Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 01:09:08 Player: swetpototo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (4560) 4560 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1150) 1150 TOTAL SCORE: 10755 Bonus ------- High Alert Combat Kills 1150 Cogmind --------- Core Integrity 0/1150 Matter 200/300 Energy 89/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Coolant Injector Advanced Reaction Control System Advanced System Shield Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Signal Interpreter Improved Particle Charger Layered Light Armor Plating Improved Thermal Shield Advanced Hacking Suite System Purifier Recalibrator > --- WEAPON ----------- Variable Charge Gun Dispersion Rifle Shock Maul Gravity Flail > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Improved Coolant Injector Advanced Sensor Array Advanced System Shield [Rating: 123] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Impact Weapon Gravity Flail Build | -11 -10 -10 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Slots Evolved 12 | . . . . 10 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 7 | . . . . 5 2 . . Weapon 2 | . . . . 2 . . . Parts Attached 94 | . 1 . 3 56 10 1 23 Power 13 | . . . . 8 1 . 4 Engine . | . . . . . . . . Core 12 | . . . . 8 . . 4 Reactor 1 | . . . . . 1 . . Propulsion 20 | . . . 1 12 6 . 1 Treads 2 | . . . 1 1 . . . Leg 17 | . . . . 11 6 . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 38 | . 1 . 2 22 1 1 11 Device 26 | . . . 2 14 . 1 9 Storage 1 | . . . . . . . 1 Processor 2 | . . . . 2 . . . Hackware 5 | . . . . 4 . . 1 Protection 4 | . 1 . . 2 1 . . Artifact . | . . . . . . . . Weapon 23 | . . . . 14 2 . 7 Energy Gun 5 | . . . . 2 1 . 2 Energy Cannon 14 | . . . . 10 . . 4 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 2 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . 1 1 Parts Lost 46 | . . . 5 17 6 . 18 Power 5 | . . . 1 1 . . 3 Propulsion 11 | . . . 1 5 . . 5 Utility 17 | . . . 1 8 2 . 6 Weapon 13 | . . . 2 3 4 . 4 Highest Loss Streak 11 | . . . 3 5 5 . 11 To Critical Strikes 1 | . . . . . . . 1 Average Backups 5 | . 6 6 5 5 4 5 5 Power . | . 1 1 1 . . . . Propulsion 1 | . 4 4 3 1 1 2 1 Utility 2 | . . . . 2 3 3 3 Weapon . | . 1 1 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 12 | . . . . 9 . . 3 Power 2 | . . . . 2 . . . Propulsion 2 | . . . . 1 . . 1 Utility 8 | . . . . 6 . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 98 100 82 90 84 76 74 Engine 2 | . 14 14 13 . . . . Core 7 | . . . . 10 5 5 3 Reactor 1 | . . . . . 4 5 3 Treads 1 | . . . 10 1 . . . Leg 20 | . 28 28 16 20 21 21 16 Device 21 | . . . 8 25 15 18 22 Storage 3 | . 14 14 14 2 . . 2 Processor 1 | . . . . 1 5 5 1 Hackware 4 | . . . . 5 11 5 3 Protection 2 | . 12 14 2 1 3 5 3 Energy Gun 1 | . . . . . 1 5 6 Energy Cannon 10 | . . . . 16 14 . 1 Ballistic Gun 3 | . 28 28 16 . . . . Impact Weapon 2 | . . . . 1 1 5 5 Peak Build Rating 123 | . 7 7 9 92 97 100 123 Average Rating 70 | . 6 7 7 77 89 97 89 On Entrance 39 | 6 6 7 7 7 91 91 100 Naked Turns 83 | . . . . . . . 83 Heaviest Build 140 | 14 17 17 17 88 68 42 140 Greatest Support 112 | 20 20 20 20 73 112 112 112 Greatest Overweight (x) 2 | . . . 1 2 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 5 5 25 Average Capacity 7 | . 8 8 8 6 5 5 14 Most Carried 9 | . 6 6 6 8 5 5 9 Average Carried 5 | . 6 6 5 5 4 5 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 6 | 6 6 6 5 5 5 5 5 Class Distribution -------------------- 39% | Mutant 16% | Scavenger-Skirmisher 13% | Hacker-Tank 7% | Skirmisher 7% | Pyromaniac-Tank 6% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Matter Collected 1269 | 175 . 135 69 626 52 . 212 Remotely . | . . . . . . . . Salvage Created 5443 | . . 99 68 4297 526 . 453 Parts 200 | . . 4 4 151 18 . 23 Haulers Intercepted 3 | . . . . 2 1 . . Recyclers Shooed 6 | . . . 3 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Combat Hostiles Destroyed 78 | . . 3 1 55 8 . 11 Melee 5 | . . . . 2 . . 3 Guns 5 | . . 3 1 . . . 1 Cannons 51 | . . . . 41 7 . 3 AOE 3 | . . . . 3 . . . Classes Destroyed 17 | . . 2 1 14 . . . Worker 9 | . . . . 8 . . 1 Builder 6 | . . . . 4 2 . . Tunneler 1 | . . . . 1 . . . Hauler 3 | . . . . 2 1 . . Recycler 4 | . . . . 4 . . . Carrier 2 | . . . . 2 . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Turret 2 | . . 2 . . . . . Watcher 2 | . . . . 1 . . 1 Swarmer 20 | . . 3 . 7 4 . 6 Grunt 29 | . . . . 25 4 . . Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . 2 . . . Sentry 5 | . . . 1 3 . . 1 Hunter 7 | . . . . 7 . . . Programmer 14 | . . . . 10 . . 4 Best Kill Streak 14 | . . 4 1 14 5 . 5 Combat Bots Only 12 | . . 3 1 12 4 . 4 Max Kills in Single Turn 9 | . . 1 1 9 1 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Hostile Shots Fired 836 | . . 81 90 332 57 . 276 Missed 293 | . . 31 36 110 21 . 95 Hits 543 | . . 50 54 222 36 . 181 Melee 1 | . . . . 1 . . . Projectile 542 | . . 50 54 221 36 . 181 Critical Strikes 15 | . . . . 8 1 . 6 Part Disruptions 1 | . . . . 1 . . . Damage Taken 8886 | . . 371 399 4120 536 . 3460 Core 1775 | . . 58 121 439 29 . 1128 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 177 | . . . . 93 84 . . Core Remaining (%) 61 | 100 . . 28 56 . . . Volleys Fired 204 | . . 20 15 130 24 . 15 Largest 4 | . . 2 2 4 4 . 4 Hottest 360 | . . 40 40 360 330 . 343 Shots Fired 527 | . . 40 18 374 54 . 41 Gun 85 | . . 40 18 . . . 27 Cannon 442 | . . . . 374 54 . 14 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 58 | . . 40 18 . . . . Thermal 434 | . . . . 358 35 . 41 Explosive . | . . . . . . . . Electromagnetic 35 | . . . . 16 19 . . Robot Hit Streak 11 | . . 3 6 11 7 . 9 Robot Miss Streak 8 | . . 5 1 5 8 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 316 | . . 17 14 216 33 . 36 Core Hits 136 | . . 7 4 103 12 . 10 Critical Kills 8 | . . . . 7 1 . . Critical Parts Destroyed 8 | . . . . 4 1 . 3 Critical Strikes 16 | . . . . 11 2 . 3 Meltdown 8 | . . . . 7 1 . . Destroy 2 | . . . . . . . 2 Smash 6 | . . . . 4 1 . 1 Melee Attacks 44 | . . . . 19 1 . 24 Impact 44 | . . . . 19 1 . 24 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13317 | . . 223 180 9963 1326 . 1625 Guns 1109 | . . 223 178 . . . 708 Cannons 9434 | . . . . 7830 1218 . 386 Explosions 1405 | . . . . 1279 52 . 74 Melee 1330 | . . . . 817 56 . 457 Ramming 39 | . . . 2 37 . . . Kinetic 401 | . . 223 178 . . . . Thermal 10734 | . . . . 8742 824 . 1168 Explosive . | . . . . . . . . Electromagnetic 813 | . . . . 367 446 . . Impact 1330 | . . . . 817 56 . 457 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . 14 . 9 9 Average Corruption 5 | . . . . 4 . 9 6 Corruption Purged 8 | . . . . . . . 8 Corruption Blocked . | . . . . . . . . Effects 81 | . . . . 53 . 1 27 Message Errors 18 | . . . . 14 . . 4 Matter Fused 23 | . . . . 16 . . 7 Heat Flow Errors 7 | . . . . 2 . . 5 Energy Discharges 7 | . . . . 5 . . 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 8 | . . . . 4 . . 4 Data Loss (major) 3 | . . . . 1 . . 2 Misfires 6 | . . . . 5 . . 1 Alerts 3 | . . . . 1 . 1 1 Weapon Failures 4 | . . . . 4 . . . Overload Shots 1 | . . . . . . . 1 Overflow Damage 1573 | . . . . 1249 110 . 214 Projectiles 417 | . . . . 274 54 . 89 Explosions 452 | . . . . 452 . . . Melee 704 | . . . . 523 56 . 125 Knockbacks 7 | . . . . 5 1 . 1 Impact 7 | . . . . 5 1 . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 513 | . . . . 105 20 . 388 Shots 8 | . . . . 2 1 . 5 Rammed 1 | . . . 1 . . . . Targets Rammed 7 | . . . 1 6 . . . Kicked 6 | . . . . 6 . . . Crushed . | . . . . . . . . Highest Temperature 466 | . . . 8 466 168 . 203 Average Temperature 121 | . . . 3 130 64 . 78 Received Heat Transfer 1332 | . . 162 114 843 69 . 144 Effects 2 | . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . . . 4 1 . 2 Combat Hostiles 6 | . . . . 3 1 . 2 Parts Fried 13 | . . . . 5 8 . . Impact Corruptions 21 | . . . . 15 1 . 5 Robots Melted 13 | . . . . 10 1 . 2 Combat Hostiles 8 | . . . . 6 . . 2 Parts Melted 43 | . . . . 38 2 . 3 Heat Transferred 14788 | . . . . 12150 1250 . 1388 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . Alert | -11 -10 -10 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Maximum Alert Level 4 | . . . . 4 3 1 1 Low Security (%) 62 | . 100 . 100 52 . 9 93 Level 1 7 | . . . . 7 . 90 6 Level 2 3 | . . . . 2 41 . . Level 3 7 | . . . . 6 59 . . Level 4 18 | . . . . 29 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1402 | . . . 50 1402 780 255 298 Initial 679 | . . . 50 100 679 255 136 Average 366 | . . . 6 495 714 223 98 Influence Increases 3011 | . . 145 20 2150 211 . 485 Destroy 0b10 Robot/C 1640 | . . 100 20 1140 160 . 220 Destroy 0b10 Robot/NC 135 | . . . . 110 15 . 10 Destroy Leader 300 | . . . . 236 12 . 52 Successful Hack 28 | . . . . 22 6 . . Disable Machine 390 | . . . . 270 . . 120 Destroy Structure 328 | . . . . 242 18 . 68 Advance Influence 100 | . . . . 100 . . . Lose Combat Pursuer 90 | . . 45 . 30 . . 15 Influence Decreases 2860 | . . 40 125 762 869 535 529 Entered New Map 1298 | . . . 55 . 709 475 59 Time Decay 1130 | . . 40 50 600 100 40 300 Lost Part 412 | . . . 20 162 60 . 170 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 22 | . . . . 14 3 . 5 Investigation 2 | . . . . 1 1 . . Extermination 8 | . . . . 6 1 . 1 Reinforcement 8 | . . . . 5 1 . 2 Assault 2 | . . . . 2 . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 3 | . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Distress Signals 3 | . . . . 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . . 6 2 68 9 3 32 Peak Tracking Total 9 | . . 6 1 5 5 3 9 Tactical Retreats 6 | . . 2 . 2 . 1 1 Traps | -11 -10 -10 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Traps Triggered 4 | . . . . 3 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Machines Disabled 28 | . . 2 . 18 . . 8 Max in Single Turn 9 | . . 1 . 9 . . 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Machines Accessed 12 | . . . 3 8 1 . . Terminals 10 | . . . 3 6 1 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . . . 5 25 5 . . Successful 16 | . . . . 13 3 . . Failed 19 | . . . 5 12 2 . . Catastrophic 8 | . . . 4 3 1 . . Database Lockouts . | . . . . . . . . Manual 20 | . . . 1 14 5 . . Terminals 32 | . . . 5 22 5 . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . . 6 2 . . Level Access Points 2 | . . . . 1 1 . . Terminal Index 1 | . . . . 1 . . . Alert Level 2 | . . . . 2 . . . Registered Components 2 | . . . . 1 1 . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . . 5 1 . . Terminals 6 | . . . . 5 1 . . Botnet 6 | . . . . 5 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . . 3 7 1 . . Full Trace Events 4 | . . . 2 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 46 | . . . . . . 46 . Highest-Rated Ally 46 | . . . . . . 46 . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . 12 . Total Damage 259 | . . . . . . 259 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Active Infowar (turns) 1901 | . . . 4 1809 . . 88 Sensors 1470 | . . . . 1382 . . 88 Terrain 1033 | . . . . 1033 . . . Machine Analysis 204 | . . . . 204 . . . ECM 4 | . . . 4 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Turns Passed 4469 | . 161 98 385 2738 200 88 799 Spaces Moved 2459 | 1 32 30 226 1445 98 73 554 Core 204 | . . . . . . . 204 Treads 213 | . . . 170 43 . . . Legs 2024 | 1 32 30 56 1402 98 73 332 Wheels . | . . . . . . . . Hover 18 | . . . . . . . 18 Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 112 112 120 50 Average Speed 137 | 120 120 120 153 146 114 120 114 Slowest Speed 240 | 120 120 120 190 240 120 120 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 2 7 3 58 40 3 82 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . 4 . . . Terrain Destroyed 175 | . . . . 122 8 . 45 Melee 4 | . . . . 4 . . . Projectile 93 | . . . . 84 5 . 4 AOE 78 | . . . . 34 3 . 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Total 3078 | . 154 52 246 1768 141 73 644 Wait 182 | . 122 3 . 43 . . 14 Move 2453 | . 31 29 225 1444 98 72 554 Hop . | . . . . . . . . Pick Up 20 | . . . . 18 1 . 1 Fast Attach 67 | . 1 . 2 42 2 1 19 Attach 14 | . . . 1 9 1 . 3 Detach 17 | . . . 1 11 . . 5 Swap 24 | . . . . 13 7 . 4 Drop 46 | . . . 1 33 7 . 5 Fire 204 | . . 20 15 130 24 . 15 Melee 44 | . . . . 19 1 . 24 Ram . | . . . . . . . . Kick 6 | . . . . 6 . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 7) 162 | -10/Materials | Entered Subcaves 163 | -10/Subcaves | Approached by a straggling Scientist 204 | -10/Subcaves | Discovered new exit (range 14) 237 | -10/Subcaves | Learned Materials stockpile data 260 | -10/Subcaves | Entered Recycling 317 | -7/Recycling | Build established: Mutant 332 | -7/Recycling | Core integrity fell below 50% 356 | -7/Recycling | Lost 3 parts (1n1u1w) 629 | -7/Recycling | Discovered new exit (range 11) 645 | -7/Recycling | Entered Factory 645 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 981 | -5/Factory | Lost 4 parts (2n2u) 1266 | -5/Factory | Build established: Scavenger-Mutant 1579 | -5/Factory | Build established: Scavenger-Skirmisher 2445 | -5/Factory | First assault squad dispatched 2567 | -5/Factory | Build established: Pyromaniac-Tank 2578 | -5/Factory | System corruption reached 10% 2596 | -5/Factory | Destroyed 12 combat bots 2622 | -5/Factory | Lost 5 parts (1p3u1w) 3209 | -5/Factory | Build established: Hacker-Tank 3311 | -5/Factory | Identified exit to Factory 3311 | -5/Factory | Discovered new exit (range 16) 3383 | -5/Factory | Entered another Factory area 3383 | -4/Factory | Evolved 2 slots: Utility x2 3489 | -4/Factory | Identified exit to Research 3561 | -4/Factory | Lost 5 parts (1u4w) 3583 | -4/Factory | Sucked down chute 3583 | -4/Factory | Entered Waste 3584 | -4/Waste | Met a frightened Derelict 3588 | -4/Waste | Spotted C-40 Crusher 3593 | -4/Waste | Spotted C-40 Crusher 3598 | -4/Waste | EMP discharged 3610 | -4/Waste | Found Prototype Device 3610 | -4/Waste | Identified System Purifier 3629 | -4/Waste | Spotted C-40 Crusher 3646 | -4/Waste | Spotted C-40 Crusher 3656 | -4/Waste | Discovered new exit (range 14) 3670 | -4/Waste | Identified exit to Factory 3671 | -4/Waste | Entered Factory 4107 | -4/Factory | Build established: Mutant 4251 | -4/Factory | Garrison activated, responded to threat 4311 | -4/Factory | Released all parts (7) 4328 | -4/Factory | Core integrity fell below 50% 4357 | -4/Factory | Lost 11 parts (2p4n3u2w) 4366 | -4/Factory | Assembled infested Garrison Access 4452 | -4/Factory | Core integrity fell below 20% 4470 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04327_ Penetrated by Slug. 04330_ Slug penetrates Wall. 04347_ Penetrated by Slug. 04350_ System corrupted: Heat flow error (+163). 04366_ as-89286 emerges from the garrison. 04366_ as-53553 emerges from the garrison. 04366_ as-84199 emerges from the garrison. 04366_ ALERT: Infestation at Garrison Access F002, dispatching Demolisher response squad. 04366_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04368_ Slug penetrates Wall. 04368_ Slug penetrates as-84199. 04382_ System corrupted: Energy discharge (-20). 04387_ Acquired Unknown Device. 04387_ Identified Imp. Remote Shield. 04435_ System corrupted: Matter fused (-5). 04449_ Imp. Remote Shield destroyed. 04451_ S-27 Virus destroyed. 04468_ Acquired Imp. System Shield. Map ----- +----------------------------------------------------+ | ????????????????????# ######+# " " " " " #?## | | ????????????????????# #??????# " " " " " #??# | | ????????????????????# #??????# " " " " " #??# | | ????????????????????# +??????# " " " " " #??# | | ????????????????????# # ?????# " " " " " #??# | | ????????????????????# # ????# ???# | | ???????????#######??# #? ????################# | | ??????????? ! ?# #? ???# + | | ????????????? # #?? ??# ############ | | ??????????????""""" # #?? ??# ############ | | ??????????????""""" + #??? ??# + | | ??????????????""""" # #??????# ! ############ | | ??????????????""""??# #??????# #???######## | | ?????????????? ????# #??????######???# | | ????????????????????# #???????????????# | | ???????????#+#??????# #???????????????# | | ???????????# #??????# #???????????????# | | ??########## ###????# +???????????????# | | ??# ! # #????# #???????????????# | | ??# ! # " *###### #???????????????# | | ??# + "T=% #???????????????# | | ??# ][! # =########/#######???????????# | | ??# [[! !# #?# s #???????????# | | ??# [! ## ##?# " "ss " #???????????# | | ########/## #### " " s " #???????????# | | # ! ! # + " " @ " #???????????######## | | # # #### " " " #??????????????????? | | # """" + #??# " " " #??????????????????? | | # """" # ######??# " " " #??????????????????? | | ? """" # #???????# " " " #??????????????????? | | ? """"?+ #???????# " " ! " #??????????????????? | | ??####?###???????# " " " #??????????????????? | | ?????????????????# Y #??????????????????? | | ?????????????????# ] ??????????????????? | | ?????????????????###############?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 25 Evasion (%) 70 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyNanofilamentsSink Manual? 0 Play Time 00:57:48 Cumulative 105.9 hours Start 2025.07.28 @ 00:13:11 End 2025.07.28 @ 01:09:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 50 Adventurer 59 Explorer 28 Win Type - Total 14 Types 12/0/2/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32a905f0-e8ae-469c-b964-edf86059b622