Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.15 @ 00:49:43 Player: corny Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (96) 480 Value Destroyed (3067) 3067 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (6180) 6180 TOTAL SCORE: 18687 Bonus ------- High Alert Combat Kills 80 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 911/1600 Matter 237/300 Energy 61/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Reaction Control System Graphene Brace EM Disruption Field Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer ECM Suite Advanced Reaction Control System Improved Weapon Shielding Improved Light Armor Plating Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Xenon Bombardment Thruster Improved Medium Armor Plating Layered Light Armor Plating Graphene Brace EM Disruption Field Enhanced Nova Cannon Grenade Launcher Spear [Rating: 149] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 1 2 . . . 2 . . . . . . . 1 . . Utility 11 | . . . 2 . 1 . . . . 1 . . . . 2 . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | . 13 6 8 3 40 17 . . . 6 2 . . 1 9 1 7 10 14 17 Power 25 | . 2 . 1 1 6 2 . . . 1 . . . . 2 . 2 3 3 2 Engine 12 | . 1 . . 1 5 1 . . . . . . . . . . 2 2 . . Core 6 | . 1 . 1 . 1 1 . . . 1 . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . 1 3 2 Propulsion 42 | . 5 3 1 1 14 9 . . . 1 . . . . 1 . . 1 5 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 20 | . 5 3 1 1 10 . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 1 9 . . . 1 . . . . 1 . . 1 5 1 Utility 70 | . 4 1 3 1 14 5 . . . 4 2 . . 1 6 1 5 6 6 11 Device 29 | . 1 1 1 . 2 1 . . . 4 1 . . 1 4 1 5 2 2 3 Storage 5 | . 3 . . . 1 . . . . . . . . . 1 . . . . . Processor 12 | . . . 1 . 1 3 . . . . . . . . 1 . . 3 . 3 Hackware 4 | . . . . . . . . . . . . . . . . . . . 1 3 Protection 20 | . . . 1 1 10 1 . . . . 1 . . . . . . 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 17 | . 2 2 3 . 6 1 . . . . . . . . . . . . . 3 Energy Gun 5 | . 1 2 1 . 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 4 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . . . . . . . . . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . System Corruption 6 | . . . . . . . . . . . . . . 6 . . . . . . Parts Lost 21 | . 2 . 1 1 7 . . . . . . . . . . . . . . 10 Power 6 | . . . 1 1 2 . . . . . . . . . . . . . . 2 Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . 3 Utility 7 | . . . . . 3 . . . . . . . . . . . . . . 4 Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . 1 . 1 1 4 . . . . . . . . . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 89 91 94 93 92 92 92 86 88 88 88 88 84 89 88 81 82 81 Engine 4 | . 6 . . 8 5 1 7 7 7 5 5 5 5 5 5 5 9 4 1 . Core 4 | . 7 14 10 2 3 5 . . . 5 5 5 5 5 4 5 . . . . Leg 14 | . 28 28 22 22 19 . . . . . . . . . . . . . . . Wheel 1 | . . . . . 7 . . . . . . . . . . . . . . . Flight 11 | . . . . . . 38 38 38 38 35 35 35 35 35 29 31 31 28 22 19 Device 11 | . 11 14 18 14 6 7 7 7 7 9 11 11 11 11 19 21 20 13 17 14 Storage 8 | . 15 14 11 11 9 . . . . . . . . . 3 5 5 4 4 3 Processor 7 | . . . 3 . 1 20 23 23 23 17 17 17 17 17 15 15 15 20 19 16 Protection 8 | . . . 1 11 23 8 7 7 7 5 5 5 5 5 . . . . 2 8 Energy Gun 4 | . 7 14 11 11 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 20 14 . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 10 11 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 14 9 7 7 7 5 5 5 5 5 5 5 5 4 4 3 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 59 | 10 52 32 37 53 56 18 18 18 18 25 31 25 25 25 37 37 39 39 53 59 Greatest Support 60 | 20 20 20 23 23 37 26 21 21 21 32 32 26 32 32 39 39 39 39 60 60 Greatest Overweight (x) 3 | . 2 1 1 2 3 . . . . . . . . . . . . . . . Average Overweight (x) . | . 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 15 15 15 15 15 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 12 | . 17 15 15 15 15 5 5 5 5 5 5 5 5 5 8 10 10 10 10 9 Most Carried 15 | . 15 15 15 15 15 14 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Carried 11 | . 9 14 14 14 14 4 5 5 5 4 5 4 5 5 6 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 15 | 6 14 15 15 15 15 5 5 5 5 5 5 5 5 5 10 10 10 10 10 4 Class Distribution -------------------- 46% | Mutant 24% | Sprinter 18% | Scavenger-Mutant 3% | Infiltrator-Ninja 3% | Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Ninja | -3/Research Infiltrator-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 2212 | 200 259 102 165 109 585 170 10 . . 50 21 9 . . 30 . 110 100 180 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3595 | . 463 172 356 163 1387 88 . . . 323 . . 57 . 66 . . 158 83 279 Parts 190 | . 26 9 22 6 70 5 . . . 9 . . 3 . 7 . . 9 5 19 Haulers Intercepted 6 | . 1 . 2 . 3 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 62 | . 10 4 7 8 25 . . . . . . . 1 . . . . . . 7 Melee 16 | . . . . . 14 . . . . . . . 1 . . . . . . 1 Guns 28 | . 10 4 3 6 5 . . . . . . . . . . . . . . . Cannons 14 | . . . 4 2 6 . . . . . . . . . . . . . . 2 AOE 4 | . . . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 12 | . 3 . 2 2 2 1 . . . 1 . . . . . . . . . 1 Worker 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . Builder 3 | . . . . . . . . . . 2 . . . . . . . 1 . . Hauler 6 | . 1 . 2 . 3 . . . . . . . . . . . . . . . Recycler 5 | . . . 1 . 2 . . . . 2 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 16 | . 1 . 1 . 3 2 . . . . . . . . 2 . . 3 2 2 Swarmer 14 | . . . . 4 4 . . . . . . . . . . . . . . 6 Grunt 36 | . 10 4 4 3 14 . . . . . . . 1 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 9 | . . . 3 . 6 . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 4 2 3 4 5 1 . . . 2 . . 1 . 2 . . 3 1 7 Combat Bots Only 7 | . 4 2 2 4 5 . . . . . . . 1 . . . . . . 7 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . . . 1 . . 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Damage Taken 6431 | . 548 265 275 328 2330 6 . . . . 28 56 . 22 . . 78 . 122 2373 Core 1175 | . 50 33 42 20 226 6 . . . . . 20 . 22 . . 40 . 27 689 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 387 | . . . . . 240 . . . . . . 22 . . . . . . . 125 Regen/Repaired (Parts) 15 | . . . . . . . . . . . . . 15 . . . . . . . Core Remaining (%) 85 | 100 . 66 . 84 58 . . . 99 . . . . 95 . . 96 100 98 56 Volleys Fired 162 | . 57 17 25 19 35 . . . . . . . . . . . . . . 9 Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . 1 Hottest 120 | . 85 85 104 104 104 . . . . . . . . . . . . . . 120 Shots Fired 311 | . 112 32 50 38 70 . . . . . . . . . . . . . . 9 Gun 233 | . 112 32 25 19 45 . . . . . . . . . . . . . . . Cannon 73 | . . . 25 19 25 . . . . . . . . . . . . . . 4 Launcher 5 | . . . . . . . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 201 | . 92 15 25 19 50 . . . . . . . . . . . . . . . Thermal 105 | . 20 17 25 19 20 . . . . . . . . . . . . . . 4 Explosive 5 | . . . . . . . . . . . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 12 6 28 9 8 . . . . . . . . . . . . . . 4 Robot Miss Streak 7 | . 4 2 7 6 6 . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 322 | . 77 23 41 29 115 6 . . . 5 . . 1 . 3 . . 8 5 9 Core Hits 203 | . 30 10 42 28 67 2 . . . 3 . . . . 2 . . 3 2 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 2 1 1 1 8 . . . . . . . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . 1 1 . . . . . . . . . . . . . . . . Sever 8 | . . . . . 8 . . . . . . . . . . . . . . . Melee Attacks 225 | . . . . . 88 12 1 . 4 14 . . 1 7 13 . 6 28 26 25 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . 88 12 1 . 4 14 . . 1 7 13 . 6 28 26 24 Piercing 1 | . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 18 | . . . . . 8 1 . . . 4 . . 1 . 2 . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 8 | . . . . . 8 . . . . . . . . . . . . . . . Damage Inflicted 8676 | . 781 308 761 460 3309 454 . . . 533 . . 108 . 292 . . 623 297 750 Guns 2187 | . 781 308 389 238 471 . . . . . . . . . . . . . . . Cannons 1081 | . . . 363 222 313 . . . . . . . . . . . . . . 183 Explosions 249 | . . . . . . . . . . . . . . . . . . . . 249 Melee 5149 | . . . . . 2525 454 . . . 533 . . 108 . 292 . . 623 297 317 Ramming 10 | . . . 9 . . . . . . . . . . . . . . . . 1 Kinetic 1848 | . 635 141 363 222 487 . . . . . . . . . . . . . . . Thermal 1420 | . 146 167 389 238 297 . . . . . . . . . . . . . . 183 Explosive 249 | . . . . . . . . . . . . . . . . . . . . 249 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5149 | . . . . . 2525 454 . . . 533 . . 108 . 292 . . 623 297 317 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . . 6 . 6 10 . . 8 Average Corruption 4 | . . . . . . . . . . . . . . 6 . 6 7 . . 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . 5 . Effects 5 | . . . . . . . . . . . . . . . . . 4 . . 1 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 796 | . . . 3 . 137 213 . . . 180 . . 48 . . . . 174 26 15 Projectiles 29 | . . . . . 15 . . . . . . . . . . . . . . 14 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 767 | . . . 3 . 122 213 . . . 180 . . 48 . . . . 174 26 1 Knockbacks 12 | . . . 3 4 5 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . 3 4 5 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . 3 . . . . . . . . . . . . . . . . 1 Kicked 3 | . . . 3 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 210 435 . 135 156 . . . . 309 306 22 52 9 . 24 93 66 23 163 Average Temperature 71 | . 53 188 . 67 43 . . . . 88 98 17 30 8 . 13 48 31 10 48 Received Heat Transfer 1662 | . 294 150 105 102 909 . . . . . . 27 . . . . . . 36 39 Effects 8 | . . 8 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . . . . . . . . . . . . . 1 Heat Transferred 2126 | . 333 470 495 300 380 . . . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Peak Influence 684 | . 156 100 153 190 411 363 . . . 198 . . . . 232 126 171 242 290 684 Initial 186 | . . . . 59 . 186 . . . . . . . . 150 81 88 89 135 173 Average 140 | . 57 66 55 42 228 278 . . . 82 . . . . 178 95 136 164 212 317 Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . 1 . . 1 1 2 Low Security (%) 71 | . 100 100 100 100 39 15 . . . 100 . . . . 72 100 100 80 38 17 Level 1 24 | . . . . . 51 84 . . . . . . . . 27 . . 19 61 63 Level 2 3 | . . . . . 9 . . . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 4 . . 1 5 . . . . 1 . . . . . . 1 1 . 4 Investigation 7 | . 2 . . 1 1 . . . . . . . . . . . 1 1 . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 8 | . 2 . . . 4 . . . . 1 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 17 | . . . 3 . 5 1 . . . 1 . . . . . . . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 206 | . 21 6 21 8 43 6 . . . 7 2 8 1 5 1 2 9 9 15 42 Peak Tracking Total 13 | . 4 2 6 4 5 3 . . . 6 2 8 1 4 1 2 6 4 5 13 Tactical Retreats 33 | . 1 . 2 . 8 2 . . . 1 2 1 . . . . 2 2 5 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 10 | . 2 . . . 1 . . . . . . . . . 1 . 2 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . 7 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 54 | . 7 . 1 1 5 8 . 1 . 6 . 1 8 . 3 . 2 4 2 5 Terminals 31 | . 5 . 1 . 4 4 . . . 5 . . . . 3 . 1 1 2 5 Fabricators 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 2 . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 2 . . Total Hacks 125 | . 21 . 2 1 19 16 . 4 . 18 . 1 13 . 5 . 5 5 4 11 Successful 60 | . 13 . 1 1 8 4 . 4 . 10 . 1 13 . 2 . . 1 . 2 Failed 65 | . 8 . 1 . 11 12 . . . 8 . . . . 3 . 5 4 4 9 Catastrophic 16 | . . . . . 1 4 . . . 1 . . . . . . 2 3 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 14 . 2 . 16 6 . . . 12 . . . . 2 . 1 1 1 6 Terminals 84 | . 17 . 2 . 18 7 . . . 16 . . . . 5 . 3 1 4 11 Fabricators 8 | . . . . . . 4 . . . 2 . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 4 . . . 1 4 . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . 3 . . Terminal Hacks 35 | . 7 . . 1 2 . . 4 . 5 . 1 13 . 1 . . . . 1 Record 5 | . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . . . 1 . . . . 1 . . 6 . . . . . . . Open Door 4 | . . . . 1 . . . . . . . 1 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . . . 1 . . . . 3 . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 1 1 . . . . . . . . . . . 1 . . Report Inventory 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Retrieve Components 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 . 1 . 5 2 . . . 5 . . . . 1 . . . . 1 Terminals 18 | . 4 . 1 . 5 2 . . . 4 . . . . 1 . . . . 1 Track 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Botnet 10 | . 2 . 1 . 2 1 . . . 2 . . . . 1 . . . . 1 Disrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 1 . 4 7 . . . 6 . . . . 2 . 2 3 2 5 Full Trace Events 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . . 9 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 10 | . . 1 . . 1 . . 6 . 2 . . . . . . . . . . Largest Group 6 | . . 1 1 . 1 . . 6 . 2 . . . . . . . . . . Highest-Rated Group 170 | . . 31 31 . 10 . . 170 . 52 . . . . . . . . . . Highest-Rated Ally 32 | . . 31 31 . 10 . . 32 . 26 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . 2 1 . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 8706 | . 1284 495 584 1330 1907 396 147 153 196 218 101 85 278 99 166 18 161 310 376 402 Spaces Moved 10726 | 1 505 217 234 537 1016 1001 452 588 435 570 290 332 692 292 400 68 480 845 829 942 Core 19 | . . . . . . . . . . . . . . . . . . . . 19 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1928 | 1 505 217 234 537 434 . . . . . . . . . . . . . . . Wheels 582 | . . . . . 582 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8197 | . . . . . . 1001 452 588 435 570 290 332 692 292 400 68 480 845 829 923 Fastest Speed 19 | 120 120 190 190 190 105 24 26 26 26 21 21 25 21 21 21 21 21 21 19 26 Average Speed 61 | 120 213 190 190 234 134 26 26 26 26 21 22 25 24 24 22 21 21 21 24 26 Slowest Speed 260 | 120 260 190 190 260 260 27 26 26 26 24 25 25 25 25 24 21 21 21 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 9 . . . 4 . 1 . . 8 . . 1 2 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 91 58 21 96 72 34 69 74 67 23 49 53 85 52 10 82 15 32 34 30 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . 3 . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 2 . . 2 . 2 . 1 2 . . . . . . . . Spaces Dug 93 | . . . . . 1 3 1 . 4 8 . . . 7 9 . 4 18 20 18 Terrain Destroyed 112 | . . . . 2 1 3 1 . 4 8 . . . 7 9 . 4 18 20 35 Melee 93 | . . . . . 1 3 1 . 4 8 . . . 7 9 . 4 18 20 18 Projectile 2 | . . . . 2 . . . . . . . . . . . . . . . . AOE 17 | . . . . . . . . . . . . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 12164 | . 615 270 326 573 1388 1103 478 587 509 631 324 332 795 302 441 70 526 917 953 1024 Wait 723 | . 14 24 39 9 158 58 26 . 71 43 33 . 101 3 18 . 30 30 53 13 Move 10648 | . 504 216 233 536 1015 984 451 587 434 561 289 329 691 291 389 67 479 842 824 926 Hop 25 | . . . . . . 7 . . . 4 . 1 . . 3 . . 1 2 7 Pick Up 75 | . 15 1 7 2 22 6 . . . 2 . 1 1 . 6 1 . 1 8 2 Fast Attach 59 | . 3 2 4 1 12 7 . . . 1 . . . . 4 . 3 7 9 6 Attach 30 | . 3 . 1 1 8 2 . . . 2 . . . . 2 . . 1 3 7 Detach 19 | . 2 . 1 . 3 3 . . . . . . . . 1 . 1 2 3 3 Swap 65 | . 7 4 3 1 20 8 . . . 3 2 . . 1 3 1 4 2 2 4 Drop 115 | . 10 6 10 4 40 16 . . . 1 . 1 1 . 2 1 3 3 14 3 Fire 162 | . 57 17 25 19 35 . . . . . . . . . . . . . . 9 Melee 212 | . . . . . 75 12 1 . 4 14 . . 1 7 13 . 6 28 26 25 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . 3 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . 9 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext / DSF) -4/Waste -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 600 | -10/Materials | Derelicts attacked the area 685 | -10/Materials | Discovered new exit (range 16) 1022 | -10/Materials | Discovered new exit (range 16) 1285 | -10/Materials | Entered Mines 1673 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1681 | -10/Mines | Received a Mining Laser from a helpful Derelict 1722 | -10/Mines | Build established: Scavenger-Mutant 1756 | -10/Mines | Discovered new exit (range 13) 1780 | -10/Mines | Entered Materials 1780 | -9/Materials | Accompanied by 1 ally 1780 | -9/Materials | Evolved 2 slots: Utility x2 2331 | -9/Materials | Discovered new exit (range 14) 2364 | -9/Materials | Entered Mines 2364 | -9/Mines | Discovered new exit (range 7) 2544 | -9/Mines | Learned location of Storage (-9) 2638 | -9/Mines | Discovered new exit (range 8) 2775 | -9/Mines | Met a Derelict shopkeep closing up shop 2877 | -9/Mines | Found a hidden stash of uninstalled traps 3088 | -9/Mines | Build established: Mutant 3169 | -9/Mines | Learned location of 1 exit from Materials 3694 | -9/Mines | Entered Materials 3694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3695 | -8/Materials | Identified exit to Factory 4668 | -8/Materials | Lost 4 parts (1p1n2u) 5538 | -8/Materials | Discovered exit to Factory (range 9) 5601 | -8/Materials | Entered Factory 5601 | -7/Factory | Evolved 2 slots: Propulsion x2 5602 | -7/Factory | Identified exit to Lower Caves 5767 | -7/Factory | Discovered new exit (range 15) 5771 | -7/Factory | Identified exit to Factory 5928 | -7/Factory | Build established: Sprinter 5997 | -7/Factory | Entered Lower Caves 6109 | -7/Lower Caves | Encountered a Warlord checkpoint 6110 | -7/Lower Caves | Learned Factory garrison access intel 6141 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6144 | -7/Lower Caves | Identified exit to Zion 6144 | -7/Lower Caves | Entered Zion 6155 | -6/Zion | Gained Derelict followers 6190 | -6/Zion | Learned location of Warlord (-5) 6236 | -6/Zion | Gained Derelict followers 6295 | -6/Zion | Discovered new exit (range 9) 6297 | -6/Zion | Identified exit to Proximity Caves 6297 | -6/Zion | Entered Proximity Caves 6450 | -5/Proximity Caves | Discovered new exit (range 7) 6451 | -5/Proximity Caves | Identified exit to Factory 6493 | -5/Proximity Caves | Entered Factory 6493 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 6494 | -5/Factory | Identified exit to Upper Caves 6495 | -5/Factory | Loaded intel: 4 garrison access locations 6629 | -5/Factory | Discovered new exit (range 14) 6632 | -5/Factory | Identified exit to Factory 6711 | -5/Factory | Entered Upper Caves 6715 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6735 | -5/Upper Caves | Identified exit to Upper Caves 6812 | -5/Upper Caves | Entered another Upper Caves area 6820 | -5/Upper Caves | Discovered exit to Factory (range 14) 6841 | -5/Upper Caves | Learned Factory stockpile data 6849 | -5/Upper Caves | Encountered a Warlord checkpoint 6860 | -5/Upper Caves | Discovered new exit (range 12) 6863 | -5/Upper Caves | Identified exit to Warlord 6897 | -5/Upper Caves | Entered Warlord 6965 | -5/Warlord | Met Warlord 6990 | -5/Warlord | Warlord's base attacked by MAIN.C 7050 | -5/Warlord | Opened side exit 7173 | -5/Warlord | Discovered new exit (range 9) 7175 | -5/Warlord | Identified exit to Proximity Caves 7175 | -5/Warlord | Entered Proximity Caves 7187 | -4/Proximity Caves | Spotted B-86 Titan 7243 | -4/Proximity Caves | Spotter reported a threat 7267 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7274 | -4/Proximity Caves | Entered Factory 7274 | -4/Factory | Evolved 2 slots: Utility x2 7300 | -4/Factory | Identified exit to DSF 7404 | -4/Factory | Discovered new exit (range 13) 7409 | -4/Factory | Identified exit to Extension 7440 | -4/Factory | Sucked down chute 7440 | -4/Factory | Entered Waste 7448 | -4/Waste | Spotted C-40 Crusher 7449 | -4/Waste | Spotted C-40 Crusher 7451 | -4/Waste | Spotted C-40 Crusher 7451 | -4/Waste | Spotted C-40 Crusher 7454 | -4/Waste | Spotted C-40 Crusher 7455 | -4/Waste | EMP discharged 7455 | -4/Waste | Discovered new exit (range 14) 7455 | -4/Waste | Spotted C-40 Crusher 7457 | -4/Waste | Identified exit to Factory 7458 | -4/Waste | Entered Factory 7519 | -4/Factory | Spotted B-86 Titan 7547 | -4/Factory | System corruption reached 10% 7582 | -4/Factory | Discovered new exit (range 14) 7619 | -4/Factory | Identified exit to Research 7619 | -4/Factory | Entered Research 7619 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7646 | -3/Research | Spotted B-86 Titan 7896 | -3/Research | Discovered new exit (range 20) 7929 | -3/Research | Identified exit to Research 7929 | -3/Research | Entered another Research area 7929 | -2/Research | Warlord forces began assault on 0b10 7929 | -2/Research | Evolved 2 slots: Utility x2 7958 | -2/Research | Met up with Warlord 8039 | -2/Research | Research machine network offline 8220 | -2/Research | Borebot progress halted 8271 | -2/Research | Spotted Striker 8301 | -2/Research | Discovered new exit (range 11) 8305 | -2/Research | Identified exit to Access 8305 | -2/Research | Entered Access 8305 | -1/Access | Evolved 2 slots: Utility x2 8355 | -1/Access | Found Prototype Hackware 8355 | -1/Access | Identified Exp. Hacking Suite 8527 | -1/Access | Spotted B-99 Colossus 8647 | -1/Access | Garrison activated, responded to threat 8654 | -1/Access | Energy Cycler disabled 8696 | -1/Access | Released all parts (16) 8699 | -1/Access | Destroyed 7 combat bots 8704 | -1/Access | Discovered new exit (range 6) 8707 | *** | Escaped! Last Messages --------------- 08696_ Released Med. Storage Unit. 08696_ Released Core Analyzer. 08696_ Released Imp. Melee Analysis Suite. 08696_ Released Adv. Cryofiber Web. 08696_ Released Impulse Thruster Array. 08696_ Released Exp. Hacking Suite. 08696_ Released Adv. Visual Processing Unit. 08696_ Released Imp. Medium Armor Plating. 08696_ Released Mic. Antimatter Reactor. 08696_ Released Spear. 08696_ Slammed into S-43 Plague. 08700_ Xenon Bombardment Thruster destroyed. 08702_ R-10 Processor collects Adv. Cryofiber Web. 08703_ Connecting with Terminal... 08703_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 08703_ P-80 Master resets K-01 Serf, system corruption cleaned. 08704_ The Access Shell folds into the floor. 08704_ EXIT=FOUND 08705_ R-10 Processor collects Impulse Thruster Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####????????? | | ????????????????????????????????????? ########## | | ????????????????????????????????????? ## ! | | ?????????????????????????????????????# ##* | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# #!!* | | ?????????????????????????????###?????# # == | | ????????????????????########## ####### =!] %% =! | | ????????????????????" sss# / =% % | | ????????????????????" | | ????????????????????" sp | | ????????????????????" s# | | ????????????????????" "@ s # | | ????????????????????" "" # | | ????????????????????" ## | | ????????????????????" u##! | | ????????????????????" """ """ ## | | ????????????????????" """T""" ## | | ##########??????????########## ####### ########## | | #???????????????????###?????# #?### | | #???????????????????????????# ### | | #???????????????????????????# # | | #???????????????????????????# #!/ | | #???????????????????????? %+ | | #????????????????????? +| | | #???????????????????? %[ * | | #???????????????????? | | #?????????????????? [ | | #?????????????????""" | | ?? #???????????????????" * | | ???? ????????????????????######## # | | ######+############################## | | # | | ########## | | ######################+#############????????? | | #?????????????# #?????????????? | | #?????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 750 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 14 Core Analysis 9 Force Boost 20 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Bore Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeFireBiocell Manual? 0 Play Time 02:22:52 Cumulative 198.8 hours Start 2023.08.14 @ 17:50:25 End 2023.08.15 @ 00:49:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 181 Adventurer 19 Explorer 4 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(74) Steam X RUN: 782cb553-70e8-4229-a049-b078990f976a