Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 00:27:24 Player: Willyp Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1180) 1180 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 2984 Bonus ------- High Alert Combat Kills 149 Cogmind --------- Core Integrity 341/400 Matter 157/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Makeshift Leg Makeshift Leg > --- UTILITY (3) ------ Small Storage Unit Makeshift Light Armor Plating Makeshift System Shield > --- WEAPON (3) ------- Makeshift Shrapnel Gun Bore Cannon Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core High-capacity Matter Pod (0) Seismic Detector Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating Makeshift System Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Bore Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core High-capacity Matter Pod Seismic Detector Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 22 | 7 3 5 . 7 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 2 . 2 Device 2 | 1 1 . . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 10 | 2 2 3 . 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 6 | 2 6 7 6 7 Power 1 | . 1 2 2 2 Propulsion . | . . . . . Utility 1 | . 2 1 1 1 Weapon 3 | . 3 3 3 4 Tool/Special . | . . . . . Unused Backups 10 | . 3 1 . 6 Power 3 | . 1 . . 2 Propulsion . | . . . . . Utility 2 | . 2 . . . Weapon 5 | . . 1 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 Engine 11 | . 14 11 11 11 Treads 21 | . 28 22 22 10 Leg 2 | . . . . 11 Device 10 | . 14 11 11 5 Storage 16 | . 13 14 22 16 Hackware 1 | . . . . 5 Protection 3 | . . 7 . 5 Energy Gun 1 | . 5 . . . Ballistic Gun 7 | . 14 6 . 5 Ballistic Cannon 3 | . . 10 . 1 Launcher 18 | . 8 15 33 22 Peak Build Rating 30 | 7 9 13 13 30 Average Rating 12 | 6 8 12 13 21 On Entrance 8 | . 7 9 13 13 Naked Turns . | . . . . . Heaviest Build 26 | 15 15 26 21 26 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 Most Carried 8 | 4 8 8 7 8 Average Carried 6 | 2 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 6 7 8 Class Distribution -------------------- 38% | Mutant 21% | Bomber 18% | Tank 10% | Gunner 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Bomber | -9/Mines Bomber | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1443 | 368 315 666 57 37 Remotely . | . . . . . Salvage Created 1738 | 202 297 1161 78 . Parts 135 | 17 27 88 3 . Haulers Intercepted 4 | . . 4 . . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . . 2 Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 28 | . 4 24 . . Guns 3 | . 3 . . . Cannons 8 | . . 8 . . AOE 17 | . 1 16 . . Classes Destroyed 11 | 3 2 6 . . Worker 13 | 2 2 9 . . Builder 4 | . . 4 . . Tunneler 7 | 5 2 . . . Hauler 4 | . . 4 . . Recycler 8 | 1 1 5 1 . Watcher 7 | . 3 4 . . Swarmer 7 | . . 7 . . Grunt 18 | . 4 14 . . Brawler 1 | . . 1 . . Protector 1 | . . 1 . . Sentry 1 | . . 1 . . Best Kill Streak 12 | 4 7 12 1 . Combat Bots Only 7 | . 2 7 . . Max Kills in Single Turn 3 | 2 1 3 1 . Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 71 | . 15 56 . . Missed 28 | . 3 25 . . Hits 43 | . 12 31 . . Projectile 43 | . 12 31 . . Critical Strikes 1 | . . 1 . . Damage Taken 865 | . 193 640 32 . Core 83 | . 24 59 . . Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 90 . . . Volleys Fired 99 | 16 30 52 1 . Largest 3 | 2 2 3 3 . Hottest 93 | 70 70 93 93 . Shots Fired 212 | 32 49 128 3 . Gun 113 | 32 43 38 . . Cannon 50 | . . 50 . . Launcher 49 | . 6 40 3 . Special . | . . . . . Kinetic 134 | 16 30 88 . . Thermal 29 | 16 13 . . . Explosive 49 | . 6 40 3 . Electromagnetic . | . . . . . Robot Hit Streak 9 | 9 9 8 1 . Robot Miss Streak 4 | 2 2 4 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 108 | 20 34 53 1 . Core Hits 98 | 9 19 68 2 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 2 1 . . Burn 3 | 1 2 . . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4146 | 275 663 3135 73 . Guns 850 | 275 383 192 . . Cannons 544 | . . 544 . . Explosions 2752 | . 280 2399 73 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1152 | 161 255 736 . . Thermal 350 | 114 128 108 . . Explosive 2644 | . 280 2291 73 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 245 | . 42 203 . . Projectiles 6 | . . 6 . . Explosions 239 | . 42 197 . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 334 | . . 302 32 . Shots 9 | . . 8 1 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 66 | 36 60 66 24 . Average Temperature 20 | 12 18 25 12 . Received Heat Transfer 174 | . 78 96 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 975 | 407 518 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 3 | . . 3 1 . Low Security (%) 64 | 100 100 36 24 . Level 1 20 | . . 15 75 . Level 2 9 | . . 29 . . Level 3 5 | . . 18 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 811 | 10 129 811 312 . Initial 312 | . . 7 312 . Average 170 | . 45 345 234 . Influence Increases 1335 | 40 204 1065 26 . Destroy 0b10 Robot/C 540 | . 80 460 . . Destroy 0b10 Robot/NC 220 | 40 40 135 5 . Destroy Leader 132 | . 26 106 . . Successful Hack 7 | . . 7 . . Disable Machine 135 | . 30 105 . . Destroy Structure 301 | . 28 252 21 . Influence Decreases 1335 | 40 187 279 671 158 Entered New Map 659 | . . 10 491 158 Time Decay 656 | 40 187 249 180 . Lost Part 20 | . . 20 . . Squads Dispatched 6 | . 2 4 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 11 31 . . Peak Tracking Total 5 | . 4 5 . . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 9 | . 2 7 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 3 | . 1 2 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 4 5 . . Successful 1 | . . 1 . . Failed 8 | . 4 4 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 6 | . 4 2 . . Terminals 9 | . 4 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Part Schematic 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 1869 | 123 571 564 370 241 Seismic 1869 | 123 571 564 370 241 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 2 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2262 | 295 571 564 370 462 Spaces Moved 1158 | 154 237 245 228 294 Core 14 | 14 . . . . Treads 981 | 140 237 245 228 131 Legs 163 | . . . . 163 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 140 Average Speed 156 | 150 160 160 160 149 Slowest Speed 210 | 160 160 160 160 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 8 34 31 38 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 351 | . 26 286 39 . Melee . | . . . . . Projectile . | . . . . . AOE 351 | . 26 286 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1423 | 186 380 312 230 315 Wait 101 | . 95 1 . 5 Move 1154 | 153 236 244 227 294 Hop . | . . . . . Pick Up 27 | 10 10 5 1 1 Fast Attach 9 | 1 2 . . 6 Attach 10 | 6 . 4 . . Detach 2 | . . . . 2 Swap 6 | . 2 3 . 1 Drop 14 | . 5 3 . 6 Fire 99 | 16 30 52 1 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 296 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 819 | -10/Materials | Discovered new exit (range 11) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 967 | -9/Materials | Discovered new exit (range 16) 1168 | -9/Materials | Destroyed 7 combat bots 1201 | -9/Materials | Build established: Tank 1267 | -9/Materials | First assault squad dispatched 1286 | -9/Materials | Discovered new exit (range 15) 1431 | -9/Materials | Entered Mines 1462 | -9/Mines | Learned Materials terminal intel 1492 | -9/Mines | Discovered new exit (range 10) 1502 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1729 | -9/Mines | Discovered new exit (range 15) 1734 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1781 | -9/Mines | Learned Materials terminal intel 1801 | -9/Mines | Entered Zion 1818 | -7/Zion | Build established: Bomber 1836 | -7/Zion | Given A8's code to call for help 2200 | -7/Zion | Learned Factory terminal intel 2263 | -7/Zion | Self-destructed Last Messages --------------- Acquired Mak. Shrapnel Gun. Dropped Rocket Launcher. Acquired Mak. Spear. Dropped Hcp. Matter Pod. Acquired Mak. System Shield. Dropped Seismic Detector. Acquired Hcp. Matter Pod. Searching scrap... Found Coolant Injector. Found 37 Matter. Acquired 37 matter. GA-R2Y(z) sifts through the Twisted Machinery. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. Acquired derelict log, extracted data. Data stored: Factory terminal intel. Acquired Bore Cannon. 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"" ""##########" | | ???????????????????????????????""?"""?"??????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 374 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearScatterScythe Manual? 0 Play Time 00:22:21 Cumulative 18.7 hours Start 2025.05.05 @ 20:45:57 End 2025.10.06 @ 00:27:24 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 12% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62cac7db-7b79-4c4a-ac7a-7b943c95f557