Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 12:15:18 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (1169) 1169 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2399 Bonus ------- None Cogmind --------- Core Integrity 171/400 Matter 13/300 Energy 160/160 System Corruption 0% Temperature Cool (75) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Transport Network Coupler Hacking Suite Trap Extractor (0/4) Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Transport Network Coupler Trap Extractor Light Cannon Light Cannon Light Cannon Improved Light Cannon Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 24 | 6 6 12 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 1 4 Treads 7 | 2 1 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 1 | 1 . . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 8 | 1 3 4 Energy Gun 1 | . 1 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 12 | 4 10 15 Power 1 | . 1 1 Propulsion 5 | 2 3 6 Utility 1 | . . 2 Weapon 4 | 1 3 4 Tool/Special . | . . . Unused Backups 26 | . 8 18 Power 2 | . 1 1 Propulsion 10 | . 3 7 Utility 4 | . 1 3 Weapon 9 | . 3 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 99 90 Engine 8 | . 14 2 Core 3 | . . 7 Treads 29 | . 27 32 Device 8 | . 14 1 Storage 12 | . 14 11 Protection 1 | . . 3 Energy Gun 1 | . 3 . Ballistic Gun 18 | . 24 10 Ballistic Cannon 9 | . . 20 Peak Build Rating 14 | 6 9 14 Average Rating 9 | 4 8 12 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 58 | 12 28 58 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 15 20 Average Capacity 13 | 6 11 16 Most Carried 16 | 6 15 16 Average Carried 12 | 4 10 15 Final Capacity 20 | 8 15 20 Final Carried 15 | 6 15 15 Class Distribution -------------------- 63% | Mutant 16% | Tank 15% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 896 | 210 241 445 Remotely . | . . . Salvage Created 1418 | 35 487 896 Parts 113 | 6 46 61 Haulers Intercepted 7 | . 2 5 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 37 | . 11 26 Guns 19 | . 11 8 Cannons 18 | . . 18 Classes Destroyed 8 | 1 5 2 Builder 1 | . 1 . Tunneler 3 | 2 1 . Hauler 7 | . 2 5 Operator 3 | . 1 2 Watcher 3 | . . 3 Swarmer 12 | . 5 7 Grunt 22 | . 6 16 Sentry 3 | . . 3 Best Kill Streak 7 | 2 3 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 201 | . 45 156 Missed 58 | . 16 42 Hits 143 | . 29 114 Melee 7 | . . 7 Projectile 136 | . 29 107 Critical Strikes 3 | . . 3 Damage Taken 1702 | . 293 1409 Core 284 | . 55 229 Absorbed by Shields . | . . . Regen/Repaired (Parts) 52 | . 52 . Core Remaining (%) 89 | 100 78 . Volleys Fired 152 | 8 61 83 Largest 3 | 1 2 3 Hottest 100 | 20 100 100 Shots Fired 349 | 8 110 231 Gun 211 | 8 108 95 Cannon 135 | . . 135 Launcher . | . . . Special 3 | . 2 1 Kinetic 322 | 8 84 230 Thermal 27 | . 26 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 6 11 14 Robot Miss Streak 5 | 1 5 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 199 | 7 61 131 Core Hits 90 | 4 34 52 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Blast 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2564 | 54 581 1929 Guns 1044 | 51 572 421 Cannons 1464 | . . 1464 Explosions . | . . . Melee . | . . . Ramming 32 | 3 9 20 Kinetic 2330 | 51 394 1885 Thermal 202 | . 178 24 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 14 | . . 14 Impact . | . . . Kinetic 13 | . . 13 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 11 | 1 3 7 Targets Rammed 11 | 1 3 7 Kicked . | . . . Crushed . | . . . Highest Temperature 240 | . 82 240 Average Temperature 38 | . 23 42 Received Heat Transfer 660 | . 102 558 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . 400 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 63 Level 1 15 | . . 36 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 288 | 10 86 288 Initial 10 | . . 10 Average 72 | 1 24 136 Influence Increases 1096 | 10 356 730 Destroy 0b10 Robot/C 740 | . 220 520 Destroy 0b10 Robot/NC 85 | 10 25 50 Destroy Leader 140 | . 34 106 Successful Hack 47 | . 29 18 Disable Machine 45 | . 30 15 Destroy Structure 24 | . 18 6 Lose Combat Pursuer 15 | . . 15 Influence Decreases 892 | 10 331 551 Entered New Map 15 | . . 15 Time Decay 787 | 10 331 446 Lost Part 90 | . . 90 Squads Dispatched 6 | . 1 5 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 65 | . 27 38 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 6 5 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 17 12 Successful 12 | . 7 5 Failed 16 | . 9 7 Catastrophic 1 | . . 1 Database Lockouts 1 | . 1 . Manual 23 | . 13 10 Terminals 27 | . 15 12 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Part Schematic 1 | . . 1 Robot Analysis 4 | . 3 1 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . . 1 Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 1 1 Used . | . . . Hacking Detections 11 | . 6 5 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1514 | 17 1383 114 Seismic 1514 | 17 1383 114 Robot Analysis Total 4 | . 3 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2621 | 93 1383 1145 Spaces Moved 1260 | 43 712 505 Core 5 | 5 . . Treads 1255 | 38 712 505 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 147 160 161 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 82 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 18 | . 17 1 Melee . | . . . Projectile 3 | . 2 1 AOE 15 | . 15 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1596 | 63 861 672 Wait 79 | . 42 37 Move 1258 | 42 711 505 Hop . | . . . Pick Up 36 | 6 20 10 Fast Attach 13 | 6 4 3 Attach 6 | . 1 5 Detach . | . . . Swap 15 | . 6 9 Drop 26 | . 13 13 Fire 152 | 8 61 83 Melee . | . . . Ram . | . . . Kick . | . . . Crush 11 | 1 3 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / *Min / Sto x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Discovered new exit (range 7) 684 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Repaired Lgt. Treads 1310 | -10/Materials | Central database locked down 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2067 | -9/Materials | Discovered new exit (range 9) 2193 | -9/Materials | Identified exit to Mines 2193 | -9/Materials | Identified exit to Storage 2276 | -9/Materials | Discovered new exit (range 11) 2485 | -9/Materials | Build established: Tank 2622 | -9/Materials | Core integrity fell below 50% 2622 | -9/Materials | Self-destructed Last Messages --------------- 02506_ G-34 Mercenary destroyed. 02511_ Acquired 36 matter. 02516_ G-34 Mercenary knocked back. 02527_ Acquired 5 matter. 02534_ U-05 Engineer builds a Door. 02540_ Acquired 4 matter. 02542_ Acquired 2 matter. 02543_ Acquired 7 matter. 02545_ G-34 Mercenary knocked back. 02545_ G-34 Mercenary destroyed. 02558_ Acquired 4 matter. 02581_ Lgt. Treads destroyed. 02604_ Slammed into L-31 Rogue. 02606_ Lgt. Armor Plating destroyed. 02606_ Slammed into L-31 Rogue. 02606_ Lgt. Treads severed. 02609_ Slammed into L-31 Rogue. 02614_ Lgt. Cannon destroyed. 02616_ Imp. Light Cannon destroyed. 02621_ Mining Laser destroyed. 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""" ?????? | | ???# """ #??# #????????? ?????? | | ???# """ #??# #??????????#####?????? | | ???# #??# +????????????????????? | | ???# #??# #????????????????????? | | ???# "T" [] #??# #????????????????????? | | ???#%""" ]] #??# #????????????????????? | | ???#!%! #??# #????????????????????? | | ???#%########??# #????????????????????? | | ???##??????????# #????????????????????? | | ???????????????# +????????????????????? | | ???????????????# #????????????????????? | | ??????????????? #????????????????????? | | ??????????????? ?????????????????????? | | ???????????????? ?????????????????????? | | ????????????????????????????>???????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 62% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredFireRedistributor Manual? 0 Play Time 00:18:38 Cumulative 202.1 hours Start 2025.10.10 @ 11:58:06 End 2025.10.10 @ 12:15:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6cbcf76-b06c-48f7-a299-08fd6fb0ec6f