Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.21 @ 14:07:08 Player: EveningMars Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (1518) 1518 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 6364 Bonus ------- Pacifist 470 Follower Combat Kills 161 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 75/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Triangulator Improved Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle Remote Datajack > --- INVENTORY (5) ---- System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Cooling System Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Great Axe > --- INVENTORY -------- Light Nuclear Core System Shield Light Assault Rifle Improved Datajack Remote Datajack [Rating: 57] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Advanced Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Welding Torch Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 4 | . . . 1 . 1 1 . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 62 | 6 . . . 1 11 6 24 . 14 Power 12 | 1 . . . . 2 . 8 . 1 Engine 4 | 1 . . . . 2 . 1 . . Core 8 | . . . . . . . 7 . 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . . . 2 3 4 . 5 Treads . | . . . . . . . . . . Leg 14 | . . . . . 2 3 4 . 5 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 . . . 1 4 1 6 . 4 Device 9 | . . . . 1 1 1 4 . 2 Storage 2 | 1 . . . . . . . . 1 Processor 4 | . . . . . 2 . 2 . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 . . . . 3 2 6 . 4 Energy Gun 7 | 1 . . . . 1 1 3 . 1 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 3 | 1 . . . . . . 1 . 1 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 37 | . . . . . 4 . 15 . 18 Power 6 | . . . . . . . 3 . 3 Propulsion 12 | . . . . . 1 . 5 . 6 Utility 9 | . . . . . 2 . 2 . 5 Weapon 10 | . . . . . 1 . 5 . 4 Highest Loss Streak 10 | . . . . . 4 . 7 . 10 To Critical Strikes 3 | . . . . . . . . . 3 Average Slot Usage (%) 82 | . 85 85 66 71 80 91 85 92 76 Engine 6 | . 14 14 11 11 14 15 3 . . Core 6 | . . . . . . . 7 15 11 Leg 13 | . . . . . 6 19 17 15 12 Wheel 3 | . 28 28 22 22 10 . . . . Device 8 | . . . . 5 9 12 7 7 7 Storage 6 | . 14 14 11 11 9 7 7 7 3 Processor 16 | . . . . . 10 15 21 23 19 Protection 1 | . . . . . 2 . . . 2 Energy Gun 9 | . 14 14 11 11 4 8 8 15 9 Ballistic Gun 4 | . 14 14 11 11 9 7 3 . . Slashing Weapon 3 | . . . . . 3 . 4 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 12 12 12 12 13 29 37 59 59 67 Greatest Support 66 | 32 32 32 32 32 32 39 41 20 66 Greatest Overweight (x) 9 | . . . . . 8 1 2 2 9 Average Overweight (x) . | . . . . . . . . 2 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 20 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 Most Carried 8 | 2 2 4 4 5 8 8 8 8 8 Average Carried 6 | . 2 3 4 4 6 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 2 4 4 5 7 7 8 8 2 Class Distribution -------------------- 58% | Mutant 23% | Scavenger-Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Matter Collected 928 | 238 . 20 . 2 159 . 409 . 100 Remotely . | . . . . . . . . . . Salvage Created 1458 | . . . . . 208 . 697 . 553 Parts 63 | . . . . . 10 . 26 . 27 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 32 | . . . . . 4 . 18 . 10 Melee 13 | . . . . . . . 4 . 9 Guns 9 | . . . . . 4 . 4 . 1 Cannons 7 | . . . . . . . 7 . . AOE 3 | . . . . . . . 3 . . Classes Destroyed 6 | . . . . . 2 . 3 . 1 Worker 1 | . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . 1 Swarmer 9 | . . . . . . . 6 . 3 Grunt 18 | . . . . . 3 . 10 . 5 Sentry 2 | . . . . . 1 . . . 1 Specialist 3 | . . . . . . . 2 . 1 Best Kill Streak 11 | . . . . . 3 . 11 . 3 Combat Bots Only 11 | . . . . . 3 . 11 . 3 Max Kills in Single Turn 2 | . . . . . 1 . 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Damage Taken 5219 | . . . 12 . 330 79 2049 . 2749 Core 1297 | . . . . . 46 11 377 . 863 Absorbed by Shields 10 | . . . . . . . 10 . . Core Remaining (%) 87 | 100 . 100 . 100 91 . . 44 . Volleys Fired 83 | . . . . . 23 1 40 . 19 Largest 3 | . . . . . 2 3 3 . 2 Hottest 134 | . . . . . 70 120 118 . 134 Shots Fired 133 | . . . . . 44 3 65 . 21 Gun 98 | . . . . . 35 3 43 . 17 Cannon 22 | . . . . . . . 22 . . Launcher . | . . . . . . . . . . Special 13 | . . . . . 9 . . . 4 Kinetic 78 | . . . . . 23 1 42 . 12 Thermal 41 | . . . . . 21 1 14 . 5 Explosive . | . . . . . . . . . . Electromagnetic 10 | . . . . . . 1 9 . . Robot Hit Streak 17 | . . . . . 14 11 17 . 14 Robot Miss Streak 2 | . . . . . 1 . 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 150 | . . . . . 36 3 65 . 46 Core Hits 60 | . . . . . 12 1 28 . 19 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . 1 1 . . 2 Burn 2 | . . . . . 1 1 . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 77 | . . . . . 9 . 16 . 52 Impact . | . . . . . . . . . . Slashing 77 | . . . . . 9 . 16 . 52 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3902 | . . . . . 408 58 2029 . 1407 Guns 1260 | . . . . . 374 58 649 . 179 Cannons 527 | . . . . . . . 527 . . Explosions 338 | . . . . . . . 338 . . Melee 1767 | . . . . . 24 . 515 . 1228 Ramming . | . . . . . . . . . . Kinetic 1113 | . . . . . 249 11 746 . 107 Thermal 856 | . . . . . 135 13 636 . 72 Explosive . | . . . . . . . . . . Electromagnetic 166 | . . . . . . 34 132 . . Impact . | . . . . . . . . . . Slashing 1767 | . . . . . 24 . 515 . 1228 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 114 | . . . . . . . 70 . 44 Projectiles 2 | . . . . . . . 2 . . Explosions 2 | . . . . . . . 2 . . Melee 110 | . . . . . . . 66 . 44 Knockbacks 5 | . . . . . . . 5 . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 135 | . . . . . . . 45 . 90 Shots 3 | . . . . . . . 2 . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 590 | . . . . . 98 . 590 . 8 Average Temperature 168 | . . . . . 63 . 212 . 8 Received Heat Transfer 1794 | . . . . . 216 81 1044 . 453 Effects 10 | . . . . . . . 10 . . Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 5 | . . . . . . . 5 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 1648 | . . . . . 569 111 820 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Peak Influence 353 | . 3 . 83 26 136 67 353 160 271 Initial 160 | . . . . 26 8 52 16 160 67 Average 108 | . 1 . 37 26 91 35 245 160 105 Maximum Alert Level 1 | . . . . . . . 1 . 1 Low Security (%) 77 | 100 100 100 100 100 100 100 16 100 82 Level 1 22 | . . . . . . . 83 . 17 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . 1 . 3 2 . . 6 Investigation 3 | . . . . . 2 1 . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 7 | . . . 1 . 1 1 . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . . . 1 . 11 5 21 . 30 Peak Tracking Total 11 | . . . 3 . 5 4 9 . 11 Tactical Retreats 10 | . . . . . 1 . 3 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Traps Triggered 5 | . . . . . 2 . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Machines Disabled 8 | . . . . . . . 3 . 5 Max in Single Turn 1 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Machines Accessed 10 | . 2 . . . 1 3 1 . 3 Terminals 8 | . 2 . . . 1 1 1 . 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 14 | . 2 . . . 2 5 2 . 3 Successful 11 | . 2 . . . 1 4 1 . 3 Failed 3 | . . . . . 1 1 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . 2 . . . Terminals 10 | . 2 . . . 2 1 2 . 3 Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 8 | . 2 . . . 1 1 1 . 3 Record 1 | . . . . . . . . . 1 Open DSF 3 | . . . . . . 1 . . 2 Emergency Access Points 1 | . . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Total Allies 4 | . . 4 . . . . . . . Largest Group 4 | . . 4 4 4 4 . . . . Highest-Rated Group 71 | . . 71 71 71 71 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 52 | . . . 8 . 44 . . . . Total Damage 678 | . . . 66 . 612 . . . . Kills 6 | . . . 2 . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Turns Passed 3165 | 78 38 144 75 20 356 654 641 74 1085 Spaces Moved 1587 | 69 39 137 61 18 177 351 286 29 420 Core 52 | 3 . . . . 1 . . . 48 Treads . | . . . . . . . . . . Legs 1103 | . . . . . 65 351 286 29 372 Wheels 432 | 66 39 137 61 18 111 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 120 120 260 100 Average Speed 158 | 97 100 100 100 100 135 153 162 260 207 Slowest Speed 500 | 100 100 100 100 100 450 190 260 260 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 3 Exploration Rate (%) 16 | 3 13 28 12 7 20 13 49 1 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 21 | . . . . . 6 . . . 15 Terrain Destroyed 41 | . . . . . 6 . 3 . 32 Melee 21 | . . . . . 6 . . . 15 Projectile . | . . . . . . . . . . AOE 20 | . . . . . . . 3 . 17 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Total 1975 | 76 38 144 75 19 226 465 375 29 528 Wait 133 | . . 6 15 . . 99 . 1 12 Move 1578 | 68 38 136 60 17 176 350 285 28 420 Hop . | . . . . . . . . . . Pick Up 15 | 2 . 2 . 1 4 4 1 . 1 Fast Attach 36 | 6 . . . 1 8 2 10 . 9 Attach 9 | . . . . . 1 1 4 . 3 Detach . | . . . . . . . . . . Swap 17 | . . . . . 2 3 10 . 2 Drop 18 | . . . . . 3 5 5 . 5 Fire 83 | . . . . . 23 1 40 . 19 Melee 77 | . . . . . 9 . 16 . 52 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . . 4 . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 6) 117 | -10/Materials | Entered Mines 144 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 199 | -10/Mines | Discovered new exit (range 9) 211 | -10/Mines | Received a Mining Laser from a helpful Derelict 246 | -10/Mines | Discovered new exit (range 8) 261 | -10/Mines | Entered Materials 261 | -9/Materials | Accompanied by 4 allies 261 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 308 | -9/Materials | Build established: Mutant 309 | -9/Materials | Discovered new exit (range 11) 336 | -9/Materials | Entered Mines 336 | -9/Mines | Accompanied by 4 allies 342 | -9/Mines | Discovered new exit (range 9) 356 | -9/Mines | Entered Materials 356 | -8/Materials | Accompanied by 4 allies 356 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 603 | -8/Materials | Lost 4 parts (1n2u1w) 691 | -8/Materials | Discovered new exit (range 9) 704 | -8/Materials | Identified exit to Factory 712 | -8/Materials | Entered Factory 712 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 713 | -7/Factory | Identified exit to Storage 1186 | -7/Factory | Build established: Gunner 1210 | -7/Factory | Fabricated Phase Cannon (x2) 1365 | -7/Factory | Identified exit to Garrison 1366 | -7/Factory | Entered Garrison 1416 | -7/Garrison | Triggered checkpoint 1479 | -7/Garrison | Lost 7 parts (1p2n1u3w) 1492 | -7/Garrison | Destroyed 11 combat bots 1524 | -7/Garrison | Triggered checkpoint 1534 | -7/Garrison | Triggered checkpoint 1595 | -7/Garrison | Core integrity fell below 50% 1615 | -7/Garrison | Lost 6 parts (2p2n1u1w) 1716 | -7/Garrison | Triggered checkpoint 1798 | -7/Garrison | H-XX Assembler disabled 1908 | -7/Garrison | Build established: Scavenger-Mutant 1976 | -7/Garrison | Discovered new exit (range 13) 2007 | -7/Garrison | Entered Factory 2045 | -7/Factory | Discovered new exit (range 14) 2081 | -7/Factory | Entered another Factory area 2081 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2567 | -6/Factory | Build established: Mutant 3073 | -6/Factory | Core integrity fell below 50% 3105 | -6/Factory | Lost 10 parts (3p3n2u2w) 3145 | -6/Factory | Crushed by falling debris 3145 | -6/Factory | Core integrity fell below 20% 3151 | -6/Factory | Crushed by falling debris 3155 | -6/Factory | System corruption reached 10% 3165 | -6/Factory | Crushed by falling debris 3166 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03153_ P-60 Hacker system corrupted by crushing effect. 03154_ Jacked P-60 Hacker... >>parse_system Reading system data... 03156_ Jacked P-60 Hacker... 03156_ Command string: fire 03156_ No effect. 03157_ Jacked P-60 Hacker... 03157_ Command string: ally 03157_ No effect. 03159_ Jacked P-60 Hacker... 03159_ Command string: track(enemy) 03159_ No effect. 03163_ System corrupted: Energy discharge (-36). 03164_ The unstable cave ceiling collapses. 03164_ P-60 Hacker crushed by falling debris. 03164_ P-60 Hacker system corrupted by crushing effect. 03165_ The unstable cave ceiling collapses. 03165_ Crushed by falling debris. 03166_ Penetrated by Slug. 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"?? | | ??????????????????????????????????????? ?? ? | | ??????????????????????????????????????# ####/# | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilMicroAccelerator Manual? 0 Play Time 00:29:01 Cumulative 17.7 hours Start 2023.10.21 @ 13:40:05 End 2023.10.21 @ 14:07:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 32 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c661c198-3cc9-4bd7-a889-35d1245b9b06