Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 15:01:20 Player: Man of Plasma Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (157) 785 Value Destroyed (4363) 4363 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1186) 1186 TOTAL SCORE: 10414 Bonus ------- High Alert Combat Kills 735 Follower Combat Kills 151 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core 0b10 Decoder Chip [Scout] High-powered Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Cryofiber Web Large Storage Unit High-capacity Matter Pod Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam High-powered Tractor Beam EM Pulse Cannon Improved EM Pulse Cannon Rocket Launcher Datajack Mining Laser [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Flight Unit Flight Unit Utility Cryofiber Web Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 88 | 7 8 7 5 . 35 5 9 4 1 7 Power 12 | 2 1 3 . . 4 . 1 . . 1 Engine 11 | 2 1 3 . . 3 . 1 . . 1 Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 3 2 . . 11 1 2 . . 4 Treads 16 | 2 1 . . . 9 1 2 . . 1 Leg 3 | . . . . . 2 . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . 2 2 . . . . . . . 2 Utility 28 | 1 2 . 2 . 13 2 1 4 1 2 Device 8 | . 1 . . . 4 1 . 1 1 . Storage 7 | 1 1 . 2 . 1 . . 2 . . Processor 3 | . . . . . 3 . . . . . Hackware 5 | . . . . . 2 . . 1 . 2 Protection 5 | . . . . . 3 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 2 3 . 7 2 5 . . . Energy Gun 5 | 1 1 . 1 . 1 1 . . . . Energy Cannon 7 | . . . 1 . 5 . 1 . . . Ballistic Gun 4 | 1 . 1 . . . . 2 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 4 | . 1 1 . . . 1 1 . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . Parts Lost 40 | . 3 3 . . 2 4 10 1 . 17 Power 3 | . 1 2 . . . . . . . . Propulsion 15 | . 1 1 . . 1 1 3 . . 8 Utility 14 | . . . . . 1 2 5 . . 6 Weapon 8 | . 1 . . . . 1 2 1 . 3 Highest Loss Streak 10 | . 2 2 . . 1 4 8 1 . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 6 7 7 7 12 14 13 12 17 15 Power 1 | . . . . . . 3 3 2 2 2 Propulsion 1 | . . . . . . 2 1 2 3 2 Utility 4 | . 2 4 3 4 6 5 4 3 6 8 Weapon 3 | 1 2 2 3 3 3 3 3 3 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . 2 . 1 . 1 . . . . 6 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 9 | . 2 . 1 . 1 . . . . 5 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 92 95 99 92 88 71 77 84 87 Engine 8 | . 13 13 14 14 8 7 7 2 . 6 Core 1 | . . . . . . . . 4 7 . Treads 19 | . 22 . . . 27 28 27 30 30 21 Flight 7 | . 4 20 28 28 3 . . . . . Device 11 | . 12 14 14 14 3 14 8 8 16 21 Storage 13 | . 14 14 14 14 9 7 7 12 21 13 Processor 2 | . . . . . 10 5 . . . . Hackware 2 | . . . . . 6 . . 1 7 4 Protection 2 | . . . . . 5 13 5 . . . Energy Gun 5 | . 11 13 10 14 2 1 1 . . . Energy Cannon 2 | . . . 3 . 10 5 1 . . . Ballistic Gun 4 | . 10 14 2 . . . 1 2 . 6 Launcher 1 | . 3 . . . . 1 8 8 . . Special Melee Weapon 1 | . . . 7 13 . . . . . . Peak Build Rating 50 | 6 9 9 26 9 50 50 42 36 41 46 Average Rating 24 | 5 7 8 13 8 34 45 31 31 33 39 On Entrance 21 | . 6 7 9 9 9 44 39 31 36 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 12 15 14 27 26 76 80 82 64 52 62 Greatest Support 90 | 40 40 8 8 8 84 90 90 70 70 70 Greatest Overweight (x) 3 | . 3 3 3 3 3 1 1 1 . 1 Average Overweight (x) . | . . 1 1 3 . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 Average Capacity 14 | 7 8 8 8 15 15 20 20 20 20 18 Most Carried 19 | 3 8 8 8 8 15 16 16 14 19 19 Average Carried 11 | 1 6 7 7 8 12 14 13 12 17 15 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 5 Final Carried 19 | 3 8 8 8 8 15 14 14 12 19 5 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Mutant 17% | Derelict-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Assassin | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 3174 | 303 731 154 280 16 483 145 510 142 99 311 Remotely 604 | . . . . . . 145 49 . 99 311 Salvage Created 4074 | 175 772 125 . . 2234 124 339 46 . 259 Parts 246 | 13 58 15 . . 112 20 14 2 . 12 Haulers Intercepted 5 | . 1 . . . 4 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled 5 | . . . . . 5 . . . . . Retrieved Matter 90 | . . . . . 90 . . . . . Parts Self-Destructed 20 | . . . . . . . 7 2 . 11 Prevented 6 | . . . . . . . 5 . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 113 | . 22 12 . . 49 8 11 4 . 7 Melee 1 | . . . . . 1 . . . . . Guns 29 | . 13 9 . . . 1 3 1 . 2 Cannons 22 | . . . . . 18 . 2 . . 2 AOE 58 | . 9 3 . . 27 7 6 3 . 3 Classes Destroyed 17 | 3 6 . . . 7 1 . . . . Worker 9 | 2 1 . . . 6 . . . . . Builder 10 | . 2 . . . 6 2 . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 5 | . 1 . . . 4 . . . . . Recycler 6 | 1 2 . . . 3 . . . . . Carrier 1 | . . . . . 1 . . . . . Mechanic 2 | . . . . . 2 . . . . . Operator 2 | . 2 . . . . . . . . . Watcher 5 | . 1 . . . 4 . . . . . Swarmer 45 | . 6 12 . . 14 7 2 3 . 1 Grunt 50 | . 16 . . . 23 . 6 . . 5 Brawler 2 | . . . . . 2 . . . . . Duelist 3 | . . . . . 2 . 1 . . . Sentry 8 | . . . . . 5 . 2 . . 1 Specialist 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . 1 . 1 . . Best Kill Streak 15 | 5 4 3 . . 15 6 4 3 . 5 Combat Bots Only 10 | . 4 3 . . 10 4 4 3 . 5 Max Kills in Single Turn 4 | 1 3 2 . . 4 4 2 2 . 2 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 4 | . 2 1 . . 2 4 2 2 . 2 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 477 | . 79 41 . . 113 18 132 13 . 81 Missed 122 | . 19 4 . . 35 7 37 3 . 17 Hits 355 | . 60 37 . . 78 11 95 10 . 64 Melee 5 | . . . . . . . . . . 5 Projectile 350 | . 60 37 . . 78 11 95 10 . 59 Critical Strikes 12 | . . 1 . . 7 . 2 . . 2 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 5608 | . 715 316 . . 1268 285 1443 201 . 1380 Core 691 | . 118 66 . . 149 . 68 15 . 275 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 133 | . . . . . 133 . . . . . Core Remaining (%) 66 | 100 . . . 26 72 . . . . . Volleys Fired 222 | 11 64 19 . . 64 12 25 7 . 20 Largest 2 | 2 2 2 . . 2 1 2 2 . 2 Hottest 140 | 70 95 85 . . 140 100 118 78 . 67 Shots Fired 368 | 22 127 38 . . 79 11 38 13 . 40 Gun 204 | 22 107 34 . . 4 4 10 3 . 20 Cannon 108 | . . . . . 74 2 12 3 . 17 Launcher 55 | . 20 4 . . . 5 16 7 . 3 Special 1 | . . . . . 1 . . . . . Kinetic 122 | 11 44 19 . . . . 5 6 . 37 Thermal 157 | 11 63 15 . . 66 2 . . . . Explosive 55 | . 20 4 . . . 5 16 7 . 3 Electromagnetic 34 | . . . . . 13 4 17 . . . Robot Hit Streak 14 | 3 10 6 . . 11 2 14 8 . 5 Robot Miss Streak 6 | 2 4 6 . . 3 2 2 2 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 203 | 12 64 16 3 2 43 6 28 4 . 25 Core Hits 200 | 8 56 13 . . 61 10 23 5 . 24 Critical Kills 5 | . . . . . 5 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . 4 1 . . 5 . . . . 1 Burn 5 | . 4 1 . . . . . . . . Meltdown 5 | . . . . . 5 . . . . . Blast 1 | . . . . . . . . . . 1 Melee Attacks 7 | . . . 3 2 2 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . 3 2 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14679 | 164 1924 463 . . 8446 911 1448 360 . 963 Guns 1768 | 164 816 224 . . 63 34 176 47 . 244 Cannons 4405 | . . . . . 3836 87 243 22 . 217 Explosions 8408 | . 1102 235 . . 4498 790 990 291 . 502 Melee . | . . . . . . . . . . . Ramming 74 | . 6 4 . . 25 . 39 . . . Kinetic 1103 | 88 307 81 . . . . 97 69 . 461 Thermal 9267 | 76 509 143 . . 8033 506 . . . . Explosive 3491 | . 1102 235 . . . 371 990 291 . 502 Electromagnetic 744 | . . . . . 388 34 322 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . 1 1 1 1 . 1 1 1 1 19 Average Corruption 1 | . 1 1 1 1 . 1 1 1 1 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . 3 7 8 1 . 2 4 2 . 4 Message Errors 6 | . . . . 1 . 1 2 2 . . Matter Fused 6 | . 1 2 1 . . 1 . . . 1 Heat Flow Errors 3 | . 1 . 2 . . . . . . . Energy Discharges 3 | . . 2 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . 1 2 3 . . . . . . 2 Data Loss (major) 2 | . . . 1 . . . 1 . . . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1589 | . . 18 . . 1520 9 36 . . 6 Projectiles 1168 | . . . . . 1162 . . . . 6 Explosions 421 | . . 18 . . 358 9 36 . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . 1 . 3 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . 1 . 2 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 640 | . 71 25 . . 203 127 99 52 . 63 Shots 19 | . 4 1 . . 4 4 3 1 . 2 Rammed 17 | . 1 1 . . 10 . 5 . . . Targets Rammed 18 | . 1 1 . . 11 . 5 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 511 | 27 227 186 267 . 401 . 511 . . . Average Temperature 97 | 13 71 76 114 . 100 . 255 . . . Received Heat Transfer 1740 | . 321 . . . 594 . 474 . . 351 Effects 7 | . . . 2 . 2 . 3 . . . Interference 4 | . . . 2 . 2 . . . . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . 4 . 2 . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 6 | . . . . . 6 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . Parts Melted 17 | . 1 2 . . 14 . . . . . Heat Transferred 10186 | 222 1665 407 . . 7572 320 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 5 | . 1 . . . 5 3 . . . . Low Security (%) 57 | 100 50 100 . 100 31 . . . . . Level 1 23 | . 49 . . . 36 . . . . . Level 2 7 | . . . . . 16 16 . . . . Level 3 10 | . . . . . 10 83 . . . . Level 4 1 | . . . . . 4 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 1623 | 15 381 164 . . 1623 793 . . . . Initial 737 | . . 114 . . . 737 . . . . Average 251 | 2 194 58 . . 390 732 . . . . Influence Increases 3991 | 35 695 304 . . 2200 247 230 100 . 180 Destroy 0b10 Robot/C 2380 | . 440 240 . . 1100 160 220 80 . 140 Destroy 0b10 Robot/NC 215 | 35 45 . . . 125 10 . . . . Destroy Leader 460 | . 84 40 . . 266 30 10 20 . 10 Allied During Kill 43 | . . . . . 43 . . . . . Successful Hack 31 | . 23 . . . 3 5 . . . . Disable Machine 180 | . 30 . . . 150 . . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . Destroy Structure 502 | . 73 24 . . 363 42 . . . . Lose Combat Pursuer 30 | . . . . . . . . . . 30 Influence Decreases 3971 | 35 401 598 . . 580 1129 692 261 115 160 Entered New Map 1505 | . . 180 . . . 883 274 53 115 . Time Decay 2092 | 35 371 388 . . 500 206 318 198 . 76 Lost Part 314 | . 30 30 . . 20 40 100 10 . 84 Lost Ally 60 | . . . . . 60 . . . . . Squads Dispatched 21 | . 5 . . . 12 3 . . . 1 Investigation 7 | . 4 . . . 2 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 1 . . . 5 . . . . . Assault 5 | . . . . . 3 1 . . . 1 Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 6 | . 1 . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 34 12 . . 53 7 10 4 . 13 Peak Tracking Total 7 | . 6 3 . . 6 4 7 3 . 7 Tactical Retreats 1 | . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 17 | . 2 . . . 11 . 4 . . . Max in Single Turn 3 | . 1 . . . 2 . 3 . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 17 | . 6 . 2 . 8 1 . . . . Terminals 9 | . 4 . . . 4 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 76 | . 15 . 24 . 33 4 . . . . Successful 54 | . 7 . 24 . 22 1 . . . . Failed 22 | . 8 . . . 11 3 . . . . Catastrophic 8 | . 3 . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 16 . 1 . 12 4 . . . . Terminals 30 | . 10 . . . 16 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 7 | . 5 . . . 2 . . . . . Scanalyzers 12 | . . . . . 12 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 2 . 24 . 2 . . . . . Record 23 | . . . 23 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Retrieve Components 2 | . . . . . 2 . . . . . Scanalyzer 12 | . . . . . 12 . . . . . Insert Component 6 | . . . . . 6 . . . . . Analyze 6 | . . . . . 6 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 5 . . . 3 1 . . . . Terminals 5 | . 1 . . . 3 1 . . . . Botnet 4 | . 1 . . . 2 1 . . . . Skim 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . Reject 2 | . 2 . . . . . . . . . Mask 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 7 1 . . . . Full Trace Events 7 | . 3 . . . 3 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . 3 1 1 . . . . . Non-combat 4 | . . . 2 1 1 . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 6 | . . . 3 1 2 . . . . . parse_system 5 | . . . 3 1 1 . . . . . no_distress 1 | . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . . . . 37 . . . . . Total Damage 349 | . . . . . 349 . . . . . Kills 5 | . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 5557 | . 996 1307 683 402 1849 320 . . . . Optics 1926 | . . . . . 1606 320 . . . . Sensors 3631 | . 996 1307 683 402 243 . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . 2 1 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 9499 | 238 1155 1307 838 402 1970 425 705 404 1319 736 Spaces Moved 4998 | 122 598 692 540 142 853 225 346 226 829 425 Core 78 | 2 . . . . . . . . . 76 Treads 3248 | 120 446 . . . 722 225 346 226 829 334 Legs 61 | . . . . . 61 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1611 | . 152 692 540 142 70 . . . . 15 Fastest Speed 50 | 50 117 117 117 277 130 158 158 158 158 50 Average Speed 165 | 158 149 171 149 277 174 165 174 164 158 152 Slowest Speed 300 | 160 300 280 277 277 277 238 245 232 158 232 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 7 74 86 91 37 72 7 53 43 78 62 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . 2 . 1 . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . 4 2 2 1 Spaces Dug 23 | . 4 . . . 19 . . . . . Terrain Destroyed 824 | . 67 33 . . 413 56 128 81 . 46 Melee . | . . . . . . . . . . . Projectile 19 | . . . . . 17 1 . . . 1 AOE 805 | . 67 33 . . 396 55 128 81 . 45 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5721 | 142 728 775 570 151 1145 259 399 241 839 472 Wait 224 | . 28 47 12 6 101 12 3 . 3 12 Move 4985 | 121 597 691 539 141 852 224 345 225 828 422 Hop 1 | . . . . . . . . . . 1 Pick Up 47 | 3 9 2 3 . 16 4 3 1 5 1 Fast Attach 43 | 6 3 3 2 1 16 2 5 3 . 2 Attach 40 | . 2 2 1 . 17 4 4 2 . 8 Detach 20 | . 1 . . . 14 . 2 . 2 1 Swap 62 | 1 16 5 3 . 26 . 5 2 1 3 Drop 52 | . 7 5 7 1 26 1 2 1 . 2 Fire 222 | 11 64 19 . . 64 12 25 7 . 20 Melee 7 | . . . 3 2 2 . . . . . Ram 2 | . . 1 . . 1 . . . . . Kick . | . . . . . . . . . . . Crush 16 | . 1 . . . 10 . 5 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 7) 669 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Discovered new exit (range 5) 1062 | -10/Materials | Discovered new exit (range 16) 1394 | -10/Materials | Entered Mines 1396 | -10/Mines | Core integrity fell below 50% 1440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1517 | -10/Mines | Learned Materials emergency access door positions 1600 | -10/Mines | Discovered new exit (range 10) 1801 | -10/Mines | Learned Materials emergency access door positions 1954 | -10/Mines | Build established: Scavenger-Mutant 2696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2697 | -10/Mines | Discovered new exit (range 5) 2701 | -10/Mines | Entered Exiles 2728 | -10/Exiles | Met 8R-AWN 2758 | -10/Exiles | Met EX-HEX 2792 | -10/Exiles | Met EX-BIN 2809 | -10/Exiles | Aligned with FarCom system 2810 | -10/Exiles | Given EX-Vault access code 2840 | -10/Exiles | Opened EX-Vault 2847 | -10/Exiles | Found YOLO Cannon 2907 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3169 | -10/Exiles | Met EX-DEC 3225 | -10/Exiles | Visited The Gauntlet 3392 | -10/Exiles | Learned location of Zion (-7) 3511 | -10/Exiles | Discovered new exit (range 12) 3539 | -10/Exiles | Left Exiles lab with YOLO Cannon 3539 | -10/Exiles | Entered Mines 3540 | -9/Mines | Assembled infested the area 3545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3619 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3760 | -9/Mines | Identified exit to Materials 3827 | -9/Mines | Build established: Assassin 3941 | -9/Mines | Entered Materials 3941 | -8/Materials | Accompanied by 3 allies 3941 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4482 | -8/Materials | Build established: Mutant 4584 | -8/Materials | Discovered new exit (range 9) 4594 | -8/Materials | Lost 3 allies 5247 | -8/Materials | Repaired Arm. Treads 5541 | -8/Materials | First assault squad dispatched 5679 | -8/Materials | Discovered new exit (range 12) 5746 | -8/Materials | Garrison activated, responded to threat 5851 | -8/Materials | Discovered new exit (range 19) 5877 | -8/Materials | Destroyed 10 combat bots 5897 | -8/Materials | Sterilization system engaged 5897 | -8/Materials | Non-combat units ordered to evacuate 5911 | -8/Materials | Entered Factory 5911 | -7/Factory | Evolved 2 slots: Utility x2 5962 | -7/Factory | Build established: Scavenger-Mutant 6068 | -7/Factory | Discovered new exit (range 10) 6077 | -7/Factory | Discovered new exit (range 19) 6227 | -7/Factory | Discovered new exit (range 12) 6231 | -7/Factory | YOLO Cannon suddenly exploded 6262 | -7/Factory | Lost 4 parts (1n2u1w) 6311 | -7/Factory | First assault squad dispatched 6336 | -7/Factory | Entered Lower Caves 6412 | -7/Lower Caves | Attracted the attention of an 0b10 base 6422 | -7/Lower Caves | Core integrity fell below 50% 6507 | -7/Lower Caves | Lost 8 parts (3n4u1w) 6606 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6622 | -7/Lower Caves | Encountered a Warlord checkpoint 7020 | -7/Lower Caves | Build established: Mutant 7028 | -7/Lower Caves | Discovered new exit (range 8) 7041 | -7/Lower Caves | Entered another Lower Caves area 7042 | -7/Lower Caves | Encountered a Warlord checkpoint 7117 | -7/Lower Caves | Learned Factory stockpile data 7401 | -7/Lower Caves | Discovered new exit (range 14) 7445 | -7/Lower Caves | Entered Zion 7568 | -7/Zion | Discovered new exit (range 12) 7655 | -7/Zion | System corruption cleaned by Quarantine Array 7657 | -7/Zion | Build established: Derelict-Mutant 7992 | -7/Zion | Given A8's code to call for help 8035 | -7/Zion | Learned location of Quarantine (-3) 8586 | -7/Zion | Given the Hacking Drone Bay 8599 | -7/Zion | Found Prototype Device 8599 | -7/Zion | Identified Hacking Drone Bay 8764 | -7/Zion | Entered Proximity Caves 8941 | -6/Proximity Caves | Learned location of 1 exit from Factory 9147 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9211 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 9431 | -6/Proximity Caves | Core integrity fell below 20% 9436 | -6/Proximity Caves | System corruption reached 10% 9480 | -6/Proximity Caves | Build established: Mutant 9500 | -6/Proximity Caves | Lost 10 parts (4n5u1w) 9500 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09439_ Field Laser fries itself beyond repair. 09440_ Hcp. Matter Pod destroyed. 09440_ Authchip [Propulsion] destroyed. 09440_ System corrupted by crushing effect (+4). 09440_ System corrupted by crushing effect (+5). 09440_ Dropped Lrg. Storage Unit. 09442_ Acquired Authchip [R/Combat]. 09446_ M-28 Smith repairs B-48 Gladiator. 09456_ System corrupted: Component data lost. 09457_ Mak. Flight Unit destroyed. 09459_ Dropped Deuterium Engine. 09459_ Hacking Drone Bay destroyed. 09462_ Xenon Bombardment Thruster destroyed. 09469_ Adv. Treads destroyed. 09480_ System corrupted: Carbon-fiber Leg fused. 09495_ System corrupted: Matter fused (-9). 09497_ Slug penetrates Wall. 09500_ Penetrated by Slug. 09500_ Carbon-fiber Leg destroyed. 09500_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# ???????# # #???????????????? | | ###??????# ?????## ## ##???????????????? | | #?????# #????# #####????????????????? | | ? ##?# ##??# #????????????????????? | | %% ## # #?# #????????????????????? | | #?# % ## ##????????????????????? | | ##?#% *%! # ##??#####??????????????? | | #????#%%% # #### #??????????????? | | % %%#????#### # # # #??????????????? | | #????????# # #???????????????? | | % #????????## # #?????????????????? | | #????????## # ##?????????????????? | | ###?????## #??????????????????? | | #?????# # ##??????????????????? | | % ####### ### # #??????????????????? | | % ### ##??????????????????? | | % ## # ###???????????????????? | | % ##### ### ##??####???????????????? | | % ##???# ## # # ##### ##??????????????? | | #????# ## h #??????????????? | | ## h #??????????????? | | ###### #### #### #??????????????? | | #????# ??#### #### #??????????????? | | #????# ?????#### ##??????????????? | | ##???? ????????# ## #???????????????? | | %##????? ????????# ??##@ #???????????????? | | ##?????? ##????????#????# #???????????????? | | #???????#???????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ???????????????????????? #???????????????? | | ??????????????????????? #???????????????? | | #???????????????????????####???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 275 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 55% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed GravityAssembledInterpreter Manual? 0 Play Time 01:17:53 Cumulative 35.6 hours Start 2025.07.01 @ 10:27:09 End 2025.07.01 @ 15:01:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aa4dfe3-230c-48c5-99a4-213b24a8df6a