Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 12:38:16 Player: aliser Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (51) 255 Value Destroyed (1504) 1504 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 10855 Bonus ------- Follower Combat Kills 216 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 212/300 Energy 31/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Power Shielding Graphene Brace Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Experimental Matter Compressor (0) Advanced Cloaking Device Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Backup Power VII Improved Fusion Compressor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Compact Battery Advanced Gravity Neutralizer Advanced Quantum Shading Machine Enhanced Optical Array Advanced Signal Interpreter Improved Reaction Control System Graphene Brace Point Defense System Hacking Suite Hacking Suite Experimental System Shield Improved System Guard Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Experimental Matter Compressor Advanced Cloaking Device Improved Power Shielding Enhanced Nova Cannon [Rating: 162] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Field Propulsion Array Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Hacking Suite Device Improved Sensor Array Storage Compact Battery Processor Corruption Screen Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Mace Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . . 2 2 . 2 2 . 2 2 . . 2 . 2 2 . Power 2 | . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . 1 . 1 . . . . . . . . 1 1 . Utility 12 | . . . 2 1 . 1 1 . 2 2 . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 119 | 1 8 . 7 18 11 10 11 . 7 6 . 2 3 8 8 2 17 Power 12 | . 1 . . 3 3 1 1 . 2 . . . . . . . 1 Engine 6 | . 1 . . 3 2 . . . . . . . . . . . . Core 6 | . . . . . 1 1 1 . 2 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 26 | . 4 . 1 4 . 2 4 . 1 3 . . . 1 3 . 3 Treads 3 | . 2 . 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . 1 . . . . . . . . Flight 19 | . . . . 4 . 1 4 . . 3 . . . 1 3 . 3 Utility 65 | 1 1 . 3 10 5 6 5 . 4 3 . 2 3 5 4 1 12 Device 36 | . 1 . 1 3 2 5 1 . 3 2 . 2 3 4 3 1 5 Storage 7 | 1 . . 1 2 . . . . 1 . . . . . . . 2 Processor 9 | . . . . 3 . 1 3 . . . . . . . . . 2 Hackware 7 | . . . 1 1 1 . 1 . . 1 . . . 1 . . 1 Protection 6 | . . . . 1 2 . . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | . 2 . 3 1 3 1 1 . . . . . . 2 1 1 1 Energy Gun 4 | . 2 . 2 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . . . . 1 . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . . . 2 . . . Special Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 1 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 2 1 . 1 . 1 1 . . 1 5 2 . 4 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . . 2 . . . . . . . . . . . . . . Parts Lost 47 | . . . 2 2 7 . . 3 1 1 . 1 2 . . 8 20 Power 7 | . . . . 1 2 . . 1 1 . . . . . . . 2 Propulsion 12 | . . . . . 3 . . 1 . . . . . . . 1 7 Utility 22 | . . . . 1 1 . . 1 . . . 1 2 . . 6 10 Weapon 6 | . . . 2 . 1 . . . . 1 . . . . . 1 1 Highest Loss Streak 15 | . . . 1 2 3 . . 3 1 1 . 1 2 . . 8 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 5 | 2 5 8 7 8 5 4 4 5 4 4 5 4 4 4 4 4 5 Power . | 1 1 1 2 1 . 1 . . . . . . . . . . . Propulsion . | . . 1 1 . . . 1 . . . 1 1 1 1 1 . . Utility 2 | . 1 2 2 5 3 2 3 5 4 3 3 2 2 2 1 2 3 Weapon . | 1 2 3 . . . . . . . . 1 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 5 3 . 10 2 1 2 . . . . 1 1 . . . 2 Power 2 | . . . . 1 . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . 2 . . 2 . . . . . . . . . . Utility 15 | . 3 . . 7 2 1 . . . . . . 1 . . . 1 Weapon 3 | . . 2 . . . . . . . . . 1 . . . . . Tool/Special 2 | . 2 . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 73 100 81 89 63 59 86 93 84 78 78 77 75 78 90 91 86 Engine 3 | . 14 14 11 8 1 . . . . . . . . . . . . Core 3 | . . . . . 1 2 12 13 4 5 5 5 4 4 8 8 8 Treads 4 | . 3 28 22 4 . . . . . . . . . . . . . Flight 10 | . . . . 19 12 9 21 26 17 10 10 10 9 9 16 20 18 Device 16 | . 11 14 5 9 2 13 12 6 16 19 21 24 27 26 26 23 12 Storage 6 | . 14 14 11 9 2 . . . . 3 5 5 4 4 4 4 7 Processor 11 | . . . . 13 10 9 17 20 17 15 15 15 14 14 13 12 17 Hackware 11 | . . . 10 9 22 15 15 20 17 17 15 11 9 13 13 12 11 Protection 1 | . . . . 2 5 . . . . . . . . . 3 3 3 Energy Gun 5 | . 24 28 18 4 . . . . . . . . . . . . . Impact Weapon 3 | . . . . 6 2 3 6 6 5 5 5 5 4 4 4 1 . Peak Build Rating 162 | 1 7 8 14 28 30 36 63 60 64 82 82 83 97 111 133 145 162 Average Rating 62 | . 5 7 11 25 21 27 51 58 60 79 81 80 88 99 124 141 142 On Entrance 52 | . 1 7 8 13 27 16 34 58 46 64 82 81 80 80 110 125 111 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 5 15 15 32 34 16 11 23 22 16 25 20 28 32 29 34 43 51 Greatest Support 64 | 3 40 40 40 40 15 20 33 24 18 30 30 30 30 30 39 49 64 Greatest Overweight (x) 4 | 1 4 . . 1 3 . . . . . . . 1 1 1 . 1 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 8 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 6 | 7 8 8 9 9 5 5 5 5 5 5 5 5 5 5 5 5 9 Most Carried 15 | 5 8 8 8 15 8 5 5 5 5 5 5 5 5 5 5 5 9 Average Carried 5 | 2 5 7 7 8 5 4 4 5 4 4 5 4 4 4 4 4 5 Final Capacity 15 | 8 8 8 15 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 7 8 8 4 5 5 5 5 5 5 4 5 5 5 2 4 Class Distribution -------------------- 49% | Hacker-Ninja 25% | Mutant 8% | Hacker-Mutant 4% | Hacker-Sprinter 3% | Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Matter Collected 1873 | 210 180 50 87 160 175 30 . . 151 98 34 166 . 11 250 59 212 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2439 | . 255 373 378 509 74 30 . . . 98 . 74 . 69 275 97 207 Parts 99 | . 16 22 15 15 3 . . . . 2 . . . 4 1 2 19 Haulers Intercepted 7 | . 2 . . 3 1 . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 22 | . 1 7 6 2 . . . . . . . . . 1 . 1 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . Guns 14 | . 1 6 5 2 . . . . . . . . . . . . . Cannons 5 | . . . 1 . . . . . . . . . . . . . 4 AOE 2 | . . 1 . . . . . . . . . . . . . 1 . Classes Destroyed 13 | . 5 1 2 . . . . . . . . . . 2 . 1 2 Builder 4 | . 2 1 . . . . . . . . . . . . 1 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Hauler 7 | . 2 . . 3 1 . . . . 1 . . . . . . . Recycler 7 | . . . 1 4 . . . . . . . . . . 2 . . Operator 3 | . 1 . 1 . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . 1 . . . Watcher 6 | . 2 . 1 . 1 1 . . . . . . . . . 1 . Cutter 2 | . . . . . . . . . . . . . . . . . 2 Grunt 15 | . 1 7 5 2 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . 2 . . . Hunter 1 | . . . . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . . . . . . . 2 Best Kill Streak 4 | . 3 3 4 3 1 1 . . . 1 . . . 2 1 1 4 Combat Bots Only 4 | . 1 3 3 2 . . . . . . . . . 1 . 1 4 Max Kills in Single Turn 2 | . 2 2 1 2 1 1 . . . 1 . . . 2 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Hostile Shots Fired 698 | . 3 23 41 49 89 . . 39 . 10 18 9 19 26 21 153 198 Missed 356 | . 1 11 14 31 37 . . 24 . 7 14 5 8 13 15 89 87 Hits 342 | . 2 12 27 18 52 . . 15 . 3 4 4 11 13 6 64 111 Melee 5 | . . . 2 . . . . . . . . . . . . . 3 Projectile 337 | . 2 12 25 18 52 . . 15 . 3 4 4 11 13 6 64 108 AOE 15 | . . . . . 3 . . . . . . . . . . 12 . Critical Strikes 15 | . . . . . 2 . . . . . . . . 1 . 3 9 Actively Blocked 12 | . . . . . . . . . . . . . . . . 3 9 Damage Taken 6914 | . 45 163 361 270 915 . . 176 170 132 63 62 243 129 47 1430 2708 Core 2312 | . 23 21 76 79 278 . . 12 87 . 34 22 . 40 . 316 1324 Absorbed by Shields 392 | . . . . . . . . 37 . 23 16 8 12 . . . 296 Redirected to Shielding 100 | . . . . 9 . . . . . . . . . . . . 91 Ignored by Resistances 112 | . . . . . . . . . . . . . . . . . 112 Regen/Repaired (Parts) 17 | . . . . . . . . . . 17 . . . . . . . Core Remaining (%) 87 | 100 . 82 81 . 35 100 . 98 91 . . 95 . 96 100 . . Volleys Fired 112 | . 19 21 35 12 1 . . . . . . . . 2 . 8 14 Largest 2 | . 2 2 2 2 1 . . . . . . . . 1 . 1 1 Hottest 156 | . 80 80 156 112 . . . . . . . . . 43 . 120 120 Shots Fired 193 | . 38 42 64 24 1 . . . . . . . . 2 . 8 14 Gun 163 | . 38 42 59 24 . . . . . . . . . . . . . Cannon 18 | . . . . . . . . . . . . . . . . 4 14 Launcher 7 | . . . . . 1 . . . . . . . . 2 . 4 . Special 5 | . . . 5 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 74 | . . . 32 24 . . . . . . . . . . . 4 14 Explosive 7 | . . . . . 1 . . . . . . . . 2 . 4 . Electromagnetic 112 | . 38 42 32 . . . . . . . . . . . . . . Robot Hit Streak 12 | . 4 12 9 3 4 . . . . . . . . 1 . 3 2 Robot Miss Streak 5 | . 5 2 3 3 . . . . . . . . . 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 129 | . 16 27 44 20 3 1 . . . 1 . 1 . 2 4 3 7 Core Hits 69 | . 9 15 13 11 1 . . . . 1 . . . 6 . 8 5 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . 1 . . . . . Critical Strikes 7 | . . . 4 2 . . . . . . . 1 . . . . . Burn 3 | . . . 2 1 . . . . . . . . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . . . . . Smash 2 | . . . . 1 . . . . . . . 1 . . . . . Melee Attacks 241 | . . . . 10 11 17 3 . 21 29 2 4 43 17 41 22 21 Impact 206 | . . . . 10 11 17 3 . 21 29 2 4 43 17 41 8 . Slashing 35 | . . . . . . . . . . . . . . . . 14 21 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 3 1 . . . . 1 . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4455 | . 423 533 735 750 158 58 . . . 140 . 138 . 254 343 469 454 Guns 1498 | . 270 373 621 234 . . . . . . . . . . . . . Cannons 374 | . . . . . 17 . . . . . . . . . . . 357 Explosions 1020 | . 153 160 66 . 27 . . . . . . . . 196 . 418 . Melee 1515 | . . . . 516 114 58 . . . 140 . 138 . 58 343 51 97 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 1321 | . 153 160 417 234 . . . . . . . . . . . . 357 Explosive 641 | . . . . . 27 . . . . . . . . 196 . 418 . Electromagnetic 961 | . 270 373 318 . . . . . . . . . . . . . . Impact 1384 | . . . . 516 131 58 . . . 140 . 138 . 58 343 . . Slashing 148 | . . . . . . . . . . . . . . . . 51 97 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . 2 . . . . . . . . . . . . . . Average Corruption 2 | . . . 2 . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . 1 3 4 Effects 7 | . . . 7 . . . . . . . . . . . . . . Message Errors 3 | . . . 3 . . . . . . . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 594 | . . . 5 53 36 23 . . . . . 138 . 36 213 89 1 Projectiles 15 | . . . . . 14 . . . . . . . . . . . 1 Explosions 94 | . . . 5 . . . . . . . . . . . . 89 . Melee 485 | . . . . 53 22 23 . . . . . 138 . 36 213 . . Knockbacks 5 | . . . . 1 . . . . . . . 1 . . 3 . . Impact 5 | . . . . 1 . . . . . . . 1 . . 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . 24 30 37 . 20 . . . . . . . . 56 . . . Shots 5 | . 1 1 1 . 1 . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 102 186 218 60 . . 5 14 285 . . . . . 1 211 394 Average Temperature 62 | . 31 78 31 14 . . 1 1 146 . . . . . 1 65 119 Received Heat Transfer 786 | . 12 75 150 108 297 . . 23 . . 7 9 . . . 87 18 Effects 1 | . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 1 . . . . . . 1 . . 4 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 13 | . 2 . . 2 1 2 . . . . . . . . 6 . . Impact Corruptions 19 | . . . . 3 3 1 . . . . . 5 . 1 6 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . . . . . . . . . . 1 Heat Transferred 2450 | . 200 200 1125 629 . . . . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 4 3 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 67 100 100 100 100 100 . . 100 100 100 100 76 Level 1 3 | . . . . . 32 . . . . . . . . . . . 23 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 345 | . 35 92 87 42 256 83 15 2 6 17 . . 40 95 43 62 345 Initial 73 | . . . 24 . 9 73 . 2 . . . . . . 38 . 4 Average 22 | . 2 18 29 11 119 20 1 . 1 . . . 6 44 7 7 110 Influence Increases 2909 | . 74 207 212 181 641 63 32 . 49 82 90 5 174 158 128 210 603 Destroy 0b10 Robot/C 580 | . 20 140 120 40 120 . . . . . . . . 40 . 20 80 Destroy 0b10 Robot/NC 150 | . 35 10 15 35 10 5 . . . 5 . 5 . 5 20 5 . Destroy Leader 166 | . 8 30 42 6 54 2 . . . 2 . . . . . 2 20 Allied During Kill 101 | . . . . . 101 . . . . . . . . . . . . Successful Hack 234 | . . . 11 7 26 44 15 . . 8 . . 46 21 . 18 38 Disable Machine 210 | . . 15 . 15 15 . 15 . 15 15 . . 45 30 . 45 . Destroy Structure 523 | . 11 12 9 3 15 12 2 . 34 52 . . 68 62 93 75 75 Partial Spotted 195 | . . . . 45 30 . . . . . . . 15 . 15 15 75 Lose Combat Pursuer 750 | . . . 15 30 270 . . . . . 90 . . . . 30 315 Influence Decreases 2710 | . 74 145 274 159 500 225 27 6 49 80 22 75 174 89 197 203 411 Entered New Map 196 | . . . 38 . 13 90 1 4 . . 2 14 . . 31 . 3 Time Decay 1856 | . 74 145 175 159 178 135 26 2 43 80 20 61 172 89 166 123 208 Lost Part 342 | . . . 15 . 39 . . . 6 . . . 2 . . 80 200 Lost Ally 270 | . . . . . 270 . . . . . . . . . . . . Purge Threat 46 | . . . 46 . . . . . . . . . . . . . . Squads Dispatched 32 | . . 1 4 1 3 2 . . . 2 . 1 2 4 3 2 7 Investigation 5 | . . 1 2 . . 1 . . . . . . . . . 1 . Extermination 11 | . . . . . . 1 . . . 2 . . 2 1 2 1 2 Reinforcement 13 | . . . 2 1 1 . . . . . . . . 3 1 . 5 Assault 3 | . . . . . 2 . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Distress Signals 12 | . 1 . . 2 3 . . . . 2 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 206 | . 7 7 11 20 39 1 . 4 . 8 7 8 10 9 8 22 45 Peak Tracking Total 18 | . 3 3 4 14 13 1 . 5 . 6 8 7 8 4 5 15 18 Tactical Retreats 31 | . . . 1 1 6 . . . . 2 2 2 2 2 1 6 6 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Traps Triggered 19 | . . . 1 . . 1 . 1 1 . . . . . . 3 12 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Machines Disabled 14 | . . 1 . 1 1 . 1 . 1 1 . . 3 2 . 3 . Max in Single Turn 1 | . . 1 . 1 1 . 1 . 1 1 . . 1 1 . 1 . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Machines Accessed 72 | . 5 1 6 2 11 8 6 1 4 5 . 1 8 5 3 2 4 Terminals 52 | . 4 1 6 1 10 6 5 1 . 3 . . 5 3 2 1 4 Fabricators 3 | . . . . . . 1 . . . . . . 1 1 . . . Repair Stations 2 | . . . . . . . . . . 1 . . . 1 . . . Recycling Units 9 | . 1 . . 1 1 1 . . 1 1 . . 2 . . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 2 . . . . . 1 . . Total Hacks 187 | . 8 3 18 6 31 27 13 2 10 15 . 1 16 12 11 4 10 Successful 81 | . 2 . 5 4 16 10 7 1 8 9 . 1 6 3 5 1 3 Failed 106 | . 6 3 13 2 15 17 6 1 2 6 . . 10 9 6 3 7 Catastrophic 18 | . 1 2 3 . 1 1 . . . 1 . . 2 1 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 82 | . 4 3 13 1 18 8 4 . . 6 . . 7 6 6 2 4 Terminals 139 | . 7 3 18 1 29 20 11 2 . 9 . . 11 7 9 2 10 Fabricators 6 | . . . . . . 2 . . . . . . 2 2 . . . Repair Stations 5 | . . . . . . . . . . 2 . . . 3 . . . Recycling Units 24 | . 1 . . 5 2 5 . . 2 4 . . 3 . . 2 . Scanalyzers 5 | . . . . . . . . . 5 . . . . . . . . Garrison Access 7 | . . . . . . . 2 . 3 . . . . . 2 . . Terminal Hacks 55 | . 1 . 5 1 14 8 6 1 . 3 . 1 4 2 5 1 3 Record 8 | . . . . . 2 1 1 . . 1 . . 1 . 1 . 1 Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . 1 1 . . . . . . . . 1 . . Open Door 6 | . . . . . 3 . 1 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 7 | . 1 . 1 1 . . 1 . . . . . 1 1 1 . . Terminal Index 8 | . . . . . 1 1 1 . . 1 . . 1 1 1 1 . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . Locate Traps 5 | . . . . . 2 1 1 . . . . . . . . . 1 Recall Investigation 3 | . . . 1 . 1 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 8 | . . . 1 . 2 2 1 . . 1 . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . 2 . . . 1 . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 14 | . 1 . . 3 2 2 . . 1 4 . . 1 . . . . Recycle Component 1 | . . . . . . . . . . 1 . . . . . . . Process 2 | . . . . . . 1 . . . 1 . . . . . . . Report Inventory 7 | . 1 . . 2 1 1 . . 1 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . . . . 1 1 . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . . . . . . . Seal Access 3 | . . . . . . . 1 . 2 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . 1 . . Hacking Detections 59 | . 5 1 5 1 7 8 4 1 2 4 . . 8 5 3 2 3 Full Trace Events 6 | . 1 1 2 . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . 46 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . . . . . . Recycled Matter 49 | . . . . . . 28 . . . 21 . . . . . . . Retrieved Matter 21 | . . . . . . . . . . 21 . . . . . . . Retrieved Components 9 | . . . . 3 6 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Total Allies 12 | . . . . . 12 . . . . . . . . . . . . Largest Group 10 | . . . . . 10 . . . . . . . . . . . . Highest-Rated Group 174 | . . . . . 174 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . . . . Total Orders 15 | . . . . . 15 . . . . . . . . . . . . ROAM 10 | . . . . . 10 . . . . . . . . . . . . FOLLOW 5 | . . . . . 5 . . . . . . . . . . . . Ally Attacks 74 | . . . . . 74 . . . . . . . . . . . . Total Damage 853 | . . . . . 853 . . . . . . . . . . . . Kills 6 | . . . . . 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Active Infowar (turns) 8176 | . 631 776 33 665 418 447 196 129 427 1082 172 803 718 282 480 453 464 Optics 6736 | . . . . 665 418 447 196 129 427 1082 172 803 718 282 480 453 464 Sensors 5487 | . . . . 339 79 447 196 95 426 998 172 803 718 282 480 452 . Terrain 84 | . . . . 84 . . . . . . . . . . . . . Structural 1440 | . 631 776 33 . . . . . . . . . . . . . . Traps 233 | . . . . . . 1 . . 202 . . 29 1 . . . . Seismic 73 | . . . . 73 . . . . . . . . . . . . . Cloaking 4074 | . . . . . . . . . 413 922 172 675 718 245 480 449 . ECM 491 | . . . . . . 1 . . . 86 . 83 55 73 72 121 . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 1 . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Turns Passed 8739 | 44 739 776 443 666 418 447 196 129 427 1082 172 803 718 282 480 453 464 Spaces Moved 11268 | 39 347 427 156 680 631 541 499 343 546 1163 430 1332 1106 420 678 1086 844 Core 227 | 39 186 . . . . . . . . . . . . . . . 2 Treads 701 | . 49 427 156 69 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 112 | . 112 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . . . . Flight 10226 | . . . . 611 631 539 499 343 546 1163 430 1332 1106 420 678 1086 842 Fastest Speed 20 | 50 80 160 160 32 32 37 31 31 34 34 37 37 37 37 27 20 20 Average Speed 45 | 98 174 160 160 47 41 38 32 31 34 36 37 37 37 37 28 23 25 Slowest Speed 250 | 100 250 160 160 160 250 60 37 34 34 37 37 37 117 120 96 24 95 Overloaded Moves 243 | . . . . . . . . . . . . . . . . 106 137 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 7 8 . 1 1 1 4 . . 5 . 2 4 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 55 95 20 45 92 19 15 30 14 23 58 70 22 73 14 18 35 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 12 | . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . 2 3 . . . . . Spaces Dug 185 | . . . 2 3 6 12 2 . 17 26 2 3 34 11 31 16 20 Terrain Destroyed 262 | . 10 12 6 3 14 12 2 . 17 26 2 3 34 34 31 30 26 Melee 183 | . . . . 3 6 12 2 . 17 26 2 3 34 11 31 16 20 Projectile 9 | . . . 3 . . . . . . . . . . . . . 6 AOE 70 | . 10 12 3 . 8 . . . . . . . . 23 . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Fac Fac Upp Upp Res Tes Res Acc Com Total 14220 | 44 442 480 274 977 754 751 524 362 756 1767 438 1634 1334 513 892 1233 1045 Wait 2204 | . 52 26 67 221 56 155 . . 176 557 6 292 177 43 154 111 111 Move 11181 | 38 346 426 155 666 614 540 496 340 543 1154 429 1331 1095 419 673 1078 838 Hop 34 | . . . . 6 8 . 1 1 1 4 . . 5 . 2 3 3 Pick Up 69 | 5 10 3 2 17 4 5 4 . 1 3 . 2 2 1 1 2 7 Fast Attach 97 | 1 6 . 5 13 6 7 9 . 6 8 . . 4 8 8 1 15 Attach 54 | . 2 . 3 3 14 4 1 . 3 1 . 1 1 3 2 5 11 Detach 48 | . . . 2 5 12 3 1 . 3 2 . . 3 3 3 . 11 Swap 27 | . . . 4 5 3 . 1 3 . 2 1 2 . 1 1 2 2 Drop 91 | . 7 4 1 19 9 6 8 . 2 7 . 2 4 7 7 1 7 Fire 112 | . 19 21 35 12 1 . . . . . . . . 2 . 8 14 Melee 241 | . . . . 10 11 17 3 . 21 29 2 4 43 17 41 22 21 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 14 . 18 . . . . . 9 . . 5 Rewire 4 | . . . . . 4 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . 12 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 668 | -10/Materials | Identified exit to Mines 784 | -10/Materials | Entered Mines 845 | -10/Mines | Learned Materials terminal intel 1091 | -10/Mines | Discovered new exit (range 11) 1391 | -10/Mines | Discovered new exit (range 11) 1560 | -10/Mines | Entered Materials 1560 | -9/Materials | Evolved 2 slots: Utility x2 1561 | -9/Materials | Loaded intel: 12 terminal locations 1976 | -9/Materials | Discovered new exit (range 14) 1989 | -9/Materials | Identified exit to Mines 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2330 | -8/Materials | Identified exit to Storage 2612 | -8/Materials | Build established: Scout 2664 | -8/Materials | Discovered new exit (range 13) 2669 | -8/Materials | Entered Storage 2689 | -8/Storage | Discovered new exit (range 18) 2755 | -8/Storage | Lost 3 parts (1p2n) 2795 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2849 | -8/Storage | Lost 14 allies 2926 | -8/Storage | Met a pair of Derelict thieves 2931 | -8/Storage | Build established: Commander-Mutant 2977 | -8/Storage | Discovered new exit (range 5) 3006 | -8/Storage | Lost 9 allies 3030 | -8/Storage | Core integrity fell below 50% 3087 | -8/Storage | Entered Factory 3087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3242 | -7/Factory | Build established: Hacker-Mutant 3528 | -7/Factory | Discovered new exit (range 8) 3534 | -7/Factory | Entered another Factory area 3534 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3726 | -6/Factory | Discovered new exit (range 15) 3726 | -6/Factory | Identified exit to Lower Caves 3726 | -6/Factory | Identified exit to Extension 3730 | -6/Factory | Entered Extension 3762 | -6/Extension | Spotted B-75 Beast 3851 | -6/Extension | Spotted B-75 Beast 3858 | -6/Extension | Discovered new exit (range 3) 3859 | -6/Extension | Identified exit to Factory 3859 | -6/Extension | Entered Factory 3859 | -5/Factory | Evolved 2 slots: Utility x2 3889 | -5/Factory | Lost 3 parts (1p1n1u) 3912 | -5/Factory | Spotted B-75 Beast 4135 | -5/Factory | Build established: Hacker-Ninja 4284 | -5/Factory | Discovered new exit (range 5) 4285 | -5/Factory | Identified exit to Factory 4286 | -5/Factory | Entered another Factory area 4286 | -4/Factory | Evolved 2 slots: Utility x2 4448 | -4/Factory | Spotted B-86 Titan 5297 | -4/Factory | Repaired Imp. Sensor Array 5366 | -4/Factory | Discovered new exit (range 5) 5367 | -4/Factory | Identified exit to Upper Caves 5368 | -4/Factory | Entered Upper Caves 5467 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5469 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5534 | -4/Upper Caves | Discovered new exit (range 17) 5540 | -4/Upper Caves | Identified exit to Upper Caves 5540 | -4/Upper Caves | Entered another Upper Caves area 5558 | -4/Upper Caves | Encountered a Warlord checkpoint 5583 | -4/Upper Caves | Learned 4 Research zone layouts 5584 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5765 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5995 | -4/Upper Caves | Discovered new exit (range 12) 5999 | -4/Upper Caves | Identified exit to Research 6100 | -4/Upper Caves | Lost 5 allies 6343 | -4/Upper Caves | Entered Research 6343 | -3/Research | Evolved 2 slots: Utility x2 6420 | -3/Research | Found Prototype Device 6420 | -3/Research | Identified Exp. Thermal Shield 6644 | -3/Research | Fabricated Quantum Reactor (x2) 6648 | -3/Research | Spotted B-86 Titan 6909 | -3/Research | Identified exit to Testing 6909 | -3/Research | Identified exit to Research 7061 | -3/Research | Entered Testing 7080 | -3/Testing | Found Prototype Hackware 7080 | -3/Testing | Identified Exp. System Shield 7158 | -3/Testing | Scanned by Researcher 7166 | -3/Testing | Spotted Striker 7166 | -3/Testing | Spotted Striker 7168 | -3/Testing | Found Prototype Device 7168 | -3/Testing | Identified Exp. Focal Shield 7259 | -3/Testing | Found Prototype Device 7259 | -3/Testing | Identified 2N-1CE's Frost Array 7313 | -3/Testing | Discovered exit to Research (range 22) 7343 | -3/Testing | Entered Research 7343 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7373 | -2/Research | Identified exit to Quarantine 7532 | -2/Research | Spotted B-90 Cyclops 7818 | -2/Research | Discovered new exit (range 15) 7822 | -2/Research | Identified exit to Access 7823 | -2/Research | Entered Access 7823 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8016 | -1/Access | Spotted B-99 Colossus 8032 | -1/Access | Spotted B-99 Colossus 8259 | -1/Access | Spotted B-99 Colossus 8274 | -1/Access | Discovered new exit (range 4) 8276 | -1/Access | Identified exit to Command 8276 | -1/Access | Entered Command 8306 | -1/Command | Lost 8 parts (1n6u1w) 8347 | -1/Command | Disengaged cave seal 8513 | -1/Command | Spotted B-99 Colossus 8669 | -1/Command | Lost 3 parts (1p1n1u) 8728 | -1/Command | Spotted Alpha 7 8728 | -1/Command | Spotted Striker 8728 | -1/Command | Spotted Executioner 8728 | -1/Command | Spotted Executioner 8728 | -1/Command | Spotted Alpha 7 8728 | -1/Command | Spotted Striker 8728 | -1/Command | Spotted Executioner 8728 | -1/Command | Spotted Executioner 8729 | -1/Command | Spotted B-99 Colossus 8730 | -1/Command | Spotted B-99 Colossus 8734 | -1/Command | Core integrity fell below 50% 8738 | -1/Command | Core integrity fell below 20% 8740 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 08737_ Field strength at 94. 08737_ Knocked back. 08737_ Triggered Stasis Trap. 08737_ A bubble of rippling energy engulfs the area. 08737_ Field strength at 94. 08738_ Field strength at 88. 08738_ Penetrated by Slug. 08738_ Slug penetrates Wall. 08738_ Slug penetrates B-99 Colossus. 08738_ Corruption Screen intercepted 1% system corruption. 08738_ Corruption Screen expended. 08738_ P-80 Master resets S-43 Plague, system corruption cleaned. 08739_ Field strength at 65. 08739_ Slug penetrates Wall. 08739_ Penetrated by Slug. 08739_ Slug penetrates Wall. 08739_ Penetrated by Slug. 08739_ Slug penetrates Executioner. 08739_ Slug penetrates B-99 Colossus. 08739_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ????????# !! + = [// %===|] "" | | ????????# # |!###%##### | | ????????# # = #?###???# | | ????????+ # =#???????# | | ????????### ###########" " #???????##### | | ??????????????????????## ##########???????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# p#????????????????????? | | ?????????????#########?# #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# "" # #????????????????????? | | ?????????????# """" # #????????????????????? | | ?????????????# """" # #????????????????????? | | ?????????????# "" + #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# # %s#????????????????????? | | ?????????????##########; =%=#????????????????????? | | ??????????????????????#;///s###??????????????????? | | ??????????????????????# s%* ;#??????????????????? | | ?????????????????????##7% ^##??????????????????? | | ?????????????????????#K !^ 7 #??????????????????? | | ?????????????????????##%^! K##??????????????????? | | ?????????????????????# ^! % #??????????????????? | | ?????????????????????##E]@ ##??????????????????? | | ?????????????????????# ^% % E#??????????????????? | | ?????????????????????##E E##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##^ ##??????????????????? | | ??????????????????????BB BB ??????????????????? | | ????????????????????? BB BB ?????????????????? | | ????????????????????? ^ ^ #????????????????? | | ???????????????????? """""" #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ??????^ #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ??????? #????????????????? | | ???????????????????# ??????? #????????????????? | | ???????????????????# ??????? #????????????????? | | ???????????????????####????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 27 Energy Capacity 350 Matter Stores 340 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 16 Corruption Containment 12 Corruption Block 24 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Power Shielding 66 Utility Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 87 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 16 Item Schematics ----------------- Adv. ECM Suite | -5/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Imp. Sensor Array | 22% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Knowing Is Half The Battle Prolific Hacker Rockin' Loadout Slippery One Challenges ------------ None Game ------ Seed SkeletonCombatCore Manual? 0 Play Time 03:57:56 Cumulative 44.5 hours Start 2025.10.16 @ 08:02:52 End 2025.10.16 @ 12:38:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 946e980d-d913-4afc-97b6-ba2923bcecb5