Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 22:13:26 Player: kiul Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1974) 1974 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 5545 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 83 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 83/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Carbon-fiber Leg High-capacity Matter Pod (200) Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Active Sensor Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Cannon > --- INVENTORY -------- Improved Ion Engine High-capacity Matter Pod Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite Gauss Rifle [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Small Storage Unit Device Active Sensor Suite Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Slots Evolved 6 | . . 2 2 . . 2 . Power 1 | . . . 1 . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 58 | 6 6 11 2 15 9 8 1 Power 13 | 1 1 2 . 3 3 3 . Engine 9 | 1 1 2 . 1 2 2 . Core 4 | . . . . 2 1 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 4 1 1 5 1 2 . Treads 1 | . . . . 1 . . . Leg 12 | 2 2 1 1 3 1 2 . Wheel . | . . . . . . . . Hover 3 | . 2 . . 1 . . . Flight . | . . . . . . . . Utility 18 | 1 1 6 1 3 2 3 1 Device 2 | . . . . . 1 1 . Storage 1 | 1 . . . . . . . Processor 7 | . 1 2 1 2 1 . . Hackware 1 | . . . . . . . 1 Protection 7 | . . 4 . 1 . 2 . Artifact . | . . . . . . . . Weapon 11 | 2 . 2 . 4 3 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 1 . 2 1 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . 1 . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . 1 . . . 2 . Parts Lost 37 | . 2 5 . 15 1 9 5 Power 7 | . . 1 . 4 . 2 . Propulsion 12 | . 2 1 . 5 . 2 2 Utility 10 | . . 1 . 3 1 2 3 Weapon 8 | . . 2 . 3 . 3 . Highest Loss Streak 8 | . 2 4 . 8 1 4 3 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 6 7 6 5 5 4 4 Power . | . . 1 . . . 1 1 Propulsion 1 | . 2 1 1 1 1 . 1 Utility 2 | . 1 3 3 2 2 2 2 Weapon 1 | . 1 1 1 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 11 | . . 1 . . 7 1 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 7 | . . 1 . . 3 1 2 Weapon 2 | . . . . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 97 88 90 87 96 72 35 Engine 9 | . 14 10 18 8 9 7 11 Core 3 | . . . . 5 6 6 . Leg 22 | . 20 26 22 21 27 21 10 Device 3 | . . . . . 8 7 6 Storage 9 | . 14 11 9 9 9 6 . Processor 10 | . 13 12 13 21 17 . . Protection 4 | . . 8 9 4 . 6 5 Ballistic Gun 11 | . 28 13 9 7 9 6 . Ballistic Cannon 2 | . . . . . 7 6 . Launcher 2 | . . 6 9 3 . . . Peak Build Rating 63 | 6 7 14 16 29 36 63 48 Average Rating 29 | 4 6 11 15 19 31 59 42 On Entrance 18 | . 6 7 14 16 21 33 48 Naked Turns 6 | . . . . . . . 6 Heaviest Build 62 | 10 10 23 24 24 40 62 49 Greatest Support 45 | 20 20 30 30 43 45 45 25 Greatest Overweight (x) 16 | . 3 1 . 5 . 4 16 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 7 8 8 8 5 Average Carried 6 | . 6 7 5 5 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | . 8 8 5 8 8 5 4 Class Distribution -------------------- 42% | Mutant 32% | Scavenger-Mutant 25% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Matter Collected 1551 | 221 245 425 . 285 260 115 . Remotely . | . . . . . . . . Salvage Created 1582 | . 355 386 . 400 161 280 . Parts 127 | . 34 42 . 24 9 18 . Haulers Intercepted 2 | . . 1 . . . 1 . Recyclers Shooed 4 | . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Combat Hostiles Destroyed 48 | . 10 14 . 14 4 6 . Melee 6 | . . . . 6 . . . Guns 18 | . 10 3 . 1 3 1 . Cannons 6 | . . . . . 1 5 . AOE 18 | . . 11 . 7 . . . Classes Destroyed 10 | . 5 3 . . 1 1 . Worker 4 | . 1 2 . . . 1 . Builder 5 | . 2 1 . . . 2 . Hauler 2 | . . 1 . . . 1 . Recycler 1 | . . 1 . . . . . Watcher 4 | . 1 3 . . . . . Swarmer 22 | . 6 11 . 5 . . . Grunt 15 | . 4 1 . 7 1 2 . Sentry 8 | . . 2 . 2 2 2 . Hunter 2 | . . . . . 1 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | . 7 8 . 4 1 4 . Combat Bots Only 7 | . 5 7 . 4 1 2 . Max Kills in Single Turn 5 | . 2 5 . 2 1 1 . Gunslinging 1 | . 1 . . . . . . Exploded 5 | . . 5 . 1 . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Hostile Shots Fired 659 | . 58 51 . 151 27 216 156 Missed 212 | . 15 15 . 37 10 68 67 Hits 447 | . 43 36 . 114 17 148 89 Melee 16 | . . . . 3 . 13 . Projectile 431 | . 43 36 . 111 17 135 89 Critical Strikes 11 | . 1 3 . 2 . 5 . Damage Taken 5595 | . 437 526 . 1507 233 2171 721 Core 1269 | . 158 84 . 303 24 275 425 Absorbed by Shields 75 | . . . . . 44 31 . Core Remaining (%) 63 | 100 36 79 . . 40 . . Volleys Fired 167 | . 57 35 . 15 18 42 . Largest 2 | . 2 2 . 2 2 2 . Hottest 65 | . 40 50 . 50 65 65 . Shots Fired 301 | . 114 59 . 27 36 65 . Gun 237 | . 114 48 . 15 23 37 . Cannon 41 | . . . . . 13 28 . Launcher 23 | . . 11 . 12 . . . Special . | . . . . . . . . Kinetic 278 | . 114 48 . 15 36 65 . Thermal . | . . . . . . . . Explosive 23 | . . 11 . 12 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 9 10 . 6 7 8 . Robot Miss Streak 6 | . 6 3 . 1 4 5 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 197 | . 69 32 . 31 23 42 . Core Hits 155 | . 31 32 . 27 19 44 2 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 4 | . 2 . . 1 . 1 . Destroy 3 | . 2 . . . . 1 . Sever 1 | . . . . 1 . . . Melee Attacks 18 | . . . . 18 . . . Impact . | . . . . . . . . Slashing 18 | . . . . 18 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4102 | . 581 1067 . 1053 491 899 11 Guns 1564 | . 581 286 . 107 243 347 . Cannons 657 | . . . . . 122 535 . Explosions 1317 | . . 768 . 549 . . . Melee 397 | . . . . 397 . . . Ramming 167 | . . 13 . . 126 17 11 Kinetic 2221 | . 581 286 . 107 365 882 . Thermal . | . . . . . . . . Explosive 1317 | . . 768 . 549 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 397 | . . . . 397 . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 1 . . . . . Average Corruption 1 | . 2 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 88 | . . 44 . 40 4 . . Projectiles . | . . . . . . . . Explosions 61 | . . 44 . 17 . . . Melee 27 | . . . . 23 4 . . Knockbacks 23 | . . . . . 6 17 . Impact . | . . . . . . . . Kinetic 21 | . . . . . 6 15 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 214 | . . 77 . 132 . . 5 Shots 10 | . . 4 . 6 . . . Rammed 3 | . . . . . . . 3 Targets Rammed 21 | . . 5 . . 11 2 3 Kicked 18 | . . 5 . . 11 2 . Crushed . | . . . . . . . . Highest Temperature 440 | . 40 24 . 22 63 440 11 Average Temperature 105 | . 8 7 . 9 22 172 4 Received Heat Transfer 1569 | . 135 90 . 450 37 632 225 Effects 11 | . . . . . . 11 . Shutdowns 7 | . . . . . . 7 . Energy Bleed 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Maximum Alert Level 2 | . . 1 . 2 1 . . Low Security (%) 75 | 100 100 50 100 35 69 100 100 Level 1 21 | . . 50 . 43 30 . . Level 2 3 | . . . . 21 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 478 | . 130 349 101 478 228 156 100 Initial 228 | . . 29 101 65 228 49 47 Average 122 | . 48 160 101 289 162 48 30 Influence Increases 2005 | . 265 525 . 573 120 422 100 Destroy 0b10 Robot/C 1020 | . 200 280 . 340 80 120 . Destroy 0b10 Robot/NC 80 | . 20 40 . . . 20 . Destroy Leader 222 | . 42 58 . 30 40 52 . Allied During Kill 6 | . . . . 6 . . . Successful Hack 3 | . 3 . . . . . . Disable Machine 75 | . . 75 . . . . . Anti-Garrison Action 100 | . . . . 100 . . . Destroy Structure 94 | . . 72 . 22 . . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 90 | . . . . 60 . 30 . Active Sensor Use 300 | . . . . . . 200 100 Influence Decreases 1945 | . 193 357 139 206 480 425 145 Entered New Map 575 | . . 43 139 36 240 59 58 Time Decay 1020 | . 173 274 . . 230 276 67 Lost Part 330 | . 20 40 . 150 10 90 20 Lost Ally 20 | . . . . 20 . . . Squads Dispatched 22 | . 1 . . . 8 10 3 Investigation 5 | . . . . . 1 2 2 Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 . . . 2 2 1 Assault . | . . . . . . . . Garrison 9 | . . . . . 5 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses 3 | . . . . . . 2 1 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Distress Signals 10 | . 2 1 . . 4 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 15 18 . 23 20 19 7 Peak Tracking Total 12 | . 3 8 . 12 8 7 7 Tactical Retreats 3 | . . . . 1 . 2 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Traps Triggered 7 | . 2 1 . 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Machines Disabled 7 | . . 5 . 2 . . . Max in Single Turn 2 | . . 2 . 1 . . . Garrison Relay 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Machines Accessed 4 | . 1 . 1 1 . . 1 Terminals 2 | . . . . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 5 | . 1 . 1 1 . . 2 Successful 2 | . 1 . 1 . . . . Failed 3 | . . . . 1 . . 2 Catastrophic 3 | . . . . 1 . . 2 Database Lockouts . | . . . . . . . . Manual 2 | . 1 . . 1 . . . Terminals 3 | . . . . 1 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 1 . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . 6 . . . Machine Destruction 6 | . . . . 6 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Initial Warlord ECA Mod 4 | . . . . . 2 1 1 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . 7 . . . Total Damage 86 | . . . . 86 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Active Infowar (turns) 1592 | . . 178 . . 310 950 154 Optics 178 | . . 178 . . . . . A.S.S. 1104 | . . . . . . 950 154 Machine Analysis 331 | . . . . . 310 21 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Turns Passed 3730 | 82 514 854 15 533 494 1077 161 Spaces Moved 2078 | 64 302 517 11 317 282 493 92 Core 58 | 4 7 . . 14 . . 33 Treads 7 | . . . . 7 . . . Legs 1978 | 60 260 517 11 296 282 493 59 Wheels . | . . . . . . . . Hover 35 | . 35 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 120 120 120 120 120 50 Average Speed 144 | 115 114 142 120 129 120 189 168 Slowest Speed 850 | 120 200 190 120 300 120 400 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 56 52 4 46 30 14 24 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . 7 . . 1 . . Terrain Destroyed 78 | . . 63 . 14 1 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 77 | . . 63 . 14 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Total 2484 | 69 377 577 13 380 401 569 98 Wait 70 | . 2 2 . 1 62 3 . Move 2071 | 63 301 516 10 316 281 492 92 Hop . | . . . . . . . . Pick Up 30 | . 9 4 . 8 5 4 . Fast Attach 30 | 6 3 3 . 10 4 4 . Attach 18 | . 2 3 3 4 1 4 1 Detach 4 | . . . . . 1 3 . Swap 16 | . 1 5 . 1 8 1 . Drop 21 | . 2 4 . 2 10 1 2 Fire 167 | . 57 35 . 15 18 42 . Melee 18 | . . . . 18 . . . Ram 3 | . . . . . . . 3 Kick 18 | . . 5 . . 11 2 . Crush . | . . . . . . . . Escape Stasis 18 | . . . . 5 . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 432 | -10/Materials | Core integrity fell below 50% 500 | -10/Materials | Discovered new exit (range 12) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Lost 4 parts (1p1u2w) 893 | -9/Materials | Discovered new exit (range 14) 957 | -9/Materials | Destroyed 7 combat bots 994 | -9/Materials | Discovered new exit (range 13) 1451 | -9/Materials | Entered another Materials area 1451 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1465 | -8/Materials | Identified exit to Garrison 1466 | -8/Materials | Entered Garrison 1500 | -8/Garrison | Triggered checkpoint 1545 | -8/Garrison | Garrison Relay disabled 1618 | -8/Garrison | Triggered checkpoint 1665 | -8/Garrison | Rescued a captive Derelict 1703 | -8/Garrison | Lost 8 parts (1p5n1u1w) 1887 | -8/Garrison | Garrison Relay disabled 1894 | -8/Garrison | Triggered checkpoint 1906 | -8/Garrison | Core integrity fell below 50% 1988 | -8/Garrison | Discovered new exit (range 10) 1990 | -8/Garrison | Triggered checkpoint 1998 | -8/Garrison | Identified exit to Materials 1999 | -8/Garrison | Entered Materials 2042 | -8/Materials | Build established: Scavenger-Mutant 2053 | -8/Materials | Garrison activated, responded to threat 2242 | -8/Materials | Found Prototype Device 2254 | -8/Materials | Met 7R-MNS 2364 | -8/Materials | Garrison activated, responded to threat 2480 | -8/Materials | Discovered new exit (range 7) 2493 | -8/Materials | Entered Factory 2493 | -7/Factory | Evolved 2 slots: Utility x2 2493 | -7/Factory | Identified Active Sensor Suite 2494 | -7/Factory | Caught up to 7R-MNS 2576 | -7/Factory | Discovered new exit (range 15) 2783 | -7/Factory | Build established: Scavenger-Skirmisher 2902 | -7/Factory | Garrison activated, responded to threat 3189 | -7/Factory | Garrison activated, responded to threat 3476 | -7/Factory | Lost 4 parts (1p1u2w) 3545 | -7/Factory | Discovered new exit (range 10) 3570 | -7/Factory | Entered Storage 3696 | -7/Storage | Core integrity fell below 50% 3722 | -7/Storage | Lost 3 parts (2n1u) 3728 | -7/Storage | Core integrity fell below 20% 3731 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- GOAL=ESCAPE 03648_ W-25 Informer sends out distress signal. 03663_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 03673_ W-25 Informer sends out distress signal. 03674_ Aluminum Leg destroyed. 03687_ Carbon-fiber Leg destroyed. 03691_ Hrd. Heavy Armor Plating destroyed. 03697_ Dropped Imp. Deuterium Engine. 03697_ Dropped Rnf. Deuterium Engine. 03704_ ALERT: Active scanning activity reported from Zone 9P, dispatching Investigation squad. 03718_ Connecting with Door Terminal... 03718_ Current location identified: Storage 03719_ Connecting with Door Terminal... 03719_ ALERT: Suspicious activity at Terminal S006. Dispatching Investigation squad. 03724_ Active Sensor Suite destroyed. 03725_ Hacking Suite destroyed. 03728_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????#T##????????????????????? | | ?????????????????????????" #????????????????????? | | ?????????????????????????" #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????#############/#########?????????????? | | ?????????????# + g# """ """ ????????????? | | ?????????????# # # """ """ #???????????? | | ?????????????# # # """ """ #???????????? | | ?????????????# """""" #Y # #???????????? | | ?????????????# ?????"w /Y + #???????????? | | ?????????????# ?????" #g@ # #??????????? | | ?????????????# """""" # # ##??????????? | | ?????????????# # # #???????????? | | ?????????????##/######## ###########???????????? | | ????????# ####*# # #?????????????????????? | | ????????# *# """ #####?????????????????????? | | ? + """ ###???????????????????????? | | ???######+##### # """ ""#???????????????????????? | | ??????????????# # ""#???????????????????????? | | ??????????????# + """ T"#???????????????????????? | | ??????????????# # """ ""#???????????????????????? | | ????????????" # # """ ""#???????????????????????? | | ????????????" + # ##????????????????????????? | | ????????????" # # """ #?????????????????????????? | | ??????????????# # """ #?????????????????????????? | | ??????????????# # """ #?????????????????????????? | | ?????########## # ? #?????????????????????????? | | ###### ##+#?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ########## #?????????????????????????????? | | #??????????#?????????????????????????????? | | ######+#????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordHeatNanosword Manual? 0 Play Time 00:35:30 Cumulative 14.2 hours Start 2025.09.27 @ 21:35:45 End 2025.09.27 @ 22:13:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ed4db96-dc6f-4408-ab0c-a41ff0b80e94