Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 11:57:29 Player: Windjigo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (505) 505 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4895 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 77/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Spectral Analyzer Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Recoil Stabilizer Improved Thermal Defense Suite Disruptor Cannon Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Compact Wheel Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Scrap Suit Large Storage Unit Spectral Analyzer Improved Sensor Array Improved Signal Interpreter Target Analyzer Actuator Array > --- WEAPON ----------- Makeshift Hammer Makeshift Axe > --- INVENTORY -------- Coolant Injector Large Storage Unit Improved Sensor Array Advanced Recoil Stabilizer Medium Armor Plating Improved Thermal Defense Suite Shield Generator A0-MCA's Component Scanner Disruptor Cannon Heavy Proton Cannon Improved Datajack Vortex Trap [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Spectral Analyzer Weapon Makeshift Axe Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 6 | . . . . . . 6 Weapon 1 | . . . . . . 1 Parts Attached 48 | 9 2 2 5 5 6 19 Power 5 | 2 . . . . 1 2 Engine 4 | 2 . . . . 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 3 2 . 1 1 1 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 3 . . 1 1 1 . Hover 5 | . 2 . . . . 3 Flight . | . . . . . . . Utility 15 | 2 . 1 1 . 2 9 Device 10 | 1 . 1 1 . 1 6 Storage 2 | 1 . . . . 1 . Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 . 1 3 4 2 5 Energy Gun 4 | 2 . 1 . 1 . . Energy Cannon 5 | . . . . 3 . 2 Ballistic Gun 2 | . . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 3 | . . . . . 1 2 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 24 | . . 1 8 . . 15 Power 3 | . . . 1 . . 2 Propulsion 8 | . . . 4 . . 4 Utility 6 | . . 1 . . . 5 Weapon 7 | . . . 3 . . 4 Highest Loss Streak 11 | . . 1 5 . . 11 To Critical Strikes . | . . . . . . . Average Backups 9 | 4 7 8 7 7 11 10 Power . | . 1 1 . . . . Propulsion 2 | 1 3 4 2 . 2 2 Utility 4 | . 1 1 1 3 5 6 Weapon 1 | 1 2 2 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 19 | . 1 . 1 1 8 8 Power 1 | . . . . . 1 . Propulsion 1 | . 1 . . . . . Utility 14 | . . . 1 1 5 7 Weapon 1 | . . . . . 1 . Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 93 | . 100 97 94 97 100 69 Engine 12 | . 14 14 13 14 14 8 Wheel 20 | . 12 . 11 25 28 8 Hover 3 | . 15 28 13 . . 1 Device 13 | . 14 11 14 14 14 14 Storage 12 | . 14 14 14 14 14 3 Processor 2 | . . . . . . 14 Energy Gun 5 | . 28 28 19 7 . . Energy Cannon 5 | . . . . 12 7 . Ballistic Gun 1 | . . . 3 7 . . Impact Weapon 6 | . . . . . 10 8 Slashing Weapon 5 | . . . . . 10 4 Peak Build Rating 61 | 7 8 8 11 14 24 61 Average Rating 20 | 4 7 7 8 11 20 47 On Entrance 9 | . 7 8 8 8 14 23 Naked Turns . | . . . . . . . Heaviest Build 53 | 14 14 12 15 21 42 53 Greatest Support 32 | 26 20 12 26 32 32 26 Greatest Overweight (x) 7 | 1 . . 3 . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 11 | 6 8 8 8 8 14 12 Most Carried 15 | 7 8 8 8 8 15 15 Average Carried 10 | 4 7 7 7 7 13 10 Final Capacity 15 | 8 8 8 8 8 15 5 Final Carried 15 | 7 8 8 3 8 15 5 Class Distribution -------------------- 50% | Mutant 34% | Derelict-Mutant 12% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Derelict-Mutant | -7/Scraptown Derelict-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 741 | 290 . 35 76 61 100 179 Remotely . | . . . . . . . Salvage Created 791 | 149 55 100 133 . . 354 Parts 27 | 10 1 3 9 . . 4 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 13 | . . 3 6 . . 4 Melee 1 | . . . . . . 1 Guns 8 | . . 3 5 . . . Cannons 1 | . . . 1 . . . Classes Destroyed 12 | 2 1 2 2 . . 5 Worker 2 | . . . . . . 2 Tunneler 4 | 3 . . . . . 1 Hauler 2 | . 1 . . . . 1 Recycler 1 | 1 . . . . . . Turret 1 | . . . 1 . . . Swarmer 6 | . . 2 4 . . . Sentry 1 | . . . . . . 1 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Subdweller 2 | . . . 2 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 3 | 3 1 2 2 . . 3 Combat Bots Only 2 | . . 2 2 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 346 | . 3 12 137 . . 194 Missed 117 | . 2 4 51 . . 60 Hits 229 | . 1 8 86 . . 134 Projectile 229 | . 1 8 86 . . 134 AOE 2 | . . 1 . . . 1 Critical Strikes 6 | . . . . . . 6 Part Disruptions 4 | . . . . . . 4 Damage Taken 3423 | . 15 119 736 . . 2553 Core 1249 | . . 29 206 . . 1014 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 3 | . . . . . . 3 Core Remaining (%) 53 | 100 . . . . 6 . Volleys Fired 56 | 12 4 9 29 . . 2 Largest 2 | 2 2 2 2 . . 1 Hottest 130 | 90 90 90 130 . . 81 Shots Fired 100 | 24 8 18 48 . . 2 Gun 90 | 24 8 18 40 . . . Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special 8 | . . . 8 . . . Kinetic 14 | . . . 14 . . . Thermal 84 | 24 8 18 34 . . . Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 22 | 7 11 9 22 . . . Robot Miss Streak 3 | 2 1 1 3 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 95 | 15 6 15 32 . . 27 Core Hits 31 | 5 1 8 12 . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 10 | 2 1 . 2 . . 5 Burn 5 | 2 1 . 2 . . . Smash 5 | . . . . . . 5 Melee Attacks 40 | . . . . . . 40 Impact 29 | . . . . . . 29 Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 11 | . . . . . . 11 Damage Inflicted 2261 | 173 68 174 536 . . 1310 Guns 896 | 173 68 174 481 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1310 | . . . . . . 1310 Ramming . | . . . . . . . Kinetic 220 | . . . 220 . . . Thermal 731 | 173 68 174 316 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 1039 | . . . . . . 1039 Slashing 271 | . . . . . . 271 Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 440 | . . . . . . 440 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 440 | . . . . . . 440 Knockbacks 5 | . . . . . . 5 Impact 5 | . . . . . . 5 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 230 | 230 146 108 18 . . 9 Average Temperature 63 | 94 86 50 6 . . 8 Received Heat Transfer 507 | . 9 20 267 . . 211 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 3 | . . . . . . 3 Parts Fried 4 | . . . . . . 4 Impact Corruptions 13 | . . . . . . 13 Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 1 2 . 1 . . . Heat Transferred 2618 | 607 248 459 1304 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 80 | 5 37 80 . 33 . 35 Initial 33 | . 3 10 . 33 . . Average 7 | 1 5 31 . 2 . 5 Influence Increases 508 | 20 53 90 190 6 . 149 Destroy 0b10 Robot/C 220 | . . 40 100 . . 80 Destroy 0b10 Robot/NC 55 | 20 5 10 . . . 20 Destroy Leader 44 | . 2 10 . . . 32 Successful Hack 22 | . 16 . . 6 . . Disable Machine 15 | . . . . . . 15 Destroy Structure 2 | . . . . . . 2 Lose Combat Pursuer 150 | . 30 30 90 . . . Influence Decreases 508 | 15 31 87 150 76 . 149 Entered New Map 72 | . 2 17 16 37 . . Time Decay 321 | 15 29 70 64 39 . 104 Lost Part 115 | . . . 70 . . 45 Squads Dispatched 3 | . . . . . . 3 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 5 9 11 . . 10 Peak Tracking Total 6 | . 4 5 6 . . 5 Tactical Retreats 5 | . 1 1 3 . . . Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . 1 1 Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 9 | . 2 . . 5 1 1 Terminals 8 | . 2 . . 5 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 8 . . 7 1 1 Successful 9 | . 5 . . 3 1 . Failed 8 | . 3 . . 4 . 1 Catastrophic 3 | . . . . 2 . 1 Database Lockouts . | . . . . . . . Manual 12 | . 8 . . 3 . 1 Terminals 16 | . 8 . . 7 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . . 3 1 . Robot Analysis 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Zone Layout 4 | . 2 . . 2 . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . . 4 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 1131 | 28 125 166 173 . . 639 Optics 638 | . . . . . . 638 Sensors 464 | . . . . . . 464 Seismic 492 | 28 125 166 173 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 1 1 . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 3735 | 118 125 207 331 632 1682 640 Spaces Moved 3433 | 78 161 265 293 599 1559 478 Core 114 | 19 . . 2 . . 93 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2659 | 59 65 . 54 599 1559 323 Hover 660 | . 96 265 237 . . 62 Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 100 100 50 Average Speed 92 | 75 65 56 62 100 105 93 Slowest Speed 400 | 100 80 56 200 100 115 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 34 51 22 96 91 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 5 . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 3831 | 110 170 306 385 633 1602 625 Wait 148 | . . 27 46 16 4 55 Move 3427 | 77 160 264 292 598 1558 478 Hop . | . . . . . . . Pick Up 63 | 12 2 2 4 9 18 16 Fast Attach 11 | 2 . 1 . 2 2 4 Attach 30 | 5 . . 7 1 1 16 Detach 5 | . . . . . . 5 Swap 21 | 2 3 1 5 2 3 5 Drop 37 | . 1 2 2 5 16 11 Fire 56 | 12 4 9 29 . . 2 Melee 25 | . . . . . . 25 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 12) 244 | -10/Materials | Entered Mines 249 | -10/Mines | Learned Materials machine intel 266 | -10/Mines | Assembled infested the area 271 | -10/Mines | Assisted by a Guerilla fighting off Assembled 312 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 15) 396 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 444 | -10/Mines | Discovered new exit (range 5) 451 | -10/Mines | Entered Subcaves 468 | -10/Subcaves | Identified exit to Materials 582 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 696 | -10/Subcaves | Core integrity fell below 50% 747 | -10/Subcaves | Discovered new exit (range 14) 751 | -10/Subcaves | Lost 5 parts (1p2n2w) 752 | -10/Subcaves | Core integrity fell below 20% 782 | -10/Subcaves | Entered Recycling 1170 | -7/Recycling | Discovered new exit (range 13) 1390 | -7/Recycling | Scanned before Scraplab entrance 1405 | -7/Recycling | Entered Scraplab 1413 | -7/Recycling | Discovered new exit (range 2) 1414 | -7/Recycling | Entered Scraptown 1511 | -7/Scraptown | Visited UFD Registry 1511 | -7/Scraptown | Registered with UFD as "Slugboard" 1694 | -7/Scraptown | Visited Curators Association 1708 | -7/Scraptown | Visited A0-MCA Data Center 1715 | -7/Scraptown | Given a C+ rating by A0-MCA 1719 | -7/Scraptown | Found A0-MCA's Component Scanner 1740 | -7/Scraptown | Visited Scrap Suit Storage 1747 | -7/Scraptown | Found Scrap Suit 1781 | -7/Scraptown | Found Scrap Suit 1803 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1807 | -7/Scraptown | Found DCF Scrap (28 items) 1868 | -7/Scraptown | Visited Science Guys 1925 | -7/Scraptown | Visited Infowarlord's Domain 1943 | -7/Scraptown | Visited Modified Component R&D 2000 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2038 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2041 | -7/Scraptown | Learned location of Warlord (-5) 2042 | -7/Scraptown | Learned location of Armory (-4) 2075 | -7/Scraptown | Visited Shadow of the Wyrm 2082 | -7/Scraptown | Visited The Evicted 2116 | -7/Scraptown | Build established: Derelict-Mutant 2168 | -7/Scraptown | Found Spectral Analyzer 2351 | -7/Scraptown | Visited Scrapoid Pod Storage 2365 | -7/Scraptown | Visited Supply Room 2767 | -7/Scraptown | Discovered new exit (range 9) 2835 | -7/Scraptown | Visited SPCMW 2854 | -7/Scraptown | Visited Fellowship of the Rings 2901 | -7/Scraptown | Visited Cave Peace 2930 | -7/Scraptown | Visited Junk Repository 3092 | -7/Scraptown | Discovered new exit (range 3) 3096 | -7/Scraptown | Entered Factory 3096 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3405 | -5/Factory | Build established: Derelict-Gladiator 3592 | -5/Factory | Lost 4 parts (2n1u1w) 3647 | -5/Factory | Core integrity fell below 50% 3647 | -5/Factory | System corruption reached 10% 3691 | -5/Factory | Core integrity fell below 20% 3707 | -5/Factory | Lost 11 parts (2p2n4u3w) 3736 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03670_ K-01 Serf collects debris. 03671_ U-05 Engineer lays Concrete. 03674_ K-01 Serf collects debris. 03674_ U-05 Engineer lays Concrete. 03676_ System corrupted: Matter fused (-5). 03676_ Mic. Fission Core destroyed. 03676_ U-05 Engineer lays Concrete. 03677_ K-01 Serf collects debris. 03678_ U-05 Engineer lays Concrete. 03681_ K-01 Serf collects debris. 03682_ K-01 Serf destroyed. 03682_ U-05 Engineer lays Concrete. 03682_ Acquired 18 matter. 03683_ U-05 Engineer lays Concrete. 03688_ Manufacturing Mainframe disabled. 03688_ U-05 Engineer lays Concrete. 03694_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 03723_ Critical hit (Burn: +50). 03726_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????# #?????????? ?????? | | ??????????# #?????????? ##??? | | ??????????# #?????????? ? | | ??????????# #?????????# | | ??????????+ #?????????# | | ??????????# #?????????# | | ??????????# #?????????+ | | ??????????# #?????????# | | ??????????# #?????????# | | ??????????# #?????????# | | ??????????# #?????????# | | ??????????# #?????????# | | ??????????# #?????????# | | ??????????# #?????????# | | ??????????#^ #?????????# | | ??????????# #?????????# ? | | ########### #?????????# ?? | | # ! # #??????#??# ??? | | # # #??????# ?# #???? | | # # A #??????# ## #???? | | # # #??????# #???? | | # """ """ # #??????# #???? | | # """ """ # #??????# #???? | | # """ """ # #??????# #???? | | # # ###########+## ##/##### | | # """ """ # @ # # ## | | # """ """ # # # / | | # """ """ # # #### | | # # # #### | | # """ """ # # / + | | # """ """ #g # #### | | # """ """ gg + #??# | | # #p # #??# | | ########### # #??# | | # """ # # #??# | | # ""T"" # # #??# | | # "" "" # # #??#* | | # # ######## ####/##### | | # # #????# !/!&# | | # # #????# ! !!!# | | # """" # ####### ! # | | # """" + + # | | # """" # #### # | | # "" " # ## + | | # ; ### # | | # ;;;;;;# #?# " # | | # ; # #?# # | | # " !%+ #?## # | | # " #R #??# "T" # | | # " %#! #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 24 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Resistance: TH 25 Evasion (%) 54 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteWaveFlamer Manual? 0 Play Time 00:41:53 Cumulative 84.8 hours Start 2025.06.05 @ 11:15:25 End 2025.06.05 @ 11:57:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b56773d-cc3f-40cc-b7bb-c45dcb1c71d2