Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.23 @ 18:43:57 Player: CombatleaderZ Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (66) 330 Value Destroyed (1758) 1758 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 3144 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 122/160 System Corruption 0% Temperature Cool (515) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Power Shielding Trap Extractor > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (6) ---- Improved Heat Sink Medium Battery (200) Armor Integrity Analyzer Light EM Pulse Cannon Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Power Shielding Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Improved Heat Sink Medium Battery Medium Laser Light EM Pulse Cannon Particle Cannon [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Power Shielding Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 58 | 5 15 38 Power 10 | 1 2 7 Engine 7 | 1 1 5 Core 3 | . 1 2 Reactor . | . . . Propulsion 23 | 2 3 18 Treads 20 | 2 3 15 Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | . 5 5 Device 2 | . 1 1 Storage 2 | . 1 1 Processor 1 | . 1 . Hackware . | . . . Protection 5 | . 2 3 Artifact . | . . . Weapon 15 | 2 5 8 Energy Gun 6 | 1 2 3 Energy Cannon . | . . . Ballistic Gun 9 | 1 3 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 2 14 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 3 | . . 3 Weapon 6 | . 2 4 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 96 | . 98 95 Engine 6 | . 7 5 Core 5 | . 6 4 Treads 28 | . 27 28 Storage 9 | . 7 11 Protection 19 | . 15 21 Energy Gun 7 | . 7 6 Ballistic Gun 16 | . 19 15 Naked Turns . | . . . Heaviest Build 19 | 7 14 19 Greatest Support 63 | 40 40 63 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 4 6 6 Average Capacity 5 | 4 5 6 Most Carried 6 | 3 6 6 Average Carried 4 | . 3 5 Final Capacity 6 | 4 6 6 Final Carried 5 | 1 5 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1604 | 205 486 913 Remotely 77 | . 77 . Salvage Created 2239 | . 667 1572 Parts 146 | . 43 103 Haulers Intercepted . | . . . Recyclers Shooed 5 | . 1 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 56 | . 16 40 Guns 56 | . 16 40 Classes Destroyed 6 | . 3 3 Worker 2 | . . 2 Mechanic 1 | . . 1 Watcher 7 | . 3 4 Swarmer 18 | . 3 15 Grunt 28 | . 13 15 Sentry 10 | . . 10 Best Kill Streak 7 | . 3 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3051 | . 699 2352 Core 533 | . 125 408 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 225 | 1 83 141 Largest 2 | 1 2 2 Hottest 106 | 20 70 106 Shots Fired 429 | 1 161 267 Gun 429 | 1 161 267 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 331 | 1 115 215 Thermal 83 | . 31 52 Explosive . | . . . Electromagnetic 15 | . 15 . Robot Hit Streak 28 | . 18 28 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 8 | . 1 7 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 283 | . 94 189 Core Hits 108 | . 37 71 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3691 | . 1149 2542 Guns 3691 | . 1149 2542 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2862 | . 878 1984 Thermal 696 | . 138 558 Explosive . | . . . Electromagnetic 133 | . 133 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 512 | . 216 512 Average Temperature 81 | . 54 106 Received Heat Transfer 1128 | . 363 765 Effects 10 | . . 10 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Interference 4 | . . 4 Damage (minor) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 1 6 Heat Transferred 1924 | . 407 1517 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 565 | . 176 565 Initial . | . . . Average 171 | . 53 251 Maximum Alert Level 2 | . . 2 Low Security (%) 64 | 100 100 40 Level 1 18 | . . 30 Level 2 17 | . . 29 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 13 | . 5 8 Investigation 8 | . 3 5 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 76 | . 26 50 Peak Tracking Total 6 | . 3 6 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 6 | . 1 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 18 | . 6 12 Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 3 | . 2 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 66 | . 27 39 Successful 41 | . 16 25 Failed 24 | . 11 13 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual . | . . . Terminals 39 | . 11 28 Fabricators . | . . . Repair Stations 9 | . 4 5 Recycling Units 14 | . 12 2 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 28 | . 8 20 Record 15 | . 2 13 Prototype ID Bank 2 | . . 2 Alert Level 1 | . 1 . Unreport Threat 2 | . 2 . Locate Traps 2 | . 2 . Dispatch Records 3 | . 1 2 Security Status 1 | . . 1 Transport Status 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 2 4 Scan Component 3 | . 1 2 Repair 3 | . 1 2 Recycling Unit Hacks 7 | . 6 1 Recycle Component 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 3 | . 2 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 17 | . 6 11 Full Trace Events 8 | . 3 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 83 | . 13 70 Parts Recycled 2 | . 2 . Recycled Matter 31 | . 31 . Retrieved Matter 31 | . 31 . Retrieved Components 14 | . 4 10 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4616 | 78 1757 2781 Spaces Moved 2301 | 50 901 1350 Core 15 | 15 . . Treads 2276 | 35 901 1340 Legs 10 | . . 10 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 159 | 127 160 159 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 4 90 87 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2836 | 64 1058 1714 Wait 180 | 3 32 145 Move 2299 | 49 900 1350 Hop . | . . . Pick Up 42 | 6 17 19 Fast Attach 19 | . 3 16 Attach 20 | 5 6 9 Detach . | . . . Swap 19 | . 6 13 Drop 32 | . 11 21 Fire 225 | 1 83 141 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Discovered new exit (range 3) 1109 | -10/Materials | Repaired Assault Rifle? 1298 | -10/Materials | Discovered new exit (range 10) 1486 | -10/Materials | Discovered new exit (range 9) 1836 | -10/Materials | Entered another Materials area 1836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2568 | -9/Materials | Central database locked down 2726 | -9/Materials | Build established: Scavenger-Mutant 2813 | -9/Materials | Discovered new exit (range 16) 3135 | -9/Materials | Lost 3 parts (2n1w) 3353 | -9/Materials | Repaired Imp. Treads 3608 | -9/Materials | Discovered new exit (range 14) 3763 | -9/Materials | Core integrity fell below 50% 3797 | -9/Materials | Destroyed 7 combat bots 3827 | -9/Materials | Discovered new exit (range 12) 3951 | -9/Materials | Discovered new exit (range 16) 4270 | -9/Materials | Repaired Lgt. Nuclear Core 4594 | -9/Materials | Core integrity fell below 20% 4617 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- M001. 04541_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 04580_ S-10 Pest destroyed. 04595_ Lgt. Armor Plating destroyed. 04599_ Power failure, Lgt. Nuclear Core shutdown. 04600_ Overheating: Med. Laser damaged (-17). 04606_ Overheating: System interference. 04606_ Trap Extractor temporarily disabled. 04607_ Beam Rifle destroyed. 04608_ G-34 Mercenary heat short circuits Heat Sink. 04608_ Aluminum Leg melted. 04608_ G-34 Mercenary destroyed. 04611_ R-06 Scavenger collects Lgt. Ion Engine. 04611_ Imp. Treads destroyed. 04614_ Overheating: Core damaged (-76). 04615_ Power failure, Lgt. Nuclear Core shutdown. [Achievement: Hey, That's Mine!] 04616_ Overheating: Energy bleed (-33). 04617_ Overheating: Power Shielding damaged (-5). 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Librarian Novice Programmer Uninvited Guest Challenges ------------ None Game ------ Seed ShieldDisposableRifle Manual? 0 Play Time 00:48:31 Cumulative 2.4 hours Start 2021.11.23 @ 17:58:05 End 2021.11.23 @ 18:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d57f4d57-c5ae-405a-8170-07dbc669f369