Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.20 @ 18:41:21 Player: Dreamskyt13 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (725) 725 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1560 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 200/200 System Corruption 0% Temperature Cool (66) Movement Rolling (120) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (10) --- Subdweller Power Source Subdweller Power Source Disposable Heat Sink Structural Scanner Subdweller Optics Targeting Computer Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Barrage Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Structural Scanner Subdweller Optics Targeting Computer Medium Laser Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Processor Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 8 9 20 1 Power 11 | 1 1 8 1 Engine 11 | 1 1 8 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 3 3 . Treads 6 | 2 2 2 . Leg 3 | 2 1 . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 3 7 . Energy Gun 5 | 1 3 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 4 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 8 | 1 6 8 9 Power 2 | . 2 2 2 Propulsion . | . . . . Utility 2 | . 1 2 4 Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 12 | . 2 2 8 Power 4 | . 2 . 2 Propulsion . | . . . . Utility 5 | . . 1 4 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 91 94 100 Engine 14 | . 14 14 14 Treads 20 | . 10 22 14 Leg 3 | . 16 . . Device 1 | . . 1 . Storage 14 | . 14 14 14 Processor 3 | . 6 3 . Protection 7 | . . 9 14 Energy Gun 7 | . 26 3 . Ballistic Gun 20 | . 1 24 28 Peak Build Rating 15 | 6 10 15 15 Average Rating 11 | 4 7 12 14 On Entrance 7 | . 6 10 15 Avg Prop Armor Cover (%) 13 | . . 13 13 Naked Turns . | . . . . Heaviest Build 24 | 13 20 24 24 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 4 | 4 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 1 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 9 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 895 | 251 129 508 7 Remotely . | . . . . Salvage Created 684 | . 232 452 . Parts 56 | . 14 42 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . 17 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 25 | . 7 18 . Guns 24 | . 7 17 . AOE 1 | . . 1 . Classes Destroyed 7 | . 4 3 . Worker 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 13 | . 5 8 . Grunt 2 | . 2 . . Sentry 1 | . . 1 . Subdweller 9 | . . 9 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 235 | . 32 195 8 Missed 69 | . 6 62 1 Hits 166 | . 26 133 7 Projectile 166 | . 26 133 7 Critical Strikes 3 | . 1 2 . Damage Taken 1651 | . 224 1348 79 Core 258 | . 34 203 21 Absorbed by Shields . | . . . . Ignored by Resistances 494 | . 65 408 21 Core Remaining (%) 100 | 100 . . . Volleys Fired 83 | . 18 62 3 Largest 2 | . 2 2 2 Hottest 120 | . 115 120 50 Shots Fired 159 | . 33 120 6 Gun 154 | . 33 115 6 Cannon . | . . . . Launcher 3 | . . 3 . Special 2 | . . 2 . Kinetic 113 | . . 107 6 Thermal 43 | . 33 10 . Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 36 | . 17 36 12 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 130 | . 25 100 5 Core Hits 53 | . 14 38 1 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 4 3 . Burn 5 | . 4 1 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1839 | . 344 1438 57 Guns 1523 | . 344 1122 57 Cannons . | . . . . Explosions 268 | . . 268 . Melee . | . . . . Ramming . | . . . . Kinetic 1104 | . . 1047 57 Thermal 467 | . 344 123 . Explosive 268 | . . 268 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | . 313 208 57 Average Temperature 112 | . 127 62 28 Received Heat Transfer 870 | . 126 708 36 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 6 . . Heat Transferred 1691 | . 1295 396 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 95 | . 95 . 18 Initial 18 | . . . 18 Average 20 | . 24 . 5 Influence Increases 550 | . 209 335 6 Destroy 0b10 Robot/C 360 | . 140 220 . Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 36 | . 26 10 . Successful Hack 28 | . 22 . 6 Destroy Structure 1 | . 1 . . Lose Combat Pursuer 105 | . . 105 . Influence Decreases 550 | . 209 290 51 Entered New Map 27 | . . . 27 Time Decay 503 | . 209 270 24 Lost Part 20 | . . 20 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 11 22 2 Peak Tracking Total 4 | . 4 4 2 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 6 2 3 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 24 3 7 Successful 25 | . 18 3 4 Failed 9 | . 6 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 22 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 17 3 2 Record 6 | . 4 1 1 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Emergency Access Points 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . . 1 Zone Layout 4 | . 4 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1355 | . 332 1023 . Optics 1355 | . 332 1023 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4041 | 72 721 3138 110 Spaces Moved 2135 | 51 459 1545 80 Core 21 | 21 . . . Treads 1705 | . 174 1531 . Legs 315 | 30 285 . . Wheels 94 | . . 14 80 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 169 | 104 135 184 120 Slowest Speed 260 | 250 160 260 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 59 82 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 20 . Melee . | . . . . Projectile . | . . . . AOE 20 | . . 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2407 | 68 529 1721 89 Wait 74 | . 17 53 4 Move 2132 | 50 458 1544 80 Hop . | . . . . Pick Up 38 | 7 15 16 . Fast Attach 15 | 4 5 6 . Attach 14 | 2 4 7 1 Detach . | . . . . Swap 14 | 2 1 11 . Drop 36 | 3 11 21 1 Fire 83 | . 18 62 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Discovered new exit (range 5) 794 | -10/Materials | Entered Subcaves 1021 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1079 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1647 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1664 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2047 | -10/Subcaves | Core integrity fell below 50% 2115 | -10/Subcaves | Learned location of Zion (-7) 2259 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2581 | -10/Subcaves | Released subatomizers from SUBCON Basin 2820 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3283 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3464 | -10/Subcaves | Core integrity fell below 20% 3898 | -10/Subcaves | Discovered new exit (range 8) 3932 | -10/Subcaves | Entered Recycling 3933 | -9/Recycling | Met a Zionite searching for Scraptown 4042 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Query(Terminal) Interactive station connected to the central network via reliable hard line. Relevant information is monitored and relayed by the terminal's Operator. Types of information accessible directly from each terminal are limited in order to mitigate the negative impacts of unauthorized access. Access is restricted by shielding the system behind multi-layered security, the first layer of which requires a dynamic key to clear without triggering defense mechanisms. >>Inventory(Components) Retrieving component inventory records... No registered component stockpiles. 03980_ Acquired 7 matter. 04025_ Sub. Power Source shoots sparks and powers down. 04025_ Dropped Broken Sub. Power Source. 04034_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | """ #####??####??????????????????????????????????? | | #%%%#??"""#??????????????????????????????????? | | +####%%%###"Y"##### #########????????????????????? | | ?????????????????????? | | ?????????????????????? | | ?????????????????????? | | +#########+######### #?#Y #?????????????????????? | | ????????# #???## #?????????????????????? | | ????????# #???? ######????????????????? | | ????????# #????#Y #????????????????? | | ????????# ##???# #????????????????? | | ????????# #???# @ #????????????????? | | ????????# ##???# #????????????????? | | ????????# #????# #????????????????? | | ????????# #????# #????????????????? | | ????????#####+#######??# #????????????????? | | ?????######## ### #### #????????????????? | | * #????????????????? | | ?????############ ######### #????????????????? | | ????????????????#####???????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalArcGriptreads Manual? 0 Play Time 00:28:55 Cumulative 5.8 hours Start 2026.06.20 @ 18:14:33 End 2026.06.20 @ 18:41:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c6f45efb-8d13-46d6-9f31-bb13cf902071