284 | -4/Upper Caves | Spotted DW-4LL 28293 | -4/Upper Caves | Entered another Upper Caves area 28375 | -4/Upper Caves | Discovered exit to Research (range 3) 28492 | -4/Upper Caves | Learned 4 Research zone layouts 28514 | -4/Upper Caves | Discovered new exit (range 3) 28515 | -4/Upper Caves | Identified exit to Zhirov 28639 | -4/Upper Caves | Encountered a Warlord checkpoint 28922 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29005 | -4/Upper Caves | Attracted the attention of an 0b10 base 29576 | -4/Upper Caves | Learned location of 2 exits from Upper Caves 29576 | -4/Upper Caves | Learned location of 1 exit from Factory 29576 | -4/Upper Caves | Learned 8 Factory zone layouts 29576 | -4/Upper Caves | Learned Armory emergency access door positions 29576 | -4/Upper Caves | Learned Armory security intel 30081 | -4/Upper Caves | Entered Zhirov 30081 | -4/Zhirov | Discovered new exit (range 4) 30094 | -4/Zhirov | Met Zhirov 30106 | -4/Zhirov | Learned location of Quarantine (-2) 30106 | -4/Zhirov | Learned location of Testing (-3) 30106 | -4/Zhirov | Learned location of Command (-1) 30115 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30130 | -4/Zhirov | Found Alien Artifact 30130 | -4/Zhirov | Identified Integrated Reactor 30130 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30140 | -4/Zhirov | Found Alien Artifact 30270 | -4/Zhirov | Identified exit to Proximity Caves 30273 | -4/Zhirov | Entered Proximity Caves 30757 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30851 | -3/Proximity Caves | Spotted B-86 Titan 30960 | -3/Proximity Caves | Discovered exit to Research (range 23) 31699 | -3/Proximity Caves | Entered Research 31699 | -3/Research | Evolved 2 slots: Power x1, Utility x1 31814 | -3/Research | Found Exp. Thermal Shield 32144 | -3/Research | Destroyed 9 combat bots 32347 | -3/Research | System corruption reached 10% 32447 | -3/Research | Discovered new exit (range 15) 32449 | -3/Research | First assault squad dispatched 32478 | -3/Research | Found Prototype Launcher 32478 | -3/Research | Identified Tesla Bomb Launcher 32556 | -3/Research | Discovered new exit (range 7) 32572 | -3/Research | Identified exit to Testing 32573 | -3/Research | Entered Testing 32726 | -3/Testing | Found Fusion Bomb Launcher 32762 | -3/Testing | Found Prototype Energy Cannon 32762 | -3/Testing | Identified Disintegrator 32785 | -3/Testing | Build established: Hacker-Mutant 32817 | -3/Testing | Found Prototype Processor 32817 | -3/Testing | Identified Exp. Target Analyzer 32826 | -3/Testing | Found Prototype Processor 32826 | -3/Testing | Identified Exp. Terrain Scan Processor 32912 | -3/Testing | Found Prototype Device 32912 | -3/Testing | Identified Exp. Hardlight Generator 32967 | -3/Testing | Found Prototype Device 32967 | -3/Testing | Identified Exp. Focal Shield 32990 | -3/Testing | System corruption reached 30% 33036 | -3/Testing | Found Prototype Device 33036 | -3/Testing | Identified Adv. Kinecellerator 33054 | -3/Testing | Discovered new exit (range 13) 33073 | -3/Testing | Search patrols dispatched 33073 | -3/Testing | Found Prototype Ballistic Cannon 33214 | -3/Testing | Found Prototype Energy Gun 33214 | -3/Testing | Identified Hyp. EM Gauss Rifle 33228 | -3/Testing | Spotted PL-E65U3B86PK 33302 | -3/Testing | Garrison activated, responded to threat 33325 | -3/Testing | Destroyed 9 combat bots 33364 | -3/Testing | Build established: Mutant 33447 | -3/Testing | Found Prototype Energy Cannon 33485 | -3/Testing | Spotted Striker 33485 | -3/Testing | Spotted Striker 33600 | -3/Testing | Entered Research 33600 | -2/Research | Warlord forces began assault on 0b10 33600 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33601 | -2/Research | Identified exit to Quarantine 33625 | -2/Research | Distinguished unit "Metalheads" dispatched to help 33710 | -2/Research | Research machine network offline 33792 | -2/Research | Spotted B-90 Cyclops 33845 | -2/Research | Identified Perforator 33887 | -2/Research | Identified Potential Cannon 33889 | -2/Research | Lost 5 allies 33954 | -2/Research | Borebot progress halted 34009 | -2/Research | Borebot progress halted 34077 | -2/Research | Discovered new exit (range 13) 34190 | -2/Research | Met up with Warlord 34192 | -2/Research | Met DD-05H 34267 | -2/Research | Found Prototype Device 34267 | -2/Research | Identified Vortex Field Projector 34392 | -2/Research | Borebot progress halted 34551 | -2/Research | Spotted Striker 34572 | -2/Research | Spotted Striker 34600 | -2/Research | Warlord invited to help at Command 34600 | -2/Research | Given Cave Seal Controls access code 34617 | -2/Research | Spotted Executioner 34634 | -2/Research | Spotted Executioner 34936 | -2/Research | Build established: Tank 35517 | -2/Research | Spotted Executioner 36027 | -2/Research | Spotted Striker 36037 | -2/Research | Entered Quarantine 36448 | -2/Quarantine | Lost 4 allies 36521 | -2/Quarantine | Found Alien Artifact 36546 | -2/Quarantine | Found Alien Artifact 36616 | -2/Quarantine | Build established: Construct 37238 | -2/Quarantine | Discovered new exit (range 13) 37254 | -2/Quarantine | Lost 7 parts (1p4u2w) 37303 | -2/Quarantine | Found Alien Artifact 37305 | -2/Quarantine | Found Alien Artifact 37307 | -2/Quarantine | Found Alien Artifact 37307 | -2/Quarantine | Identified Transdimensional Reconstructor (x4) 37307 | -2/Quarantine | Warped through subspace 37481 | -2/Quarantine | Lost 3 parts (1n2u) 37486 | -2/Quarantine | Destroyed 7 combat bots 37530 | -2/Quarantine | Found Alien Artifact 37537 | -2/Quarantine | First assault squad dispatched 37559 | -2/Quarantine | Warped through subspace 37580 | -2/Quarantine | Incoming assault squad redirected 37632 | -2/Quarantine | Scanned by Researcher 37644 | -2/Quarantine | Identified exit to Access 37645 | -2/Quarantine | Entered Access 37645 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37652 | -1/Access | Destroyed 10 combat bots 37751 | -1/Access | Identified Subatomic Replicator 37751 | -1/Access | Used Subatomic Replicator to replicate Perforator 37803 | -1/Access | Lost 4 allies 37864 | -1/Access | Lost 5 allies 37881 | -1/Access | Garrison activated, responded to threat 38141 | -1/Access | Spotted B-99 Colossus 38145 | -1/Access | First assault squad dispatched 38156 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 38179 | -1/Access | Warped through subspace 38192 | -1/Access | Identified Phase Armor 38315 | -1/Access | Found Prototype Processor 38315 | -1/Access | Identified Spectral Analyzer 38321 | -1/Access | Found Spectral Analyzer 38693 | -1/Access | Warped through subspace 38819 | -1/Access | Core integrity fell below 50% 38827 | -1/Access | Destroyed 11 combat bots 38921 | -1/Access | Discovered new exit (range 7) 38933 | -1/Access | Entered Command 39003 | -1/Command | Disengaged cave seal 39003 | -1/Command | Derelicts emerged from the dark tunnel 39004 | -1/Command | Welcomed Warlord to Command 39183 | -1/Command | First assault squad dispatched 39278 | -1/Command | Found Gamma Bomb Array 39281 | -1/Command | Incoming assault squad redirected 39439 | -1/Command | Lost 8 allies 39557 | -1/Command | Spotted B-99 Colossus 39589 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 39597 | -1/Command | Spotted Executioner 39597 | -1/Command | Spotted Executioner 39599 | -1/Command | Spotted Alpha 7 39599 | -1/Command | Spotted Striker 39603 | -1/Command | Spotted Alpha 7 39603 | -1/Command | Spotted Striker 39603 | -1/Command | Spotted Executioner 39603 | -1/Command | Spotted Executioner 39603 | -1/Command | Spotted B-99 Colossus 39608 | -1/Command | Spotted B-99 Colossus 39610 | -1/Command | Destroyed Striker 39614 | -1/Command | Destroyed Striker 39614 | -1/Command | Core integrity fell below 20% 39615 | -1/Command | Lost 6 allies 39619 | -1/Command | Allies destroyed Alpha 7 39628 | -1/Command | Found Corrupted Gamma Bomb Array 39629 | -1/Command | System corruption reached 10% 39634 | -1/Command | Identified Hpw. Transdimensional Reconstructor 39634 | -1/Command | Failed to warp due to unstable space 39649 | -1/Command | Destroyed Executioner 39653 | -1/Command | Lost 4 parts (1u3w) 39654 | -1/Command | Warlord destroyed during the assault 39661 | -1/Command | Destroyed B-99 Colossus 39675 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 39659_ K-01 Serf collects debris. 39659_ System corrupted: Micro-nuke Launcher failed to launch. 39661_ Slug penetrates B-99 Colossus. 39661_ Penetrated by Slug. 39661_ Slug penetrates Wall. 39661_ Penetrated by Slug. 39661_ B-99 Colossus destroyed. 39662_ Wall collapses. 39662_ K-01 Serf collects debris. 39663_ K-01 Serf destroyed. 39664_ Knocked back. 39664_ Penetrated by Slug. 39665_ Acquired 6 matter. 39666_ Slug penetrates B-99 Colossus. 39668_ Penetrated by Slug. 39671_ Dropped Exp. Matter Compressor. 39672_ Extracted 294 matter. 39672_ Slug penetrates B-99 Colossus. 39674_ Extracted 18 matter. 39675_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###+?#########????????????????????????? | | ???????????# ?+ ! ?????????????????????????? | | ???????????# ?# ??????????????????????????? | | ???????????# ?# ??????????????????????????? | | ???????????# ?# ???????????????????????????? | | ???????????# ## ????????????????????????????? | | ???????????# ##/ ##########+#?????????????????? | | ???????????# ^ #?????????????????? | | ???????????# #???????????#?????? | | ???????????# ^ #??? ### ####??? | | ????????????# ## # # | | ????????????# ^ % ;; ^ ^ | | ????????????# % = | | ????????????# % @% = % ^^ | | ????????????# %% % ^^ | | ????????????# % ! BB^ | | ????????????# BB= = BB | | ????????????# BB =[[% %* # [ # # | | ????????????# ## ! =%! ## ##???? | | ????????????# #; ; ! =! % #???####????? | | ????????????# ####;; !%% #???????????? | | ????????????# #??# ; ####;; ;##???????????? | | ????????????# #?? # #??# # ##????????????? | | ????????????# ###### #???#; ######????????? | | ????????????# #????# # #????????? | | ????????????# ###### * #????# # #????????? | | ????????????# #######+#+###### # #????????? | | ????????????# ## ## # #????????? | | ????????????# ## [% ## # #????????? | | ????????????# ## """"== ## # #????????? | | ????????????# ##"" """"=[ ## + %#????????? | | ????????????# ##"" """"%* ## #########+###?? | | ????????????# ##"" """"=!% ## | | ????????????# ##T *% / #############?? | | ???????????? #"" = ## # #????? | | ???????????? "T #"" ## # #????? | | ???????????? "" #"" ## # #????? | | ???????????? # ## # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 128 Energy Capacity 961 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 3 Additional Mass Support 16 EM Shielding 3 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 83 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Force Boost 20 Salvage Targeting 2 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Rnf. Quantum Reactor | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Gui. Micro-nuke Launcher | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Adv. Plasma Rifle | -2/Quarantine | Archive Exp. Shock Absorption System | -2/Quarantine | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-06 Scavenger | -2/Quarantine | Archive Fabricated ------------ Nova Cannon | x2 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Q-thruster | x2 | -5/Factory Repaired ---------- Cld. Pulse Rifle | 27% | -6/Factory Rnf. Quantum Reactor | 46% | -5/Factory Adv. Cooling System | 50% | -4/Factory Lrg. Storage Unit | 50% | -4/Factory Studied --------- Imp. Light Cannon | -8/Materials | Hacked Lrn. Missile Launcher | -6/Factory | Hacked HERF Cannon | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Phase Armor High-powered Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Bigger Is Better Deadly Precision Doshington I Like You, Cogmind Irresistible Scrap Jackpot Network Effect Showdown Tailor-made Untouchable Welcome To The Revolution Challenges ------------ None Game ------ Seed JammingOmegaTube Manual? 0 Play Time 11:02:00 Cumulative 428.5 hours Start 2026.07.01 @ 17:21:24 End 2026.07.03 @ 19:41:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e779e6d1-30de-427c-9da4-54acf8f776c7