Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.12 @ 19:50:59 Player: Trick Result: Destroyed by as-64151 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (420) 420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 970 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 166/300 Energy 76/100 System Corruption 6% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (8) ---- Improved Heat Sink Small Matter Pod (0) Particle Gun Light Cannon Light Cannon Welding Torch Welding Torch Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Heat Sink Improved Heat Sink Light Cannon Light Cannon Light Cannon Light Cannon Welding Torch Welding Torch [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Matter Pod Device Heat Sink Storage Small Matter Pod Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 5 18 2 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 5 1 Treads . | . . . Leg 2 | 2 . . Wheel 4 | . 3 1 Hover . | . . . Flight 2 | . 2 . Utility 5 | . 4 1 Device 1 | . . 1 Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . 2 4 To Critical Strikes 1 | . . 1 Average Backups 4 | 3 4 7 Power . | . . . Propulsion 1 | 2 1 . Utility . | . . 1 Weapon 1 | . 1 4 Tool/Special . | . . . Unused Backups 17 | . 11 6 Power 3 | . 3 . Propulsion 6 | . 6 . Utility 3 | . 2 1 Weapon 3 | . . 3 Tool/Special 2 | . . 2 Average Slot Usage (%) 89 | . 89 87 Engine 10 | . 11 . Core 2 | . 1 10 Leg 10 | . 11 . Wheel 12 | . 11 24 Flight 3 | . 3 . Storage 16 | . 16 14 Processor 3 | . 3 8 Energy Gun 17 | . 19 . Ballistic Gun 6 | . 7 . Ballistic Cannon 3 | . 1 26 Peak Build Rating 12 | 5 12 11 Average Rating 6 | 3 6 8 On Entrance 5 | . 5 11 Naked Turns . | . . . Heaviest Build 16 | 6 16 16 Greatest Support 32 | 20 32 26 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 5 | 5 5 8 Most Carried 8 | 5 8 8 Average Carried 4 | 3 4 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 5 8 8 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 545 | 269 274 2 Remotely . | . . . Salvage Created 965 | 54 875 36 Parts 57 | 2 53 2 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | 1 13 3 Guns 14 | 1 13 . Cannons 3 | . . 3 Classes Destroyed 8 | 2 5 1 Worker 8 | 1 6 1 Builder 2 | . 2 . Tunneler 1 | . 1 . Recycler 4 | . 4 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 8 | 1 7 . Assembled 3 | . . 3 Best Kill Streak 8 | 1 8 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 174 | 7 123 44 Missed 60 | 3 44 13 Hits 114 | 4 79 31 Melee 11 | . . 11 Projectile 103 | 4 79 20 Critical Strikes 3 | . 1 2 Damage Taken 1051 | 34 595 422 Core 250 | 8 182 60 Absorbed by Shields . | . . . Ignored by Resistances 320 | 11 188 121 Core Remaining (%) 96 | 96 . . Volleys Fired 152 | 6 130 16 Largest 2 | 2 2 2 Hottest 90 | 90 90 60 Shots Fired 254 | 11 214 29 Gun 225 | 11 214 . Cannon 29 | . . 29 Launcher . | . . . Special . | . . . Kinetic 103 | . 74 29 Thermal 151 | 11 140 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | 11 20 7 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 154 | 11 133 10 Core Hits 55 | 4 44 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1637 | 133 1311 193 Guns 1443 | 132 1311 . Cannons 193 | . . 193 Explosions . | . . . Melee . | . . . Ramming 1 | 1 . . Kinetic 598 | . 405 193 Thermal 1038 | 132 906 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 1 6 Average Corruption 1 | . 1 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 2 2 Matter Fused 1 | . 1 . Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | 2 . . Kicked 2 | 2 . . Crushed . | . . . Highest Temperature 300 | 174 300 36 Average Temperature 84 | 94 92 15 Received Heat Transfer 264 | 24 240 . Effects 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 2 3 . Heat Transferred 2708 | 347 2361 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 20 100 14 Initial 5 | . 5 . Average 28 | . 36 4 Influence Increases 422 | 25 383 14 Destroy 0b10 Robot/C 280 | 20 260 . Destroy 0b10 Robot/NC 80 | 5 70 5 Destroy Leader 52 | . 52 . Successful Hack 1 | . 1 . Disable Machine 9 | . . 9 Influence Decreases 422 | 15 393 14 Entered New Map 5 | . 5 . Time Decay 393 | 15 368 10 Lost Part 24 | . 20 4 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | 1 20 4 Peak Tracking Total 5 | 1 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 8 | . 8 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Process 4 | . 4 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 4 | . 4 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1175 | 201 914 60 Spaces Moved 618 | 167 439 12 Core 58 | 50 8 . Treads . | . . . Legs 274 | 117 157 . Wheels 248 | . 236 12 Hover . | . . . Flight 38 | . 38 . Fastest Speed 50 | 50 90 90 Average Speed 104 | 99 107 92 Slowest Speed 150 | 120 150 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 5 44 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 911 | 191 689 31 Wait 41 | 2 39 . Move 616 | 166 438 12 Hop . | . . . Pick Up 44 | 10 33 1 Fast Attach 1 | . . 1 Attach 13 | 5 7 1 Detach 1 | . 1 . Swap 15 | . 15 . Drop 26 | . 26 . Fire 152 | 6 130 16 Melee . | . . . Ram . | . . . Kick 2 | 2 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 178 | -11/Scrapyard | Discovered new exit (range 8) 202 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 882 | -10/Materials | Build established: Scavenger-Mutant 914 | -10/Materials | Core integrity fell below 50% 954 | -10/Materials | Discovered new exit (range 15) 1089 | -10/Materials | Discovered new exit (range 7) 1116 | -10/Materials | Entered Mines 1117 | -10/Mines | Assembled infested the area 1138 | -10/Mines | Core integrity fell below 20% 1176 | -10/Mines | Destroyed by as-64151 with Assembled Heavy Rifle Last Messages --------------- System corrupted by crushing effect (+3). as-40560 knocked back. Lgt. Nuclear Core destroyed. System corrupted: Component data lost. Extracted 2 matter. Acquired Sml. Matter Pod. Having swapped a part into your inventory to attach the Lgt. Cannon, a dash marker appears to the left of it in your parts list, and clicking on that marker offers an easier way for mouse users to swap between the two. Doing so is the equivalent of the 'Y' option in the modal swap menu accessed via Ctrl-RMB or '/'. 01163_ Acquired Wheel. 01164_ as-29682 destroyed. 01168_ Critical hit (Destroy). 01168_ Lgt. Cannon destroyed. 01172_ as-40560 destroyed. 01176_ System corrupted: Energy discharge (-24). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ??????????????# ### %@%% #???????????????????? | | ??????????????# =%=% " #???????????????????? | | ??????????????## ### a% "" #???????????????????? | | ???????????????????#% "" #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????#% #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????#### #####???????????????????? | | ??????????????????????# #???????????????????????? | | ?????????????????????? #???????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Challenges ------------ None Game ------ Seed AblativeCatalystStreamer Manual? 0 Play Time 00:15:23 Cumulative 0.2 hours Start 2025.08.21 @ 20:07:51 End 2025.09.12 @ 19:50:59 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08c5a034-fb3b-4f9d-8b81-2cbf673ca395